/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2013 - Hans-Kristian Arntzen
* Copyright (C) 2011-2013 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#include
#include
#ifndef __PSL1GHT__
#include
#endif
#include
#include "sdk_defines.h"
#include "../driver.h"
#include "../libretro.h"
#include "../general.h"
#ifdef HAVE_MOUSE
#ifndef __PSL1GHT__
#define MAX_MICE 7
#endif
#endif
#ifndef __PSL1GHT__
#define MAX_PADS 7
#endif
#define DEADZONE_LOW 55
#define DEADZONE_HIGH 210
typedef struct
{
float x;
float y;
float z;
} sensor_t;
const struct platform_bind platform_keys[] = {
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_B), "Cross button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_Y), "Square button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), "Select button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_START), "Start button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_UP), "D-Pad Up" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN), "D-Pad Down" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT), "D-Pad Left" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT), "D-Pad Right" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_A), "Circle button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_X), "Triangle button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L), "L1 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R), "R1 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L2), "L2 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R2), "R2 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_L3), "L3 button" },
{ (1ULL << RETRO_DEVICE_ID_JOYPAD_R3), "R3 button" },
{ (1ULL << RARCH_TURBO_ENABLE), "Turbo button (unmapped)" },
};
extern const rarch_joypad_driver_t ps3_joypad;
typedef struct ps3_input
{
uint64_t pad_state[MAX_PADS];
int16_t analog_state[MAX_PADS][2][2];
unsigned pads_connected;
#ifdef HAVE_MOUSE
unsigned mice_connected;
#endif
sensor_t accelerometer_state[MAX_PADS];
} ps3_input_t;
static void ps3_input_poll(void *data)
{
CellPadInfo2 pad_info;
ps3_input_t *ps3 = (ps3_input_t*)data;
for (unsigned port = 0; port < MAX_PADS; port++)
{
static CellPadData state_tmp;
cellPadGetData(port, &state_tmp);
if (state_tmp.len != 0)
{
uint64_t *state_cur = &ps3->pad_state[port];
*state_cur = 0;
ps3->analog_state[0][0][0] = ps3->analog_state[0][0][1] = ps3->analog_state[0][1][0] = ps3->analog_state[0][1][1] = 0;
ps3->analog_state[1][0][0] = ps3->analog_state[1][0][1] = ps3->analog_state[1][1][0] = ps3->analog_state[1][1][1] = 0;
ps3->analog_state[2][0][0] = ps3->analog_state[2][0][1] = ps3->analog_state[2][1][0] = ps3->analog_state[2][1][1] = 0;
ps3->analog_state[3][0][0] = ps3->analog_state[3][0][1] = ps3->analog_state[3][1][0] = ps3->analog_state[3][1][1] = 0;
#ifdef __PSL1GHT__
*state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
*state_cur |= (state_tmp.BTN_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
*state_cur |= (state_tmp.BTN_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
*state_cur |= (state_tmp.BTN_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
*state_cur |= (state_tmp.BTN_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
*state_cur |= (state_tmp.BTN_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
*state_cur |= (state_tmp.BTN_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
*state_cur |= (state_tmp.BTN_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
*state_cur |= (state_tmp.BTN_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
*state_cur |= (state_tmp.BTN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
*state_cur |= (state_tmp.BTN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
*state_cur |= (state_tmp.BTN_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
*state_cur |= (state_tmp.BTN_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
*state_cur |= (state_tmp.BTN_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
*state_cur |= (state_tmp.BTN_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
#else
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X];
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y];
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X];
ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y];
ps3->accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X];
ps3->accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y];
ps3->accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z];
#endif
}
}
uint64_t *state_p1 = &ps3->pad_state[0];
uint64_t *lifecycle_state = &g_extern.lifecycle_state;
*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
if ((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3)))
*lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
cellPadGetInfo2(&pad_info);
ps3->pads_connected = pad_info.now_connect;
