/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "driver.h" #include "general.h" #include #include #include #include #include "gfx_common.h" #include "fonts/fonts.h" #include "context/x11_common.h" #include #include #include #include #include #include #include #include // Adapted from bSNES and MPlayer source. typedef struct xv { Display *display; GC gc; Window window; Colormap colormap; XShmSegmentInfo shminfo; XIM xim; XIC xic; Atom quit_atom; bool focus; XvPortID port; int depth; int visualid; XvImage *image; uint32_t fourcc; unsigned width; unsigned height; bool keep_aspect; struct rarch_viewport vp; uint8_t *ytable; uint8_t *utable; uint8_t *vtable; void *font; const font_renderer_driver_t *font_driver; unsigned luma_index[2]; unsigned chroma_u_index; unsigned chroma_v_index; uint8_t font_y; uint8_t font_u; uint8_t font_v; void (*render_func)(struct xv*, const void *frame, unsigned width, unsigned height, unsigned pitch); } xv_t; static void xv_set_nonblock_state(void *data, bool state) { xv_t *xv = (xv_t*)data; Atom atom = XInternAtom(xv->display, "XV_SYNC_TO_VBLANK", true); if (atom != None && xv->port) XvSetPortAttribute(xv->display, xv->port, atom, !state); else RARCH_WARN("Failed to set SYNC_TO_VBLANK attribute.\n"); } static volatile sig_atomic_t g_quit = 0; static void sighandler(int sig) { g_quit = 1; } static inline void calculate_yuv(uint8_t *y, uint8_t *u, uint8_t *v, unsigned r, unsigned g, unsigned b) { int y_ = (int)(+((double)r * 0.257) + ((double)g * 0.504) + ((double)b * 0.098) + 16.0); int u_ = (int)(-((double)r * 0.148) - ((double)g * 0.291) + ((double)b * 0.439) + 128.0); int v_ = (int)(+((double)r * 0.439) - ((double)g * 0.368) - ((double)b * 0.071) + 128.0); *y = y_ < 0 ? 0 : (y_ > 255 ? 255 : y_); *u = y_ < 0 ? 0 : (u_ > 255 ? 255 : u_); *v = v_ < 0 ? 0 : (v_ > 255 ? 255 : v_); } static void init_yuv_tables(xv_t *xv) { unsigned i; xv->ytable = (uint8_t*)malloc(0x10000); xv->utable = (uint8_t*)malloc(0x10000); xv->vtable = (uint8_t*)malloc(0x10000); for (i = 0; i < 0x10000; i++) { // Extract RGB565 color data from i unsigned r = (i >> 11) & 0x1f, g = (i >> 5) & 0x3f, b = (i >> 0) & 0x1f; r = (r << 3) | (r >> 2); // R5->R8 g = (g << 2) | (g >> 4); // G6->G8 b = (b << 3) | (b >> 2); // B5->B8 calculate_yuv(&xv->ytable[i], &xv->utable[i], &xv->vtable[i], r, g, b); } } static void xv_init_font(xv_t *xv, const char *font_path, unsigned font_size) { if (!g_settings.video.font_enable) return; if (font_renderer_create_default(&xv->font_driver, &xv->font, *g_settings.video.font_path ? g_settings.video.font_path : NULL, g_settings.video.font_size)) { int r = g_settings.video.msg_color_r * 255; r = (r < 0 ? 0 : (r > 255 ? 255 : r)); int g = g_settings.video.msg_color_g * 255; g = (g < 0 ? 0 : (g > 255 ? 255 : g)); int b = g_settings.video.msg_color_b * 255; b = (b < 0 ? 0 : (b > 255 ? 255 : b)); calculate_yuv(&xv->font_y, &xv->font_u, &xv->font_v, r, g, b); } else RARCH_LOG("Could not initialize fonts.