/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #ifndef __PSL1GHT__ #include #endif #include #include "sdk_defines.h" #include "ps3_input.h" #include "../driver.h" #include "../libretro.h" #include "../general.h" /*============================================================ PS3 MOUSE ============================================================ */ #ifdef HAVE_MOUSE #ifndef __PSL1GHT__ #define MAX_MICE 7 #endif static void ps3_mouse_input_deinit(void) { cellMouseEnd(); } static uint32_t ps3_mouse_input_mice_connected(void) { CellMouseInfo mouse_info; cellMouseGetInfo(&mouse_info); return mouse_info.now_connect; } CellMouseData ps3_mouse_input_poll_device(uint32_t id) { CellMouseData mouse_data; // Get new pad data cellMouseGetData(id, &mouse_data); return mouse_data; } #endif /*============================================================ PS3 PAD ============================================================ */ const struct platform_bind platform_keys[] = { { (1ULL << RETRO_DEVICE_ID_JOYPAD_B), "Cross button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_Y), "Square button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), "Select button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_START), "Start button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_UP), "D-Pad Up" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN), "D-Pad Down" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT), "D-Pad Left" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT), "D-Pad Right" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_A), "Circle button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_X), "Triangle button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L), "L1 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R), "R1 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L2), "L2 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R2), "R2 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L3), "L3 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R3), "R3 button" }, { (1ULL << RARCH_TURBO_ENABLE), "Turbo button (Unmapped)" }, { (1ULL << RARCH_ANALOG_LEFT_X_PLUS), "LStick Left" }, { (1ULL << RARCH_ANALOG_LEFT_X_MINUS), "LStick Right" }, { (1ULL << RARCH_ANALOG_LEFT_Y_PLUS), "LStick Up" }, { (1ULL << RARCH_ANALOG_LEFT_Y_MINUS), "LStick Down" }, { (1ULL << RARCH_ANALOG_RIGHT_X_PLUS), "RStick Left" }, { (1ULL << RARCH_ANALOG_RIGHT_X_MINUS), "RStick Right" }, { (1ULL << RARCH_ANALOG_RIGHT_Y_PLUS), "RStick Up" }, { (1ULL << RARCH_ANALOG_RIGHT_Y_MINUS), "RStick Down" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RARCH_ANALOG_LEFT_X_DPAD_LEFT), "LStick D-Pad Left" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RARCH_ANALOG_LEFT_X_DPAD_RIGHT), "LStick D-Pad Right" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_UP), "LStick D-Pad Up" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) | (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_DOWN), "LStick D-Pad Down" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) | (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_LEFT), "RStick D-Pad Left" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) | (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_RIGHT), "RStick D-Pad Right" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) | (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_UP), "RStick D-Pad Up" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) | (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_DOWN), "RStick D-Pad Down" }, }; const unsigned platform_keys_size = sizeof(platform_keys); static uint64_t state[MAX_PADS]; static unsigned pads_connected; #ifdef HAVE_MOUSE static unsigned mice_connected; #endif static void ps3_input_poll(void *data) { CellPadInfo2 pad_info; (void)data; for (unsigned i = 0; i < MAX_PADS; i++) { static CellPadData state_tmp; cellPadGetData(i, &state_tmp); if (state_tmp.len != 0) { uint64_t *state_cur = &state[i]; bool dpad_emulation = (g_settings.input.dpad_emulation[i] != DPAD_EMULATION_NONE); *state_cur = 0; #ifdef __PSL1GHT__ *state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; *state_cur |= (state_tmp.BTN_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= (state_tmp.BTN_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= (state_tmp.BTN_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; *state_cur |= (state_tmp.BTN_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0; *state_cur |= (state_tmp.BTN_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0; *state_cur |= (state_tmp.BTN_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; *state_cur |= (state_tmp.BTN_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; *state_cur |= (state_tmp.BTN_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; *state_cur |= (state_tmp.BTN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; *state_cur |= (state_tmp.BTN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; *state_cur |= (state_tmp.BTN_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; *state_cur |= (state_tmp.BTN_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; *state_cur |= (state_tmp.BTN_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0; *state_cur |= (state_tmp.BTN_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; if (dpad_emulation) { *state_cur |= (state_tmp.ANA_L_H <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_LEFT_X_DPAD_LEFT) : 0; *state_cur |= (state_tmp.ANA_L_H >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_LEFT_X_DPAD_RIGHT) : 0; *state_cur |= (state_tmp.ANA_L_V <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_UP) : 0; *state_cur |= (state_tmp.ANA_L_V >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_DOWN) : 0; *state_cur |= (state_tmp.ANA_R_H <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_LEFT) : 0; *state_cur |= (state_tmp.ANA_R_H >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_RIGHT) : 0; *state_cur |= (state_tmp.ANA_R_V <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_UP) : 0; *state_cur |= (state_tmp.ANA_R_V >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_DOWN) : 0; } #else *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; if (dpad_emulation) { *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X] <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_LEFT_X_DPAD_LEFT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X] >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_LEFT_X_DPAD_RIGHT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y] <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_UP) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y] >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_LEFT_Y_DPAD_DOWN) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X] <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_LEFT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X] >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_RIGHT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y] <= DEADZONE_LOW) ? (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_UP) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y] >= DEADZONE_HIGH) ? (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_DOWN) : 0; } #endif } } uint64_t *state_p1 = &state[0]; uint64_t *lifecycle_state = &g_extern.lifecycle_state; bool dpad_emulation = (g_settings.input.dpad_emulation[0] != DPAD_EMULATION_NONE); *lifecycle_state &= ~( (1ULL << RARCH_FAST_FORWARD_HOLD_KEY) | (1ULL << RARCH_LOAD_STATE_KEY) | (1ULL << RARCH_SAVE_STATE_KEY) | (1ULL << RARCH_STATE_SLOT_PLUS) | (1ULL << RARCH_STATE_SLOT_MINUS) | (1ULL << RARCH_REWIND) | (1ULL << RARCH_QUIT_KEY) | (1ULL << RARCH_MENU_TOGGLE) | (1ULL << RARCH_MENU_QUICKMENU_TOGGLE)); if (dpad_emulation) { if ((*state_p1 & (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_DOWN)) && !(*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2))) *lifecycle_state |= (1ULL << RARCH_FAST_FORWARD_HOLD_KEY); if ((*state_p1 & (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_UP)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2))) *lifecycle_state |= (1ULL << RARCH_LOAD_STATE_KEY); if ((*state_p1 & (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_DOWN)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2))) *lifecycle_state |= (1ULL << RARCH_SAVE_STATE_KEY); if ((*state_p1 & (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_RIGHT)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2))) *lifecycle_state |= (1ULL << RARCH_STATE_SLOT_PLUS); if ((*state_p1 & (1ULL << RARCH_ANALOG_RIGHT_X_DPAD_LEFT)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2))) *lifecycle_state |= (1ULL << RARCH_STATE_SLOT_MINUS); if ((*state_p1 & (1ULL << RARCH_ANALOG_RIGHT_Y_DPAD_UP)) && !(*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2))) *lifecycle_state |= (1ULL << RARCH_REWIND); } if (!(g_extern.frame_count < g_extern.delay_timer[0])) { if ((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3))) *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE); if (!(*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3))) { *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE); *lifecycle_state |= (1ULL << RARCH_MENU_QUICKMENU_TOGGLE); } } cellPadGetInfo2(&pad_info); pads_connected = pad_info.now_connect; #ifdef HAVE_MOUSE mice_connected = ps3_mouse_input_mice_connected(); #endif } #ifdef HAVE_MOUSE static int16_t ps3_mouse_device_state(void *data, unsigned player, unsigned id) { CellMouseData mouse_state = ps3_mouse_input_poll_device(player); switch (id) { case RETRO_DEVICE_ID_MOUSE_LEFT: return (!mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_1); case RETRO_DEVICE_ID_MOUSE_RIGHT: return (!mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_2); case RETRO_DEVICE_ID_MOUSE_X: return (!mice_connected ? 0 : mouse_state.x_axis); case RETRO_DEVICE_ID_MOUSE_Y: return (!mice_connected ? 0 : mouse_state.y_axis); default: return 0; } } #endif static int16_t ps3_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { (void)data; unsigned player = port; uint64_t button = binds[player][id].joykey; int16_t retval = 0; if (player < pads_connected) { switch (device) { case RETRO_DEVICE_JOYPAD: retval = (state[player] & button) ? 