/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "font_driver.h" #include "../general.h" #ifdef HAVE_D3D static const font_renderer_t *d3d_font_backends[] = { #if defined(_XBOX1) &d3d_xdk1_font, #elif defined(_XBOX360) &d3d_xbox360_font, #elif defined(_WIN32) &d3d_win32_font, #endif }; static bool d3d_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size) { unsigned i; for (i = 0; i < ARRAY_SIZE(d3d_font_backends); i++) { void *data = d3d_font_backends[i]->init(video_data, font_path, font_size); if (!data) continue; *font_driver = d3d_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef HAVE_OPENGL static const font_renderer_t *gl_font_backends[] = { &gl_raster_font, #if defined(HAVE_LIBDBGFONT) &libdbg_font, #endif NULL, }; static bool gl_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size) { unsigned i; for (i = 0; gl_font_backends[i]; i++) { void *data = gl_font_backends[i]->init(video_data, font_path, font_size); if (!data) continue; *font_driver = gl_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef HAVE_VITA2D static const font_renderer_t *vita2d_font_backends[] = { &vita2d_vita_font }; static bool vita2d_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size) { unsigned i; for (i = 0; vita2d_font_backends[i]; i++) { void *data = vita2d_font_backends[i]->init(video_data, font_path, font_size); if (!data) continue; *font_driver = vita2d_font_backends[i]; *font_handle = data; return true; } return false; } #endif bool font_init_first(const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, enum font_driver_render_api api) { if (font_path && !font_path[0]) font_path = NULL; switch (api) { #ifdef HAVE_D3D case FONT_DRIVER_RENDER_DIRECT3D_API: return d3d_font_init_first(font_driver, font_handle, video_data, font_path, font_size); #endif #ifdef HAVE_OPENGL case FONT_DRIVER_RENDER_OPENGL_API: return gl_font_init_first(font_driver, font_handle, video_data, font_path, font_size); #endif #ifdef HAVE_VITA2D case FONT_DRIVER_RENDER_VITA2D: return vita2d_font_init_first(font_driver, font_handle, video_data, font_path, font_size); #endif case FONT_DRIVER_RENDER_DONT_CARE: /* TODO/FIXME - lookup graphics driver's 'API' */ break; default: break; } return false; }