/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "general.h" #include "conf/config_file.h" #include "conf/config_file_macros.h" #include "compat/strl.h" #include "config.def.h" #include "file.h" #include "compat/posix_string.h" #include "input/input_common.h" #include "frontend/frontend.h" #ifdef HAVE_CONFIG_H #include "config.h" #endif #include struct settings g_settings; struct global g_extern; struct defaults g_defaults; const char *config_get_default_audio(void) { switch (AUDIO_DEFAULT_DRIVER) { case AUDIO_RSOUND: return "rsound"; case AUDIO_OSS: return "oss"; case AUDIO_ALSA: return "alsa"; case AUDIO_ALSATHREAD: return "alsathread"; case AUDIO_ROAR: return "roar"; case AUDIO_COREAUDIO: return "coreaudio"; case AUDIO_AL: return "openal"; case AUDIO_SL: return "opensl"; case AUDIO_SDL: return "sdl"; case AUDIO_DSOUND: return "dsound"; case AUDIO_XAUDIO: return "xaudio"; case AUDIO_PULSE: return "pulse"; case AUDIO_EXT: return "ext"; case AUDIO_XENON360: return "xenon360"; case AUDIO_PS3: return "ps3"; case AUDIO_WII: return "gx"; case AUDIO_PSP1: return "psp1"; case AUDIO_RWEBAUDIO: return "rwebaudio"; case AUDIO_NULL: return "null"; default: return NULL; } } const char *config_get_default_video(void) { switch (VIDEO_DEFAULT_DRIVER) { case VIDEO_GL: return "gl"; case VIDEO_WII: return "gx"; case VIDEO_XENON360: return "xenon360"; case VIDEO_XDK_D3D: case VIDEO_D3D9: return "d3d"; case VIDEO_PSP1: return "psp1"; case VIDEO_VITA: return "vita"; case VIDEO_XVIDEO: return "xvideo"; case VIDEO_SDL: return "sdl"; case VIDEO_EXT: return "ext"; case VIDEO_VG: return "vg"; case VIDEO_NULL: return "null"; case VIDEO_OMAP: return "omap"; default: return NULL; } } const char *config_get_default_input(void) { switch (INPUT_DEFAULT_DRIVER) { case INPUT_ANDROID: return "android_input"; case INPUT_PS3: return "ps3"; case INPUT_PSP: return "psp"; case INPUT_SDL: return "sdl"; case INPUT_DINPUT: return "dinput"; case INPUT_X: return "x"; case INPUT_XENON360: return "xenon360"; case INPUT_XINPUT: return "xinput"; case INPUT_WII: return "gx"; case INPUT_LINUXRAW: return "linuxraw"; case INPUT_UDEV: return "udev"; case INPUT_APPLE: return "apple_input"; case INPUT_QNX: return "qnx_input"; case INPUT_RWEBINPUT: return "rwebinput"; case INPUT_NULL: return "null"; default: return NULL; } } #ifdef HAVE_MENU const char *config_get_default_menu(void) { switch (MENU_DEFAULT_DRIVER) { case MENU_RGUI: return "rgui"; case MENU_RMENU: return "rmenu"; case MENU_RMENU_XUI: return "rmenu_xui"; case MENU_LAKKA: return "lakka"; default: return "NULL"; } } #endif #ifdef HAVE_OSK const char *config_get_default_osk(void) { switch (OSK_DEFAULT_DRIVER) { case OSK_PS3: return "ps3osk"; case OSK_NULL: return "null"; default: return NULL; } } #endif #ifdef HAVE_CAMERA const char *config_get_default_camera(void) { switch (CAMERA_DEFAULT_DRIVER) { case CAMERA_V4L2: return "video4linux2"; case CAMERA_RWEBCAM: return "rwebcam"; case CAMERA_NULL: return "null"; case CAMERA_ANDROID: return "android"; case CAMERA_IOS: return "ios"; default: return NULL; } } #endif #ifdef HAVE_LOCATION const char *config_get_default_location(void) { switch (LOCATION_DEFAULT_DRIVER) { case LOCATION_ANDROID: return "android"; case LOCATION_APPLE: return "apple"; default: return NULL; } } #endif void config_set_defaults(void) { unsigned i, j; const char *def_video = config_get_default_video(); const char *def_audio = config_get_default_audio(); const char *def_input = config_get_default_input(); #ifdef HAVE_MENU const char *def_menu = config_get_default_menu(); #endif #ifdef HAVE_CAMERA const char *def_camera = config_get_default_camera(); if (def_camera) strlcpy(g_settings.camera.driver, def_camera, sizeof(g_settings.camera.driver)); #endif #ifdef HAVE_LOCATION const char *def_location = config_get_default_location(); if (def_location) strlcpy(g_settings.location.driver, def_location, sizeof(g_settings.location.driver)); #endif #ifdef HAVE_OSK const char *def_osk = config_get_default_osk(); if (def_osk) strlcpy(g_settings.osk.driver, def_osk, sizeof(g_settings.osk.driver)); #endif if (def_video) strlcpy(g_settings.video.driver, def_video, sizeof(g_settings.video.driver)); if (def_audio) strlcpy(g_settings.audio.driver, def_audio, sizeof(g_settings.audio.driver)); if (def_input) strlcpy(g_settings.input.driver, def_input, sizeof(g_settings.input.driver)); #ifdef HAVE_MENU if (def_menu) strlcpy(g_settings.menu.driver, def_menu, sizeof(g_settings.menu.driver)); #endif g_settings.load_dummy_on_core_shutdown = load_dummy_on_core_shutdown; g_settings.video.xscale = xscale; g_settings.video.yscale = yscale; g_settings.video.fullscreen = g_extern.force_fullscreen ? true : fullscreen; g_settings.video.windowed_fullscreen = windowed_fullscreen; g_settings.video.monitor_index = monitor_index; g_settings.video.fullscreen_x = fullscreen_x; g_settings.video.fullscreen_y = fullscreen_y; g_settings.video.disable_composition = disable_composition; g_settings.video.vsync = vsync; g_settings.video.hard_sync = hard_sync; g_settings.video.hard_sync_frames = hard_sync_frames; g_settings.video.black_frame_insertion = black_frame_insertion; g_settings.video.swap_interval = swap_interval; g_settings.video.threaded = video_threaded; if (g_defaults.settings.video_threaded_enable != video_threaded) g_settings.video.threaded = g_defaults.settings.video_threaded_enable; g_settings.video.shared_context = video_shared_context; g_settings.video.smooth = video_smooth; g_settings.video.force_aspect = force_aspect; g_settings.video.scale_integer = scale_integer; g_settings.video.crop_overscan = crop_overscan; g_settings.video.aspect_ratio = aspect_ratio; g_settings.video.aspect_ratio_auto = aspect_ratio_auto; // Let implementation decide if automatic, or 1:1 PAR. g_settings.video.aspect_ratio_idx = aspect_ratio_idx; g_settings.video.shader_enable = shader_enable; g_settings.video.allow_rotate = allow_rotate; g_settings.video.font_enable = font_enable; g_settings.video.font_size = font_size; g_settings.video.msg_pos_x = message_pos_offset_x; g_settings.video.msg_pos_y = message_pos_offset_y; g_settings.video.msg_color_r = ((message_color >> 16) & 0xff) / 255.0f; g_settings.video.msg_color_g = ((message_color >> 8) & 0xff) / 255.0f; g_settings.video.msg_color_b = ((message_color >> 0) & 0xff) / 