/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #ifndef __PSL1GHT__ #include #endif #include #include "sdk_defines.h" #include "../driver.h" #include "../libretro.h" #include "../general.h" #ifdef HAVE_MOUSE #ifndef __PSL1GHT__ #define MAX_MICE 7 #endif #endif #ifndef __PSL1GHT__ #define MAX_PADS 7 #endif #define DEADZONE_LOW 55 #define DEADZONE_HIGH 210 typedef struct { float x; float y; float z; } sensor_t; const struct platform_bind platform_keys[] = { { (1ULL << RETRO_DEVICE_ID_JOYPAD_B), "Cross button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_Y), "Square button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT), "Select button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_START), "Start button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_UP), "D-Pad Up" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN), "D-Pad Down" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT), "D-Pad Left" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT), "D-Pad Right" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_A), "Circle button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_X), "Triangle button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L), "L1 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R), "R1 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L2), "L2 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R2), "R2 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_L3), "L3 button" }, { (1ULL << RETRO_DEVICE_ID_JOYPAD_R3), "R3 button" }, { (1ULL << RARCH_TURBO_ENABLE), "Turbo button (unmapped)" }, }; extern const rarch_joypad_driver_t ps3_joypad; typedef struct ps3_input { uint64_t pad_state[MAX_PADS]; int16_t analog_state[MAX_PADS][2][2]; unsigned pads_connected; #ifdef HAVE_MOUSE unsigned mice_connected; #endif sensor_t accelerometer_state[MAX_PADS]; } ps3_input_t; static void ps3_input_poll(void *data) { CellPadInfo2 pad_info; ps3_input_t *ps3 = (ps3_input_t*)data; for (unsigned port = 0; port < MAX_PADS; port++) { static CellPadData state_tmp; cellPadGetData(port, &state_tmp); if (state_tmp.len != 0) { uint64_t *state_cur = &ps3->pad_state[port]; *state_cur = 0; ps3->analog_state[0][0][0] = ps3->analog_state[0][0][1] = ps3->analog_state[0][1][0] = ps3->analog_state[0][1][1] = 0; ps3->analog_state[1][0][0] = ps3->analog_state[1][0][1] = ps3->analog_state[1][1][0] = ps3->analog_state[1][1][1] = 0; ps3->analog_state[2][0][0] = ps3->analog_state[2][0][1] = ps3->analog_state[2][1][0] = ps3->analog_state[2][1][1] = 0; ps3->analog_state[3][0][0] = ps3->analog_state[3][0][1] = ps3->analog_state[3][1][0] = ps3->analog_state[3][1][1] = 0; #ifdef __PSL1GHT__ *state_cur |= (state_tmp.BTN_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= (state_tmp.BTN_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; *state_cur |= (state_tmp.BTN_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= (state_tmp.BTN_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= (state_tmp.BTN_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; *state_cur |= (state_tmp.BTN_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0; *state_cur |= (state_tmp.BTN_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0; *state_cur |= (state_tmp.BTN_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; *state_cur |= (state_tmp.BTN_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; *state_cur |= (state_tmp.BTN_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; *state_cur |= (state_tmp.BTN_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; *state_cur |= (state_tmp.BTN_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; *state_cur |= (state_tmp.BTN_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; *state_cur |= (state_tmp.BTN_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; *state_cur |= (state_tmp.BTN_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0; *state_cur |= (state_tmp.BTN_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; #else *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R3) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L3) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R2) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; *state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L2) : 0; ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X]; ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y]; ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X]; ps3->analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y]; ps3->accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X]; ps3->accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y]; ps3->accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z]; #endif } } uint64_t *state_p1 = &ps3->pad_state[0]; uint64_t *lifecycle_state = &g_extern.lifecycle_state; *lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE)); if ((*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (*state_p1 & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3))) *lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE); cellPadGetInfo2(&pad_info); ps3->pads_connected = pad_info.now_connect; #ifdef HAVE_MOUSE CellMouseInfo mouse_info; cellMouseGetInfo(&mouse_info); ps3->mice_connected = mouse_info.now_connect; #endif } #ifdef HAVE_MOUSE static int16_t ps3_mouse_device_state(void *data, unsigned player, unsigned id) { ps3_input_t *ps3 = (ps3_input_t*)data; CellMouseData mouse_state; cellMouseGetData(id, &mouse_state); switch (id) { case RETRO_DEVICE_ID_MOUSE_LEFT: return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_1); case RETRO_DEVICE_ID_MOUSE_RIGHT: return (!ps3->mice_connected ? 