\n"); } // We render @ 2x scale to combat chroma downsampling. Also makes fonts more bearable :) static void render16_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch) { unsigned x, y; const uint16_t *input = (const uint16_t*)input_; uint8_t *output = (uint8_t*)xv->image->data; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { uint16_t p = *input++; uint8_t y0 = xv->ytable[p]; uint8_t u = xv->utable[p]; uint8_t v = xv->vtable[p]; unsigned img_width = xv->width << 1; output[0] = output[img_width] = y0; output[1] = output[img_width + 1] = u; output[2] = output[img_width + 2] = y0; output[3] = output[img_width + 3] = v; output += 4; } input += (pitch >> 1) - width; output += (xv->width - width) << 2; } } static void render16_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch) { unsigned x, y; const uint16_t *input = (const uint16_t*)input_; uint8_t *output = (uint8_t*)xv->image->data; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { uint16_t p = *input++; uint8_t y0 = xv->ytable[p]; uint8_t u = xv->utable[p]; uint8_t v = xv->vtable[p]; unsigned img_width = xv->width << 1; output[0] = output[img_width] = u; output[1] = output[img_width + 1] = y0; output[2] = output[img_width + 2] = v; output[3] = output[img_width + 3] = y0; output += 4; } input += (pitch >> 1) - width; output += (xv->width - width) << 2; } } static void render32_yuy2(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch) { unsigned x, y; const uint32_t *input = (const uint32_t*)input_; uint8_t *output = (uint8_t*)xv->image->data; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { uint32_t p = *input++; p = ((p >> 8) & 0xf800) | ((p >> 5) & 0x07e0) | ((p >> 3) & 0x1f); // ARGB -> RGB16 uint8_t y0 = xv->ytable[p]; uint8_t u = xv->utable[p]; uint8_t v = xv->vtable[p]; unsigned img_width = xv->width << 1; output[0] = output[img_width] = y0; output[1] = output[img_width + 1] = u; output[2] = output[img_width + 2] = y0; output[3] = output[img_width + 3] = v; output += 4; } input += (pitch >> 2) - width; output += (xv->width - width) << 2; } } static void render32_uyvy(xv_t *xv, const void *input_, unsigned width, unsigned height, unsigned pitch) { unsigned x, y; const uint32_t *input = (const uint32_t*)input_; uint16_t *output = (uint16_t*)xv->image->data; for (y = 0; y < height; y++) { for (x = 0; x < width; x++) { uint32_t p = *input++; p = ((p >> 8) & 0xf800) | ((p >> 5) & 0x07e0) | ((p >> 3) & 0x1f); // ARGB -> RGB16 uint8_t y0 = xv->ytable[p]; uint8_t u = xv->utable[p]; uint8_t v = xv->vtable[p]; unsigned img_width = xv->width << 1; output[0] = output[img_width] = u; output[1] = output[img_width + 1] = y0; output[2] = output[img_width + 2] = v; output[3] = output[img_width + 3] = y0; output += 4; } input += (pitch >> 2) - width; output += (xv->width - width) << 2; } } struct format_desc { void (*render_16)(xv_t *xv, const void *input, unsigned width, unsigned height, unsigned pitch); void (*render_32)(xv_t *xv, const void *input, unsigned width, unsigned height, unsigned pitch); char components[4]; unsigned luma_index[2]; unsigned u_index; unsigned v_index; }; static const struct format_desc formats[] = { { render16_yuy2, render32_yuy2, { 'Y', 'U', 'Y', 'V' }, { 0, 2 }, 1, 3, }, { render16_uyvy, render32_uyvy, { 'U', 'Y', 'V', 'Y' }, { 1, 3 }, 0, 2, }, }; static bool adaptor_set_format(xv_t *xv, Display *dpy, XvPortID port, const video_info_t *video) { int i; unsigned j; int format_count; XvImageFormatValues *format = XvListImageFormats(xv->display, port, &format_count); if (!format) return false; for (i = 0; i < format_count; i++) { for (j = 0; j < ARRAY_SIZE(formats); j++) { if (format[i].type == XvYUV && format[i].bits_per_pixel == 16 && format[i].format == XvPacked) { if (format[i].component_order[0] == formats[j].components[0] && format[i].component_order[1] == formats[j].components[1] && format[i].component_order[2] == formats[j].components[2] && format[i].component_order[3] == formats[j].components[3]) { xv->fourcc = format[i].id; xv->render_func = video->rgb32 ? formats[j].render_32 : formats[j].render_16; xv->luma_index[0] = formats[j].luma_index[0]; xv->luma_index[1] = formats[j].luma_index[1]; xv->chroma_u_index = formats[j].u_index; xv->chroma_v_index = formats[j].v_index; XFree(format); return true; } } } } XFree(format); return false; } static void calc_out_rect(bool keep_aspect, struct rarch_viewport *vp, unsigned vp_width, unsigned vp_height) { vp->full_width = vp_width; vp->full_height = vp_height; if (g_settings.video.scale_integer) { gfx_scale_integer(vp, vp_width, vp_height, g_extern.system.aspect_ratio, keep_aspect); } else if (!keep_aspect) { vp->x = 0; vp->y = 0; vp->width = vp_width; vp->height = vp_height; } else { float desired_aspect = g_extern.system.aspect_ratio; float device_aspect = (float)vp_width / vp_height; // If the aspect ratios of screen and desired aspect ratio are sufficiently equal (floating point stuff), // assume they are actually equal. if (fabs(device_aspect - desired_aspect) < 0.0001) { vp->x = 0; vp->y = 0; vp->width = vp_width; vp->height = vp_height; } else if (device_aspect > desired_aspect) { float delta = (desired_aspect / device_aspect - 1.0) / 2.0 + 0.5; vp->x = vp_width * (0.5 - delta); vp->y = 0; vp->width = 2.0 * vp_width * delta; vp->height = vp_height; } else { float delta = (device_aspect / desired_aspect - 1.0) / 2.0 + 0.5; vp->x = 0; vp->y = vp_height * (0.5 - delta); vp->width = vp_width; vp->height = 2.0 * vp_height * delta; } } } static void *xv_init(const video_info_t *video, const input_driver_t **input, void **input_data) { xv_t *xv = (xv_t*)calloc(1, sizeof(*xv)); if (!xv) return NULL; XInitThreads(); unsigned i; xv->display = XOpenDisplay(NULL); struct sigaction sa; unsigned adaptor_count = 0; int visualmatches = 0; XSetWindowAttributes attributes = {0}; unsigned width = 0, height = 0; char buf[128], buf_fps[128]; Atom atom = 0; void *xinput = NULL; XVisualInfo *visualinfo = NULL; XVisualInfo visualtemplate = {0}; const struct retro_game_geometry *geom = &g_extern.system.av_info.geometry; if (!XShmQueryExtension(xv->display)) { RARCH_ERR("XVideo: XShm extension not found.\n"); goto error; } xv->keep_aspect = video->force_aspect; // Find an appropriate Xv port. xv->port = 0; XvAdaptorInfo *adaptor_info; XvQueryAdaptors(xv->display, DefaultRootWindow(xv->display), &adaptor_count, &adaptor_info); for (i = 0; i < adaptor_count; i++) { // Find adaptor that supports both input (memory->drawable) and image (drawable->screen) masks. if (adaptor_info[i].num_formats < 1) continue; if (!(adaptor_info[i].type & XvInputMask)) continue; if (!(adaptor_info[i].type & XvImageMask)) continue; if (!adaptor_set_format(xv, xv->display, adaptor_info[i].base_id, video)) continue; xv->port = adaptor_info[i].base_id; xv->depth = adaptor_info[i].formats->depth; xv->visualid = adaptor_info[i].formats->visual_id; RARCH_LOG("XVideo: Found suitable XvPort #%u\n", (unsigned)xv->port); break; } XvFreeAdaptorInfo(adaptor_info); if (xv->port == 0) { RARCH_ERR("XVideo: Failed to find valid XvPort or format.