/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "state_tracker.h" #include #include "../compat/strl.h" #include "../general.h" #include "../libretro.h" #include "../input/input_common.h" #ifdef HAVE_PYTHON #include "py_state/py_state.h" #endif struct state_tracker_internal { char id[64]; bool is_input; const uint16_t *input_ptr; const uint8_t *ptr; #ifdef HAVE_PYTHON py_state_t *py; #endif uint32_t addr; uint16_t mask; uint16_t equal; enum state_tracker_type type; uint32_t prev[2]; int frame_count; int frame_count_prev; uint32_t old_value; int transition_count; }; struct state_tracker { struct state_tracker_internal *info; unsigned info_elem; uint16_t input_state[2]; #ifdef HAVE_PYTHON py_state_t *py; #endif }; state_tracker_t* state_tracker_init(const struct state_tracker_info *info) { unsigned i; state_tracker_t *tracker = (state_tracker_t*)calloc(1, sizeof(*tracker)); if (!tracker) return NULL; #ifdef HAVE_PYTHON if (info->script) { tracker->py = py_state_new(info->script, info->script_is_file, info->script_class ? info->script_class : "GameAware"); if (!tracker->py) { free(tracker); RARCH_ERR("Failed to init Python script.\n"); return NULL; } } #endif tracker->info = (struct state_tracker_internal*)calloc(info->info_elem, sizeof(struct state_tracker_internal)); tracker->info_elem = info->info_elem; for (i = 0; i < info->info_elem; i++) { strlcpy(tracker->info[i].id, info->info[i].id, sizeof(tracker->info[i].id)); tracker->info[i].addr = info->info[i].addr; tracker->info[i].type = info->info[i].type; tracker->info[i].mask = (info->info[i].mask == 0) ? 0xffff : info->info[i].mask; tracker->info[i].equal = info->info[i].equal; #ifdef HAVE_PYTHON if (info->info[i].type == RARCH_STATE_PYTHON) { if (!tracker->py) { free(tracker->info); free(tracker); RARCH_ERR("Python semantic was requested, but Python tracker is not loaded.\n"); return NULL; } tracker->info[i].py = tracker->py; } #endif // If we don't have a valid pointer. static const uint8_t empty = 0; switch (info->info[i].ram_type) { case RARCH_STATE_WRAM: tracker->info[i].ptr = info->wram ? info->wram : ∅ break; case RARCH_STATE_INPUT_SLOT1: tracker->info[i].input_ptr = &tracker->input_state[0]; tracker->info[i].is_input = true; break; case RARCH_STATE_INPUT_SLOT2: tracker->info[i].input_ptr = &tracker->input_state[1]; tracker->info[i].is_input = true; break; default: tracker->info[i].ptr = ∅ } } return tracker; } void state_tracker_free(state_tracker_t *tracker) { free(tracker->info); #ifdef HAVE_PYTHON py_state_free(tracker->py); #endif free(tracker); } static inline uint16_t fetch(const struct state_tracker_internal *info) { uint16_t val = 0; if (info->is_input) val = *info->input_ptr; else val = info->ptr[info->addr]; val &= info->mask; if (info->equal && val != info->equal) val = 0; return val; } static void update_element( struct state_tracker_uniform *uniform, struct state_tracker_internal *info, unsigned frame_count) { uniform->id = info->id; switch (info->type) { case RARCH_STATE_CAPTURE: uniform->value = fetch(info); break; case RARCH_STATE_CAPTURE_PREV: if (info->prev[0] != fetch(info)) { info->prev[1] = info->prev[0]; info->prev[0] = fetch(info); } uniform->value = info->prev[1]; break; case RARCH_STATE_TRANSITION: if (info->old_value != fetch(info)) { info->old_value = fetch(info); info->frame_count = frame_count; } uniform->value = info->frame_count; break; case RARCH_STATE_TRANSITION_COUNT: if (info->old_value != fetch(info)) { info->old_value = fetch(info); info->transition_count++; } uniform->value = info->transition_count; break; case RARCH_STATE_TRANSITION_PREV: if (info->old_value != fetch(info)) { info->old_value = fetch(info); info->frame_count_prev = info->frame_count; info->frame_count = frame_count; } uniform->value = info->frame_count_prev; break; #ifdef HAVE_PYTHON case RARCH_STATE_PYTHON: uniform->value = py_state_get(info->py, info->id, frame_count); break; #endif default: break; } } // Updates 16-bit input in same format as SNES itself. static void update_input(state_tracker_t *tracker) { unsigned i; if (driver.input == NULL) return; static const unsigned buttons[] = { RETRO_DEVICE_ID_JOYPAD_R, RETRO_DEVICE_ID_JOYPAD_L, RETRO_DEVICE_ID_JOYPAD_X, RETRO_DEVICE_ID_JOYPAD_A, RETRO_DEVICE_ID_JOYPAD_RIGHT, RETRO_DEVICE_ID_JOYPAD_LEFT, RETRO_DEVICE_ID_JOYPAD_DOWN, RETRO_DEVICE_ID_JOYPAD_UP, RETRO_DEVICE_ID_JOYPAD_START, RETRO_DEVICE_ID_JOYPAD_SELECT, RETRO_DEVICE_ID_JOYPAD_Y, RETRO_DEVICE_ID_JOYPAD_B, }; // Only bind for up to two players for now. static const struct retro_keybind *binds[2] = { g_settings.input.binds[0], g_settings.input.binds[1], }; for (i = 0; i < 2; i++) input_push_analog_dpad(g_settings.input.binds[i], g_settings.input.analog_dpad_mode[i]); for (i = 0; i < MAX_PLAYERS; i++) input_push_analog_dpad(g_settings.input.autoconf_binds[i], g_settings.input.analog_dpad_mode[i]); uint16_t state[2] = {0}; for (i = 4; i < 16; i++) { state[0] |= (input_input_state_func(binds, 0, RETRO_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i; state[1] |= (input_input_state_func(binds, 1, RETRO_DEVICE_JOYPAD, 0, buttons[i - 4]) ? 1 : 0) << i; } for (i = 0; i < 2; i++) input_pop_analog_dpad(g_settings.input.binds[i]); for (i = 0; i < MAX_PLAYERS; i++) input_pop_analog_dpad(g_settings.input.autoconf_binds[i]); for (i = 0; i < 2; i++) tracker->input_state[i] = state[i]; } unsigned state_get_uniform(state_tracker_t *tracker, struct state_tracker_uniform *uniforms, unsigned elem, unsigned frame_count) { unsigned i, elems; elems = tracker->info_elem < elem ? tracker->info_elem : elem; update_input(tracker); for (i = 0; i < elems; i++) update_element(&uniforms[i], &tracker->info[i], frame_count); return elems; }