0 : mouse_state.buttons & CELL_MOUSE_BUTTON_2); case RETRO_DEVICE_ID_MOUSE_X: return (!ps3->mice_connected ? 0 : mouse_state.x_axis); case RETRO_DEVICE_ID_MOUSE_Y: return (!ps3->mice_connected ? 0 : mouse_state.y_axis); default: return 0; } } #endif static bool ps3_menu_input_state(uint64_t joykey, uint64_t state) { switch (joykey) { case CONSOLE_MENU_A: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_A); case CONSOLE_MENU_B: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_B); case CONSOLE_MENU_X: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_X); case CONSOLE_MENU_Y: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_Y); case CONSOLE_MENU_START: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START); case CONSOLE_MENU_SELECT: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT); case CONSOLE_MENU_UP: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_UP); case CONSOLE_MENU_DOWN: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN); case CONSOLE_MENU_LEFT: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT); case CONSOLE_MENU_RIGHT: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT); case CONSOLE_MENU_L: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L); case CONSOLE_MENU_R: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R); case CONSOLE_MENU_HOME: return (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3)) && (state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3)); case CONSOLE_MENU_L2: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L2); case CONSOLE_MENU_R2: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R2); case CONSOLE_MENU_L3: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L3); case CONSOLE_MENU_R3: return state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R3); default: return false; } } static int16_t ps3_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { ps3_input_t *ps3 = (ps3_input_t*)data; int16_t retval = 0; if (port < ps3->pads_connected) { switch (device) { case RETRO_DEVICE_JOYPAD: if (binds[port][id].joykey >= CONSOLE_MENU_FIRST && binds[port][id].joykey <= CONSOLE_MENU_LAST) return ps3_menu_input_state(binds[port][id].joykey, ps3->pad_state[port]) ? 1 : 0; else return input_joypad_pressed(&ps3_joypad, port, binds[port], id); case RETRO_DEVICE_ANALOG: return input_joypad_analog(&ps3_joypad, port, index, id, binds[port]); case RETRO_DEVICE_SENSOR_ACCELEROMETER: switch (id) { // fixed range of 0x000 - 0x3ff case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_X: retval = ps3->accelerometer_state[port].x; break; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Y: retval = ps3->accelerometer_state[port].y; break; case RETRO_DEVICE_ID_SENSOR_ACCELEROMETER_Z: retval = ps3->accelerometer_state[port].z; break; default: retval = 0; } break; #ifdef HAVE_MOUSE case RETRO_DEVICE_MOUSE: retval = ps3_mouse_device_state(data, port, id); break; #endif default: return 0; } } return retval; } static void ps3_input_free_input(void *data) { if (!data) return; #ifndef __CELLOS_LV2__ cellPadEnd(); #endif #ifdef HAVE_MOUSE //cellMouseEnd(); #endif } static void ps3_input_set_keybinds(void *data, unsigned device, unsigned port, unsigned id, unsigned keybind_action) { uint64_t *key = &g_settings.input.binds[port][id].joykey; //uint64_t joykey = *key; size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]); (void)device; if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BIND)) *key = g_settings.input.binds[port][id].def_joykey; if (keybind_action & (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS)) { strlcpy(g_settings.input.device_names[port], "DualShock3/Sixaxis", sizeof(g_settings.input.device_names[port])); g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_B].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_Y].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_SELECT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_START].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_UP].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_A].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_X].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_R].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L2].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_R2].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L3].joykey; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joykey = platform_keys[RETRO_DEVICE_ID_JOYPAD_L3].joykey; g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joykey = NO_BTN; g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joykey = NO_BTN; g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joykey = NO_BTN; g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joykey = NO_BTN; g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joykey = NO_BTN; g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joykey = NO_BTN; g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joykey = NO_BTN; g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joykey = NO_BTN; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_B].