/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RETROARCH_RUNLOOP_H #define __RETROARCH_RUNLOOP_H #include #include #include "libretro.h" #include "core_info.h" #include "core_options.h" #include "driver.h" #include "dynamic.h" #include "system.h" #include "performance.h" #ifdef __cplusplus extern "C" { #endif enum runloop_ctl_state { RUNLOOP_CTL_SET_FRAME_LIMIT = 0, RUNLOOP_CTL_UNSET_FRAME_LIMIT, RUNLOOP_CTL_SHOULD_SET_FRAME_LIMIT, RUNLOOP_CTL_SET_FRAME_TIME_LAST, RUNLOOP_CTL_UNSET_FRAME_TIME_LAST, RUNLOOP_CTL_IS_FRAME_TIME_LAST, RUNLOOP_CTL_IS_FRAME_COUNT_END, RUNLOOP_CTL_IS_IDLE, RUNLOOP_CTL_GET_WINDOWED_SCALE, RUNLOOP_CTL_SET_WINDOWED_SCALE, RUNLOOP_CTL_SET_IDLE, RUNLOOP_CTL_CHECK_IDLE_STATE, RUNLOOP_CTL_GET_CONTENT_PATH, RUNLOOP_CTL_SET_CONTENT_PATH, RUNLOOP_CTL_CLEAR_CONTENT_PATH, RUNLOOP_CTL_SET_LIBRETRO_PATH, RUNLOOP_CTL_IS_SLOWMOTION, RUNLOOP_CTL_SET_SLOWMOTION, RUNLOOP_CTL_IS_PAUSED, RUNLOOP_CTL_SET_PAUSED, RUNLOOP_CTL_SET_MAX_FRAMES, RUNLOOP_CTL_CLEAR_STATE, RUNLOOP_CTL_STATE_FREE, RUNLOOP_CTL_GLOBAL_FREE, RUNLOOP_CTL_CHECK_FOCUS, RUNLOOP_CTL_SET_CORE_SHUTDOWN, RUNLOOP_CTL_UNSET_CORE_SHUTDOWN, RUNLOOP_CTL_IS_CORE_SHUTDOWN, RUNLOOP_CTL_SET_SHUTDOWN, RUNLOOP_CTL_UNSET_SHUTDOWN, RUNLOOP_CTL_IS_SHUTDOWN, RUNLOOP_CTL_SET_EXEC, RUNLOOP_CTL_UNSET_EXEC, RUNLOOP_CTL_IS_EXEC, RUNLOOP_CTL_SET_PERFCNT_ENABLE, RUNLOOP_CTL_UNSET_PERFCNT_ENABLE, RUNLOOP_CTL_IS_PERFCNT_ENABLE, RUNLOOP_CTL_DATA_DEINIT, /* Checks for state changes in this frame. */ RUNLOOP_CTL_CHECK_STATE, RUNLOOP_CTL_CHECK_MOVIE, /* Checks if movie is being played. */ RUNLOOP_CTL_CHECK_MOVIE_PLAYBACK, RUNLOOP_CTL_CHECK_MOVIE_INIT, /* Checks if movie is being recorded. */ RUNLOOP_CTL_CHECK_MOVIE_RECORD, /* Checks if slowmotion toggle/hold was being pressed and/or held. */ RUNLOOP_CTL_CHECK_SLOWMOTION, RUNLOOP_CTL_CHECK_PAUSE_STATE, /* Initializes message queue. */ RUNLOOP_CTL_MSG_QUEUE_INIT, /* Deinitializes message queue. */ RUNLOOP_CTL_MSG_QUEUE_DEINIT, /* Initializes dummy core. */ RUNLOOP_CTL_MSG_QUEUE_LOCK, RUNLOOP_CTL_MSG_QUEUE_UNLOCK, RUNLOOP_CTL_MSG_QUEUE_FREE, RUNLOOP_CTL_PREPARE_DUMMY }; typedef struct rarch_dir_list { struct string_list *list; size_t ptr; } rarch_dir_list_t; typedef struct rarch_dir { /* Used on reentrancy to use a savestate dir. */ char savefile[PATH_MAX_LENGTH]; char savestate[PATH_MAX_LENGTH]; char systemdir[PATH_MAX_LENGTH]; #ifdef HAVE_OVERLAY char osk_overlay[PATH_MAX_LENGTH]; #endif rarch_dir_list_t filter_dir; } rarch_dir_t; typedef struct rarch_path { char gb_rom[PATH_MAX_LENGTH]; char bsx_rom[PATH_MAX_LENGTH]; char sufami_rom[2][PATH_MAX_LENGTH]; /* Config associated with global "default" config. */ char config[PATH_MAX_LENGTH]; char append_config[PATH_MAX_LENGTH]; char input_config[PATH_MAX_LENGTH]; #ifdef HAVE_FILE_LOGGER char default_log[PATH_MAX_LENGTH]; #endif /* Config file associated with per-core configs. */ char core_specific_config[PATH_MAX_LENGTH]; } rarch_path_t; typedef struct rarch_resolution { unsigned idx; unsigned id; } rarch_resolution_t; /* All run-time- / command line flag-related globals go here. */ typedef struct global { struct { core_info_list_t *list; core_info_t *current; } core_info; uint32_t content_crc; rarch_path_t path; struct { bool input_descriptors; bool save_path; bool state_path; bool libretro_device[MAX_USERS]; bool libretro; bool libretro_directory; bool verbosity; bool netplay_mode; bool username; bool netplay_ip_address; bool netplay_delay_frames; bool netplay_ip_port; bool ups_pref; bool bps_pref; bool ips_pref; } has_set; bool overrides_active; struct { char base[PATH_MAX_LENGTH]; char savefile[PATH_MAX_LENGTH]; char savestate[PATH_MAX_LENGTH]; char cheatfile[PATH_MAX_LENGTH]; char ups[PATH_MAX_LENGTH]; char bps[PATH_MAX_LENGTH]; char ips[PATH_MAX_LENGTH]; } name; /* A list of save types and associated paths for all content. */ struct string_list *savefiles; /* For --subsystem content. */ char subsystem[PATH_MAX_LENGTH]; struct string_list *subsystem_fullpaths; rarch_dir_t dir; struct { bool block_patch; bool ups_pref; bool bps_pref; bool ips_pref; } patch; #ifdef HAVE_MENU struct { struct retro_system_info info; } menu; #endif struct { bool load_disable; bool save_disable; bool use; } sram; #ifdef HAVE_NETPLAY /* Netplay. */ struct { char server[PATH_MAX_LENGTH]; bool enable; bool is_client; bool is_spectate; unsigned sync_frames; unsigned port; } netplay; #endif /* Recording. */ struct { char path[PATH_MAX_LENGTH]; char config[PATH_MAX_LENGTH]; unsigned width; unsigned height; uint8_t *gpu_buffer; size_t gpu_width; size_t gpu_height; char output_dir[PATH_MAX_LENGTH]; char config_dir[PATH_MAX_LENGTH]; bool use_output_dir; } record; /* Settings and/or global state that is specific to * a console-style implementation. */ struct { struct { struct { rarch_resolution_t current; rarch_resolution_t initial; uint32_t *list; unsigned count; bool check; unsigned width; unsigned height; } resolutions; unsigned gamma_correction; unsigned char flicker_filter_index; unsigned char soft_filter_index; bool pal_enable; bool pal60_enable; } screen; struct { bool system_bgm_enable; } sound; bool flickerfilter_enable; bool softfilter_enable; } console; #ifdef HAVE_THREADS async_job_t *async_jobs; #endif struct { bool main; bool content; struct { bool no_content; enum rarch_core_type type; } core; } inited; retro_keyboard_event_t frontend_key_event; } global_t; global_t *global_get_ptr(void); /** * rarch_main_iterate: * * Run Libretro core in RetroArch for one frame. * * Returns: 0 on successful run, 1 if we have to wait until button input in order * to wake up the loop, -1 if we forcibly quit out of the RetroArch iteration loop. **/ int rarch_main_iterate(unsigned *sleep_ms); void rarch_main_msg_queue_push(const char *msg, unsigned prio, unsigned duration, bool flush); void rarch_main_msg_queue_push_new(uint32_t hash, unsigned prio, unsigned duration, bool flush); const char *rarch_main_msg_queue_pull(void); bool *runloop_perfcnt_enabled(void); void shader_dir_free(void); bool shader_dir_init(void); bool runloop_ctl(enum runloop_ctl_state state, void *data); typedef int (*transfer_cb_t)(void *data, size_t len); void rarch_main_data_iterate(void); #ifdef __cplusplus } #endif #endif