255.0f; g_settings.video.refresh_rate = refresh_rate; if (g_defaults.settings.video_refresh_rate > 0.0 && g_defaults.settings.video_refresh_rate != refresh_rate) g_settings.video.refresh_rate = g_defaults.settings.video_refresh_rate; g_settings.video.post_filter_record = post_filter_record; g_settings.video.gpu_record = gpu_record; g_settings.video.gpu_screenshot = gpu_screenshot; g_settings.video.rotation = ORIENTATION_NORMAL; g_settings.audio.enable = audio_enable; g_settings.audio.out_rate = out_rate; g_settings.audio.block_frames = 0; g_settings.audio.in_rate = out_rate; if (audio_device) strlcpy(g_settings.audio.device, audio_device, sizeof(g_settings.audio.device)); if (!g_defaults.settings.out_latency) g_defaults.settings.out_latency = out_latency; g_settings.audio.latency = g_defaults.settings.out_latency; g_settings.audio.sync = audio_sync; g_settings.audio.rate_control = rate_control; g_settings.audio.rate_control_delta = rate_control_delta; g_settings.audio.volume = audio_volume; g_extern.audio_data.volume_db = g_settings.audio.volume; g_extern.audio_data.volume_gain = db_to_gain(g_settings.audio.volume); strlcpy(g_settings.audio.resampler, audio_resampler, sizeof(g_settings.audio.resampler)); g_settings.rewind_enable = rewind_enable; g_settings.rewind_buffer_size = rewind_buffer_size; g_settings.rewind_granularity = rewind_granularity; g_settings.slowmotion_ratio = slowmotion_ratio; g_settings.fastforward_ratio = fastforward_ratio; g_settings.pause_nonactive = pause_nonactive; g_settings.autosave_interval = autosave_interval; g_settings.block_sram_overwrite = block_sram_overwrite; g_settings.savestate_auto_index = savestate_auto_index; g_settings.savestate_auto_save = savestate_auto_save; g_settings.savestate_auto_load = savestate_auto_load; g_settings.network_cmd_enable = network_cmd_enable; g_settings.network_cmd_port = network_cmd_port; g_settings.stdin_cmd_enable = stdin_cmd_enable; g_settings.game_history_size = game_history_size; g_settings.libretro_log_level = libretro_log_level; #ifdef HAVE_MENU g_settings.menu_show_start_screen = menu_show_start_screen; #endif #ifdef HAVE_LOCATION g_settings.location.allow = false; #endif #ifdef HAVE_CAMERA g_settings.camera.allow = false; #endif rarch_assert(sizeof(g_settings.input.binds[0]) >= sizeof(retro_keybinds_1)); rarch_assert(sizeof(g_settings.input.binds[1]) >= sizeof(retro_keybinds_rest)); memcpy(g_settings.input.binds[0], retro_keybinds_1, sizeof(retro_keybinds_1)); for (i = 1; i < MAX_PLAYERS; i++) memcpy(g_settings.input.binds[i], retro_keybinds_rest, sizeof(retro_keybinds_rest)); for (i = 0; i < MAX_PLAYERS; i++) { for (j = 0; j < RARCH_BIND_LIST_END; j++) { g_settings.input.autoconf_binds[i][j].joykey = NO_BTN; g_settings.input.autoconf_binds[i][j].joyaxis = AXIS_NONE; } } memset(g_settings.input.autoconfigured, 0, sizeof(g_settings.input.autoconfigured)); // Verify that binds are in proper order. for (i = 0; i < MAX_PLAYERS; i++) for (j = 0; j < RARCH_BIND_LIST_END; j++) if (g_settings.input.binds[i][j].valid) rarch_assert(j == g_settings.input.binds[i][j].id); g_settings.input.axis_threshold = axis_threshold; g_settings.input.netplay_client_swap_input = netplay_client_swap_input; g_settings.input.turbo_period = turbo_period; g_settings.input.turbo_duty_cycle = turbo_duty_cycle; g_settings.input.overlay_enable = g_defaults.settings.input_overlay_enable; g_settings.input.overlay_opacity = 0.7f; g_settings.input.overlay_scale = 1.0f; g_settings.input.autodetect_enable = input_autodetect_enable; *g_settings.input.keyboard_layout = '\0'; for (i = 0; i < MAX_PLAYERS; i++) { g_settings.input.joypad_map[i] = i; g_settings.input.analog_dpad_mode[i] = ANALOG_DPAD_NONE; if (!g_extern.has_set_libretro_device[i]) g_settings.input.libretro_device[i] = RETRO_DEVICE_JOYPAD; } g_extern.console.screen.viewports.custom_vp.width = 0; g_extern.console.screen.viewports.custom_vp.height = 0; g_extern.console.screen.viewports.custom_vp.x = 0; g_extern.console.screen.viewports.custom_vp.y = 0; // Make sure settings from other configs carry over into defaults for another config. if (!g_extern.has_set_save_path) *g_extern.savefile_dir = '\0'; if (!g_extern.has_set_state_path) *g_extern.savestate_dir = '\0'; *g_settings.libretro_info_path = '\0'; if (!g_extern.has_set_libretro_directory) *g_settings.libretro_directory = '\0'; *g_settings.core_options_path = '\0'; *g_settings.game_history_path = '\0'; *g_settings.cheat_database = '\0'; *g_settings.cheat_settings_path = '\0'; *g_settings.screenshot_directory = '\0'; *g_settings.system_directory = '\0'; *g_settings.extraction_directory = '\0'; *g_settings.input.autoconfig_dir = '\0'; *g_settings.input.overlay = '\0'; *g_settings.content_directory = '\0'; *g_settings.assets_directory = '\0'; *g_settings.video.shader_path = '\0'; *g_settings.video.shader_dir = '\0'; *g_settings.video.filter_dir = '\0'; *g_settings.video.filter_path = '\0'; *g_settings.audio.filter_dir = '\0'; *g_settings.audio.dsp_plugin = '\0'; #ifdef HAVE_MENU *g_settings.menu_content_directory = '\0'; *g_settings.menu_config_directory = '\0'; #endif g_settings.core_specific_config = default_core_specific_config; #ifdef RARCH_CONSOLE g_settings.video.msg_pos_x = 0.05f; g_settings.video.msg_pos_y = 0.90f; g_settings.video.aspect_ratio = -1.0f; // g_extern g_extern.console.screen.gamma_correction = DEFAULT_GAMMA; g_extern.lifecycle_state |= (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE); g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE); g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE); g_extern.console.screen.resolutions.current.id = 0; g_extern.console.sound.mode = SOUND_MODE_NORMAL; #endif #ifdef HAVE_OVERLAY if (default_overlay_dir) { fill_pathname_expand_special(g_extern.overlay_dir, default_overlay_dir, sizeof(g_extern.overlay_dir)); if (!