/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RETROARCH_RUNLOOP_H #define __RETROARCH_RUNLOOP_H #include #include "libretro.h" #include "core_info.h" #include "core_options.h" #include "driver.h" #include "rewind.h" #include "autosave.h" #include "movie.h" #include "cheats.h" #include "dynamic.h" #include "system.h" #ifdef __cplusplus extern "C" { #endif /* All libretro runloop-related globals go here. */ typedef struct runloop { /* Lifecycle state checks. */ bool is_paused; bool is_idle; bool ui_companion_is_on_foreground; bool is_slowmotion; struct { struct { unsigned max; } video; struct { retro_time_t minimum_time; retro_time_t last_time; } limit; } frames; } runloop_t; typedef struct rarch_resolution { unsigned idx; unsigned id; } rarch_resolution_t; /* All run-time- / command line flag-related globals go here. */ typedef struct global { bool verbosity; bool perfcnt_enable; bool force_fullscreen; bool core_shutdown_initiated; struct string_list *temporary_content; core_info_list_t *core_info; core_info_t *core_info_current; uint32_t content_crc; char gb_rom_path[PATH_MAX_LENGTH]; char bsx_rom_path[PATH_MAX_LENGTH]; char sufami_rom_path[2][PATH_MAX_LENGTH]; bool has_set_input_descriptors; bool has_set_save_path; bool has_set_state_path; bool has_set_libretro_device[MAX_USERS]; bool has_set_libretro; bool has_set_libretro_directory; bool has_set_verbosity; bool has_set_netplay_mode; bool has_set_username; bool has_set_netplay_ip_address; bool has_set_netplay_delay_frames; bool has_set_netplay_ip_port; bool has_set_ups_pref; bool has_set_bps_pref; bool has_set_ips_pref; bool overrides_active; /* Config associated with global "default" config. */ char config_path[PATH_MAX_LENGTH]; char append_config_path[PATH_MAX_LENGTH]; char input_config_path[PATH_MAX_LENGTH]; #ifdef HAVE_FILE_LOGGER char default_log_file[PATH_MAX_LENGTH]; #endif char basename[PATH_MAX_LENGTH]; char fullpath[PATH_MAX_LENGTH]; /* A list of save types and associated paths for all content. */ struct string_list *savefiles; /* For --subsystem content. */ char subsystem[PATH_MAX_LENGTH]; struct string_list *subsystem_fullpaths; char savefile_name[PATH_MAX_LENGTH]; char savestate_name[PATH_MAX_LENGTH]; char cheatfile_name[PATH_MAX_LENGTH]; /* Used on reentrancy to use a savestate dir. */ char savefile_dir[PATH_MAX_LENGTH]; char savestate_dir[PATH_MAX_LENGTH]; #ifdef HAVE_OVERLAY char overlay_dir[PATH_MAX_LENGTH]; char osk_overlay_dir[PATH_MAX_LENGTH]; #endif bool block_patch; bool ups_pref; bool bps_pref; bool ips_pref; char ups_name[PATH_MAX_LENGTH]; char bps_name[PATH_MAX_LENGTH]; char ips_name[PATH_MAX_LENGTH]; struct { unsigned windowed_scale; } pending; #ifdef HAVE_MENU struct { struct retro_system_info info; bool bind_mode_keyboard; } menu; #endif bool exec; struct { /* Rewind support. */ state_manager_t *state; size_t size; bool frame_is_reverse; } rewind; struct { /* Movie playback/recording support. */ bsv_movie_t *movie; char movie_path[PATH_MAX_LENGTH]; bool movie_playback; bool eof_exit; /* Immediate playback/recording. */ char movie_start_path[PATH_MAX_LENGTH]; bool movie_start_recording; bool movie_start_playback; bool movie_end; } bsv; bool sram_load_disable; bool sram_save_disable; bool use_sram; /* Turbo support. */ bool turbo_frame_enable[MAX_USERS]; uint16_t turbo_enable[MAX_USERS]; unsigned turbo_count; /* Autosave support. */ autosave_t **autosave; unsigned num_autosave; #ifdef HAVE_NETPLAY /* Netplay. */ char netplay_server[PATH_MAX_LENGTH]; bool netplay_enable; bool netplay_is_client; bool netplay_is_spectate; unsigned netplay_sync_frames; unsigned netplay_port; #endif /* Recording. */ struct { char path[PATH_MAX_LENGTH]; char config[PATH_MAX_LENGTH]; bool enable; unsigned width; unsigned height; uint8_t *gpu_buffer; size_t gpu_width; size_t gpu_height; char output_dir[PATH_MAX_LENGTH]; char config_dir[PATH_MAX_LENGTH]; bool use_output_dir; } record; struct { struct string_list *list; size_t ptr; } shader_dir; struct { struct string_list *list; size_t ptr; } filter_dir; cheat_manager_t *cheat; bool block_config_read; /* Settings and/or global state that is specific to * a console-style implementation. */ struct { struct { struct { rarch_resolution_t current; rarch_resolution_t initial; uint32_t *list; unsigned count; bool check; unsigned width; unsigned height; } resolutions; unsigned gamma_correction; unsigned char flicker_filter_index; unsigned char soft_filter_index; bool pal_enable; bool pal60_enable; } screen; struct { unsigned mode; bool system_bgm_enable; } sound; bool flickerfilter_enable; bool softfilter_enable; } console; /* If this is non-NULL. RARCH_LOG and friends * will write to this file. */ FILE *log_file; bool main_is_init; bool content_is_init; bool error_in_init; char error_string[PATH_MAX_LENGTH]; jmp_buf error_sjlj_context; bool libretro_no_content; enum rarch_core_type core_type; /* Config file associated with per-core configs. */ char core_specific_config_path[PATH_MAX_LENGTH]; retro_keyboard_event_t frontend_key_event; } global_t; runloop_t *rarch_main_get_ptr(void); global_t *global_get_ptr(void); /** * rarch_main_iterate: * * Run Libretro core in RetroArch for one frame. * * Returns: 0 on successful run, 1 if we have to wait until button input in order * to wake up the loop, -1 if we forcibly quit out of the RetroArch iteration loop. **/ int rarch_main_iterate(void); void rarch_main_msg_queue_push(const char *msg, unsigned prio, unsigned duration, bool flush); void rarch_main_msg_queue_push_new(uint32_t hash, unsigned prio, unsigned duration, bool flush); const char *rarch_main_msg_queue_pull(void); void rarch_main_msg_queue_free(void); void rarch_main_msg_queue_init(void); void rarch_main_clear_state(void); bool rarch_main_verbosity(void); FILE *rarch_main_log_file(void); bool rarch_main_is_idle(void); void rarch_main_state_free(void); void rarch_main_global_free(void); #ifdef __cplusplus } #endif #endif