\n"); goto error; } visualtemplate.visualid = xv->visualid; visualtemplate.screen = DefaultScreen(xv->display); visualtemplate.depth = xv->depth; visualtemplate.visual = 0; visualinfo = XGetVisualInfo(xv->display, VisualIDMask | VisualScreenMask | VisualDepthMask, &visualtemplate, &visualmatches); if (visualmatches < 1 || !visualinfo->visual) { if (visualinfo) XFree(visualinfo); RARCH_ERR("XVideo: Unable to find Xv-compatible visual.\n"); goto error; } xv->colormap = XCreateColormap(xv->display, DefaultRootWindow(xv->display), visualinfo->visual, AllocNone); attributes.colormap = xv->colormap; attributes.border_pixel = 0; attributes.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask | DestroyNotify | ClientMessage; width = video->fullscreen ? ((video->width == 0) ? geom->base_width : video->width) : video->width; height = video->fullscreen ? ((video->height == 0) ? geom->base_height : video->height) : video->height; xv->window = XCreateWindow(xv->display, DefaultRootWindow(xv->display), 0, 0, width, height, 0, xv->depth, InputOutput, visualinfo->visual, CWColormap | CWBorderPixel | CWEventMask, &attributes); XFree(visualinfo); XSetWindowBackground(xv->display, xv->window, 0); XMapWindow(xv->display, xv->window); if (gfx_get_fps(buf, sizeof(buf), NULL, 0)) XStoreName(xv->display, xv->window, buf); x11_set_window_attr(xv->display, xv->window); if (video->fullscreen) { x11_windowed_fullscreen(xv->display, xv->window); x11_show_mouse(xv->display, xv->window, false); } xv->gc = XCreateGC(xv->display, xv->window, 0, 0); // Set colorkey to auto paint, so that Xv video output is always visible atom = XInternAtom(xv->display, "XV_AUTOPAINT_COLORKEY", true); if (atom != None) XvSetPortAttribute(xv->display, xv->port, atom, 1); xv->width = geom->max_width; xv->height = geom->max_height; xv->image = XvShmCreateImage(xv->display, xv->port, xv->fourcc, NULL, xv->width, xv->height, &xv->shminfo); if (!xv->image) { RARCH_ERR("XVideo: XShmCreateImage failed.\n"); goto error; } xv->width = xv->image->width; xv->height = xv->image->height; xv->shminfo.shmid = shmget(IPC_PRIVATE, xv->image->data_size, IPC_CREAT | 0777); xv->shminfo.shmaddr = xv->image->data = (char*)shmat(xv->shminfo.shmid, NULL, 0); xv->shminfo.readOnly = false; if (!XShmAttach(xv->display, &xv->shminfo)) { RARCH_ERR("XVideo: XShmAttach failed.\n"); goto error; } XSync(xv->display, False); memset(xv->image->data, 128, xv->image->data_size); xv->quit_atom = XInternAtom(xv->display, "WM_DELETE_WINDOW", False); if (xv->quit_atom) XSetWMProtocols(xv->display, xv->window, &xv->quit_atom, 1); sa.sa_handler = sighandler; sa.sa_flags = SA_RESTART; sigemptyset(&sa.sa_mask); sigaction(SIGINT, &sa, NULL); sigaction(SIGTERM, &sa, NULL); xv_set_nonblock_state(xv, !video->vsync); xv->focus = true; driver.display_type = RARCH_DISPLAY_X11; driver.video_display = (uintptr_t)xv->display; driver.video_window = (Window)xv->window; if (input && input_data) { xinput = input_x.init(); if (xinput) { *input = &input_x; *input_data = xinput; } else *input = NULL; } init_yuv_tables(xv); xv_init_font(xv, g_settings.video.font_path, g_settings.video.font_size); if (!x11_create_input_context(xv->display, xv->window, &xv->xim, &xv->xic)) goto error; XWindowAttributes target; XGetWindowAttributes(xv->display, xv->window, &target); calc_out_rect(xv->keep_aspect, &xv->vp, target.width, target.height); xv->vp.full_width = target.width; xv->vp.full_height = target.height; return xv; error: free(xv); return NULL; } static bool check_resize(xv_t *xv, unsigned width, unsigned height) { // We render @ 2x scale to combat chroma downsampling. if (xv->width != (width << 1) || xv->height != (height << 1)) { xv->width = width << 1; xv->height = height << 1; XShmDetach(xv->display, &xv->shminfo); shmdt(xv->shminfo.shmaddr); shmctl(xv->shminfo.shmid, IPC_RMID, NULL); XFree(xv->image); memset(&xv->shminfo, 0, sizeof(xv->shminfo)); xv->image = XvShmCreateImage(xv->display, xv->port, xv->fourcc, NULL, xv->width, xv->height, &xv->shminfo); if (xv->image == None) { RARCH_ERR("Failed to create image.\n"); return false; } xv->width = xv->image->width; xv->height = xv->image->height; xv->shminfo.shmid = shmget(IPC_PRIVATE, xv->image->data_size, IPC_CREAT | 0777); if (xv->shminfo.shmid < 0) { RARCH_ERR("Failed to init SHM.\n"); return false; } xv->shminfo.shmaddr = xv->image->data = (char*)shmat(xv->shminfo.shmid, NULL, 0); xv->shminfo.readOnly = false; if (!XShmAttach(xv->display, &xv->shminfo)) { RARCH_ERR("Failed to reattch XvShm image.\n"); return false; } XSync(xv->display, False); memset(xv->image->data, 128, xv->image->data_size); } return true; } // TODO: Is there some way to render directly like GL? :( // Hacky C code is hacky :D Yay. static void xv_render_msg(xv_t *xv, const char *msg, unsigned width, unsigned height) { if (!xv->font) return; int x, y; unsigned i; const struct font_atlas *atlas = xv->font_driver->get_atlas(xv->font); int msg_base_x = g_settings.video.msg_pos_x * width; int msg_base_y = height * (1.0f - g_settings.video.msg_pos_y); unsigned luma_index[2] = { xv->luma_index[0], xv->luma_index[1] }; unsigned chroma_u_index = xv->chroma_u_index; unsigned chroma_v_index = xv->chroma_v_index; unsigned pitch = width << 1; // YUV formats used are 16 bpp. for (; *msg; msg++) { const struct font_glyph *glyph = xv->font_driver->get_glyph(xv->font, (uint8_t)*msg); if (!glyph) continue; int base_x = (msg_base_x + glyph->draw_offset_x + 1) & ~1; // Make sure we always start on the correct boundary so the indices are correct. int base_y = msg_base_y + glyph->draw_offset_y; int glyph_width = glyph->width; int glyph_height = glyph->height; const uint8_t *src = atlas->buffer + glyph->atlas_offset_x + glyph->atlas_offset_y * atlas->width; if (base_x < 0) { src -= base_x; glyph_width += base_x; base_x = 0; } if (base_y < 0) { src -= base_y * (int)atlas->width; glyph_height += base_y; base_y = 0; } int max_width = width - base_x; int max_height = height - base_y; if (max_width <= 0 || max_height <= 0) continue; if (glyph_width > max_width) glyph_width = max_width; if (glyph_height > max_height) glyph_height = max_height; uint8_t *out = (uint8_t*)xv->image->data + base_y * pitch + (base_x << 1); for (y = 0; y < glyph_height; y++, src += atlas->width, out += pitch) { // 2 input pixels => 4 bytes (2Y, 1U, 1V). for (x = 0; x < glyph_width; x += 2) { int out_x = x << 1; unsigned alpha[2]; alpha[0] = src[x + 0]; if (x + 1 < glyph_width) alpha[1] = src[x + 1]; else alpha[1] = 0; unsigned alpha_sub = (alpha[0] + alpha[1]) >> 1; // Blended alpha for the sub-sampled U/V channels. for (i = 0; i < 2; i++) { unsigned blended = (xv->font_y * alpha[i] + ((256 - alpha[i]) * out[out_x + luma_index[i]])) >> 8; out[out_x + luma_index[i]] = blended; } // Blend chroma channels unsigned blended = (xv->font_u * alpha_sub + ((256 - alpha_sub) * out[out_x + chroma_u_index])) >> 8; out[out_x + chroma_u_index] = blended; blended = (xv->font_v * alpha_sub + ((256 - alpha_sub) * out[out_x + chroma_v_index])) >> 8; out[out_x + chroma_v_index] = blended; } } msg_base_x += glyph->advance_x; msg_base_y += glyph->advance_y; } } static bool xv_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg) { if (!frame) return true; xv_t *xv = (xv_t*)data; if (!check_resize(xv, width, height)) return false; XWindowAttributes target; XGetWindowAttributes(xv->display, xv->window, &target); xv->render_func(xv, frame, width, height, pitch); calc_out_rect(xv->keep_aspect, &xv->vp, target.width, target.height); xv->vp.full_width = target.width; xv->vp.full_height = target.height; if (msg) xv_render_msg(xv, msg, width << 1, height << 1); XvShmPutImage(xv->display, xv->port, xv->window, xv->gc, xv->image, 0, 0, width << 1, height << 1, xv->vp.x, xv->vp.y, xv->vp.width, xv->vp.height, true); XSync(xv->display, False); char buf[128]; if (gfx_get_fps(buf, sizeof(buf), NULL, 0)) XStoreName(xv->display, xv->window, buf); g_extern.frame_count++; return true; } static bool xv_alive(void *data) { xv_t *xv = (xv_t*)data; XEvent event; while (XPending(xv->display)) { XNextEvent(xv->display, &event); bool filter = XFilterEvent(&event, xv->window); switch (event.type) { case ClientMessage: if ((Atom)event.xclient.data.l[0] == xv->quit_atom) return false; break; case DestroyNotify: return false; case MapNotify: // Find something that works better. xv->focus = true; break; case UnmapNotify: xv->focus = false; break; case KeyPress: case KeyRelease: x11_handle_key_event(&event, xv->xic, filter); break; default: break; } } return !g_quit; } static bool xv_focus(void *data) { xv_t *xv = (xv_t*)data; return xv->focus; } static bool xv_has_windowed(void *data) { (void)data; /* TODO - verify. */ return true; } static void xv_free(void *data) { xv_t *xv = (xv_t*)data; if (!xv) return; x11_destroy_input_context(&xv->xim, &xv->xic); XShmDetach(xv->display, &xv->shminfo); shmdt(xv->shminfo.shmaddr); shmctl(xv->shminfo.shmid, IPC_RMID, NULL); XFree(xv->image); if (xv->window) XUnmapWindow(xv->display, xv->window); if (xv->colormap) XFreeColormap(xv->display, xv->colormap); XCloseDisplay(xv->display); free(xv->ytable); free(xv->utable); free(xv->vtable); if (xv->font) xv->font_driver->free(xv->font); free(xv); } static void xv_viewport_info(void *data, struct rarch_viewport *vp) { xv_t *xv = (xv_t*)data; *vp = xv->vp; } static void xv_set_rotation(void *data, unsigned rotation) { (void)data; (void)rotation; } static bool xv_read_viewport(void *data, uint8_t *buffer) { (void)data; (void)buffer; return true; } static void xv_get_poke_interface(void *data, const video_poke_interface_t **iface) { (void)data; (void)iface; } static bool xv_set_shader(void *data, enum rarch_shader_type type, const char *path) { (void)data; (void)type; (void)path; return false; } video_driver_t video_xvideo = { xv_init, xv_frame, xv_set_nonblock_state, xv_alive, xv_focus, xv_has_windowed, xv_set_shader, xv_free, "xvideo", xv_set_rotation, xv_viewport_info, xv_read_viewport, #ifdef HAVE_OVERLAY NULL, /* overlay_interface */ #endif xv_get_poke_interface };