*g_settings.input.overlay) fill_pathname_join(g_settings.input.overlay, g_extern.overlay_dir, "gamepads/retropad/retropad.cfg", sizeof(g_settings.input.overlay)); } #endif if (default_shader_dir) fill_pathname_expand_special(g_settings.video.shader_dir, default_shader_dir, sizeof(g_settings.video.shader_dir)); if (default_filter_dir) fill_pathname_expand_special(g_settings.video.filter_dir, default_filter_dir, sizeof(g_settings.video.filter_dir)); if (default_dsp_filter_dir) fill_pathname_expand_special(g_settings.audio.filter_dir, default_dsp_filter_dir, sizeof(g_settings.audio.filter_dir)); if (default_libretro_path && !g_extern.has_set_libretro_directory) fill_pathname_expand_special(g_settings.libretro_directory, default_libretro_path, sizeof(g_settings.libretro_directory)); if (default_libretro_info_path) fill_pathname_expand_special(g_settings.libretro_info_path, default_libretro_info_path, sizeof(g_settings.libretro_info_path)); if (default_config_path) fill_pathname_expand_special(g_extern.config_path, default_config_path, sizeof(g_extern.config_path)); if (*g_defaults.audio_filter_dir) strlcpy(g_settings.audio.filter_dir, g_defaults.audio_filter_dir, sizeof(g_settings.audio.filter_dir)); if (*g_defaults.assets_dir) strlcpy(g_settings.assets_directory, g_defaults.assets_dir, sizeof(g_settings.assets_directory)); if (*g_defaults.core_dir) strlcpy(g_settings.libretro_directory, g_defaults.core_dir, sizeof(g_settings.libretro_directory)); if (*g_defaults.core_path) strlcpy(g_settings.libretro, g_defaults.core_path, sizeof(g_settings.libretro)); if (*g_defaults.core_info_dir) strlcpy(g_settings.libretro_info_path, g_defaults.core_info_dir, sizeof(g_settings.libretro_info_path)); #ifdef HAVE_OVERLAY if (*g_defaults.overlay_dir) strlcpy(g_extern.overlay_dir, g_defaults.overlay_dir, sizeof(g_extern.overlay_dir)); #endif if (*g_defaults.shader_dir) strlcpy(g_settings.video.shader_dir, g_defaults.shader_dir, sizeof(g_settings.video.shader_dir)); if (!g_extern.has_set_state_path && *g_defaults.savestate_dir) strlcpy(g_extern.savestate_dir, g_defaults.savestate_dir, sizeof(g_extern.savestate_dir)); if (!g_extern.has_set_save_path && *g_defaults.sram_dir) strlcpy(g_extern.savefile_dir, g_defaults.sram_dir, sizeof(g_extern.savefile_dir)); if (*g_defaults.system_dir) strlcpy(g_settings.system_directory, g_defaults.system_dir, sizeof(g_settings.system_directory)); if (*g_defaults.screenshot_dir) strlcpy(g_settings.screenshot_directory, g_defaults.screenshot_dir, sizeof(g_settings.screenshot_directory)); if (*g_defaults.config_path) strlcpy(g_extern.config_path, g_defaults.config_path, sizeof(g_extern.config_path)); g_extern.config_save_on_exit = config_save_on_exit; /* Avoid reloading config on every ROM load */ g_extern.block_config_read = default_block_config_read; } static void parse_config_file(void); static void config_load_core_specific(void) { *g_extern.core_specific_config_path = '\0'; if (!*g_settings.libretro #ifdef HAVE_DYNAMIC || g_extern.libretro_dummy #endif ) return; #ifdef HAVE_MENU if (*g_settings.menu_config_directory) { path_resolve_realpath(g_settings.menu_config_directory, sizeof(g_settings.menu_config_directory)); strlcpy(g_extern.core_specific_config_path, g_settings.menu_config_directory, sizeof(g_extern.core_specific_config_path)); } else #endif { // Use original config file's directory as a fallback. fill_pathname_basedir(g_extern.core_specific_config_path, g_extern.config_path, sizeof(g_extern.core_specific_config_path)); } fill_pathname_dir(g_extern.core_specific_config_path, g_settings.libretro, ".cfg", sizeof(g_extern.core_specific_config_path)); if (g_settings.core_specific_config) { char tmp[PATH_MAX]; strlcpy(tmp, g_settings.libretro, sizeof(tmp)); RARCH_LOG("Loading core-specific config from: %s.\n", g_extern.core_specific_config_path); if (!config_load_file(g_extern.core_specific_config_path, true)) RARCH_WARN("Core-specific config not found, reusing last config.\n"); // Force some parameters which are implied when using core specific configs. // Don't have the core config file overwrite the libretro path. strlcpy(g_settings.libretro, tmp, sizeof(g_settings.libretro)); // This must be true for core specific configs. g_settings.core_specific_config = true; } } void config_load(void) { // Flush out per-core configs before loading a new config. if (*g_extern.core_specific_config_path && g_extern.config_save_on_exit && g_settings.core_specific_config) config_save_file(g_extern.core_specific_config_path); if (!g_extern.block_config_read) { config_set_defaults(); parse_config_file(); } // Per-core config handling. config_load_core_specific(); } static config_file_t *open_default_config_file(void) { config_file_t *conf = NULL; #if defined(_WIN32) && !defined(_XBOX) char conf_path[PATH_MAX]; char app_path[PATH_MAX]; fill_pathname_application_path(app_path, sizeof(app_path)); fill_pathname_resolve_relative(conf_path, app_path, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); if (!conf) { const char *appdata = getenv("APPDATA"); if (appdata) { fill_pathname_join(conf_path, appdata, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); } } // Try to create a new config file. if (!conf) { conf = config_file_new(NULL); bool saved = false; if (conf) // Since this is a clean config file, we can safely use config_save_on_exit. { fill_pathname_resolve_relative(conf_path, app_path, "retroarch.cfg", sizeof(conf_path)); config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (saved) RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); // WARN here to make sure user has a good chance of seeing it. else { RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); conf = NULL; } } if (conf) strlcpy(g_extern.config_path, conf_path, sizeof(g_extern.config_path)); #elif defined(OSX) char conf_path[PATH_MAX]; const char *home = getenv("HOME"); if (!home) return NULL; fill_pathname_join(conf_path, home, "Library/Application Support/RetroArch", sizeof(conf_path)); path_mkdir(conf_path); fill_pathname_join(conf_path, conf_path, "retroarch.cfg", sizeof(conf_path)); conf = config_file_new(conf_path); if (!conf) { conf = config_file_new(NULL); bool saved = false; if (conf) { config_set_bool(conf, "config_save_on_exit", true); saved = config_file_write(conf, conf_path); } if (saved) RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); // WARN here to make sure user has a good chance of seeing it. else { RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); conf = NULL; } } if (conf) strlcpy(g_extern.config_path, conf_path, sizeof(g_extern.config_path)); #elif !defined(__CELLOS_LV2__) && !defined(_XBOX) char conf_path[PATH_MAX]; const char *xdg = getenv("XDG_CONFIG_HOME"); const char *home = getenv("HOME"); // XDG_CONFIG_HOME falls back to $HOME/.config. if (xdg) fill_pathname_join(conf_path, xdg, "retroarch/retroarch.cfg", sizeof(conf_path)); else if (home) fill_pathname_join(conf_path, home, ".config/retroarch/retroarch.cfg", sizeof(conf_path)); if (xdg || home) { RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new(conf_path); } // Fallback to $HOME/.retroarch.cfg. if (!conf && home) { fill_pathname_join(conf_path, home, ".retroarch.cfg", sizeof(conf_path)); RARCH_LOG("Looking for config in: \"%s\".