/* RetroArch - A frontend for libretro. * Copyright (C) 2014-2016 - Ali Bouhlel * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef TEX_SHADER_H #define TEX_SHADER_H #include #ifdef __cplusplus extern "C" { #endif typedef struct __attribute__((aligned(GX2_VERTEX_BUFFER_ALIGNMENT))) { GX2VertexShader vs; GX2PixelShader ps; GX2SamplerVar sampler; struct { GX2AttribVar position; GX2AttribVar tex_coord; } attributes; struct { GX2AttribStream position; GX2AttribStream tex_coord; } attribute_stream; GX2FetchShader fs; }tex_shader_t; extern tex_shader_t tex_shader; #ifdef __cplusplus } #endif #endif // TEX_SHADER_H