/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include "config.def.h" #include #include "input/input_common.h" #include "input/input_keymaps.h" #include "input/input_remapping.h" #include "configuration.h" #include "general.h" #ifdef HAVE_CONFIG_H #include "config.h" #endif #define CONFIG_GET_BOOL_BASE(conf, base, var, key) do { \ bool tmp = false; \ if (config_get_bool(conf, key, &tmp)) \ base->var = tmp; \ } while(0) #define CONFIG_GET_INT_BASE(conf, base, var, key) do { \ int tmp = 0; \ if (config_get_int(conf, key, &tmp)) \ base->var = tmp; \ } while(0) #define CONFIG_GET_UINT64_BASE(conf, base, var, key) do { \ uint64_t tmp = 0; \ if (config_get_int(conf, key, &tmp)) \ base->var = tmp; \ } while(0) #define CONFIG_GET_HEX_BASE(conf, base, var, key) do { \ unsigned tmp = 0; \ if (config_get_hex(conf, key, &tmp)) \ base->var = tmp; \ } while(0) #define CONFIG_GET_FLOAT_BASE(conf, base, var, key) do { \ float tmp = 0.0f; \ if (config_get_float(conf, key, &tmp)) \ base->var = tmp; \ } while(0) #define CONFIG_GET_STRING_BASE(conf, base, var, key) config_get_array(conf, key, base->var, sizeof(base->var)) #define CONFIG_GET_PATH_BASE(conf, base, var, key) config_get_path (conf, key, base->var, sizeof(base->var)) static settings_t *g_config; struct defaults g_defaults; /** * config_get_default_audio: * * Gets default audio driver. * * Returns: Default audio driver. **/ const char *config_get_default_audio(void) { switch (AUDIO_DEFAULT_DRIVER) { case AUDIO_RSOUND: return "rsound"; case AUDIO_OSS: return "oss"; case AUDIO_ALSA: return "alsa"; case AUDIO_ALSATHREAD: return "alsathread"; case AUDIO_ROAR: return "roar"; case AUDIO_COREAUDIO: return "coreaudio"; case AUDIO_AL: return "openal"; case AUDIO_SL: return "opensl"; case AUDIO_SDL: return "sdl"; case AUDIO_SDL2: return "sdl2"; case AUDIO_DSOUND: return "dsound"; case AUDIO_XAUDIO: return "xaudio"; case AUDIO_PULSE: return "pulse"; case AUDIO_EXT: return "ext"; case AUDIO_XENON360: return "xenon360"; case AUDIO_PS3: return "ps3"; case AUDIO_WII: return "gx"; case AUDIO_PSP1: return "psp1"; case AUDIO_CTR: return "ctr"; case AUDIO_RWEBAUDIO: return "rwebaudio"; default: break; } return "null"; } const char *config_get_default_record(void) { switch (RECORD_DEFAULT_DRIVER) { case RECORD_FFMPEG: return "ffmpeg"; default: break; } return "null"; } /** * config_get_default_audio_resampler: * * Gets default audio resampler driver. * * Returns: Default audio resampler driver. **/ const char *config_get_default_audio_resampler(void) { switch (AUDIO_DEFAULT_RESAMPLER_DRIVER) { case AUDIO_RESAMPLER_CC: return "cc"; case AUDIO_RESAMPLER_SINC: return "sinc"; case AUDIO_RESAMPLER_NEAREST: return "nearest"; default: break; } return "null"; } /** * config_get_default_video: * * Gets default video driver. * * Returns: Default video driver. **/ const char *config_get_default_video(void) { switch (VIDEO_DEFAULT_DRIVER) { case VIDEO_GL: return "gl"; case VIDEO_WII: return "gx"; case VIDEO_XENON360: return "xenon360"; case VIDEO_XDK_D3D: case VIDEO_D3D9: return "d3d"; case VIDEO_PSP1: return "psp1"; case VIDEO_VITA: return "vita"; case VIDEO_CTR: return "ctr"; case VIDEO_XVIDEO: return "xvideo"; case VIDEO_SDL: return "sdl"; case VIDEO_SDL2: return "sdl2"; case VIDEO_EXT: return "ext"; case VIDEO_VG: return "vg"; case VIDEO_OMAP: return "omap"; case VIDEO_EXYNOS: return "exynos"; case VIDEO_DISPMANX: return "dispmanx"; case VIDEO_SUNXI: return "sunxi"; default: break; } return "null"; } /** * config_get_default_input: * * Gets default input driver. * * Returns: Default input driver. **/ const char *config_get_default_input(void) { switch (INPUT_DEFAULT_DRIVER) { case INPUT_ANDROID: return "android_input"; case INPUT_PS3: return "ps3"; case INPUT_PSP: return "psp"; case INPUT_CTR: return "ctr"; case INPUT_SDL: return "sdl"; case INPUT_SDL2: return "sdl2"; case INPUT_DINPUT: return "dinput"; case INPUT_X: return "x"; case INPUT_WAYLAND: return "wayland"; case INPUT_XENON360: return "xenon360"; case INPUT_XINPUT: return "xinput"; case INPUT_WII: return "gx"; case INPUT_LINUXRAW: return "linuxraw"; case INPUT_UDEV: return "udev"; case INPUT_COCOA: return "cocoa"; case INPUT_QNX: return "qnx_input"; case INPUT_RWEBINPUT: return "rwebinput"; default: break; } return "null"; } /** * config_get_default_joypad: * * Gets default input joypad driver. * * Returns: Default input joypad driver. **/ const char *config_get_default_joypad(void) { switch (JOYPAD_DEFAULT_DRIVER) { case JOYPAD_PS3: return "ps3"; case JOYPAD_XINPUT: return "xinput"; case JOYPAD_GX: return "gx"; case JOYPAD_XDK: return "xdk"; case JOYPAD_PSP: return "psp"; case JOYPAD_CTR: return "ctr"; case JOYPAD_DINPUT: return "dinput"; case JOYPAD_UDEV: return "udev"; case JOYPAD_LINUXRAW: return "linuxraw"; case JOYPAD_ANDROID: return "android"; case JOYPAD_SDL: #ifdef HAVE_SDL2 return "sdl2"; #else return "sdl"; #endif case JOYPAD_HID: return "hid"; case JOYPAD_QNX: return "qnx"; default: break; } return "null"; } #ifdef HAVE_MENU /** * config_get_default_menu: * * Gets default menu driver. * * Returns: Default menu driver. **/ const char *config_get_default_menu(void) { switch (MENU_DEFAULT_DRIVER) { case MENU_RGUI: return "rgui"; case MENU_RMENU: return "rmenu"; case MENU_RMENU_XUI: return "rmenu_xui"; case MENU_GLUI: return "glui"; case MENU_XMB: return "xmb"; default: break; } return "null"; } #endif /** * config_get_default_camera: * * Gets default camera driver. * * Returns: Default camera driver. **/ const char *config_get_default_camera(void) { switch (CAMERA_DEFAULT_DRIVER) { case CAMERA_V4L2: return "video4linux2"; case CAMERA_RWEBCAM: return "rwebcam"; case CAMERA_ANDROID: return "android"; case CAMERA_AVFOUNDATION: return "avfoundation"; default: break; } return "null"; } /** * config_get_default_location: * * Gets default location driver. * * Returns: Default location driver. **/ const char *config_get_default_location(void) { switch (LOCATION_DEFAULT_DRIVER) { case LOCATION_ANDROID: return "android"; case LOCATION_CORELOCATION: return "corelocation"; default: break; } return "null"; } /** * config_set_defaults: * * Set 'default' configuration values. **/ static void config_set_defaults(void) { unsigned i, j; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); const char *def_video = config_get_default_video(); const char *def_audio = config_get_default_audio(); const char *def_audio_resampler = config_get_default_audio_resampler(); const char *def_input = config_get_default_input(); const char *def_joypad = config_get_default_joypad(); #ifdef HAVE_MENU const char *def_menu = config_get_default_menu(); #endif const char *def_camera = config_get_default_camera(); const char *def_location = config_get_default_location(); const char *def_record = config_get_default_record(); if (def_camera) strlcpy(settings->camera.driver, def_camera, sizeof(settings->camera.driver)); if (def_location) strlcpy(settings->location.driver, def_location, sizeof(settings->location.driver)); if (def_video) strlcpy(settings->video.driver, def_video, sizeof(settings->video.driver)); if (def_audio) strlcpy(settings->audio.driver, def_audio, sizeof(settings->audio.driver)); if (def_audio_resampler) strlcpy(settings->audio.resampler, def_audio_resampler, sizeof(settings->audio.resampler)); if (def_input) strlcpy(settings->input.driver, def_input, sizeof(settings->input.driver)); if (def_joypad) strlcpy(settings->input.joypad_driver, def_joypad, sizeof(settings->input.joypad_driver)); if (def_record) strlcpy(settings->record.driver, def_record, sizeof(settings->record.driver)); #ifdef HAVE_MENU if (def_menu) strlcpy(settings->menu.driver, def_menu, sizeof(settings->menu.driver)); #endif settings->history_list_enable = def_history_list_enable; settings->load_dummy_on_core_shutdown = load_dummy_on_core_shutdown; settings->video.scale = scale; settings->video.fullscreen = global->force_fullscreen ? true : fullscreen; settings->video.windowed_fullscreen = windowed_fullscreen; settings->video.monitor_index = monitor_index; settings->video.fullscreen_x = fullscreen_x; settings->video.fullscreen_y = fullscreen_y; settings->video.disable_composition = disable_composition; settings->video.vsync = vsync; settings->video.hard_sync = hard_sync; settings->video.hard_sync_frames = hard_sync_frames; settings->video.frame_delay = frame_delay; settings->video.black_frame_insertion = black_frame_insertion; settings->video.swap_interval = swap_interval; settings->video.threaded = video_threaded; if (g_defaults.settings.video_threaded_enable != video_threaded) settings->video.threaded = g_defaults.settings.video_threaded_enable; #ifdef HAVE_THREADS settings->menu.threaded_data_runloop_enable = threaded_data_runloop_enable; #endif settings->video.shared_context = video_shared_context; settings->video.force_srgb_disable = false; #ifdef GEKKO settings->video.viwidth = video_viwidth; settings->video.vfilter = video_vfilter; #endif settings->video.smooth = video_smooth; settings->video.force_aspect = force_aspect; settings->video.scale_integer = scale_integer; settings->video.crop_overscan = crop_overscan; settings->video.aspect_ratio = aspect_ratio; settings->video.aspect_ratio_auto = aspect_ratio_auto; /* Let implementation decide if automatic, or 1:1 PAR. */ settings->video.aspect_ratio_idx = aspect_ratio_idx; settings->video.shader_enable = shader_enable; settings->video.allow_rotate = allow_rotate; settings->video.font_enable = font_enable; settings->video.font_size = font_size; settings->video.msg_pos_x = message_pos_offset_x; settings->video.msg_pos_y = message_pos_offset_y; settings->video.msg_color_r = ((message_color >> 16) & 0xff) / 255.0f; settings->video.msg_color_g = ((message_color >> 8) & 0xff) / 255.0f; settings->video.msg_color_b = ((message_color >> 0) & 0xff) / 255.0f; settings->video.refresh_rate = refresh_rate; if (g_defaults.settings.video_refresh_rate > 0.0 && g_defaults.settings.video_refresh_rate != refresh_rate) settings->video.refresh_rate = g_defaults.settings.video_refresh_rate; settings->video.post_filter_record = post_filter_record; settings->video.gpu_record = gpu_record; settings->video.gpu_screenshot = gpu_screenshot; settings->video.rotation = ORIENTATION_NORMAL; settings->audio.enable = audio_enable; settings->audio.mute_enable = false; settings->audio.out_rate = out_rate; settings->audio.block_frames = 0; if (audio_device) strlcpy(settings->audio.device, audio_device, sizeof(settings->audio.device)); if (!g_defaults.settings.out_latency) g_defaults.settings.out_latency = out_latency; settings->audio.latency = g_defaults.settings.out_latency; settings->audio.sync = audio_sync; settings->audio.rate_control = rate_control; settings->audio.rate_control_delta = rate_control_delta; settings->audio.max_timing_skew = max_timing_skew; settings->audio.volume = audio_volume; global->audio_data.volume_gain = db_to_gain(settings->audio.volume); settings->rewind_enable = rewind_enable; settings->rewind_buffer_size = rewind_buffer_size; settings->rewind_granularity = rewind_granularity; settings->slowmotion_ratio = slowmotion_ratio; settings->fastforward_ratio = fastforward_ratio; settings->fastforward_ratio_throttle_enable = fastforward_ratio_throttle_enable; settings->pause_nonactive = pause_nonactive; settings->autosave_interval = autosave_interval; settings->block_sram_overwrite = block_sram_overwrite; settings->savestate_auto_index = savestate_auto_index; settings->savestate_auto_save = savestate_auto_save; settings->savestate_auto_load = savestate_auto_load; settings->network_cmd_enable = network_cmd_enable; settings->network_cmd_port = network_cmd_port; settings->stdin_cmd_enable = stdin_cmd_enable; settings->content_history_size = default_content_history_size; settings->libretro_log_level = libretro_log_level; #ifdef HAVE_MENU settings->menu_show_start_screen = menu_show_start_screen; settings->menu.pause_libretro = true; settings->menu.mouse.enable = false; settings->menu.pointer.enable = pointer_enable; settings->menu.timedate_enable = true; settings->menu.core_enable = true; *settings->menu.wallpaper = '\0'; settings->menu.collapse_subgroups_enable = collapse_subgroups_enable; settings->menu.show_advanced_settings = show_advanced_settings; settings->menu.entry_normal_color = menu_entry_normal_color; settings->menu.entry_hover_color = menu_entry_hover_color; settings->menu.title_color = menu_title_color; settings->menu.navigation.wraparound.horizontal_enable = true; settings->menu.navigation.wraparound.vertical_enable = true; settings->menu.navigation.browser.filter.supported_extensions_enable = true; #endif settings->ui.companion_start_on_boot = true; settings->ui.menubar_enable = true; settings->ui.suspend_screensaver_enable = true; settings->location.allow = false; settings->camera.allow = false; settings->input.autoconfig_descriptor_label_show = true; settings->input.input_descriptor_label_show = input_descriptor_label_show; settings->input.input_descriptor_hide_unbound = input_descriptor_hide_unbound; settings->input.remap_binds_enable = true; settings->input.max_users = MAX_USERS; rarch_assert(sizeof(settings->input.binds[0]) >= sizeof(retro_keybinds_1)); rarch_assert(sizeof(settings->input.binds[1]) >= sizeof(retro_keybinds_rest)); memcpy(settings->input.binds[0], retro_keybinds_1, sizeof(retro_keybinds_1)); for (i = 1; i < MAX_USERS; i++) memcpy(settings->input.binds[i], retro_keybinds_rest, sizeof(retro_keybinds_rest)); input_remapping_set_defaults(); for (i = 0; i < MAX_USERS; i++) { for (j = 0; j < RARCH_BIND_LIST_END; j++) { settings->input.autoconf_binds[i][j].joykey = NO_BTN; settings->input.autoconf_binds[i][j].joyaxis = AXIS_NONE; } } memset(settings->input.autoconfigured, 0, sizeof(settings->input.autoconfigured)); /* Verify that binds are in proper order. */ for (i = 0; i < MAX_USERS; i++) for (j = 0; j < RARCH_BIND_LIST_END; j++) { if (settings->input.binds[i][j].valid) rarch_assert(j == settings->input.binds[i][j].id); } settings->input.axis_threshold = axis_threshold; settings->input.netplay_client_swap_input = netplay_client_swap_input; settings->input.turbo_period = turbo_period; settings->input.turbo_duty_cycle = turbo_duty_cycle; strlcpy(settings->network.buildbot_url, buildbot_server_url, sizeof(settings->network.buildbot_url)); strlcpy(settings->network.buildbot_assets_url, buildbot_assets_server_url, sizeof(settings->network.buildbot_assets_url)); settings->network.buildbot_auto_extract_archive = true; settings->input.overlay_enable = true; settings->input.overlay_opacity = 0.7f; settings->input.overlay_scale = 1.0f; settings->input.autodetect_enable = input_autodetect_enable; *settings->input.keyboard_layout = '\0'; for (i = 0; i < MAX_USERS; i++) { settings->input.joypad_map[i] = i; settings->input.analog_dpad_mode[i] = ANALOG_DPAD_NONE; if (!global->has_set_libretro_device[i]) settings->input.libretro_device[i] = RETRO_DEVICE_JOYPAD; } global->console.screen.viewports.custom_vp.width = 0; global->console.screen.viewports.custom_vp.height = 0; global->console.screen.viewports.custom_vp.x = 0; global->console.screen.viewports.custom_vp.y = 0; /* Make sure settings from other configs carry over into defaults * for another config. */ if (!global->has_set_save_path) *global->savefile_dir = '\0'; if (!global->has_set_state_path) *global->savestate_dir = '\0'; *settings->libretro_info_path = '\0'; if (!global->has_set_libretro_directory) *settings->libretro_directory = '\0'; if (!global->has_set_ups_pref) global->ups_pref = false; if (!global->has_set_bps_pref) global->bps_pref = false; if (!global->has_set_ips_pref) global->ips_pref = false; *global->record.output_dir = '\0'; *global->record.config_dir = '\0'; *settings->core_options_path = '\0'; *settings->content_history_path = '\0'; *settings->content_history_directory = '\0'; *settings->content_database = '\0'; *settings->cheat_database = '\0'; *settings->cursor_directory = '\0'; *settings->cheat_settings_path = '\0'; *settings->resampler_directory = '\0'; *settings->screenshot_directory = '\0'; *settings->system_directory = '\0'; *settings->extraction_directory = '\0'; *settings->input_remapping_directory = '\0'; *settings->input.autoconfig_dir = '\0'; *settings->input.overlay = '\0'; *settings->core_assets_directory = '\0'; *settings->assets_directory = '\0'; *settings->playlist_directory = '\0'; *settings->video.shader_path = '\0'; *settings->video.shader_dir = '\0'; *settings->video.filter_dir = '\0'; *settings->audio.filter_dir = '\0'; *settings->video.softfilter_plugin = '\0'; *settings->audio.dsp_plugin = '\0'; #ifdef HAVE_MENU *settings->menu_content_directory = '\0'; *settings->menu_config_directory = '\0'; #endif settings->core_specific_config = default_core_specific_config; settings->auto_overrides_enable = default_auto_overrides_enable; settings->auto_remaps_enable = default_auto_remaps_enable; settings->user_language = 0; global->console.sound.system_bgm_enable = false; #ifdef RARCH_CONSOLE global->console.screen.gamma_correction = DEFAULT_GAMMA; global->console.screen.resolutions.current.id = 0; global->console.sound.mode = SOUND_MODE_NORMAL; #endif if (*g_defaults.extraction_dir) strlcpy(settings->extraction_directory, g_defaults.extraction_dir, sizeof(settings->extraction_directory)); if (*g_defaults.audio_filter_dir) strlcpy(settings->audio.filter_dir, g_defaults.audio_filter_dir, sizeof(settings->audio.filter_dir)); if (*g_defaults.video_filter_dir) strlcpy(settings->video.filter_dir, g_defaults.video_filter_dir, sizeof(settings->video.filter_dir)); if (*g_defaults.assets_dir) strlcpy(settings->assets_directory, g_defaults.assets_dir, sizeof(settings->assets_directory)); if (*g_defaults.playlist_dir) strlcpy(settings->playlist_directory, g_defaults.playlist_dir, sizeof(settings->playlist_directory)); if (*g_defaults.core_dir) fill_pathname_expand_special(settings->libretro_directory, g_defaults.core_dir, sizeof(settings->libretro_directory)); if (*g_defaults.core_path) strlcpy(settings->libretro, g_defaults.core_path, sizeof(settings->libretro)); if (*g_defaults.database_dir) strlcpy(settings->content_database, g_defaults.database_dir, sizeof(settings->content_database)); if (*g_defaults.cursor_dir) strlcpy(settings->cursor_directory, g_defaults.cursor_dir, sizeof(settings->cursor_directory)); if (*g_defaults.cheats_dir) strlcpy(settings->cheat_database, g_defaults.cheats_dir, sizeof(settings->cheat_database)); if (*g_defaults.core_info_dir) fill_pathname_expand_special(settings->libretro_info_path, g_defaults.core_info_dir, sizeof(settings->libretro_info_path)); #ifdef HAVE_OVERLAY if (*g_defaults.overlay_dir) { fill_pathname_expand_special(global->overlay_dir, g_defaults.overlay_dir, sizeof(global->overlay_dir)); #ifdef RARCH_MOBILE if (!*settings->input.overlay) fill_pathname_join(settings->input.overlay, global->overlay_dir, "gamepads/retropad/retropad.cfg", sizeof(settings->input.overlay)); #endif } if (*g_defaults.osk_overlay_dir) { fill_pathname_expand_special(global->osk_overlay_dir, g_defaults.osk_overlay_dir, sizeof(global->osk_overlay_dir)); #ifdef RARCH_MOBILE if (!