/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Daniel De Matteis
* Copyright (C) 2012-2014 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#include "libretro.h"
#include
#include
#include
static uint16_t *frame_buf;
void libretro_dummy_retro_init(void)
{
frame_buf = (uint16_t*)calloc(320 * 240, sizeof(uint16_t));
}
void libretro_dummy_retro_deinit(void)
{
free(frame_buf);
frame_buf = NULL;
}
unsigned libretro_dummy_retro_api_version(void)
{
return RETRO_API_VERSION;
}
void libretro_dummy_retro_set_controller_port_device(unsigned port, unsigned device)
{
(void)port;
(void)device;
}
void libretro_dummy_retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "No Core";
info->library_version = "";
info->need_fullpath = false;
info->valid_extensions = ""; // Nothing.
}
// Doesn't really matter, but need something sane.
void libretro_dummy_retro_get_system_av_info(struct retro_system_av_info *info)
{
info->timing.fps = 60.0;
info->timing.sample_rate = 30000.0;
info->geometry.base_width = 320;
info->geometry.base_height = 240;
info->geometry.max_width = 320;
info->geometry.max_height = 240;
info->geometry.aspect_ratio = 4.0 / 3.0;
}
static retro_video_refresh_t dummy_video_cb;
static retro_audio_sample_t dummy_audio_cb;
static retro_audio_sample_batch_t dummy_audio_batch_cb;
static retro_environment_t dummy_environ_cb;
static retro_input_poll_t dummy_input_poll_cb;
static retro_input_state_t dummy_input_state_cb;
void libretro_dummy_retro_set_environment(retro_environment_t cb)
{
dummy_environ_cb = cb;
// We know it's supported, it's internal to RetroArch.
enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
dummy_environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
}
void libretro_dummy_retro_set_audio_sample(retro_audio_sample_t cb)
{
dummy_audio_cb = cb;
}
void libretro_dummy_retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
dummy_audio_batch_cb = cb;
}
void libretro_dummy_retro_set_input_poll(retro_input_poll_t cb)
{
dummy_input_poll_cb = cb;
}
void libretro_dummy_retro_set_input_state(retro_input_state_t cb)
{
dummy_input_state_cb = cb;
}
void libretro_dummy_retro_set_video_refresh(retro_video_refresh_t cb)
{
dummy_video_cb = cb;
}
void libretro_dummy_retro_reset(void)
{}
void libretro_dummy_retro_run(void)
{
unsigned i;
dummy_input_poll_cb();
for (i = 0; i < 320 * 240; i++)
frame_buf[i] = 4 << 5;
dummy_video_cb(frame_buf, 320, 240, 640);
}
// This should never be called, it's only used as a placeholder.
bool libretro_dummy_retro_load_game(const struct retro_game_info *info)
{
(void)info;
return false;
}
void libretro_dummy_retro_unload_game(void)
{}
unsigned libretro_dummy_retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
bool libretro_dummy_retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num)
{
(void)type;
(void)info;
(void)num;
return false;
}
size_t libretro_dummy_retro_serialize_size(void)
{
return 0;
}
bool libretro_dummy_retro_serialize(void *data, size_t size)
{
(void)data;
(void)size;
return false;
}
bool libretro_dummy_retro_unserialize(const void *data, size_t size)
{
(void)data;
(void)size;
return false;
}
void *libretro_dummy_retro_get_memory_data(unsigned id)
{
(void)id;
return NULL;
}
size_t libretro_dummy_retro_get_memory_size(unsigned id)
{
(void)id;
return 0;
}
void libretro_dummy_retro_cheat_reset(void)
{}
void libretro_dummy_retro_cheat_set(unsigned index, bool enabled, const char *code)
{
(void)index;
(void)enabled;
(void)code;
}