/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2014 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef DRIVER_MENU_H__ #define DRIVER_MENU_H__ #include #include #include #include "menu_list.h" #include "../settings_list.h" #ifdef __cplusplus extern "C" { #endif #define MENU_MAX_BUTTONS 219 #define MENU_MAX_AXES 32 #define MENU_MAX_HATS 4 #ifndef MAX_PLAYERS #define MAX_PLAYERS 16 #endif struct menu_bind_state_port { bool buttons[MENU_MAX_BUTTONS]; int16_t axes[MENU_MAX_AXES]; uint16_t hats[MENU_MAX_HATS]; }; struct menu_bind_axis_state { /* Default axis state. */ int16_t rested_axes[MENU_MAX_AXES]; /* Locked axis state. If we configured an axis, * avoid having the same axis state trigger something again right away. */ int16_t locked_axes[MENU_MAX_AXES]; }; struct menu_bind_state { struct retro_keybind *target; /* For keyboard binding. */ int64_t timeout_end; unsigned begin; unsigned last; unsigned player; struct menu_bind_state_port state[MAX_PLAYERS]; struct menu_bind_axis_state axis_state[MAX_PLAYERS]; bool skip; }; typedef struct { void *userdata; /* Used for key repeat */ unsigned delay_timer; unsigned delay_count; unsigned width; unsigned height; size_t begin; menu_list_t *menu_list; size_t selection_ptr; size_t selection_ptr_old; bool need_refresh; bool msg_force; bool push_start_screen; bool defer_core; char deferred_path[PATH_MAX]; /* This buffer can be used to display generic OK messages to the user. * Fill it and call * menu_list_push(driver.menu->menu_stack, "", "message", 0, 0); */ char message_contents[PATH_MAX]; /* Quick jumping indices with L/R. * Rebuilt when parsing directory. */ size_t scroll_indices[2 * (26 + 2) + 1]; unsigned scroll_indices_size; unsigned scroll_accel; char default_glslp[PATH_MAX]; char default_cgp[PATH_MAX]; const uint8_t *font; bool alloc_font; bool load_no_content; struct gfx_shader *shader; /* Points to either shader or * graphics driver's current shader. */ struct gfx_shader *parameter_shader; struct menu_bind_state binds; struct { int16_t dx; int16_t dy; int16_t x; int16_t y; bool enable; bool left; bool right; bool oldleft; bool oldright; bool wheelup; bool wheeldown; unsigned ptr; } mouse; struct { const char **buffer; const char *label; const char *label_setting; bool display; } keyboard; rarch_setting_t *list_mainmenu; rarch_setting_t *list_settings; } menu_handle_t; #ifdef __cplusplus } #endif #endif