*settings->input.overlay) fill_pathname_join(settings->osk.overlay, global->osk_overlay_dir, "overlays/keyboards/US-101/US-101.cfg", sizeof(settings->osk.overlay)); #endif } else strlcpy(global->osk_overlay_dir, global->overlay_dir, sizeof(global->osk_overlay_dir)); #endif #ifdef HAVE_MENU if (*g_defaults.menu_config_dir) strlcpy(settings->menu_config_directory, g_defaults.menu_config_dir, sizeof(settings->menu_config_directory)); #endif if (*g_defaults.shader_dir) fill_pathname_expand_special(settings->video.shader_dir, g_defaults.shader_dir, sizeof(settings->video.shader_dir)); if (*g_defaults.autoconfig_dir) strlcpy(settings->input.autoconfig_dir, g_defaults.autoconfig_dir, sizeof(settings->input.autoconfig_dir)); if (!global->has_set_state_path && *g_defaults.savestate_dir) strlcpy(global->savestate_dir, g_defaults.savestate_dir, sizeof(global->savestate_dir)); if (!global->has_set_save_path && *g_defaults.sram_dir) strlcpy(global->savefile_dir, g_defaults.sram_dir, sizeof(global->savefile_dir)); if (*g_defaults.system_dir) strlcpy(settings->system_directory, g_defaults.system_dir, sizeof(settings->system_directory)); if (*g_defaults.screenshot_dir) strlcpy(settings->screenshot_directory, g_defaults.screenshot_dir, sizeof(settings->screenshot_directory)); if (*g_defaults.resampler_dir) strlcpy(settings->resampler_directory, g_defaults.resampler_dir, sizeof(settings->resampler_directory)); if (*g_defaults.content_history_dir) strlcpy(settings->content_history_directory, g_defaults.content_history_dir, sizeof(settings->content_history_directory)); if (*g_defaults.config_path) fill_pathname_expand_special(global->config_path, g_defaults.config_path, sizeof(global->config_path)); settings->config_save_on_exit = config_save_on_exit; /* Avoid reloading config on every content load */ global->block_config_read = default_block_config_read; } #ifndef GLOBAL_CONFIG_DIR #if defined(__HAIKU__) #define GLOBAL_CONFIG_DIR "/system/settings" #else #define GLOBAL_CONFIG_DIR "/etc" #endif #endif /** * open_default_config_file * * Open a default config file. Platform-specific. * * Returns: handle to config file if found, otherwise NULL. **/ static config_file_t *open_default_config_file(void) { char conf_path[PATH_MAX_LENGTH], app_path[PATH_MAX_LENGTH]; config_file_t *conf = NULL; bool saved = false; global_t *global = global_get_ptr(); (void)conf_path; (void)app_path; (void)saved; #if defined(_WIN32) && !defined(_XBOX) fill_pathname_application_path(app_path, sizeof(app_path)); fill_pathname_resolve_relative(conf_path, app_path, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); if (!conf) { const char *appdata = getenv("APPDATA"); if (appdata) { fill_pathname_join(conf_path, appdata, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); } } if (!conf) { /* Try to create a new config file. */ conf = config_file_new(NULL); if (conf) { /* Since this is a clean config file, we can * safely use config_save_on_exit. */ fill_pathname_resolve_relative(conf_path, app_path, "retroarch.cfg", sizeof(conf_path)); config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); return NULL; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } #elif defined(OSX) const char *home = getenv("HOME"); if (!home) return NULL; fill_pathname_join(conf_path, home, "Library/Application Support/RetroArch", sizeof(conf_path)); path_mkdir(conf_path); fill_pathname_join(conf_path, conf_path, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); if (!conf) { conf = config_file_new(NULL); if (conf) { config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); return NULL; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } #elif !defined(__CELLOS_LV2__) && !defined(_XBOX) const char *xdg = getenv("XDG_CONFIG_HOME"); const char *home = getenv("HOME"); /* XDG_CONFIG_HOME falls back to $HOME/.config. */ if (xdg) fill_pathname_join(conf_path, xdg, "retroarch/retroarch.cfg", sizeof(conf_path)); else if (home) #ifdef __HAIKU__ fill_pathname_join(conf_path, home, "config/settings/retroarch/retroarch.cfg", sizeof(conf_path)); #else fill_pathname_join(conf_path, home, ".config/retroarch/retroarch.cfg", sizeof(conf_path)); #endif if (xdg || home) { RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new(conf_path); } /* Fallback to $HOME/.retroarch.cfg. */ if (!conf && home) { fill_pathname_join(conf_path, home, ".retroarch.cfg", sizeof(conf_path)); RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new(conf_path); } if (!conf) { if (home || xdg) { /* Try to create a new config file. */ char basedir[PATH_MAX_LENGTH]; /* XDG_CONFIG_HOME falls back to $HOME/.config. */ if (xdg) fill_pathname_join(conf_path, xdg, "retroarch/retroarch.cfg", sizeof(conf_path)); else if (home) #ifdef __HAIKU__ fill_pathname_join(conf_path, home, "config/settings/retroarch/retroarch.cfg", sizeof(conf_path)); #else fill_pathname_join(conf_path, home, ".config/retroarch/retroarch.cfg", sizeof(conf_path)); #endif fill_pathname_basedir(basedir, conf_path, sizeof(basedir)); if (path_mkdir(basedir)) { char skeleton_conf[PATH_MAX_LENGTH]; fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR, "retroarch.cfg", sizeof(skeleton_conf)); conf = config_file_new(skeleton_conf); if (conf) RARCH_WARN("Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf); else conf = config_file_new(NULL); if (conf) { /* Since this is a clean config file, we can safely use config_save_on_exit. */ config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (!saved) { /* WARN here to make sure user has a good chance of seeing it. */ RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); return NULL; } RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); } } } #endif if (!conf) return NULL; strlcpy(global->config_path, conf_path, sizeof(global->config_path)); return conf; } static void read_keybinds_keyboard(config_file_t *conf, unsigned user, unsigned idx, struct retro_keybind *bind) { const char *prefix = NULL; if (!input_config_bind_map[idx].valid) return; if (!input_config_bind_map[idx].base) return; prefix = input_config_get_prefix(user, input_config_bind_map[idx].meta); if (prefix) input_config_parse_key(conf, prefix, input_config_bind_map[idx].base, bind); } static void read_keybinds_button(config_file_t *conf, unsigned user, unsigned idx, struct retro_keybind *bind) { const char *prefix = NULL; if (!input_config_bind_map[idx].valid) return; if (!input_config_bind_map[idx].base) return; prefix = input_config_get_prefix(user, input_config_bind_map[idx].meta); if (prefix) input_config_parse_joy_button(conf, prefix, input_config_bind_map[idx].base, bind); } static void read_keybinds_axis(config_file_t *conf, unsigned user, unsigned idx, struct retro_keybind *bind) { const char *prefix = NULL; if (!input_config_bind_map[idx].valid) return; if (!input_config_bind_map[idx].base) return; prefix = input_config_get_prefix(user, input_config_bind_map[idx].meta); if (prefix) input_config_parse_joy_axis(conf, prefix, input_config_bind_map[idx].base, bind); } static void read_keybinds_user(config_file_t *conf, unsigned user) { unsigned i; settings_t *settings = config_get_ptr(); for (i = 0; input_config_bind_map[i].valid; i++) { struct retro_keybind *bind = (struct retro_keybind*) &settings->input.binds[user][i]; if (!bind->valid) continue; read_keybinds_keyboard(conf, user, i, bind); read_keybinds_button(conf, user, i, bind); read_keybinds_axis(conf, user, i, bind); } } static void config_read_keybinds_conf(config_file_t *conf) { unsigned i; for (i = 0; i < MAX_USERS; i++) read_keybinds_user(conf, i); } /* Also dumps inherited values, useful for logging. */ #if 0 static void config_file_dump_all(config_file_t *conf) { struct config_entry_list *list = NULL; struct config_include_list *includes = conf->includes; while (includes) { RARCH_LOG("#include \"%s\"\n", includes->path); includes = includes->next; } list = conf->entries; while (list) { RARCH_LOG("%s = \"%s\"%s\n", list->key, list->value, list->readonly ? " (included)" : ""); list = list->next; } } #endif /** * config_load: * @path : path to be read from. * @set_defaults : set default values first before * reading the values from the config file * * Loads a config file and reads all the values into memory. * */ static bool config_load_file(const char *path, bool set_defaults) { unsigned i; char *save, tmp_str[PATH_MAX_LENGTH]; char tmp_append_path[PATH_MAX_LENGTH]; /* Don't destroy append_config_path. */ const char *extra_path; unsigned msg_color = 0; config_file_t *conf = NULL; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); if (path) { conf = config_file_new(path); if (!conf) return false; } else conf = open_default_config_file(); if (!conf) return true; if (set_defaults) config_set_defaults(); strlcpy(tmp_append_path, global->append_config_path, sizeof(tmp_append_path)); extra_path = strtok_r(tmp_append_path, "|", &save); while (extra_path) { bool ret = false; RARCH_LOG("Appending config \"%s\"\n", extra_path); ret = config_append_file(conf, extra_path); if (!ret) RARCH_ERR("Failed to append config \"%s\"\n", extra_path); extra_path = strtok_r(NULL, "|", &save); } #if 0 if (global->verbosity) { RARCH_LOG_OUTPUT("=== Config ===\n"); config_file_dump_all(conf); RARCH_LOG_OUTPUT("=== Config end ===\n"); } #endif CONFIG_GET_FLOAT_BASE(conf, settings, video.scale, "video_scale"); CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_x, "video_fullscreen_x"); CONFIG_GET_INT_BASE (conf, settings, video.fullscreen_y, "video_fullscreen_y"); if (!global->force_fullscreen) CONFIG_GET_BOOL_BASE(conf, settings, video.fullscreen, "video_fullscreen"); CONFIG_GET_BOOL_BASE(conf, settings, video.windowed_fullscreen, "video_windowed_fullscreen"); CONFIG_GET_INT_BASE (conf, settings, video.monitor_index, "video_monitor_index"); CONFIG_GET_BOOL_BASE(conf, settings, video.disable_composition, "video_disable_composition"); CONFIG_GET_BOOL_BASE(conf, settings, video.vsync, "video_vsync"); CONFIG_GET_BOOL_BASE(conf, settings, video.hard_sync, "video_hard_sync"); #ifdef HAVE_MENU #ifdef HAVE_THREADS CONFIG_GET_BOOL_BASE(conf, settings, menu.threaded_data_runloop_enable, "threaded_data_runloop_enable"); #endif