/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #ifndef __PSL1GHT__ #include #endif #include #include "sdk_defines.h" #include "ps3_input.h" #include "../driver.h" #include "../libretro.h" #include "../general.h" #ifdef HAVE_MOUSE #ifndef __PSL1GHT__ #define MAX_MICE 7 #endif #endif /*============================================================ PS3 PAD ============================================================ */ typedef struct { float x; float y; float z; } sensor_t; const struct platform_bind platform_keys[] = { { (1ULL << RETRO_DEVICE_ID_JOYPAD_B), "Cross button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_Y), "Square button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), "Select button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_START), "Start button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_UP), "D-Pad Up" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN), "D-Pad Down" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT), "D-Pad Left" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT), "D-Pad Right" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_A), "Circle button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_X), "Triangle button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L), "L1 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R), "R1 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L2), "L2 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R2), "R2 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L3), "L3 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R3), "R3 button" }, { (1ULL << RARCH_TURBO_ENABLE), "Turbo button (unmapped)" }, }; typedef struct ps3_input { uint64_t state[MAX_PADS]; unsigned pads_connected; #ifdef HAVE_MOUSE unsigned mice_connected; #endif sensor_t accelerometer_state[MAX_PADS]; } ps3_input_t; uint8_t analog_state[MAX_PADS][2][2]; static void ps3_input_poll(void *data) { CellPadInfo2 pad_info; ps3_input_t *ps3 = (ps3_input_t*)data; for (unsigned port = 0; port < MAX_PADS; port++) { static CellPadData state_tmp; cellPadGetData(port, &state_tmp); if (state_tmp.len != 0) { uint64_t *state_cur = &ps3->state[port]; *state_cur = 0; analog_state[0][0][0] = analog_state[0][0][1] = analog_state[0][1][0] = analog_state[0][1][1] = 0; analog_state[1][0][0] = analog_state[1][0][1] = analog_state[1][1][0] = analog_state[1][1][1] = 0; analog_state[2][0][0] = analog_state[2][0][1] = analog_state[2][1][0] = analog_state[2][1][1] = 0; analog_state[3][0][0] = analog_state[3][0][1] = analog_state[3][1][0] = analog_state[3][1][1] = 0; #ifdef __PSL1GHT__ *state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; *state_cur |= (state_tmp.BTN_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= (state_tmp.BTN_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= (state_tmp.BTN_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; *state_cur |= (state_tmp.BTN_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0; *state_cur |= (state_tmp.BTN_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0; *state_cur |= (state_tmp.BTN_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; *state_cur |= (state_tmp.BTN_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; *state_cur |= (state_tmp.BTN_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; *state_cur |= (state_tmp.BTN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; *state_cur |= (state_tmp.BTN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; *state_cur |= (state_tmp.BTN_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; *state_cur |= (state_tmp.BTN_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; *state_cur |= (state_tmp.BTN_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0; *state_cur |= (state_tmp.BTN_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; #else *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X]; analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y]; analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X]; analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y]; ps3->accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X]; ps3->accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y]; ps3->accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z]; #endif } } uint64_t *state_p1 = &ps3->state[0]; uint64_t *lifecycle_state = &g_extern.lifecycle_state; *lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE)); if ((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3))) *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE); cellPadGetInfo2(&pad_info); ps3->pads_connected = pad_info.now_connect; #ifdef HAVE_MOUSE CellMouseInfo mouse_info; cellMouseGetInfo(&mouse_info); ps3->mice_connected = mouse_info.now_connect; #endif } #ifdef HAVE_MOUSE static int16_t ps3_mouse_device_state(void *data, unsigned player, unsigned id) { ps3_input_t *ps3 = (ps3_input_t*)data; CellMouseData mouse_state; cellMouseGetData(id, &mouse_state); switch (id) { case RETRO_DEVICE_ID_MOUSE_LEFT: return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_1); case RETRO_DEVICE_ID_MOUSE_RIGHT: return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_2); case RETRO_DEVICE_ID_MOUSE_X: return (!ps3->mice_connected ? 0 : mouse_state.x_axis); case RETRO_DEVICE_ID_MOUSE_Y: return (!ps3->mice_connected ? 0 : mouse_state.y_axis); default: return 0; } } #endif static int16_t ps3_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { ps3_input_t *ps3 = (ps3_input_t*)data; uint64_t button; int16_t retval = 0; if (port < ps3->pads_connected) { switch (device) { case RETRO_DEVICE_JOYPAD: button = binds[port][id].joykey; retval = (ps3->state[port] & button) ? 1 : 0; break; case RETRO_DEVICE_ANALOG: { int analog = (analog_state[port][index][id] - 128) * 0x0101; if (analog < -0x7fff) analog = -0x7fff; retval = analog; } break; case RETRO_DEVICE_SENSOR_ACCELEROMETER: switch (id) { // fixed range of 0x000 - 0x3ff case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X: retval = ps3->accelerometer_state[port].x; break; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y: retval = ps3->accelerometer_state[port].y; break; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z: retval = ps3->accelerometer_state[port].z; break; default: retval = 0; } break; #ifdef HAVE_MOUSE case RETRO_DEVICE_MOUSE: retval = ps3_mouse_device_state(data, port, id); break; #endif default: return 0; } } return retval; } /*============================================================ ON-SCREEN KEYBOARD UTILITY ============================================================ */ #ifdef HAVE_OSK #define OSK_IN_USE 1 void *oskutil_init(size_t size) { ps3_osk_t *params = (ps3_osk_t*)calloc(1, sizeof(*params)); if (!params) return NULL; params->flags = 0; if (size) params->osk_memorycontainer = size; else params->osk_memorycontainer = 1024*1024*2; return params; } void oskutil_free(void *data) { ps3_osk_t *params = (ps3_osk_t*)data; if (params) free(params); } static bool oskutil_enable_key_layout(void *data) { (void)data; if (pOskSetKeyLayoutOption(CELL_OSKDIALOG_10KEY_PANEL | CELL_OSKDIALOG_FULLKEY_PANEL) < 0) return false; return true; } static void oskutil_create_activation_parameters(void *data) { ps3_osk_t *params = (ps3_osk_t*)data; params->dialogParam.controlPoint.x = 0.0; params->dialogParam.controlPoint.y = 0.0; int32_t LayoutMode = CELL_OSKDIALOG_LAYOUTMODE_X_ALIGN_CENTER | CELL_OSKDIALOG_LAYOUTMODE_Y_ALIGN_TOP; pOskSetLayoutMode(LayoutMode); params->dialogParam.osk_allowed_panels = CELL_OSKDIALOG_PANELMODE_ALPHABET | CELL_OSKDIALOG_PANELMODE_NUMERAL | CELL_OSKDIALOG_PANELMODE_NUMERAL_FULL_WIDTH | CELL_OSKDIALOG_PANELMODE_ENGLISH; params->dialogParam.firstViewPanel = CELL_OSKDIALOG_PANELMODE_ENGLISH; params->dialogParam.osk_prohibit_flags = 0; } void oskutil_write_message(void *data, const void *data_msg) { ps3_osk_t *params = (ps3_osk_t*)data; const wchar_t *msg = (const wchar_t*)data_msg; params->inputFieldInfo.osk_inputfield_message = (uint16_t*)msg; } void oskutil_write_initial_message(void *data, const void *data_msg) { ps3_osk_t *params = (ps3_osk_t*)data; const wchar_t *msg = (const wchar_t*)data_msg; params->inputFieldInfo.osk_inputfield_starttext = (uint16_t*)msg; } bool oskutil_start(void *data) { ps3_osk_t *params = (ps3_osk_t*)data; if (params->flags & OSK_IN_USE) { RARCH_WARN("OSK util already initialized and in use\n"); return true; } if (sys_memory_container_create(¶ms->containerid, params->osk_memorycontainer) < 0) goto do_deinit; params->outputInfo.osk_callback_return_param = CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK; params->outputInfo.osk_callback_num_chars = 256; params->outputInfo.osk_callback_return_string = (uint16_t *)params->text_buf; memset(params->text_buf, 0, sizeof(*params->text_buf)); params->inputFieldInfo.osk_inputfield_max_length = CELL_OSKDIALOG_STRING_SIZE; oskutil_create_activation_parameters(params); if (!oskutil_enable_key_layout(params)) return (false); if (pOskLoadAsync(params->containerid, ¶ms->dialogParam, ¶ms->inputFieldInfo) < 0) goto do_deinit; params->flags |= OSK_IN_USE; return true; do_deinit: RARCH_ERR("Could not properly initialize OSK util.