\n", conf_path); conf = config_file_new(conf_path); } // Try to create a new config file. if (!conf && (home || xdg)) { // XDG_CONFIG_HOME falls back to $HOME/.config. if (xdg) fill_pathname_join(conf_path, xdg, "retroarch/retroarch.cfg", sizeof(conf_path)); else if (home) fill_pathname_join(conf_path, home, ".config/retroarch/retroarch.cfg", sizeof(conf_path)); char basedir[PATH_MAX]; fill_pathname_basedir(basedir, conf_path, sizeof(basedir)); if (path_mkdir(basedir)) { #ifndef GLOBAL_CONFIG_DIR #define GLOBAL_CONFIG_DIR "/etc" #endif char skeleton_conf[PATH_MAX]; fill_pathname_join(skeleton_conf, GLOBAL_CONFIG_DIR, "retroarch.cfg", sizeof(skeleton_conf)); conf = config_file_new(skeleton_conf); if (conf) RARCH_WARN("Using skeleton config \"%s\" as base for a new config file.\n", skeleton_conf); else conf = config_file_new(NULL); bool saved = false; if (conf) { config_set_bool(conf, "config_save_on_exit", true); // Since this is a clean config file, we can safely use config_save_on_exit. saved = config_file_write(conf, conf_path); } if (saved) RARCH_WARN("Created new config file in: \"%s\".\n", conf_path); // WARN here to make sure user has a good chance of seeing it. else { RARCH_ERR("Failed to create new config file in: \"%s\".\n", conf_path); config_file_free(conf); conf = NULL; } } } if (conf) strlcpy(g_extern.config_path, conf_path, sizeof(g_extern.config_path)); #endif return conf; } static void config_read_keybinds_conf(config_file_t *conf); static void parse_config_file(void) { bool ret; if (*g_extern.config_path) { RARCH_LOG("Loading config from: %s.\n", g_extern.config_path); ret = config_load_file(g_extern.config_path, false); } else { RARCH_LOG("Loading default config.\n"); ret = config_load_file(NULL, false); if (*g_extern.config_path) RARCH_LOG("Found default config: %s.\n", g_extern.config_path); } if (!ret) { RARCH_ERR("Couldn't find config at path: \"%s\"\n", g_extern.config_path); } } bool config_load_file(const char *path, bool set_defaults) { unsigned i; config_file_t *conf = NULL; if (path) { conf = config_file_new(path); if (!conf) return false; } else conf = open_default_config_file(); if (conf == NULL) return true; if (set_defaults) config_set_defaults(); char *save; char tmp_append_path[PATH_MAX]; // Don't destroy append_config_path. strlcpy(tmp_append_path, g_extern.append_config_path, sizeof(tmp_append_path)); const char *extra_path = strtok_r(tmp_append_path, ",", &save); while (extra_path) { RARCH_LOG("Appending config \"%s\"\n", extra_path); bool ret = config_append_file(conf, extra_path); if (!ret) RARCH_ERR("Failed to append config \"%s\"\n", extra_path); extra_path = strtok_r(NULL, ";", &save); } if (g_extern.verbose) { RARCH_LOG_OUTPUT("=== Config ===\n"); config_file_dump_all(conf); RARCH_LOG_OUTPUT("=== Config end ===\n"); } char tmp_str[PATH_MAX]; CONFIG_GET_FLOAT(video.xscale, "video_xscale"); CONFIG_GET_FLOAT(video.yscale, "video_yscale"); CONFIG_GET_INT(video.fullscreen_x, "video_fullscreen_x"); CONFIG_GET_INT(video.fullscreen_y, "video_fullscreen_y"); if (!g_extern.force_fullscreen) CONFIG_GET_BOOL(video.fullscreen, "video_fullscreen"); CONFIG_GET_BOOL(video.windowed_fullscreen, "video_windowed_fullscreen"); CONFIG_GET_INT(video.monitor_index, "video_monitor_index"); CONFIG_GET_BOOL(video.disable_composition, "video_disable_composition"); CONFIG_GET_BOOL(video.vsync, "video_vsync"); CONFIG_GET_BOOL(video.hard_sync, "video_hard_sync"); CONFIG_GET_INT(video.hard_sync_frames, "video_hard_sync_frames"); if (g_settings.video.hard_sync_frames > 3) g_settings.video.hard_sync_frames = 3; CONFIG_GET_BOOL(video.black_frame_insertion, "video_black_frame_insertion"); CONFIG_GET_INT(video.swap_interval, "video_swap_interval"); g_settings.video.swap_interval = max(g_settings.video.swap_interval, 1); g_settings.video.swap_interval = min(g_settings.video.swap_interval, 4); CONFIG_GET_BOOL(video.threaded, "video_threaded"); CONFIG_GET_BOOL(video.shared_context, "video_shared_context"); CONFIG_GET_BOOL(video.smooth, "video_smooth"); CONFIG_GET_BOOL(video.force_aspect, "video_force_aspect"); CONFIG_GET_BOOL(video.scale_integer, "video_scale_integer"); CONFIG_GET_BOOL(video.crop_overscan, "video_crop_overscan"); CONFIG_GET_FLOAT(video.aspect_ratio, "video_aspect_ratio"); CONFIG_GET_INT(video.aspect_ratio_idx, "aspect_ratio_index"); CONFIG_GET_BOOL(video.aspect_ratio_auto, "video_aspect_ratio_auto"); CONFIG_GET_FLOAT(video.refresh_rate, "video_refresh_rate"); CONFIG_GET_PATH(video.shader_path, "video_shader"); CONFIG_GET_BOOL(video.shader_enable, "video_shader_enable"); CONFIG_GET_BOOL(video.allow_rotate, "video_allow_rotate"); CONFIG_GET_PATH(video.font_path, "video_font_path"); CONFIG_GET_FLOAT(video.font_size, "video_font_size"); CONFIG_GET_BOOL(video.font_enable, "video_font_enable"); CONFIG_GET_FLOAT(video.msg_pos_x, "video_message_pos_x"); CONFIG_GET_FLOAT(video.msg_pos_y, "video_message_pos_y"); CONFIG_GET_INT(video.rotation, "video_rotation"); #if defined(HAVE_FILTERS_BUILTIN) CONFIG_GET_INT(video.filter_idx, "filter_index"); #endif #ifdef RARCH_CONSOLE /* TODO - will be refactored later to make it more clean - it's more * important that it works for consoles right now */ CONFIG_GET_BOOL_EXTERN(console.screen.gamma_correction, "gamma_correction"); bool triple_buffering_enable = false; bool custom_bgm_enable = false; bool flicker_filter_enable = false; bool soft_filter_enable = false; #ifdef HAVE_RMENU if (config_get_path(conf, "menu_texture_path", tmp_str, sizeof(tmp_str))) strlcpy(g_extern.menu_texture_path, tmp_str, sizeof(g_extern.menu_texture_path)); #endif if (config_get_bool(conf, "triple_buffering_enable", &triple_buffering_enable)) { if (triple_buffering_enable) g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE); else g_extern.lifecycle_state &= ~(1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE); } if (config_get_bool(conf, "custom_bgm_enable", &custom_bgm_enable)) { if (custom_bgm_enable) g_extern.lifecycle_state |= (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE); else g_extern.lifecycle_state &= ~(1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE); } if (config_get_bool(conf, "flicker_filter_enable", &flicker_filter_enable)) { if (flicker_filter_enable) g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE); else g_extern.lifecycle_state &= ~(1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE); } if (config_get_bool(conf, "soft_filter_enable", &soft_filter_enable)) { if (soft_filter_enable) g_extern.lifecycle_state |= (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); else g_extern.lifecycle_state &= ~(1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); } CONFIG_GET_INT_EXTERN(console.screen.flicker_filter_index, "flicker_filter_index"); CONFIG_GET_INT_EXTERN(console.screen.soft_filter_index, "soft_filter_index"); CONFIG_GET_INT_EXTERN(console.screen.resolutions.current.id, "current_resolution_id"); CONFIG_GET_INT_EXTERN(console.sound.mode, "sound_mode"); #endif CONFIG_GET_INT_EXTERN(state_slot, "state_slot"); CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.x, "custom_viewport_x"); CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.y, "custom_viewport_y"); CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.width, "custom_viewport_width"); CONFIG_GET_INT_EXTERN(console.screen.viewports.custom_vp.height, "custom_viewport_height"); unsigned msg_color = 0; if (config_get_hex(conf, "video_message_color", &msg_color)) { g_settings.video.msg_color_r = ((msg_color >> 16) & 0xff) / 255.0f; g_settings.video.msg_color_g = ((msg_color >> 8) & 0xff) / 255.0f; g_settings.video.msg_color_b = ((msg_color >> 0) & 0xff) / 255.0f; } CONFIG_GET_BOOL(video.post_filter_record, "video_post_filter_record"); CONFIG_GET_BOOL(video.gpu_record, "video_gpu_record"); CONFIG_GET_BOOL(video.gpu_screenshot, "video_gpu_screenshot"); #ifdef HAVE_DYLIB CONFIG_GET_PATH(video.filter_path, "video_filter"); #endif CONFIG_GET_PATH(video.shader_dir, "video_shader_dir"); if (!strcmp(g_settings.video.shader_dir, "default")) *g_settings.video.shader_dir = '\0'; CONFIG_GET_PATH(video.filter_dir, "video_filter_dir"); if (!strcmp(g_settings.video.filter_dir, "default")) *g_settings.video.filter_dir = '\0'; CONFIG_GET_PATH(audio.filter_dir, "audio_filter_dir"); if (!strcmp(g_settings.audio.filter_dir, "default")) *g_settings.audio.filter_dir = '\0'; CONFIG_GET_FLOAT(input.axis_threshold, "input_axis_threshold"); CONFIG_GET_BOOL(input.netplay_client_swap_input, "netplay_client_swap_input"); for (i = 0; i < MAX_PLAYERS; i++) { char buf[64]; snprintf(buf, sizeof(buf), "input_player%u_joypad_index", i + 1); CONFIG_GET_INT(input.joypad_map[i], buf); snprintf(buf, sizeof(buf), "input_player%u_analog_dpad_mode", i + 1); CONFIG_GET_INT(input.analog_dpad_mode[i], buf); if (!g_extern.has_set_libretro_device[i]) { snprintf(buf, sizeof(buf), "input_libretro_device_p%u", i + 1); CONFIG_GET_INT(input.libretro_device[i], buf); } } // Audio settings. CONFIG_GET_BOOL(audio.enable, "audio_enable"); CONFIG_GET_INT(audio.out_rate, "audio_out_rate"); CONFIG_GET_INT(audio.block_frames, "audio_block_frames"); CONFIG_GET_STRING(audio.device, "audio_device"); CONFIG_GET_INT(audio.latency, "audio_latency"); CONFIG_GET_BOOL(audio.sync, "audio_sync"); CONFIG_GET_BOOL(audio.rate_control, "audio_rate_control"); CONFIG_GET_FLOAT(audio.rate_control_delta, "audio_rate_control_delta"); CONFIG_GET_FLOAT(audio.volume, "audio_volume"); CONFIG_GET_STRING(audio.resampler, "audio_resampler"); g_extern.audio_data.volume_db = g_settings.audio.volume; g_extern.audio_data.volume_gain = db_to_gain(g_settings.audio.volume); #ifdef HAVE_CAMERA CONFIG_GET_STRING(camera.device, "camera_device"); CONFIG_GET_BOOL(camera.allow, "camera_allow"); #endif #ifdef HAVE_LOCATION CONFIG_GET_BOOL(location.allow, "location_allow"); #endif CONFIG_GET_STRING(video.driver, "video_driver"); CONFIG_GET_STRING(menu.driver, "menu_driver"); CONFIG_GET_STRING(video.gl_context, "video_gl_context"); CONFIG_GET_STRING(audio.driver, "audio_driver"); CONFIG_GET_PATH(audio.dsp_plugin, "audio_dsp_plugin"); CONFIG_GET_STRING(input.driver, "input_driver"); CONFIG_GET_STRING(input.joypad_driver, "input_joypad_driver"); CONFIG_GET_STRING(input.keyboard_layout, "input_keyboard_layout"); if (!g_extern.has_set_libretro) CONFIG_GET_PATH(libretro, "libretro_path"); if (!g_extern.has_set_libretro_directory) CONFIG_GET_PATH(libretro_directory, "libretro_directory"); // Safe-guard against older behavior. if (path_is_directory(g_settings.libretro)) { RARCH_WARN("\"libretro_path\" is a directory, using this for \"libretro_directory\" instead.\n"); strlcpy(g_settings.libretro_directory, g_settings.libretro, sizeof(g_settings.libretro_directory)); *g_settings.libretro = '\0'; } CONFIG_GET_BOOL(fps_show, "fps_show"); CONFIG_GET_BOOL(load_dummy_on_core_shutdown, "load_dummy_on_core_shutdown"); CONFIG_GET_PATH(libretro_info_path, "libretro_info_path"); CONFIG_GET_PATH(core_options_path, "core_options_path"); CONFIG_GET_PATH(screenshot_directory, "screenshot_directory"); if (*g_settings.screenshot_directory) { if (!strcmp(g_settings.screenshot_directory, "default")) *g_settings.screenshot_directory = '\0'; else if (!path_is_directory(g_settings.screenshot_directory)) { RARCH_WARN("screenshot_directory is not an existing directory, ignoring ...