CONFIG_GET_BOOL_BASE(conf, settings, menu.pause_libretro, "menu_pause_libretro"); CONFIG_GET_BOOL_BASE(conf, settings, menu.mouse.enable, "menu_mouse_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.pointer.enable, "menu_pointer_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.timedate_enable, "menu_timedate_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.core_enable, "menu_core_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.wraparound.horizontal_enable, "menu_navigation_wraparound_horizontal_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.wraparound.vertical_enable, "menu_navigation_wraparound_vertical_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.navigation.browser.filter.supported_extensions_enable, "menu_navigation_browser_filter_supported_extensions_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.collapse_subgroups_enable, "menu_collapse_subgroups_enable"); CONFIG_GET_BOOL_BASE(conf, settings, menu.show_advanced_settings, "menu_show_advanced_settings"); CONFIG_GET_HEX_BASE(conf, settings, menu.entry_normal_color, "menu_entry_normal_color"); CONFIG_GET_HEX_BASE(conf, settings, menu.entry_hover_color, "menu_entry_hover_color"); CONFIG_GET_HEX_BASE(conf, settings, menu.title_color, "menu_title_color"); config_get_path(conf, "menu_wallpaper", settings->menu.wallpaper, sizeof(settings->menu.wallpaper)); if (!strcmp(settings->menu.wallpaper, "default")) *settings->menu.wallpaper = '\0'; #endif CONFIG_GET_INT_BASE(conf, settings, video.hard_sync_frames, "video_hard_sync_frames"); if (settings->video.hard_sync_frames > 3) settings->video.hard_sync_frames = 3; CONFIG_GET_INT_BASE(conf, settings, video.frame_delay, "video_frame_delay"); if (settings->video.frame_delay > 15) settings->video.frame_delay = 15; CONFIG_GET_BOOL_BASE(conf, settings, video.black_frame_insertion, "video_black_frame_insertion"); CONFIG_GET_INT_BASE(conf, settings, video.swap_interval, "video_swap_interval"); settings->video.swap_interval = max(settings->video.swap_interval, 1); settings->video.swap_interval = min(settings->video.swap_interval, 4); CONFIG_GET_BOOL_BASE(conf, settings, video.threaded, "video_threaded"); CONFIG_GET_BOOL_BASE(conf, settings, video.shared_context, "video_shared_context"); #ifdef GEKKO CONFIG_GET_INT_BASE(conf, settings, video.viwidth, "video_viwidth"); CONFIG_GET_BOOL_BASE(conf, settings, video.vfilter, "video_vfilter"); #endif CONFIG_GET_BOOL_BASE(conf, settings, video.smooth, "video_smooth"); CONFIG_GET_BOOL_BASE(conf, settings, video.force_aspect, "video_force_aspect"); CONFIG_GET_BOOL_BASE(conf, settings, video.scale_integer, "video_scale_integer"); CONFIG_GET_BOOL_BASE(conf, settings, video.crop_overscan, "video_crop_overscan"); CONFIG_GET_FLOAT_BASE(conf, settings, video.aspect_ratio, "video_aspect_ratio"); CONFIG_GET_INT_BASE(conf, settings, video.aspect_ratio_idx, "aspect_ratio_index"); CONFIG_GET_BOOL_BASE(conf, settings, video.aspect_ratio_auto, "video_aspect_ratio_auto"); CONFIG_GET_FLOAT_BASE(conf, settings, video.refresh_rate, "video_refresh_rate"); config_get_path(conf, "video_shader", settings->video.shader_path, sizeof(settings->video.shader_path)); CONFIG_GET_BOOL_BASE(conf, settings, video.shader_enable, "video_shader_enable"); CONFIG_GET_BOOL_BASE(conf, settings, video.allow_rotate, "video_allow_rotate"); config_get_path(conf, "video_font_path", settings->video.font_path, sizeof(settings->video.font_path)); CONFIG_GET_FLOAT_BASE(conf, settings, video.font_size, "video_font_size"); CONFIG_GET_BOOL_BASE(conf, settings, video.font_enable, "video_font_enable"); CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_x, "video_message_pos_x"); CONFIG_GET_FLOAT_BASE(conf, settings, video.msg_pos_y, "video_message_pos_y"); CONFIG_GET_INT_BASE(conf, settings, video.rotation, "video_rotation"); CONFIG_GET_BOOL_BASE(conf, settings, video.force_srgb_disable, "video_force_srgb_disable"); #ifdef RARCH_CONSOLE /* TODO - will be refactored later to make it more clean - it's more * important that it works for consoles right now */ CONFIG_GET_BOOL_BASE(conf, global, console.screen.gamma_correction, "gamma_correction"); config_get_bool(conf, "custom_bgm_enable", &global->console.sound.system_bgm_enable); config_get_bool(conf, "flicker_filter_enable", &global->console.flickerfilter_enable); config_get_bool(conf, "soft_filter_enable", &global->console.softfilter_enable); CONFIG_GET_INT_BASE(conf, global, console.screen.flicker_filter_index, "flicker_filter_index"); CONFIG_GET_INT_BASE(conf, global, console.screen.soft_filter_index, "soft_filter_index"); CONFIG_GET_INT_BASE(conf, global, console.screen.resolutions.current.id, "current_resolution_id"); CONFIG_GET_INT_BASE(conf, global, console.sound.mode, "sound_mode"); #endif CONFIG_GET_INT_BASE(conf, settings, state_slot, "state_slot"); CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.x, "custom_viewport_x"); CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.y, "custom_viewport_y"); CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.width, "custom_viewport_width"); CONFIG_GET_INT_BASE(conf, global, console.screen.viewports.custom_vp.height, "custom_viewport_height"); if (config_get_hex(conf, "video_message_color", &msg_color)) { settings->video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f; settings->video.msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f; settings->video.msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f; } CONFIG_GET_BOOL_BASE(conf, settings, video.post_filter_record, "video_post_filter_record"); CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_record, "video_gpu_record"); CONFIG_GET_BOOL_BASE(conf, settings, video.gpu_screenshot, "video_gpu_screenshot"); config_get_path(conf, "video_shader_dir", settings->video.shader_dir, sizeof(settings->video.shader_dir)); if (!strcmp(settings->video.shader_dir, "default")) *settings->video.shader_dir = '\0'; config_get_path(conf, "video_filter_dir", settings->video.filter_dir, sizeof(settings->video.filter_dir)); if (!strcmp(settings->video.filter_dir, "default")) *settings->video.filter_dir = '\0'; config_get_path(conf, "audio_filter_dir", settings->audio.filter_dir, sizeof(settings->audio.filter_dir)); if (!strcmp(settings->audio.filter_dir, "default")) *settings->audio.filter_dir = '\0'; CONFIG_GET_BOOL_BASE(conf, settings, input.remap_binds_enable, "input_remap_binds_enable"); CONFIG_GET_FLOAT_BASE(conf, settings, input.axis_threshold, "input_axis_threshold"); CONFIG_GET_BOOL_BASE(conf, settings, input.netplay_client_swap_input, "netplay_client_swap_input"); CONFIG_GET_INT_BASE(conf, settings, input.max_users, "input_max_users"); CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_label_show, "input_descriptor_label_show"); CONFIG_GET_BOOL_BASE(conf, settings, input.input_descriptor_hide_unbound, "input_descriptor_hide_unbound"); CONFIG_GET_BOOL_BASE(conf, settings, input.autoconfig_descriptor_label_show, "autoconfig_descriptor_label_show"); CONFIG_GET_BOOL_BASE(conf, settings, ui.companion_start_on_boot, "ui_companion_start_on_boot"); config_get_path(conf, "core_updater_buildbot_url", settings->network.buildbot_url, sizeof(settings->network.buildbot_url)); config_get_path(conf, "core_updater_buildbot_assets_url", settings->network.buildbot_assets_url, sizeof(settings->network.buildbot_assets_url)); CONFIG_GET_BOOL_BASE(conf, settings, network.buildbot_auto_extract_archive, "core_updater_auto_extract_archive"); for (i = 0; i < MAX_USERS; i++) { char buf[64]; snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1); CONFIG_GET_INT_BASE(conf, settings, input.joypad_map[i], buf); snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1); CONFIG_GET_INT_BASE(conf, settings, input.analog_dpad_mode[i], buf); if (!global->has_set_libretro_device[i]) { snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1); CONFIG_GET_INT_BASE(conf, settings, input.libretro_device[i], buf); } } if (!global->has_set_ups_pref) { CONFIG_GET_BOOL_BASE(conf, global, ups_pref, "ups_pref"); } if (!global->has_set_bps_pref) { CONFIG_GET_BOOL_BASE(conf, global, bps_pref, "bps_pref"); } if (!global->has_set_ips_pref) { CONFIG_GET_BOOL_BASE(conf, global, ips_pref, "ips_pref"); } /* Audio settings. */ CONFIG_GET_BOOL_BASE(conf, settings, audio.enable, "audio_enable"); CONFIG_GET_BOOL_BASE(conf, settings, audio.mute_enable, "audio_mute_enable"); CONFIG_GET_INT_BASE(conf, settings, audio.out_rate, "audio_out_rate"); CONFIG_GET_INT_BASE(conf, settings, audio.block_frames, "audio_block_frames"); CONFIG_GET_STRING_BASE(conf, settings, audio.device, "audio_device"); CONFIG_GET_INT_BASE(conf, settings, audio.latency, "audio_latency"); CONFIG_GET_BOOL_BASE(conf, settings, audio.sync, "audio_sync"); CONFIG_GET_BOOL_BASE(conf, settings, audio.rate_control, "audio_rate_control"); CONFIG_GET_FLOAT_BASE(conf, settings, audio.rate_control_delta, "audio_rate_control_delta"); CONFIG_GET_FLOAT_BASE(conf, settings, audio.max_timing_skew, "audio_max_timing_skew"); CONFIG_GET_FLOAT_BASE(conf, settings, audio.volume, "audio_volume"); CONFIG_GET_STRING_BASE(conf, settings, audio.resampler, "audio_resampler"); global->audio_data.volume_gain = db_to_gain(settings->audio.volume); CONFIG_GET_STRING_BASE(conf, settings, camera.device, "camera_device"); CONFIG_GET_BOOL_BASE(conf, settings, camera.allow, "camera_allow"); CONFIG_GET_BOOL_BASE(conf, settings, location.allow, "location_allow"); CONFIG_GET_STRING_BASE(conf, settings, video.driver, "video_driver"); #ifdef HAVE_MENU CONFIG_GET_STRING_BASE(conf, settings, menu.driver, "menu_driver"); #endif CONFIG_GET_STRING_BASE(conf, settings, video.context_driver, "video_context_driver"); CONFIG_GET_STRING_BASE(conf, settings, audio.driver, "audio_driver"); config_get_path(conf, "video_filter", settings->video.softfilter_plugin, sizeof(settings->video.softfilter_plugin)); config_get_path(conf, "audio_dsp_plugin", settings->audio.dsp_plugin, sizeof(settings->audio.dsp_plugin)); CONFIG_GET_STRING_BASE(conf, settings, input.driver, "input_driver"); CONFIG_GET_STRING_BASE(conf, settings, input.joypad_driver, "input_joypad_driver"); CONFIG_GET_STRING_BASE(conf, settings, input.keyboard_layout, "input_keyboard_layout"); if (!global->has_set_libretro) config_get_path(conf, "libretro_path", settings->libretro, sizeof(settings->libretro)); if (!global->has_set_libretro_directory) config_get_path(conf, "libretro_directory", settings->libretro_directory, sizeof(settings->libretro_directory)); /* Safe-guard against older behavior. */ if (path_is_directory(settings->libretro)) { RARCH_WARN("\"libretro_path\" is a directory, using this for \"libretro_directory\" instead.