/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2011 - Hans-Kristian Arntzen * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #include "rewind.h" #include #include #include #include //#include struct state_manager { uint64_t *buffer; size_t buf_size; uint32_t *tmp_state; uint32_t *scratch_buf; size_t top_ptr; size_t bottom_ptr; size_t state_size; }; state_manager_t *state_manager_new(size_t state_size, size_t buffer_size, void *init_buffer) { if (buffer_size <= state_size * 2 + 1) // Need a sufficient buffer size. return NULL; state_manager_t *state = calloc(1, sizeof(*state)); if (!state) return NULL; state->top_ptr = 1; state->state_size = (state_size + 3) >> 2; // Multiple of 4. state->buf_size = (buffer_size + 7) >> 3; // Multiple of 8. if (!(state->buffer = calloc(1, state->buf_size * sizeof(uint64_t)))) goto error; if (!(state->tmp_state = calloc(1, state->state_size * sizeof(uint32_t)))) goto error; if (!(state->scratch_buf = calloc(1, state->state_size * sizeof(uint32_t)))) goto error; memcpy(state->tmp_state, init_buffer, state_size); return state; error: if (state) { free(state->buffer); free(state->tmp_state); free(state->scratch_buf); free(state); } return NULL; } void state_manager_free(state_manager_t *state) { free(state->buffer); free(state->tmp_state); free(state->scratch_buf); free(state); } bool state_manager_pop(state_manager_t *state, void **data) { *data = state->tmp_state; if (state->top_ptr == 0) state->top_ptr = state->buf_size - 1; else state->top_ptr--; if (state->top_ptr == state->bottom_ptr) // Our stack is completely empty... :v { state->top_ptr = (state->top_ptr + 1) % state->buf_size; return false; } while (state->buffer[state->top_ptr]) { // Apply the xor patch. uint32_t addr = state->buffer[state->top_ptr] >> 32; uint32_t xor = state->buffer[state->top_ptr] & 0xFFFFFFFFU; state->tmp_state[addr] ^= xor; if (state->top_ptr == 0) state->top_ptr = state->buf_size - 1; else state->top_ptr--; } if (state->top_ptr == state->bottom_ptr) // Our stack is completely empty... :v { state->top_ptr = (state->top_ptr + 1) % state->buf_size; return true; } return true; } static void reassign_bottom(state_manager_t *state) { state->bottom_ptr = (state->top_ptr + 1) % state->buf_size; while (state->buffer[state->bottom_ptr]) // Skip ahead until we find the first 0 (boundary for state delta). state->bottom_ptr = (state->bottom_ptr + 1) % state->buf_size; } static void generate_delta(state_manager_t *state, const void *data, bool aligned) { unsigned patch_size = 0; bool crossed = false; const uint32_t *old_state = state->tmp_state; uint32_t *new_state = aligned ? (uint32_t*)data : state->scratch_buf; if (!aligned) memcpy(new_state, data, state->state_size * sizeof(uint32_t)); // If not guaranteed to be aligned, we need to make sure it is. state->buffer[state->top_ptr++] = 0; // For each separate delta, we have a 0 value sentinel in between. if (state->top_ptr == state->bottom_ptr) // Check if top_ptr and bottom_ptr crossed eachother, which means we need to delete old cruft. crossed = true; for (uint64_t i = 0; i < state->state_size; i++) { uint64_t xor = old_state[i] ^ new_state[i]; // If the data differs (xor != 0), we push that xor on the stack with index and xor. This can be reversed by reapplying the xor. // This, if states don't really differ much, we'll save lots of space :) Hopefully this will work really well with save states. if (xor) { patch_size++; state->buffer[state->top_ptr] = (i << 32) | xor; state->top_ptr = (state->top_ptr + 1) % state->buf_size; if (state->top_ptr == state->bottom_ptr) crossed = true; } } if (crossed) reassign_bottom(state); //fprintf(stderr, "DELTA SIZE: %u, ORIG SIZE: %u\n", (unsigned)patch_size << 3, (unsigned)state->state_size << 2); } bool state_manager_push(state_manager_t *state, const void *data, bool aligned) { generate_delta(state, data, aligned); memcpy(state->tmp_state, data, state->state_size * sizeof(uint32_t)); return true; }