#ifdef HAVE_MOUSE
CellMouseInfo mouse_info;
cellMouseGetInfo(&mouse_info);
ps3->mice_connected = mouse_info.now_connect;
#endif
}
#ifdef HAVE_MOUSE
static int16_t ps3_mouse_device_state(void *data, unsigned player, unsigned id)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
CellMouseData mouse_state;
cellMouseGetData(id, &mouse_state);
switch (id)
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_1);
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_2);
case RETRO_DEVICE_ID_MOUSE_X:
return (!ps3->mice_connected ? 0 : mouse_state.x_axis);
case RETRO_DEVICE_ID_MOUSE_Y:
return (!ps3->mice_connected ? 0 : mouse_state.y_axis);
default:
return 0;
}
}
#endif
static bool ps3_menu_input_state(uint64_t joykey, uint64_t state)
{
switch (joykey)
{
case CONSOLE_MENU_A:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_A);
case CONSOLE_MENU_B:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_B);
case CONSOLE_MENU_X:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_X);
case CONSOLE_MENU_Y:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_Y);
case CONSOLE_MENU_START:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START);
case CONSOLE_MENU_SELECT:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT);
case CONSOLE_MENU_UP:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_UP);
case CONSOLE_MENU_DOWN:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN);
case CONSOLE_MENU_LEFT:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT);
case CONSOLE_MENU_RIGHT:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT);
case CONSOLE_MENU_L:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L);
case CONSOLE_MENU_R:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R);
case CONSOLE_MENU_HOME:
return (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3));
case CONSOLE_MENU_L2:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L2);
case CONSOLE_MENU_R2:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2);
case CONSOLE_MENU_L3:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3);
case CONSOLE_MENU_R3:
return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3);
default:
return false;
}
}
static int16_t ps3_input_state(void *data, const struct retro_keybind **binds,
unsigned port, unsigned device,
unsigned index, unsigned id)
{
ps3_input_t *ps3 = (ps3_input_t*)data;
int16_t retval = 0;
if (port < ps3->pads_connected)
{
switch (device)
{
case RETRO_DEVICE_JOYPAD:
if (binds[port][id].joykey >= CONSOLE_MENU_FIRST && binds[port][id].joykey <= CONSOLE_MENU_LAST)
return ps3_menu_input_state(binds[port][id].joykey, ps3->pad_state[port]) ? 1 : 0;
else
return input_joypad_pressed(&ps3_joypad, port, binds[port], id);
case RETRO_DEVICE_ANALOG:
return input_joypad_analog(&ps3_joypad, port, index, id, binds[port]);
case RETRO_DEVICE_SENSOR_ACCELEROMETER:
switch (id)
{
// fixed range of 0x000 - 0x3ff
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X:
retval = ps3->accelerometer_state[port].x;
break;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y:
retval = ps3->accelerometer_state[port].y;
break;
case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z:
retval = ps3->accelerometer_state[port].z;
break;
default:
retval = 0;
}
break;
#ifdef HAVE_MOUSE
case RETRO_DEVICE_MOUSE:
retval = ps3_mouse_device_state(data, port, id);
break;
#endif
default:
return 0;
}
}
return retval;
}
static void ps3_input_free_input(void *data)
{
if (!data)
return;
#ifndef __CELLOS_LV2__
cellPadEnd();
#endif
#ifdef HAVE_MOUSE
//cellMouseEnd();
#endif
}
static void ps3_input_set_keybinds(void *data, unsigned device,
unsigned port, unsigned id, unsigned keybind_action)
{
uint64_t *key = &g_settings.input.binds[port][id].joykey;
//uint64_t joykey = *key;
size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]);
(void)device;
if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND))
*key = g_settings.input.binds[port][id].def_joykey;
if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS))
{
strlcpy(g_settings.input.device_names[port], "DualShock3/Sixaxis", sizeof(g_settings.input.device_names[port]));
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_B].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_Y].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_SELECT].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_START].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_UP].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_DOWN].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_LEFT].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_A].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_X].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_R].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L2].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_R2].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L3].joykey;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L3].joykey;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joykey = NO_BTN;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joyaxis = AXIS_NONE;