\n"); strlcpy(settings->libretro_directory, settings->libretro, sizeof(settings->libretro_directory)); *settings->libretro = '\0'; } CONFIG_GET_BOOL_BASE(conf, settings, ui.menubar_enable, "ui_menubar_enable"); CONFIG_GET_BOOL_BASE(conf, settings, ui.suspend_screensaver_enable, "suspend_screensaver_enable"); CONFIG_GET_BOOL_BASE(conf, settings, fps_show, "fps_show"); CONFIG_GET_BOOL_BASE(conf, settings, load_dummy_on_core_shutdown, "load_dummy_on_core_shutdown"); config_get_path(conf, "libretro_info_path", settings->libretro_info_path, sizeof(settings->libretro_info_path)); config_get_path(conf, "core_options_path", settings->core_options_path, sizeof(settings->core_options_path)); config_get_path(conf, "screenshot_directory", settings->screenshot_directory, sizeof(settings->screenshot_directory)); if (*settings->screenshot_directory) { if (!strcmp(settings->screenshot_directory, "default")) *settings->screenshot_directory = '\0'; else if (!path_is_directory(settings->screenshot_directory)) { RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n"); *settings->screenshot_directory = '\0'; } } config_get_path(conf, "input_remapping_path", settings->input.remapping_path, sizeof(settings->input.remapping_path)); config_get_path(conf, "resampler_directory", settings->resampler_directory, sizeof(settings->resampler_directory)); config_get_path(conf, "extraction_directory", settings->extraction_directory, sizeof(settings->extraction_directory)); config_get_path(conf, "input_remapping_directory", settings->input_remapping_directory, sizeof(settings->input_remapping_directory)); config_get_path(conf, "core_assets_directory", settings->core_assets_directory, sizeof(settings->core_assets_directory)); config_get_path(conf, "assets_directory", settings->assets_directory, sizeof(settings->assets_directory)); config_get_path(conf, "playlist_directory", settings->playlist_directory, sizeof(settings->playlist_directory)); if (!strcmp(settings->core_assets_directory, "default")) *settings->core_assets_directory = '\0'; if (!strcmp(settings->assets_directory, "default")) *settings->assets_directory = '\0'; if (!strcmp(settings->playlist_directory, "default")) *settings->playlist_directory = '\0'; #ifdef HAVE_MENU config_get_path(conf, "rgui_browser_directory", settings->menu_content_directory, sizeof(settings->menu_content_directory)); if (!strcmp(settings->menu_content_directory, "default")) *settings->menu_content_directory = '\0'; config_get_path(conf, "rgui_config_directory", settings->menu_config_directory, sizeof(settings->menu_config_directory)); if (!strcmp(settings->menu_config_directory, "default")) *settings->menu_config_directory = '\0'; CONFIG_GET_BOOL_BASE(conf, settings, menu_show_start_screen, "rgui_show_start_screen"); #endif CONFIG_GET_INT_BASE(conf, settings, libretro_log_level, "libretro_log_level"); if (!global->has_set_verbosity) CONFIG_GET_BOOL_BASE(conf, global, verbosity, "log_verbosity"); CONFIG_GET_BOOL_BASE(conf, global, perfcnt_enable, "perfcnt_enable"); CONFIG_GET_INT_BASE(conf, settings, archive.mode, "archive_mode"); config_get_path(conf, "recording_output_directory", global->record.output_dir, sizeof(global->record.output_dir)); config_get_path(conf, "recording_config_directory", global->record.config_dir, sizeof(global->record.config_dir)); #ifdef HAVE_OVERLAY config_get_path(conf, "overlay_directory", global->overlay_dir, sizeof(global->overlay_dir)); if (!strcmp(global->overlay_dir, "default")) *global->overlay_dir = '\0'; config_get_path(conf, "input_overlay", settings->input.overlay, sizeof(settings->input.overlay)); CONFIG_GET_BOOL_BASE(conf, settings, input.overlay_enable, "input_overlay_enable"); CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_opacity, "input_overlay_opacity"); CONFIG_GET_FLOAT_BASE(conf, settings, input.overlay_scale, "input_overlay_scale"); config_get_path(conf, "osk_overlay_directory", global->osk_overlay_dir, sizeof(global->osk_overlay_dir)); if (!strcmp(global->osk_overlay_dir, "default")) *global->osk_overlay_dir = '\0'; config_get_path(conf, "input_osk_overlay", settings->osk.overlay, sizeof(settings->osk.overlay)); CONFIG_GET_BOOL_BASE(conf, settings, osk.enable, "input_osk_overlay_enable"); #endif CONFIG_GET_BOOL_BASE(conf, settings, rewind_enable, "rewind_enable"); int buffer_size = 0; if (config_get_int(conf, "rewind_buffer_size", &buffer_size)) settings->rewind_buffer_size = buffer_size * UINT64_C(1000000); CONFIG_GET_INT_BASE(conf, settings, rewind_granularity, "rewind_granularity"); CONFIG_GET_FLOAT_BASE(conf, settings, slowmotion_ratio, "slowmotion_ratio"); if (settings->slowmotion_ratio < 1.0f) settings->slowmotion_ratio = 1.0f; CONFIG_GET_FLOAT_BASE(conf, settings, fastforward_ratio, "fastforward_ratio"); /* Sanitize fastforward_ratio value - previously range was -1 * and up (with 0 being skipped) */ if (settings->fastforward_ratio <= 0.0f) settings->fastforward_ratio = 1.0f; CONFIG_GET_BOOL_BASE(conf, settings, fastforward_ratio_throttle_enable, "fastforward_ratio_throttle_enable"); CONFIG_GET_BOOL_BASE(conf, settings, pause_nonactive, "pause_nonactive"); CONFIG_GET_INT_BASE(conf, settings, autosave_interval, "autosave_interval"); CONFIG_GET_PATH_BASE(conf, settings, content_database, "content_database_path"); CONFIG_GET_PATH_BASE(conf, settings, cheat_database, "cheat_database_path"); CONFIG_GET_PATH_BASE(conf, settings, cursor_directory, "cursor_directory"); CONFIG_GET_PATH_BASE(conf, settings, cheat_settings_path, "cheat_settings_path"); CONFIG_GET_BOOL_BASE(conf, settings, block_sram_overwrite, "block_sram_overwrite"); CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_index, "savestate_auto_index"); CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_save, "savestate_auto_save"); CONFIG_GET_BOOL_BASE(conf, settings, savestate_auto_load, "savestate_auto_load"); CONFIG_GET_BOOL_BASE(conf, settings, network_cmd_enable, "network_cmd_enable"); CONFIG_GET_INT_BASE(conf, settings, network_cmd_port, "network_cmd_port"); CONFIG_GET_BOOL_BASE(conf, settings, stdin_cmd_enable, "stdin_cmd_enable"); CONFIG_GET_PATH_BASE(conf, settings, content_history_directory, "content_history_dir"); CONFIG_GET_BOOL_BASE(conf, settings, history_list_enable, "history_list_enable"); CONFIG_GET_PATH_BASE(conf, settings, content_history_path, "game_history_path"); CONFIG_GET_INT_BASE(conf, settings, content_history_size, "game_history_size"); CONFIG_GET_INT_BASE(conf, settings, input.turbo_period, "input_turbo_period"); CONFIG_GET_INT_BASE(conf, settings, input.turbo_duty_cycle, "input_duty_cycle"); CONFIG_GET_BOOL_BASE(conf, settings, input.autodetect_enable, "input_autodetect_enable"); CONFIG_GET_PATH_BASE(conf, settings, input.autoconfig_dir, "joypad_autoconfig_dir"); if (!global->has_set_username) CONFIG_GET_PATH_BASE(conf, settings, username, "netplay_nickname"); CONFIG_GET_INT_BASE(conf, settings, user_language, "user_language"); #ifdef HAVE_NETPLAY if (!global->has_set_netplay_mode) CONFIG_GET_BOOL_BASE(conf, global, netplay_is_spectate, "netplay_spectator_mode_enable"); if (!global->has_set_netplay_mode) CONFIG_GET_BOOL_BASE(conf, global, netplay_is_client, "netplay_mode"); if (!global->has_set_netplay_ip_address) CONFIG_GET_PATH_BASE(conf, global, netplay_server, "netplay_ip_address"); if (!global->has_set_netplay_delay_frames) CONFIG_GET_INT_BASE(conf, global, netplay_sync_frames, "netplay_delay_frames"); if (!global->has_set_netplay_ip_port) CONFIG_GET_INT_BASE(conf, global, netplay_port, "netplay_ip_port"); #endif CONFIG_GET_BOOL_BASE(conf, settings, config_save_on_exit, "config_save_on_exit"); if (!global->has_set_save_path && config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str))) { if (!strcmp(tmp_str, "default")) strlcpy(global->savefile_dir, g_defaults.sram_dir, sizeof(global->savefile_dir)); else if (path_is_directory(tmp_str)) { strlcpy(global->savefile_dir, tmp_str, sizeof(global->savefile_dir)); strlcpy(global->savefile_name, tmp_str, sizeof(global->savefile_name)); fill_pathname_dir(global->savefile_name, global->basename, ".srm", sizeof(global->savefile_name)); } else RARCH_WARN("savefile_directory is not a directory, ignoring ...\n"); } if (!global->has_set_state_path && config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str))) { if (!strcmp(tmp_str, "default")) strlcpy(global->savestate_dir, g_defaults.savestate_dir, sizeof(global->savestate_dir)); else if (path_is_directory(tmp_str)) { strlcpy(global->savestate_dir, tmp_str, sizeof(global->savestate_dir)); strlcpy(global->savestate_name, tmp_str, sizeof(global->savestate_name)); fill_pathname_dir(global->savestate_name, global->basename, ".state", sizeof(global->savestate_name)); } else RARCH_WARN("savestate_directory is not a directory, ignoring ...\n"); } if (settings->content_history_path[0] == '\0') { if (settings->content_history_directory[0] != '\0') { fill_pathname_join(settings->content_history_path, settings->content_history_directory, "retroarch-content-history.txt", sizeof(settings->content_history_path)); } else { fill_pathname_resolve_relative(settings->content_history_path, global->config_path, "retroarch-content-history.txt", sizeof(settings->content_history_path)); } } if (!config_get_path(conf, "system_directory", settings->system_directory, sizeof(settings->system_directory))) { RARCH_WARN("system_directory is not set in config. Assuming system directory is same folder as game: \"%s\".