\n"); *g_settings.screenshot_directory = '\0'; } } CONFIG_GET_PATH(extraction_directory, "extraction_directory"); CONFIG_GET_PATH(content_directory, "content_directory"); CONFIG_GET_PATH(assets_directory, "assets_directory"); if (!strcmp(g_settings.content_directory, "default")) *g_settings.content_directory = '\0'; if (!strcmp(g_settings.assets_directory, "default")) *g_settings.assets_directory = '\0'; #ifdef HAVE_MENU CONFIG_GET_PATH(menu_content_directory, "rgui_browser_directory"); if (!strcmp(g_settings.menu_content_directory, "default")) *g_settings.menu_content_directory = '\0'; CONFIG_GET_PATH(menu_config_directory, "rgui_config_directory"); if (!strcmp(g_settings.menu_config_directory, "default")) *g_settings.menu_config_directory = '\0'; CONFIG_GET_BOOL(menu_show_start_screen, "rgui_show_start_screen"); #endif CONFIG_GET_INT(libretro_log_level, "libretro_log_level"); if (!g_extern.has_set_verbosity) CONFIG_GET_BOOL_EXTERN(verbose, "log_verbosity"); CONFIG_GET_BOOL_EXTERN(perfcnt_enable, "perfcnt_enable"); #ifdef HAVE_OVERLAY CONFIG_GET_PATH_EXTERN(overlay_dir, "overlay_directory"); if (!strcmp(g_extern.overlay_dir, "default")) *g_extern.overlay_dir = '\0'; CONFIG_GET_BOOL(input.overlay_enable, "input_overlay_enable"); CONFIG_GET_PATH(input.overlay, "input_overlay"); CONFIG_GET_FLOAT(input.overlay_opacity, "input_overlay_opacity"); CONFIG_GET_FLOAT(input.overlay_scale, "input_overlay_scale"); #endif CONFIG_GET_BOOL(rewind_enable, "rewind_enable"); int buffer_size = 0; if (config_get_int(conf, "rewind_buffer_size", &buffer_size)) g_settings.rewind_buffer_size = buffer_size * UINT64_C(1000000); CONFIG_GET_INT(rewind_granularity, "rewind_granularity"); CONFIG_GET_FLOAT(slowmotion_ratio, "slowmotion_ratio"); if (g_settings.slowmotion_ratio < 1.0f) g_settings.slowmotion_ratio = 1.0f; CONFIG_GET_FLOAT(fastforward_ratio, "fastforward_ratio"); CONFIG_GET_BOOL(pause_nonactive, "pause_nonactive"); CONFIG_GET_INT(autosave_interval, "autosave_interval"); CONFIG_GET_PATH(cheat_database, "cheat_database_path"); CONFIG_GET_PATH(cheat_settings_path, "cheat_settings_path"); CONFIG_GET_BOOL(block_sram_overwrite, "block_sram_overwrite"); CONFIG_GET_BOOL(savestate_auto_index, "savestate_auto_index"); CONFIG_GET_BOOL(savestate_auto_save, "savestate_auto_save"); CONFIG_GET_BOOL(savestate_auto_load, "savestate_auto_load"); CONFIG_GET_BOOL(network_cmd_enable, "network_cmd_enable"); CONFIG_GET_INT(network_cmd_port, "network_cmd_port"); CONFIG_GET_BOOL(stdin_cmd_enable, "stdin_cmd_enable"); CONFIG_GET_PATH(game_history_path, "game_history_path"); CONFIG_GET_INT(game_history_size, "game_history_size"); CONFIG_GET_INT(input.turbo_period, "input_turbo_period"); CONFIG_GET_INT(input.turbo_duty_cycle, "input_duty_cycle"); CONFIG_GET_BOOL(input.autodetect_enable, "input_autodetect_enable"); CONFIG_GET_PATH(input.autoconfig_dir, "joypad_autoconfig_dir"); #ifdef HAVE_NETPLAY if (!g_extern.has_set_netplay_mode) CONFIG_GET_BOOL_EXTERN(netplay_is_spectate, "netplay_spectator_mode_enable"); if (!g_extern.has_set_netplay_mode) CONFIG_GET_BOOL_EXTERN(netplay_is_client, "netplay_mode"); if (!g_extern.has_set_netplay_nickname) CONFIG_GET_PATH_EXTERN(netplay_nick, "netplay_nickname"); if (!g_extern.has_set_netplay_ip_address) CONFIG_GET_PATH_EXTERN(netplay_server, "netplay_ip_address"); if (!g_extern.has_set_netplay_delay_frames) CONFIG_GET_INT_EXTERN(netplay_sync_frames, "netplay_delay_frames"); if (!g_extern.has_set_netplay_ip_port) CONFIG_GET_INT_EXTERN(netplay_port, "netplay_ip_port"); #endif CONFIG_GET_BOOL_EXTERN(config_save_on_exit, "config_save_on_exit"); if (!g_extern.has_set_save_path && config_get_path(conf, "savefile_directory", tmp_str, sizeof(tmp_str))) { if (!strcmp(tmp_str, "default")) strlcpy(g_extern.savefile_dir, g_defaults.sram_dir, sizeof(g_extern.savefile_dir)); else if (path_is_directory(tmp_str)) { strlcpy(g_extern.savefile_dir, tmp_str, sizeof(g_extern.savefile_dir)); strlcpy(g_extern.savefile_name, tmp_str, sizeof(g_extern.savefile_name)); fill_pathname_dir(g_extern.savefile_name, g_extern.basename, ".srm", sizeof(g_extern.savefile_name)); } else RARCH_WARN("savefile_directory is not a directory, ignoring ...\n"); } if (!g_extern.has_set_state_path && config_get_path(conf, "savestate_directory", tmp_str, sizeof(tmp_str))) { if (!strcmp(tmp_str, "default")) strlcpy(g_extern.savestate_dir, g_defaults.savestate_dir, sizeof(g_extern.savestate_dir)); else if (path_is_directory(tmp_str)) { strlcpy(g_extern.savestate_dir, tmp_str, sizeof(g_extern.savestate_dir)); strlcpy(g_extern.savestate_name, tmp_str, sizeof(g_extern.savestate_name)); fill_pathname_dir(g_extern.savestate_name, g_extern.basename, ".state", sizeof(g_extern.savestate_name)); } else RARCH_WARN("savestate_directory is not a directory, ignoring ...\n"); } if (!config_get_path(conf, "system_directory", g_settings.system_directory, sizeof(g_settings.system_directory))) { RARCH_WARN("system_directory is not set in config. Assuming system directory is same folder as game: \"%s\".\n", g_settings.system_directory); } if (!strcmp(g_settings.system_directory, "default")) *g_settings.system_directory = '\0'; config_read_keybinds_conf(conf); CONFIG_GET_BOOL(core_specific_config, "core_specific_config"); config_file_free(conf); return true; } static void read_keybinds_keyboard(config_file_t *conf, unsigned player, unsigned index, struct retro_keybind *bind) { if (input_config_bind_map[index].valid && input_config_bind_map[index].base) { const char *prefix = input_config_get_prefix(player, input_config_bind_map[index].meta); if (prefix) input_config_parse_key(conf, prefix, input_config_bind_map[index].base, bind); } } static void read_keybinds_button(config_file_t *conf, unsigned player, unsigned index, struct retro_keybind *bind) { if (input_config_bind_map[index].valid && input_config_bind_map[index].base) { const char *prefix = input_config_get_prefix(player, input_config_bind_map[index].meta); if (prefix) input_config_parse_joy_button(conf, prefix, input_config_bind_map[index].base, bind); } } static void read_keybinds_axis(config_file_t *conf, unsigned player, unsigned index, struct retro_keybind *bind) { if (input_config_bind_map[index].valid && input_config_bind_map[index].base) { const char *prefix = input_config_get_prefix(player, input_config_bind_map[index].meta); if (prefix) input_config_parse_joy_axis(conf, prefix, input_config_bind_map[index].base, bind); } } static void read_keybinds_player(config_file_t *conf, unsigned player) { unsigned i; for (i = 0; input_config_bind_map[i].valid; i++) { struct retro_keybind *bind = &g_settings.input.binds[player][i]; if (!bind->valid) continue; read_keybinds_keyboard(conf, player, i, bind); read_keybinds_button(conf, player, i, bind); read_keybinds_axis(conf, player, i, bind); } } static void config_read_keybinds_conf(config_file_t *conf) { unsigned i; for (i = 0; i < MAX_PLAYERS; i++) read_keybinds_player(conf, i); } bool config_read_keybinds(const char *path) { config_file_t *conf = config_file_new(path); if (!conf) return false; config_read_keybinds_conf(conf); config_file_free(conf); return true; } static void save_keybind_key(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { char key[64]; snprintf(key, sizeof(key), "%s_%s", prefix, base); char