/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../gfx/image.h" #include "xdk_d3d.h" bool texture_image_load(const char *path, struct texture_image *out_img) { xdk_d3d_video_t *d3d = (xdk_d3d_video_t*)driver.video_data; D3DXIMAGE_INFO m_imageInfo; out_img->pixels = NULL; out_img->vertex_buf = NULL; HRESULT ret = D3DXCreateTextureFromFileExA(d3d->d3d_render_device, path, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_A8R8G8B8, D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, &m_imageInfo, NULL, &out_img->pixels); if(FAILED(ret)) { RARCH_ERR("Error occurred during D3DXCreateTextureFromFileExA().\n"); return false; } // create a vertex buffer for the quad that will display the texture ret = d3d->d3d_render_device->CreateVertexBuffer(4 * sizeof(DrawVerticeFormats), D3DUSAGE_WRITEONLY, D3DFVF_CUSTOMVERTEX, D3DPOOL_MANAGED, &out_img->vertex_buf); if (FAILED(ret)) { RARCH_ERR("Error occurred during CreateVertexBuffer().\n"); out_img->pixels->Release(); return false; } out_img->width = m_imageInfo.Width; out_img->height = m_imageInfo.Height; return true; }