\n", settings->system_directory); } if (!strcmp(settings->system_directory, "default")) *settings->system_directory = '\0'; config_read_keybinds_conf(conf); CONFIG_GET_BOOL_BASE(conf, settings, core_specific_config, "core_specific_config"); CONFIG_GET_BOOL_BASE(conf, settings, auto_overrides_enable, "auto_overrides_enable"); CONFIG_GET_BOOL_BASE(conf, settings, auto_remaps_enable, "auto_remaps_enable"); config_file_free(conf); return true; } static void config_load_core_specific(void) { settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); *global->core_specific_config_path = '\0'; if (!*settings->libretro #ifdef HAVE_DYNAMIC || global->libretro_dummy #endif ) return; #ifdef HAVE_MENU if (*settings->menu_config_directory) { path_resolve_realpath(settings->menu_config_directory, sizeof(settings->menu_config_directory)); strlcpy(global->core_specific_config_path, settings->menu_config_directory, sizeof(global->core_specific_config_path)); } else #endif { /* Use original config file's directory as a fallback. */ fill_pathname_basedir(global->core_specific_config_path, global->config_path, sizeof(global->core_specific_config_path)); } fill_pathname_dir(global->core_specific_config_path, settings->libretro, ".cfg", sizeof(global->core_specific_config_path)); if (settings->core_specific_config) { char tmp[PATH_MAX_LENGTH]; strlcpy(tmp, settings->libretro, sizeof(tmp)); RARCH_LOG("Loading core-specific config from: %s.\n", global->core_specific_config_path); if (!config_load_file(global->core_specific_config_path, true)) RARCH_WARN("Core-specific config not found, reusing last config.\n"); /* Force some parameters which are implied when using core specific configs. * Don't have the core config file overwrite the libretro path. */ strlcpy(settings->libretro, tmp, sizeof(settings->libretro)); /* This must be true for core specific configs. */ settings->core_specific_config = true; } } /** * config_load_override: * * Tries to append game-specific and core-specific configuration. * These settings will always have precedence, thus this feature * can be used to enforce overrides. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $CONFIG_DIR/$CORE_NAME/$CORE_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$CORE_NAME.cfg * game-specific: $CONFIG_DIR/$CORE_NAME/$ROM_NAME.cfg fallback: $CURRENT_CFG_LOCATION/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. * */ bool config_load_override(void) { char config_directory[PATH_MAX_LENGTH], /* path to the directory containing retroarch.cfg (prefix) */ core_path[PATH_MAX_LENGTH], /* final path for core-specific configuration (prefix+suffix) */ game_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */ const char *core_name, *game_name; /* suffix */ global_t *global = global_get_ptr(); settings_t *settings = config_get_ptr(); //early return in case a library isn't loaded if (!global->system.info.library_name || !strcmp(global->system.info.library_name,"No Core")) return false; RARCH_LOG("Game name: %s\n",global->basename); RARCH_LOG("Core name: %s\n",global->system.info.library_name); if (!global || !settings ) { RARCH_ERR("Could not obtain global pointer or configuration file pointer to retrieve path of retroarch.cfg.\n"); return false; } // Config directory: config_directory. // Try config directory setting first, fallback to the location of the current configuration file if (settings->menu_config_directory) strlcpy(config_directory, settings->menu_config_directory, PATH_MAX_LENGTH); else if (global->config_path) fill_pathname_basedir(config_directory, global->config_path, PATH_MAX_LENGTH); else { RARCH_WARN("No config directory set under Settings > Path and retroarch.cfg not found.\n"); return false; } RARCH_LOG("Config directory: %s\n", config_directory); core_name = global->system.info.library_name; game_name = path_basename(global->basename); // Concatenate strings into full paths for core_path, game_path fill_pathname_join(core_path, config_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH); strlcat(core_path, ".cfg", PATH_MAX_LENGTH); fill_pathname_join(game_path, config_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH); strlcat(game_path, ".cfg", PATH_MAX_LENGTH); // Create a new config file from core_path config_file_t *new_conf = config_file_new(core_path); bool should_append = false; // If a core override exists, add it's location to append_config_path if (new_conf) { if (settings->core_specific_config) { RARCH_LOG("Can't use overrides in conjunction with per-core configs, disabling overrides\n"); return false; } RARCH_LOG("Core-specific overrides found at %s. Appending.\n", core_path); strlcpy(global->append_config_path, core_path, sizeof(global->append_config_path)); should_append = true; } else RARCH_LOG("No core-specific overrides found at %s.\n", core_path); new_conf = NULL; // Create a new config file from game_path new_conf = config_file_new(game_path); // If a game override exists, add it's location to append_config_path if (new_conf) { RARCH_LOG("Game-specific overrides found at %s. Appending.\n", game_path); if (should_append) { strlcat(global->append_config_path, "|", sizeof(global->append_config_path)); strlcat(global->append_config_path, game_path, sizeof(global->append_config_path)); } else strlcpy(global->append_config_path, game_path, sizeof(global->append_config_path)); should_append = true; } else RARCH_LOG("No game-specific overrides found at %s.\n", game_path); // Re-load the configuration with any overrides that might have been found if (should_append) { if (settings->core_specific_config) { RARCH_WARN("Can't use overrides in conjunction with per-core configs, disabling overrides\n"); return false; } #ifdef HAVE_NETPLAY if (global->netplay_enable) { RARCH_WARN("Can't use overrides in conjunction with netplay, disabling overrides\n"); return false; } #endif char buf[PATH_MAX_LENGTH]; //Store the libretro_path we're using since it will be overwritten by the override when reloading strlcpy(buf,settings->libretro,sizeof(buf)); if (config_load_file(global->config_path, false)) { //Restore the libretro_path we're using since it will be overwritten by the override when reloading strlcpy(settings->libretro,buf,sizeof(settings->libretro)); rarch_main_msg_queue_push("Configuration override loaded", 1, 100, true); return true; } } return false; } /** * config_unload_override: * * Unloads configuration overrides if overrides are active. * * * Returns: false if there was an error. */ bool config_unload_override(void) { global_t *global = global_get_ptr(); if (!global) return false; *global->append_config_path = '\0'; if (config_load_file(global->config_path, false)) { RARCH_LOG("Configuration overrides unloaded, original configuration reset\n"); return true; } else return false; } /** * config_load_remap: * * Tries to append game-specific and core-specific remap files. * * This function only has an effect if a game-specific or core-specific * configuration file exists at respective locations. * * core-specific: $REMAP_DIR/$CORE_NAME/$CORE_NAME.cfg * game-specific: $REMAP_DIR/$CORE_NAME/$GAME_NAME.cfg * * Returns: false if there was an error or no action was performed. */ bool config_load_remap(void) { char remap_directory[PATH_MAX_LENGTH], /* path to the directory containing retroarch.cfg (prefix) */ core_path[PATH_MAX_LENGTH], /* final path for core-specific configuration (prefix+suffix) */ game_path[PATH_MAX_LENGTH]; /* final path for game-specific configuration (prefix+suffix) */ const char *core_name, *game_name; /* suffix */ global_t *global = global_get_ptr(); /* global pointer */ settings_t *settings = config_get_ptr(); /* config pointer */ //early return in case a library isn't loaded or remapping is disabled if (!global->system.info.library_name || !strcmp(global->system.info.library_name,"No Core")) return false; RARCH_LOG("Game name: %s\n",global->basename); RARCH_LOG("Core name: %s\n",global->system.info.library_name); // Remap directory: remap_directory. // Try remap directory setting, no fallbacks defined if (settings->input_remapping_directory) strlcpy(remap_directory, settings->input_remapping_directory, PATH_MAX_LENGTH); else { RARCH_WARN("No remap directory set.\n"); return false; } RARCH_LOG("Remap directory: %s\n", remap_directory); core_name = global->system.info.library_name; game_name = path_basename(global->basename); // Concatenate strings into full paths for core_path, game_path fill_pathname_join(core_path, remap_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(core_path, core_path, core_name, PATH_MAX_LENGTH); strlcat(core_path, ".rmp", PATH_MAX_LENGTH); fill_pathname_join(game_path, remap_directory, core_name, PATH_MAX_LENGTH); fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH); strlcat(game_path, ".rmp", PATH_MAX_LENGTH); // Create a new config file from game_path config_file_t * new_conf = config_file_new(game_path); // If a game remap file exists, load it if (new_conf) { RARCH_LOG("Game-specific remap found at %s. Appending.\n", game_path); if (input_remapping_load_file(game_path)) { rarch_main_msg_queue_push("Game remap file loaded", 1, 100, true); return true; } } else { RARCH_LOG("No core-specific remap found at %s.\n", core_path); *settings->input.remapping_path= '\0'; input_remapping_set_defaults(); } new_conf = NULL; // Create a new config file from core_path new_conf = config_file_new(core_path); // If a core remap file exists, load it if (new_conf) { RARCH_LOG("Core-specific remap found at %s. Loading.\n", core_path); if (input_remapping_load_file(core_path)) { rarch_main_msg_queue_push("Core remap file loaded", 1, 100, true); return true; } } else { RARCH_LOG("No core-specific remap found at %s.\n", core_path); *settings->input.remapping_path= '\0'; input_remapping_set_defaults(); } new_conf = NULL; return false; } static void parse_config_file(void) { global_t *global = global_get_ptr(); bool ret = config_load_file((*global->config_path) ? global->config_path : NULL, false); if (*global->config_path) { RARCH_LOG("Loading config from: %s.\n", global->config_path); } else { RARCH_LOG("Loading default config.