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joyaxis = AXIS_POS(0);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joyaxis = AXIS_NEG(0);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joyaxis = AXIS_POS(1);
g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joyaxis = AXIS_NEG(1);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joyaxis = AXIS_POS(2);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joyaxis = AXIS_NEG(2);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joyaxis = AXIS_POS(3);
g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joyaxis = AXIS_NEG(3);
for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++)
{
g_settings.input.binds[port][i].id = i;
g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey;
g_settings.input.binds[port][i].joyaxis = g_settings.input.binds[port][i].def_joyaxis;
}
}
if (keybind_action & (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL))
{
struct platform_bind *ret = (struct platform_bind*)data;
if (ret->joykey == NO_BTN)
strlcpy(ret->desc, "No button", sizeof(ret->desc));
else
{
for (size_t i = 0; i < arr_size; i++)
{
if (platform_keys[i].joykey == ret->joykey)
{
strlcpy(ret->desc, platform_keys[i].desc, sizeof(ret->desc));
return;
}
}
strlcpy(ret->desc, "Unknown", sizeof(ret->desc));
}
}
}
static void* ps3_input_init(void)
{
ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3));
if (!ps3)
return NULL;
cellPadInit(MAX_PADS);
#ifdef HAVE_MOUSE
cellMouseInit(MAX_MICE);
#endif
return ps3;
}
static bool ps3_input_key_pressed(void *data, int key)
{
return (g_extern.lifecycle_state & (1ULL << key));
}
static uint64_t ps3_input_get_capabilities(void *data)
{
uint64_t caps = 0;
caps |= (1 << RETRO_DEVICE_JOYPAD);
#ifdef HAVE_MOUSE
caps |= (1 << RETRO_DEVICE_MOUSE);
#endif
caps |= (1 << RETRO_DEVICE_ANALOG);
caps |= (1 << RETRO_DEVICE_SENSOR_ACCELEROMETER);
return caps;
}
static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate)
{
CellPadInfo2 pad_info;
(void)event_rate;
switch (action)
{
case RETRO_SENSOR_ACCELEROMETER_ENABLE:
cellPadGetInfo2(&pad_info);
if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) != CELL_PAD_CAPABILITY_SENSOR_MODE)
return false;
cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON);
return true;
case RETRO_SENSOR_ACCELEROMETER_DISABLE:
cellPadSetPortSetting(port, 0);
return true;
default:
return false;
}
}
static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
{
CellPadActParam params;
switch (effect)
{
case RETRO_RUMBLE_WEAK:
if (strength > 1)
strength = 1;
params.motor[0] = strength;
break;
case RETRO_RUMBLE_STRONG:
if (strength > 255)
strength = 255;
params.motor[1] = strength;
}
cellPadSetActDirect(port, ¶ms);
return true;
}
static const rarch_joypad_driver_t *ps3_input_get_joypad_driver(void *data)
{
return &ps3_joypad;
}
const input_driver_t input_ps3 = {
ps3_input_init,
ps3_input_poll,
ps3_input_state,
ps3_input_key_pressed,
ps3_input_free_input,
ps3_input_set_keybinds,
ps3_input_set_sensor_state,
ps3_input_get_capabilities,
"ps3",
NULL,
ps3_input_set_rumble,
ps3_input_get_joypad_driver,
};
static bool ps3_joypad_init(void)
{
return true;
}
static bool ps3_joypad_button(unsigned port_num, uint16_t joykey)
{
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
if (port_num >= MAX_PADS)
return false;
return ps3->pad_state[port_num] & (1ULL << joykey);
}
static int16_t ps3_joypad_axis(unsigned port_num, uint32_t joyaxis)
{
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
if (joyaxis == AXIS_NONE || port_num >= MAX_PADS)
return 0;
int val = 0;
int axis = -1;
bool is_neg = false;
bool is_pos = false;
if (AXIS_NEG_GET(joyaxis) < 4)
{
axis = AXIS_NEG_GET(joyaxis);
is_neg = true;
}
else if (AXIS_POS_GET(joyaxis) < 4)
{
axis = AXIS_POS_GET(joyaxis);
is_pos = true;
}
switch (axis)
{
case 0: val = ps3->analog_state[port_num][0][0]; break;
case 1: val = ps3->analog_state[port_num][0][1]; break;
case 2: val = ps3->analog_state[port_num][1][0]; break;
case 3: val = ps3->analog_state[port_num][1][1]; break;
}
if (is_neg && val > 0)
val = 0;
else if (is_pos && val < 0)
val = 0;
return val;
}
static void ps3_joypad_poll(void)
{
}
static bool ps3_joypad_query_pad(unsigned pad)
{
ps3_input_t *ps3 = (ps3_input_t*)driver.input_data;
return pad < MAX_PLAYERS && ps3->pad_state[pad];
}
static const char *ps3_joypad_name(unsigned pad)
{
return NULL;
}
static void ps3_joypad_destroy(void)
{
}
const rarch_joypad_driver_t ps3_joypad = {
ps3_joypad_init,
ps3_joypad_query_pad,
ps3_joypad_destroy,
ps3_joypad_button,
ps3_joypad_axis,
ps3_joypad_poll,
NULL,
ps3_joypad_name,
"ps3",
};