btn[64]; input_translate_rk_to_str(bind->key, btn, sizeof(btn)); config_set_string(conf, key, btn); } static void save_keybind_hat(config_file_t *conf, const char *key, const struct retro_keybind *bind) { unsigned hat = GET_HAT(bind->joykey); const char *dir = NULL; switch (GET_HAT_DIR(bind->joykey)) { case HAT_UP_MASK: dir = "up"; break; case HAT_DOWN_MASK: dir = "down"; break; case HAT_LEFT_MASK: dir = "left"; break; case HAT_RIGHT_MASK: dir = "right"; break; default: rarch_assert(0); } char config[16]; snprintf(config, sizeof(config), "h%u%s", hat, dir); config_set_string(conf, key, config); } static void save_keybind_joykey(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { char key[64]; snprintf(key, sizeof(key), "%s_%s_btn", prefix, base); if (bind->joykey == NO_BTN) config_set_string(conf, key, "nul"); else if (GET_HAT_DIR(bind->joykey)) save_keybind_hat(conf, key, bind); else config_set_uint64(conf, key, bind->joykey); } static void save_keybind_axis(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { char key[64]; snprintf(key, sizeof(key), "%s_%s_axis", prefix, base); unsigned axis = 0; char dir = '\0'; if (bind->joyaxis == AXIS_NONE) config_set_string(conf, key, "nul"); else if (AXIS_NEG_GET(bind->joyaxis) != AXIS_DIR_NONE) { dir = '-'; axis = AXIS_NEG_GET(bind->joyaxis); } else if (AXIS_POS_GET(bind->joyaxis) != AXIS_DIR_NONE) { dir = '+'; axis = AXIS_POS_GET(bind->joyaxis); } if (dir) { char config[16]; snprintf(config, sizeof(config), "%c%u", dir, axis); config_set_string(conf, key, config); } } static void save_keybind(config_file_t *conf, const char *prefix, const char *base, const struct retro_keybind *bind) { if (!bind->valid) return; save_keybind_key(conf, prefix, base, bind); save_keybind_joykey(conf, prefix, base, bind); save_keybind_axis(conf, prefix, base, bind); } static void save_keybinds_player(config_file_t *conf, unsigned player) { unsigned i = 0; for (i = 0; input_config_bind_map[i].valid; i++) { const char *prefix = input_config_get_prefix(player, input_config_bind_map[i].meta); if (prefix) save_keybind(conf, prefix, input_config_bind_map[i].base, &g_settings.input.binds[player][i]); } } bool config_save_file(const char *path) { unsigned i = 0; config_file_t *conf = config_file_new(path); if (!conf) conf = config_file_new(NULL); if (!conf) return false; RARCH_LOG("Saving config at path: \"%s\"\n", path); config_set_float(conf, "input_axis_threshold", g_settings.input.axis_threshold); config_set_bool(conf, "load_dummy_on_core_shutdown", g_settings.load_dummy_on_core_shutdown); config_set_bool(conf, "fps_show", g_settings.fps_show); config_set_path(conf, "libretro_path", g_settings.libretro); config_set_path(conf, "libretro_directory", g_settings.libretro_directory); config_set_path(conf, "libretro_info_path", g_settings.libretro_info_path); config_set_path(conf, "cheat_database_path", g_settings.cheat_database); config_set_bool(conf, "rewind_enable", g_settings.rewind_enable); #ifdef HAVE_FILTERS_BUILTIN config_set_int(conf, "filter_index", g_settings.video.filter_idx); #endif config_set_int(conf, "audio_latency", g_settings.audio.latency); config_set_bool(conf, "audio_sync", g_settings.audio.sync); config_set_int(conf, "audio_block_frames", g_settings.audio.block_frames); config_set_int(conf, "rewind_granularity", g_settings.rewind_granularity); config_set_path(conf, "video_shader", g_settings.video.shader_path); config_set_bool(conf, "video_shader_enable", g_settings.video.shader_enable); config_set_float(conf, "video_aspect_ratio", g_settings.video.aspect_ratio); config_set_bool(conf, "video_windowed_fullscreen", g_settings.video.windowed_fullscreen); config_set_float(conf, "video_xscale", g_settings.video.xscale); config_set_int(conf, "autosave_interval", g_settings.autosave_interval); config_set_float(conf, "video_yscale", g_settings.video.yscale); config_set_bool(conf, "video_crop_overscan", g_settings.video.crop_overscan); config_set_bool(conf, "video_scale_integer", g_settings.video.scale_integer); config_set_bool(conf, "video_smooth", g_settings.video.smooth); config_set_bool(conf, "video_threaded", g_settings.video.threaded); config_set_bool(conf, "video_shared_context", g_settings.video.shared_context); config_set_bool(conf, "video_fullscreen", g_settings.video.fullscreen); config_set_float(conf, "video_refresh_rate", g_settings.video.refresh_rate); config_set_int(conf, "video_monitor_index", g_settings.video.monitor_index); config_set_int(conf, "video_fullscreen_x", g_settings.video.fullscreen_x); config_set_int(conf, "video_fullscreen_y", g_settings.video.fullscreen_y); config_set_string(conf,"video_driver", g_settings.video.driver); config_set_string(conf,"menu_driver", g_settings.menu.driver); config_set_bool(conf, "video_vsync", g_settings.video.vsync); config_set_bool(conf, "video_hard_sync", g_settings.video.hard_sync); config_set_int(conf, "video_hard_sync_frames", g_settings.video.hard_sync_frames); config_set_bool(conf, "video_black_frame_insertion", g_settings.video.black_frame_insertion); config_set_bool(conf, "video_disable_composition", g_settings.video.disable_composition); config_set_bool(conf, "pause_nonactive", g_settings.pause_nonactive); config_set_int(conf, "video_swap_interval", g_settings.video.swap_interval); config_set_bool(conf, "video_gpu_screenshot", g_settings.video.gpu_screenshot); config_set_int(conf, "video_rotation", g_settings.video.rotation); config_set_path(conf, "screenshot_directory", *g_settings.screenshot_directory ? g_settings.screenshot_directory : "default"); config_set_int(conf, "aspect_ratio_index", g_settings.video.aspect_ratio_idx); config_set_string(conf, "audio_device", g_settings.audio.device); config_set_string(conf, "audio_dsp_plugin", g_settings.audio.dsp_plugin); #ifdef HAVE_CAMERA config_set_string(conf, "camera_device", g_settings.camera.device); config_set_bool(conf, "camera_allow", g_settings.camera.allow); #endif config_set_bool(conf, "audio_rate_control", g_settings.audio.rate_control); config_set_float(conf, "audio_rate_control_delta", g_settings.audio.rate_control_delta); config_set_string(conf, "audio_driver", g_settings.audio.driver); config_set_int(conf, "audio_out_rate", g_settings.audio.out_rate); #ifdef HAVE_LOCATION config_set_bool(conf, "location_allow", g_settings.location.allow); #endif