\n"); if (*global->config_path) RARCH_LOG("Found default config: %s.\n", global->config_path); } if (ret) return; RARCH_ERR("Couldn't find config at path: \"%s\"\n", global->config_path); } #if 0 static bool config_read_keybinds(const char *path) { config_file_t *conf = (config_file_t*)config_file_new(path); if (!conf) return false; config_read_keybinds_conf(conf); config_file_free(conf); return true; } #endif static void save_keybind_key(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { char key[64], btn[64]; snprintf(key, sizeof(key), "%s_%s", prefix, base); input_keymaps_translate_rk_to_str(bind->key, btn, sizeof(btn)); config_set_string(conf, key, btn); } static void save_keybind_hat(config_file_t *conf, const char *key, const struct retro_keybind *bind) { char config[16]; unsigned hat = GET_HAT(bind->joykey); const char *dir = NULL; switch (GET_HAT_DIR(bind->joykey)) { case HAT_UP_MASK: dir = "up"; break; case HAT_DOWN_MASK: dir = "down"; break; case HAT_LEFT_MASK: dir = "left"; break; case HAT_RIGHT_MASK: dir = "right"; break; default: rarch_assert(0); } snprintf(config, sizeof(config), "h%u%s", hat, dir); config_set_string(conf, key, config); } static void save_keybind_joykey(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { char key[64]; snprintf(key, sizeof(key), "%s_%s_btn", prefix, base); if (bind->joykey == NO_BTN) config_set_string(conf, key, "nul"); else if (GET_HAT_DIR(bind->joykey)) save_keybind_hat(conf, key, bind); else config_set_uint64(conf, key, bind->joykey); } static void save_keybind_axis(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { char key[64], config[16]; unsigned axis = 0; char dir = '\0'; snprintf(key, sizeof(key), "%s_%s_axis", prefix, base); if (bind->joyaxis == AXIS_NONE) config_set_string(conf, key, "nul"); else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE) { dir = '-'; axis = AXIS_NEG_GET(bind->joyaxis); } else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE) { dir = '+'; axis = AXIS_POS_GET(bind->joyaxis); } if (dir) { snprintf(config, sizeof(config), "%c%u", dir, axis); config_set_string(conf, key, config); } } /** * save_keybind: * @conf : pointer to config file object * @prefix : prefix name of keybind * @base : base name of keybind * @bind : pointer to key binding object * * Save a key binding to the config file. */ static void save_keybind(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { if (!bind->valid) return; save_keybind_key(conf, prefix, base, bind); save_keybind_joykey(conf, prefix, base, bind); save_keybind_axis(conf, prefix, base, bind); } /** * save_keybinds_user: * @conf : pointer to config file object * @user : user number * * Save the current keybinds of a user (@user) to the config file (@conf). */ static void save_keybinds_user(config_file_t *conf, unsigned user) { unsigned i = 0; settings_t *settings = config_get_ptr(); for (i = 0; input_config_bind_map[i].valid; i++) { const char *prefix = input_config_get_prefix(user, input_config_bind_map[i].meta); if (prefix) save_keybind(conf, prefix, input_config_bind_map[i].base, &settings->input.binds[user][i]); } } /** * config_load: * * Loads a config file and reads all the values into memory. * */ void config_load(void) { settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); /* Flush out per-core configs before loading a new config. */ if (*global->core_specific_config_path && settings->config_save_on_exit && settings->core_specific_config) config_save_file(global->core_specific_config_path); /* Flush out some states that could have been set by core environment variables */ global->has_set_input_descriptors = false; if (!global->block_config_read) { config_set_defaults(); parse_config_file(); } /* Per-core config handling. */ config_load_core_specific(); } /** * config_save_keybinds_file: * @path : Path that shall be written to. * * Writes a keybinds config file to disk. * * Returns: true (1) on success, otherwise returns false (0). **/ bool config_save_keybinds_file(const char *path) { unsigned i = 0; bool ret = false; config_file_t *conf = config_file_new(path); if (!conf) conf = config_file_new(NULL); if (!conf) return false; RARCH_LOG("Saving keybinds config at path: \"%s\"\n", path); for (i = 0; i < MAX_USERS; i++) save_keybinds_user(conf, i); ret = config_file_write(conf, path); config_file_free(conf); return ret; } /** * config_save_file: * @path : Path that shall be written to. * * Writes a config file to disk. * * Returns: true (1) on success, otherwise returns false (0). **/ bool config_save_file(const char *path) { unsigned i = 0; bool ret = false; config_file_t *conf = config_file_new(path); settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); if (!conf) conf = config_file_new(NULL); if (!conf || global->overrides_active) return false; RARCH_LOG("Saving config at path: \"%s\"\n", path); config_set_int(conf, "input_max_users", settings->input.max_users); config_set_float(conf, "input_axis_threshold", settings->input.axis_threshold); config_set_bool(conf, "ui_companion_start_on_boot", settings->ui.companion_start_on_boot); config_set_bool(conf, "video_gpu_record", settings->video.gpu_record); config_set_bool(conf, "input_remap_binds_enable", settings->input.remap_binds_enable); config_set_bool(conf, "netplay_client_swap_input", settings->input.netplay_client_swap_input); config_set_bool(conf, "input_descriptor_label_show", settings->input.input_descriptor_label_show); config_set_bool(conf, "autoconfig_descriptor_label_show", settings->input.autoconfig_descriptor_label_show); config_set_bool(conf, "input_descriptor_hide_unbound", settings->input.input_descriptor_hide_unbound); config_set_bool(conf, "load_dummy_on_core_shutdown", settings->load_dummy_on_core_shutdown); config_set_bool(conf, "fps_show", settings->fps_show); config_set_bool(conf, "ui_menubar_enable", settings->ui.menubar_enable); config_set_path(conf, "libretro_path", settings->libretro); config_set_path(conf, "core_options_path", settings->core_options_path); config_set_path(conf, "recording_output_directory", global->record.output_dir); config_set_path(conf, "recording_config_directory", global->record.config_dir); config_set_bool(conf, "suspend_screensaver_enable", settings->ui.suspend_screensaver_enable); config_set_path(conf, "libretro_directory", settings->libretro_directory); config_set_path(conf, "libretro_info_path", settings->libretro_info_path); config_set_path(conf, "content_database_path", settings->content_database); config_set_path(conf, "cheat_database_path", settings->cheat_database); config_set_path(conf, "cursor_directory", settings->cursor_directory); config_set_path(conf, "content_history_dir", settings->content_history_directory); config_set_bool(conf, "rewind_enable", settings->rewind_enable); config_set_int(conf, "audio_latency", settings->audio.latency); config_set_bool(conf, "audio_sync", settings->audio.sync); config_set_int(conf, "audio_block_frames", settings->audio.block_frames); config_set_int(conf, "rewind_granularity", settings->rewind_granularity); config_set_path(conf, "video_shader", settings->video.shader_path); config_set_bool(conf, "video_shader_enable", settings->video.shader_enable); config_set_float(conf, "video_aspect_ratio", settings->video.aspect_ratio); config_set_bool(conf, "video_aspect_ratio_auto", settings->video.aspect_ratio_auto); config_set_bool(conf, "video_windowed_fullscreen", settings->video.windowed_fullscreen); config_set_float(conf, "video_scale", settings->video.scale); config_set_int(conf, "autosave_interval", settings->autosave_interval); config_set_bool(conf, "video_crop_overscan", settings->video.crop_overscan); config_set_bool(conf, "video_scale_integer", settings->video.scale_integer); #ifdef GEKKO config_set_int(conf, "video_viwidth", settings->video.viwidth); config_set_bool(conf, "video_vfilter", settings->video.vfilter); #endif config_set_bool(conf, "video_smooth", settings->video.smooth); config_set_bool(conf, "video_threaded", settings->video.threaded); config_set_bool(conf, "video_shared_context", settings->video.shared_context); config_set_bool(conf, "video_force_srgb_disable", settings->video.force_srgb_disable); config_set_bool(conf, "video_fullscreen", settings->video.fullscreen); config_set_float(conf, "video_refresh_rate", settings->video.refresh_rate); config_set_int(conf, "video_monitor_index", settings->video.monitor_index); config_set_int(conf, "video_fullscreen_x", settings->video.fullscreen_x); config_set_int(conf, "video_fullscreen_y", settings->video.fullscreen_y); config_set_string(conf,"video_driver", settings->video.driver); #ifdef HAVE_MENU #ifdef HAVE_THREADS config_set_bool(conf,"threaded_data_runloop_enable", settings->menu.threaded_data_runloop_enable); #endif config_set_string(conf,"menu_driver", settings->menu.driver); config_set_bool(conf,"menu_pause_libretro", settings->menu.pause_libretro); config_set_bool(conf,"menu_mouse_enable", settings->menu.mouse.enable); config_set_bool(conf,"menu_pointer_enable", settings->menu.pointer.enable); config_set_bool(conf,"menu_timedate_enable", settings->menu.timedate_enable); config_set_bool(conf,"menu_core_enable", settings->menu.core_enable); config_set_path(conf, "menu_wallpaper", settings->menu.wallpaper); #endif config_set_bool(conf, "video_vsync", settings->video.vsync); config_set_bool(conf, "video_hard_sync", settings->video.hard_sync); config_set_int(conf, "video_hard_sync_frames", settings->video.hard_sync_frames); config_set_int(conf, "video_frame_delay", settings->video.frame_delay); config_set_bool(conf, "video_black_frame_insertion", settings->video.black_frame_insertion); config_set_bool(conf, "video_disable_composition", settings->video.disable_composition); config_set_bool(conf, "pause_nonactive", settings->pause_nonactive); config_set_int(conf, "video_swap_interval", settings->video.swap_interval); config_set_bool(conf, "video_gpu_screenshot", settings->video.gpu_screenshot); config_set_int(conf, "video_rotation", settings->video.rotation); config_set_path(conf, "screenshot_directory", *settings->screenshot_directory ? settings->screenshot_directory : "default"); config_set_int(conf, "aspect_ratio_index", settings->video.aspect_ratio_idx); config_set_string(conf, "audio_device", settings->audio.device); config_set_string(conf, "video_filter", settings->video.softfilter_plugin); config_set_string(conf, "audio_dsp_plugin", settings->audio.dsp_plugin); config_set_string(conf, "core_updater_buildbot_url", settings->network.buildbot_url); config_set_string(conf, "core_updater_buildbot_assets_url", settings->network.buildbot_assets_url); config_set_bool(conf, "core_updater_auto_extract_archive", settings->network.buildbot_auto_extract_archive); config_set_string(conf, "camera_device", settings->camera.device); config_set_bool(conf, "camera_allow", settings->camera.allow); config_set_bool(conf, "audio_rate_control", settings->audio.rate_control); config_set_float(conf, "audio_rate_control_delta", settings->audio.rate_control_delta); config_set_float(conf, "audio_max_timing_skew", settings->audio.max_timing_skew); config_set_float(conf, "audio_volume", settings->audio.volume); config_set_string(conf, "video_context_driver", settings->video.context_driver); config_set_string(conf, "audio_driver", settings->audio.driver); config_set_bool(conf, "audio_enable", settings->audio.enable); config_set_bool(conf, "audio_mute_enable", settings->audio.mute_enable); config_set_int(conf, "audio_out_rate", settings->audio.out_rate); config_set_bool(conf, "location_allow", settings->location.allow); config_set_float(conf, "video_font_size", settings->video.font_size); config_set_bool(conf, "video_font_enable", settings->video.font_enable); if (!global->has_set_ups_pref) config_set_bool(conf, "ups_pref", global->ups_pref); if (!global->has_set_bps_pref) config_set_bool(conf, "bps_pref", global->bps_pref); if (!global->has_set_ips_pref) config_set_bool(conf, "ips_pref", global->ips_pref); config_set_path(conf, "system_directory", *settings->system_directory ? settings->system_directory : "default"); config_set_path(conf, "extraction_directory", settings->extraction_directory); config_set_path(conf, "input_remapping_directory", settings->input_remapping_directory); config_set_path(conf, "input_remapping_path", settings->input.remapping_path); config_set_path(conf, "resampler_directory", settings->resampler_directory); config_set_string(conf, "audio_resampler", settings->audio.resampler); config_set_path(conf, "savefile_directory", *global->savefile_dir ? global->savefile_dir : "default"); config_set_path(conf, "savestate_directory", *global->savestate_dir ? global->savestate_dir : "default"); config_set_path(conf, "video_shader_dir", *settings->video.shader_dir ? settings->video.shader_dir : "default"); config_set_path(conf, "video_filter_dir", *settings->video.filter_dir ? settings->video.filter_dir : "default"); config_set_path(conf, "audio_filter_dir", *settings->audio.filter_dir ? settings->audio.filter_dir : "default"); config_set_path(conf, "core_assets_directory", *settings->core_assets_directory ? settings->core_assets_directory : "default"); config_set_path(conf, "assets_directory", *settings->assets_directory ? settings->assets_directory : "default"); config_set_path(conf, "playlist_directory", *settings->playlist_directory ? settings->playlist_directory : "default"); #ifdef HAVE_MENU config_set_path(conf, "rgui_browser_directory", *settings->menu_content_directory ? settings->menu_content_directory : "default"); config_set_path(conf, "rgui_config_directory", *settings->menu_config_directory ? settings->menu_config_directory : "default"); config_set_bool(conf, "rgui_show_start_screen", settings->menu_show_start_screen); config_set_bool(conf, "menu_navigation_wraparound_horizontal_enable", settings->menu.navigation.wraparound.horizontal_enable); config_set_bool(conf, "menu_navigation_wraparound_vertical_enable", settings->menu.navigation.wraparound.vertical_enable); config_set_bool(conf, "menu_navigation_browser_filter_supported_extensions_enable", settings->menu.navigation.browser.filter.supported_extensions_enable); config_set_bool(conf, "menu_collapse_subgroups_enable", settings->menu.collapse_subgroups_enable); config_set_bool(conf, "menu_show_advanced_settings", settings->menu.show_advanced_settings); config_set_hex(conf, "menu_entry_normal_color", settings->menu.entry_normal_color); config_set_hex(conf, "menu_entry_hover_color", settings->menu.entry_hover_color); config_set_hex(conf, "menu_title_color", settings->menu.title_color); #endif config_set_path(conf, "game_history_path", settings->content_history_path); config_set_int(conf, "game_history_size", settings->content_history_size); config_set_path(conf, "joypad_autoconfig_dir", settings->input.autoconfig_dir); config_set_bool(conf, "input_autodetect_enable", settings->input.autodetect_enable); #ifdef HAVE_OVERLAY config_set_path(conf, "overlay_directory", *global->overlay_dir ? global->overlay_dir : "default"); config_set_path(conf, "input_overlay", settings->input.overlay); config_set_bool(conf, "input_overlay_enable", settings->input.overlay_enable); config_set_float(conf, "input_overlay_opacity", settings->input.overlay_opacity); config_set_float(conf, "input_overlay_scale", settings->input.overlay_scale); config_set_path(conf, "osk_overlay_directory", *global->osk_overlay_dir ? global->osk_overlay_dir : "default"); config_set_path(conf, "input_osk_overlay", settings->osk.overlay); config_set_bool(conf, "input_osk_overlay_enable", settings->osk.enable); #endif config_set_path(conf, "video_font_path", settings->video.font_path); config_set_float(conf, "video_message_pos_x", settings->video.msg_pos_x); config_set_float(conf, "video_message_pos_y", settings->video.msg_pos_y); config_set_bool(conf, "gamma_correction", global->console.screen.gamma_correction); config_set_bool(conf, "soft_filter_enable", global->console.softfilter_enable); config_set_bool(conf, "flicker_filter_enable", global->console.flickerfilter_enable); config_set_int(conf, "flicker_filter_index", global->console.screen.flicker_filter_index); config_set_int(conf, "soft_filter_index", global->console.screen.soft_filter_index); config_set_int(conf, "current_resolution_id", global->console.screen.resolutions.current.id); config_set_int(conf, "custom_viewport_width", global->console.screen.viewports.custom_vp.width); config_set_int(conf, "custom_viewport_height", global->console.screen.viewports.custom_vp.height); config_set_int(conf, "custom_viewport_x", global->console.screen.viewports.custom_vp.x); config_set_int(conf, "custom_viewport_y", global->console.screen.viewports.custom_vp.y); config_set_float(conf, "video_font_size", settings->video.font_size); config_set_bool(conf, "block_sram_overwrite", settings->block_sram_overwrite); config_set_bool(conf, "savestate_auto_index", settings->savestate_auto_index); config_set_bool(conf, "savestate_auto_save", settings->savestate_auto_save); config_set_bool(conf, "savestate_auto_load", settings->savestate_auto_load); config_set_bool(conf, "history_list_enable", settings->history_list_enable); config_set_float(conf, "fastforward_ratio", settings->fastforward_ratio); config_set_bool(conf, "fastforward_ratio_throttle_enable", settings->fastforward_ratio_throttle_enable); config_set_float(conf, "slowmotion_ratio", settings->slowmotion_ratio); config_set_bool(conf, "config_save_on_exit", settings->config_save_on_exit); config_set_int(conf, "sound_mode", global->console.sound.mode); config_set_int(conf, "state_slot", settings->state_slot); #ifdef HAVE_NETPLAY config_set_bool(conf, "netplay_spectator_mode_enable", global->netplay_is_spectate); config_set_bool(conf, "netplay_mode", global->netplay_is_client); config_set_string(conf, "netplay_ip_address", global->netplay_server); config_set_int(conf, "netplay_ip_port", global->netplay_port); config_set_int(conf, "netplay_delay_frames", global->netplay_sync_frames); #endif config_set_string(conf, "netplay_nickname", settings->username); config_set_int(conf, "user_language", settings->user_language); config_set_bool(conf, "custom_bgm_enable", global->console.sound.system_bgm_enable); config_set_string(conf, "input_driver", settings->input.driver); config_set_string(conf, "input_joypad_driver", settings->input.joypad_driver); config_set_string(conf, "input_keyboard_layout", settings->input.keyboard_layout); for (i = 0; i < MAX_USERS; i++) { char cfg[64]; snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1); config_set_int(conf, cfg, settings->input.device[i]); snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1); config_set_int(conf, cfg, settings->input.joypad_map[i]); snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1); config_set_int(conf, cfg, settings->input.libretro_device[i]); snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1); config_set_int(conf, cfg, settings->input.analog_dpad_mode[i]); } for (i = 0; i < MAX_USERS; i++) save_keybinds_user(conf, i); config_set_bool(conf, "core_specific_config", settings->core_specific_config); config_set_bool(conf, "auto_overrides_enable", settings->auto_overrides_enable); config_set_bool(conf, "auto_remaps_enable", settings->auto_remaps_enable); config_set_int(conf, "libretro_log_level", settings->libretro_log_level); config_set_bool(conf, "log_verbosity", global->verbosity); config_set_bool(conf, "perfcnt_enable", global->perfcnt_enable); config_set_int(conf, "archive_mode", settings->archive.mode); ret = config_file_write(conf, path); config_file_free(conf); return ret; } settings_t *config_get_ptr(void) { return g_config; } void config_free(void) { if (!g_config) return; free(g_config); g_config = NULL; } settings_t *config_init(void) { g_config = (settings_t*)calloc(1, sizeof(settings_t)); if (!g_config) return NULL; return g_config; }