/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _PS3_INPUT_H_ #define _PS3_INPUT_H_ #include #include #ifdef HAVE_OSKUTIL #ifdef __PSL1GHT__ #include #else #include #endif #endif #include "sdk_defines.h" #ifdef HAVE_SYSUTILS #include #endif #ifndef __PSL1GHT__ #define MAX_PADS 7 #endif #define CTRL_SELECT_MASK 0x01 #define CTRL_L3_MASK 0x2 #define CTRL_R3_MASK 0x4 #define CTRL_START_MASK 0x8 #define CTRL_UP_MASK 0x10 #define CTRL_RIGHT_MASK 0x20 #define CTRL_DOWN_MASK 0x40 #define CTRL_LEFT_MASK 0x80 #define CTRL_L2_MASK 0x100 #define CTRL_R2_MASK 0x200 #define CTRL_L1_MASK 0x400 #define CTRL_R1_MASK 0x800 #define CTRL_TRIANGLE_MASK 0x1000 #define CTRL_CIRCLE_MASK 0x2000 #define CTRL_CROSS_MASK 0x4000 #define CTRL_SQUARE_MASK 0x8000 // Big numbers, harhar. #define CTRL_LSTICK_LEFT_MASK 0x1000000000000LLU #define CTRL_LSTICK_RIGHT_MASK 0x2000000000000LLU #define CTRL_LSTICK_UP_MASK 0x4000000000000LLU #define CTRL_LSTICK_DOWN_MASK 0x8000000000000LLU #define CTRL_RSTICK_LEFT_MASK 0x10000000000000LLU #define CTRL_RSTICK_RIGHT_MASK 0x20000000000000LLU #define CTRL_RSTICK_UP_MASK 0x40000000000000LLU #define CTRL_RSTICK_DOWN_MASK 0x80000000000000LLU #define CTRL_SELECT(state) (CTRL_SELECT_MASK & state) #define CTRL_L3(state) (CTRL_L3_MASK & state) #define CTRL_R3(state) (CTRL_R3_MASK & state) #define CTRL_START(state) (CTRL_START_MASK & state) #define CTRL_UP(state) (CTRL_UP_MASK & state) #define CTRL_RIGHT(state) (CTRL_RIGHT_MASK & state) #define CTRL_DOWN(state) (CTRL_DOWN_MASK & state) #define CTRL_LEFT(state) (CTRL_LEFT_MASK & state) #define CTRL_L2(state) (CTRL_L2_MASK & state) #define CTRL_R2(state) (CTRL_R2_MASK & state) #define CTRL_L1(state) (CTRL_L1_MASK & state) #define CTRL_R1(state) (CTRL_R1_MASK & state) #define CTRL_TRIANGLE(state) (CTRL_TRIANGLE_MASK & state) #define CTRL_CIRCLE(state) (CTRL_CIRCLE_MASK & state) #define CTRL_CROSS(state) (CTRL_CROSS_MASK & state) #define CTRL_SQUARE(state) (CTRL_SQUARE_MASK & state) #define CTRL_LSTICK_LEFT(state) (CTRL_LSTICK_LEFT_MASK & state) #define CTRL_LSTICK_RIGHT(state) (CTRL_LSTICK_RIGHT_MASK & state) #define CTRL_LSTICK_UP(state) (CTRL_LSTICK_UP_MASK & state) #define CTRL_LSTICK_DOWN(state) (CTRL_LSTICK_DOWN_MASK & state) #define CTRL_RSTICK_LEFT(state) (CTRL_RSTICK_LEFT_MASK & state) #define CTRL_RSTICK_RIGHT(state) (CTRL_RSTICK_RIGHT_MASK & state) #define CTRL_RSTICK_UP(state) (CTRL_RSTICK_UP_MASK & state) #define CTRL_RSTICK_DOWN(state) (CTRL_RSTICK_DOWN_MASK & state) #define CTRL_MASK(state, mask) (state & mask) #define CTRL_AXIS_LSTICK_X(state) ((uint8_t)(((0xFF0000LLU & state) >> 16) & 0xFF)) #define CTRL_AXIS_LSTICK_Y(state) ((uint8_t)(((0xFF000000LLU & state) >> 24) & 0xFF)) #define CTRL_AXIS_RSTICK_X(state) ((uint8_t)(((0xFF00000000LLU & state) >> 32) & 0xFF)) #define CTRL_AXIS_RSTICK_Y(state) ((uint8_t)(((0xFF0000000000LLU & state) >> 40) & 0xFF)) #define LOWER_BUTTONS 2 #define HIGHER_BUTTONS 3 #define RSTICK_X 4 #define RSTICK_Y 5 #define LSTICK_X 6 #define LSTICK_Y 7 #define DEADZONE_LOW 55 #define DEADZONE_HIGH 210 #define PRESSED_LEFT_LSTICK(state) (CTRL_AXIS_LSTICK_X(state) <= DEADZONE_LOW) #define PRESSED_RIGHT_LSTICK(state) (CTRL_AXIS_LSTICK_X(state) >= DEADZONE_HIGH) #define PRESSED_UP_LSTICK(state) (CTRL_AXIS_LSTICK_Y(state) <= DEADZONE_LOW) #define PRESSED_DOWN_LSTICK(state) (CTRL_AXIS_LSTICK_Y(state) >= DEADZONE_HIGH) #define PRESSED_LEFT_RSTICK(state) (CTRL_AXIS_RSTICK_X(state) <= DEADZONE_LOW) #define PRESSED_RIGHT_RSTICK(state) (CTRL_AXIS_RSTICK_X(state) >= DEADZONE_HIGH) #define PRESSED_UP_RSTICK(state) (CTRL_AXIS_RSTICK_Y(state) <= DEADZONE_LOW) #define PRESSED_DOWN_RSTICK(state) (CTRL_AXIS_RSTICK_Y(state) >= DEADZONE_HIGH) #define LSTICK_LEFT_SHIFT 48 #define LSTICK_RIGHT_SHIFT 49 #define LSTICK_UP_SHIFT 50 #define LSTICK_DOWN_SHIFT 51 #define RSTICK_LEFT_SHIFT 52 #define RSTICK_RIGHT_SHIFT 53 #define RSTICK_UP_SHIFT 54 #define RSTICK_DOWN_SHIFT 55 #define OSK_IS_RUNNING(object) object.is_running #define OUTPUT_TEXT_STRING(object) object.osk_text_buffer_char uint64_t cell_pad_input_poll_device(uint32_t id); void ps3_input_map_dpad_to_stick(uint32_t map_dpad_enum, uint32_t controller_id); #ifdef HAVE_OSKUTIL typedef struct { unsigned int osk_memorycontainer; wchar_t init_message[CELL_OSKDIALOG_STRING_SIZE + 1]; wchar_t message[CELL_OSKDIALOG_STRING_SIZE + 1]; wchar_t osk_text_buffer[CELL_OSKDIALOG_STRING_SIZE + 1]; char osk_text_buffer_char[CELL_OSKDIALOG_STRING_SIZE + 1]; uint32_t flags; bool is_running; bool text_can_be_fetched; sys_memory_container_t containerid; CellOskDialogPoint pos; CellOskDialogInputFieldInfo inputFieldInfo; CellOskDialogCallbackReturnParam outputInfo; CellOskDialogParam dialogParam; } oskutil_params; void oskutil_write_message(oskutil_params *params, const wchar_t* msg); void oskutil_write_initial_message(oskutil_params *params, const wchar_t* msg); void oskutil_init(oskutil_params *params, unsigned int containersize); bool oskutil_start(oskutil_params *params); void oskutil_stop(oskutil_params *params); void oskutil_finished(oskutil_params *params); void oskutil_close(oskutil_params *params); void oskutil_unload(oskutil_params *params); #endif #endif