\n"); return false; } void oskutil_lifecycle(void *data, uint64_t status) { ps3_osk_t *osk = (ps3_osk_t*)data; switch (status) { case CELL_SYSUTIL_OSKDIALOG_LOADED: break; case CELL_SYSUTIL_OSKDIALOG_INPUT_CANCELED: RARCH_LOG("CELL_SYSUTIL_OSKDIALOG_INPUT_CANCELED.\n"); pOskAbort(); //fall-through case CELL_SYSUTIL_OSKDIALOG_FINISHED: if (status == CELL_SYSUTIL_OSKDIALOG_FINISHED) RARCH_LOG("CELL_SYSUTIL_OSKDIALOG_FINISHED.\n"); pOskUnloadAsync(&osk->outputInfo); if (osk->outputInfo.result == CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK) { RARCH_LOG("Setting MODE_OSK_ENTRY_SUCCESS.\n"); g_extern.lifecycle_state |= (1ULL << MODE_OSK_ENTRY_SUCCESS); } else { RARCH_LOG("Setting MODE_OSK_ENTRY_FAIL.\n"); g_extern.lifecycle_state |= (1ULL << MODE_OSK_ENTRY_FAIL); } osk->flags &= ~OSK_IN_USE; break; case CELL_SYSUTIL_OSKDIALOG_UNLOADED: RARCH_LOG("CELL_SYSUTIL_OSKDIALOG_UNLOADED.\n"); sys_memory_container_destroy(osk->containerid); break; } } const input_osk_driver_t input_ps3_osk = { oskutil_init, oskutil_free, oskutil_enable_key_layout, oskutil_create_activation_parameters, oskutil_write_message, oskutil_write_initial_message, oskutil_start, oskutil_lifecycle, NULL, NULL, 0, "ps3osk" }; #endif /*============================================================ RetroArch PS3 INPUT DRIVER ============================================================ */ static void ps3_input_free_input(void *data) { if (!data) return; #ifndef __CELLOS_LV2__ cellPadEnd(); #endif #ifdef HAVE_MOUSE //cellMouseEnd(); #endif } static void ps3_input_set_keybinds(void *data, unsigned device, unsigned port, unsigned id, unsigned keybind_action) { uint64_t *key = &g_settings.input.binds[port][id].joykey; //uint64_t joykey = *key; size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]); (void)device; if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND)) *key = g_settings.input.binds[port][id].def_joykey; if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)) { for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++) { g_settings.input.binds[port][i].id = i; g_settings.input.binds[port][i].def_joykey = platform_keys[i].joykey; g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey; } } if (keybind_action & (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)) { struct platform_bind *ret = (struct platform_bind*)data; if (ret->joykey == NO_BTN) strlcpy(ret->desc, "No button", sizeof(ret->desc)); else { for (size_t i = 0; i < arr_size; i++) { if (platform_keys[i].joykey == ret->joykey) { strlcpy(ret->desc, platform_keys[i].desc, sizeof(ret->desc)); return; } } strlcpy(ret->desc, "Unknown", sizeof(ret->desc)); } } } static void* ps3_input_init(void) { ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3)); if (!ps3) return NULL; cellPadInit(MAX_PADS); #ifdef HAVE_MOUSE cellMouseInit(MAX_MICE); #endif return ps3; } static bool ps3_input_key_pressed(void *data, int key) { return (g_extern.lifecycle_state & (1ULL << key)); } static uint64_t ps3_input_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); #ifdef HAVE_MOUSE caps |= (1 << RETRO_DEVICE_MOUSE); #endif caps |= (1 << RETRO_DEVICE_ANALOG); caps |= (1 << RETRO_DEVICE_SENSOR_ACCELEROMETER); return caps; } static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate) { CellPadInfo2 pad_info; (void)event_rate; switch (action) { case RETRO_SENSOR_ACCELEROMETER_ENABLE: cellPadGetInfo2(&pad_info); if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) != CELL_PAD_CAPABILITY_SENSOR_MODE) return false; cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON); return true; case RETRO_SENSOR_ACCELEROMETER_DISABLE: cellPadSetPortSetting(port, 0); return true; default: return false; } } static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { CellPadActParam params; switch (effect) { case RETRO_RUMBLE_WEAK: if (strength > 1) strength = 1; params.motor[0] = strength; break; case RETRO_RUMBLE_STRONG: if (strength > 255) strength = 255; params.motor[1] = strength; } cellPadSetActDirect(port, ¶ms); return true; } const input_driver_t input_ps3 = { ps3_input_init, ps3_input_poll, ps3_input_state, ps3_input_key_pressed, ps3_input_free_input, ps3_input_set_keybinds, ps3_input_set_sensor_state, ps3_input_get_capabilities, "ps3", NULL, ps3_input_set_rumble, NULL, };