1 : 0; break; #ifdef HAVE_MOUSE case RETRO_DEVICE_MOUSE: retval = ps3_mouse_device_state(data, player, id); break; #endif } } return retval; } /*============================================================ ON-SCREEN KEYBOARD UTILITY ============================================================ */ #ifdef HAVE_OSKUTIL #define OSK_IN_USE 1 void oskutil_init(oskutil_params *params, unsigned containersize) { params->flags = 0; if (containersize) params->osk_memorycontainer = containersize; else params->osk_memorycontainer = 1024*1024*2; } static bool oskutil_enable_key_layout (void) { int ret = pOskSetKeyLayoutOption(CELL_OSKDIALOG_10KEY_PANEL | \ CELL_OSKDIALOG_FULLKEY_PANEL); if (ret < 0) return (false); else return (true); } static void oskutil_create_activation_parameters(oskutil_params *params) { params->dialogParam.controlPoint.x = 0.0; params->dialogParam.controlPoint.y = 0.0; int32_t LayoutMode = CELL_OSKDIALOG_LAYOUTMODE_X_ALIGN_CENTER | CELL_OSKDIALOG_LAYOUTMODE_Y_ALIGN_TOP; pOskSetLayoutMode(LayoutMode); params->dialogParam.osk_allowed_panels = CELL_OSKDIALOG_PANELMODE_ALPHABET | CELL_OSKDIALOG_PANELMODE_NUMERAL | CELL_OSKDIALOG_PANELMODE_NUMERAL_FULL_WIDTH | CELL_OSKDIALOG_PANELMODE_ENGLISH; params->dialogParam.firstViewPanel = CELL_OSKDIALOG_PANELMODE_ENGLISH; params->dialogParam.osk_prohibit_flags = 0; } void oskutil_write_message(oskutil_params *params, const wchar_t* msg) { params->inputFieldInfo.osk_inputfield_message = (uint16_t*)msg; } void oskutil_write_initial_message(oskutil_params *params, const wchar_t* msg) { params->inputFieldInfo.osk_inputfield_starttext = (uint16_t*)msg; } bool oskutil_start(oskutil_params *params) { if (params->flags & OSK_IN_USE) { RARCH_WARN("OSK util already initialized and in use\n"); return true; } int ret = 0; ret = sys_memory_container_create(¶ms->containerid, params->osk_memorycontainer); if (ret < 0) goto do_deinit; params->outputInfo.osk_callback_return_param = CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK; params->outputInfo.osk_callback_num_chars = 256; params->outputInfo.osk_callback_return_string = (uint16_t *)params->text_buf; memset(params->text_buf, 0, sizeof(*params->text_buf)); params->inputFieldInfo.osk_inputfield_max_length = CELL_OSKDIALOG_STRING_SIZE; oskutil_create_activation_parameters(params); if (!oskutil_enable_key_layout()) return (false); ret = pOskLoadAsync(params->containerid, ¶ms->dialogParam, ¶ms->inputFieldInfo); if (ret < 0) goto do_deinit; params->flags |= OSK_IN_USE; g_extern.lifecycle_mode_state |= (1ULL << MODE_OSK_DRAW); return true; do_deinit: RARCH_ERR("Could not properly initialize OSK util.\n"); return false; } #endif /*============================================================ RetroArch PS3 INPUT DRIVER ============================================================ */ static void ps3_input_set_analog_dpad_mapping(unsigned device, unsigned map_dpad_enum, unsigned controller_id) { (void)device; switch(map_dpad_enum) { case DPAD_EMULATION_NONE: g_settings.input.dpad_emulation[controller_id] = DPAD_EMULATION_NONE; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey; break; case DPAD_EMULATION_LSTICK: g_settings.input.dpad_emulation[controller_id] = DPAD_EMULATION_LSTICK; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[RARCH_ANALOG_LEFT_Y_DPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[RARCH_ANALOG_LEFT_Y_DPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[RARCH_ANALOG_LEFT_X_DPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[RARCH_ANALOG_LEFT_X_DPAD_RIGHT].joykey; break; case DPAD_EMULATION_RSTICK: g_settings.input.dpad_emulation[controller_id] = DPAD_EMULATION_RSTICK; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[RARCH_ANALOG_RIGHT_Y_DPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[RARCH_ANALOG_RIGHT_Y_DPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[RARCH_ANALOG_RIGHT_X_DPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[RARCH_ANALOG_RIGHT_X_DPAD_RIGHT].joykey; break; } } static void ps3_input_free_input(void *data) { (void)data; //cellPadEnd(); } static void ps3_set_default_keybind_lut(unsigned device, unsigned port) { (void)device; (void)port; for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++) g_settings.input.default_binds[i] = platform_keys[i].joykey; } static void* ps3_input_init(void) { cellPadInit(MAX_PADS); #ifdef HAVE_MOUSE cellMouseInit(MAX_MICE); #endif for(unsigned i = 0; i < MAX_PLAYERS; i++) { ps3_set_default_keybind_lut(0, i); rarch_input_set_default_keybinds(i); } for (unsigned i = 0; i < MAX_PADS; i++) ps3_input_set_analog_dpad_mapping(0, g_settings.input.dpad_emulation[i], i); return (void*)-1; } static bool ps3_input_key_pressed(void *data, int key) { return (g_extern.lifecycle_state & (1ULL << key)); } const input_driver_t input_ps3 = { .init = ps3_input_init, .poll = ps3_input_poll, .input_state = ps3_input_state, .key_pressed = ps3_input_key_pressed, .free = ps3_input_free_input, .set_default_keybind_lut = ps3_set_default_keybind_lut, .set_analog_dpad_mapping = ps3_input_set_analog_dpad_mapping, .max_pads = MAX_PADS, .ident = "ps3", };