config_set_float(conf, "video_font_size", g_settings.video.font_size); config_set_bool(conf, "video_font_enable", g_settings.video.font_enable); config_set_path(conf, "system_directory", *g_settings.system_directory ? g_settings.system_directory : "default"); config_set_path(conf, "extraction_directory", g_settings.extraction_directory); config_set_string(conf, "audio_resampler", g_settings.audio.resampler); config_set_path(conf, "savefile_directory", *g_extern.savefile_dir ? g_extern.savefile_dir : "default"); config_set_path(conf, "savestate_directory", *g_extern.savestate_dir ? g_extern.savestate_dir : "default"); config_set_path(conf, "video_shader_dir", *g_settings.video.shader_dir ? g_settings.video.shader_dir : "default"); config_set_path(conf, "video_filter", g_settings.video.filter_path); config_set_path(conf, "video_filter_dir", *g_settings.video.filter_dir ? g_settings.video.filter_dir : "default"); config_set_path(conf, "audio_filter_dir", *g_settings.audio.filter_dir ? g_settings.audio.filter_dir : "default"); config_set_path(conf, "content_directory", *g_settings.content_directory ? g_settings.content_directory : "default"); config_set_path(conf, "assets_directory", *g_settings.assets_directory ? g_settings.assets_directory : "default"); #ifdef HAVE_MENU config_set_path(conf, "rgui_browser_directory", *g_settings.menu_content_directory ? g_settings.menu_content_directory : "default"); config_set_path(conf, "rgui_config_directory", *g_settings.menu_config_directory ? g_settings.menu_config_directory : "default"); config_set_bool(conf, "rgui_show_start_screen", g_settings.menu_show_start_screen); #endif config_set_path(conf, "game_history_path", g_settings.game_history_path); config_set_int(conf, "game_history_size", g_settings.game_history_size); config_set_path(conf, "joypad_autoconfig_dir", g_settings.input.autoconfig_dir); config_set_bool(conf, "input_autodetect_enable", g_settings.input.autodetect_enable); #ifdef HAVE_OVERLAY config_set_path(conf, "overlay_directory", *g_extern.overlay_dir ? g_extern.overlay_dir : "default"); config_set_path(conf, "input_overlay", g_settings.input.overlay); config_set_bool(conf, "input_overlay_enable", g_settings.input.overlay_enable); config_set_float(conf, "input_overlay_opacity", g_settings.input.overlay_opacity); config_set_float(conf, "input_overlay_scale", g_settings.input.overlay_scale); #endif config_set_bool(conf, "gamma_correction", g_extern.console.screen.gamma_correction); bool triple_buffering_enable_val = g_extern.lifecycle_state & (1ULL << MODE_VIDEO_TRIPLE_BUFFERING_ENABLE); bool soft_filter_enable_val = g_extern.lifecycle_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE); bool flicker_filter_enable_val = g_extern.lifecycle_state & (1ULL << MODE_VIDEO_FLICKER_FILTER_ENABLE); config_set_bool(conf, "triple_buffering_enable", triple_buffering_enable_val); config_set_bool(conf, "soft_filter_enable", soft_filter_enable_val); config_set_bool(conf, "flicker_filter_enable", flicker_filter_enable_val); config_set_int(conf, "flicker_filter_index", g_extern.console.screen.flicker_filter_index); config_set_int(conf, "soft_filter_index", g_extern.console.screen.soft_filter_index); config_set_int(conf, "current_resolution_id", g_extern.console.screen.resolutions.current.id); config_set_int(conf, "custom_viewport_width", g_extern.console.screen.viewports.custom_vp.width); config_set_int(conf, "custom_viewport_height", g_extern.console.screen.viewports.custom_vp.height); config_set_int(conf, "custom_viewport_x", g_extern.console.screen.viewports.custom_vp.x); config_set_int(conf, "custom_viewport_y", g_extern.console.screen.viewports.custom_vp.y); #ifdef HAVE_RMENU config_set_path(conf, "menu_texture_path", g_extern.menu_texture_path); #endif config_set_float(conf, "video_font_size", g_settings.video.font_size); config_set_bool(conf, "block_sram_overwrite", g_settings.block_sram_overwrite); config_set_bool(conf, "savestate_auto_index", g_settings.savestate_auto_index); config_set_bool(conf, "savestate_auto_save", g_settings.savestate_auto_save); config_set_bool(conf, "savestate_auto_load", g_settings.savestate_auto_load); config_set_float(conf, "fastforward_ratio", g_settings.fastforward_ratio); config_set_float(conf, "slowmotion_ratio", g_settings.slowmotion_ratio); // g_extern config_set_bool(conf, "config_save_on_exit", g_extern.config_save_on_exit); config_set_int(conf, "sound_mode", g_extern.console.sound.mode); config_set_int(conf, "state_slot", g_extern.state_slot); #ifdef HAVE_NETPLAY config_set_bool(conf, "netplay_spectator_mode_enable", g_extern.netplay_is_spectate); config_set_bool(conf, "netplay_mode", g_extern.netplay_is_client); config_set_string(conf, "netplay_nickname", g_extern.netplay_nick); config_set_string(conf, "netplay_ip_address", g_extern.netplay_server); config_set_int(conf, "netplay_ip_port", g_extern.netplay_port); config_set_int(conf, "netplay_delay_frames", g_extern.netplay_sync_frames); #endif bool custom_bgm_enable_val = g_extern.lifecycle_state & (1ULL << MODE_AUDIO_CUSTOM_BGM_ENABLE); config_set_bool(conf, "custom_bgm_enable", custom_bgm_enable_val); config_set_string(conf, "input_driver", g_settings.input.driver); config_set_string(conf, "input_joypad_driver", g_settings.input.joypad_driver); config_set_string(conf, "input_keyboard_layout", g_settings.input.keyboard_layout); for (i = 0; i < MAX_PLAYERS; i++) { char cfg[64]; snprintf(cfg, sizeof(cfg), "input_device_p%u", i + 1); config_set_int(conf, cfg, g_settings.input.device[i]); snprintf(cfg, sizeof(cfg), "input_player%u_joypad_index", i + 1); config_set_int(conf, cfg, g_settings.input.joypad_map[i]); snprintf(cfg, sizeof(cfg), "input_libretro_device_p%u", i + 1); config_set_int(conf, cfg, g_settings.input.libretro_device[i]); snprintf(cfg, sizeof(cfg), "input_player%u_analog_dpad_mode", i + 1); config_set_int(conf, cfg, g_settings.input.analog_dpad_mode[i]); } for (i = 0; i < MAX_PLAYERS; i++) save_keybinds_player(conf, i); config_set_bool(conf, "core_specific_config", g_settings.core_specific_config); config_set_int(conf, "libretro_log_level", g_settings.libretro_log_level); config_set_bool(conf, "log_verbosity", g_extern.verbose); config_set_bool(conf, "perfcnt_enable", g_extern.perfcnt_enable); bool ret = config_file_write(conf, path); config_file_free(conf); return ret; }