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_Y].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_SELECT].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_START].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_UP].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_DOWN].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_LEFT].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_RIGHT].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_A].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_X].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L2].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R2].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_L3].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RETRO_DEVICE_ID_JOYPAD_R3].def_joyaxis = AXIS_NONE; g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_PLUS].def_joyaxis = AXIS_POS(0); g_settings.input.binds[port][RARCH_ANALOG_LEFT_X_MINUS].def_joyaxis = AXIS_NEG(0); g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_PLUS].def_joyaxis = AXIS_POS(1); g_settings.input.binds[port][RARCH_ANALOG_LEFT_Y_MINUS].def_joyaxis = AXIS_NEG(1); g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_PLUS].def_joyaxis = AXIS_POS(2); g_settings.input.binds[port][RARCH_ANALOG_RIGHT_X_MINUS].def_joyaxis = AXIS_NEG(2); g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_PLUS].def_joyaxis = AXIS_POS(3); g_settings.input.binds[port][RARCH_ANALOG_RIGHT_Y_MINUS].def_joyaxis = AXIS_NEG(3); for (int i = 0; i < RARCH_CUSTOM_BIND_LIST_END; i++) { g_settings.input.binds[port][i].id = i; g_settings.input.binds[port][i].joykey = g_settings.input.binds[port][i].def_joykey; g_settings.input.binds[port][i].joyaxis = g_settings.input.binds[port][i].def_joyaxis; } } if (keybind_action & (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL)) { struct platform_bind *ret = (struct platform_bind*)data; if (ret->joykey == NO_BTN) strlcpy(ret->desc, "No button", sizeof(ret->desc)); else { for (size_t i = 0; i < arr_size; i++) { if (platform_keys[i].joykey == ret->joykey) { strlcpy(ret->desc, platform_keys[i].desc, sizeof(ret->desc)); return; } } strlcpy(ret->desc, "Unknown", sizeof(ret->desc)); } } } static void* ps3_input_init(void) { ps3_input_t *ps3 = (ps3_input_t*)calloc(1, sizeof(*ps3)); if (!ps3) return NULL; cellPadInit(MAX_PADS); #ifdef HAVE_MOUSE cellMouseInit(MAX_MICE); #endif return ps3; } static bool ps3_input_key_pressed(void *data, int key) { return (g_extern.lifecycle_state & (1ULL << key)); } static uint64_t ps3_input_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); #ifdef HAVE_MOUSE caps |= (1 << RETRO_DEVICE_MOUSE); #endif caps |= (1 << RETRO_DEVICE_ANALOG); caps |= (1 << RETRO_DEVICE_SENSOR_ACCELEROMETER); return caps; } static bool ps3_input_set_sensor_state(void *data, unsigned port, enum retro_sensor_action action, unsigned event_rate) { CellPadInfo2 pad_info; (void)event_rate; switch (action) { case RETRO_SENSOR_ACCELEROMETER_ENABLE: cellPadGetInfo2(&pad_info); if ((pad_info.device_capability[port] & CELL_PAD_CAPABILITY_SENSOR_MODE) != CELL_PAD_CAPABILITY_SENSOR_MODE) return false; cellPadSetPortSetting(port, CELL_PAD_SETTING_SENSOR_ON); return true; case RETRO_SENSOR_ACCELEROMETER_DISABLE: cellPadSetPortSetting(port, 0); return true; default: return false; } } static bool ps3_input_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { CellPadActParam params; switch (effect) { case RETRO_RUMBLE_WEAK: if (strength > 1) strength = 1; params.motor[0] = strength; break; case RETRO_RUMBLE_STRONG: if (strength > 255) strength = 255; params.motor[1] = strength; } cellPadSetActDirect(port, ¶ms); return true; } static const rarch_joypad_driver_t *ps3_input_get_joypad_driver(void *data) { return &ps3_joypad; } const input_driver_t input_ps3 = { ps3_input_init, ps3_input_poll, ps3_input_state, ps3_input_key_pressed, ps3_input_free_input, ps3_input_set_keybinds, ps3_input_set_sensor_state, ps3_input_get_capabilities, "ps3", NULL, ps3_input_set_rumble, ps3_input_get_joypad_driver, }; static bool ps3_joypad_init(void) { return true; } static bool ps3_joypad_button(unsigned port_num, uint16_t joykey) { ps3_input_t *ps3 = (ps3_input_t*)driver.input_data; if (port_num >= MAX_PADS) return false; return ps3->pad_state[port_num] & (1ULL << joykey); } static int16_t ps3_joypad_axis(unsigned port_num, uint32_t joyaxis) { ps3_input_t *ps3 = (ps3_input_t*)driver.input_data; if (joyaxis == AXIS_NONE || port_num >= MAX_PADS) return 0; int val = 0; int axis = -1; bool is_neg = false; bool is_pos = false; if (AXIS_NEG_GET(joyaxis) < 4) { axis = AXIS_NEG_GET(joyaxis); is_neg = true; } else if (AXIS_POS_GET(joyaxis) < 4) { axis = AXIS_POS_GET(joyaxis); is_pos = true; } switch (axis) { case 0: val = ps3->analog_state[port_num][0][0]; break; case 1: val = ps3->analog_state[port_num][0][1]; break; case 2: val = ps3->analog_state[port_num][1][0]; break; case 3: val = ps3->analog_state[port_num][1][1]; break; } if (is_neg && val > 0) val = 0; else if (is_pos && val < 0) val = 0; return val; } static void ps3_joypad_poll(void) { } static bool ps3_joypad_query_pad(unsigned pad) { ps3_input_t *ps3 = (ps3_input_t*)driver.input_data; return pad < MAX_PLAYERS && ps3->pad_state[pad]; } static const char *ps3_joypad_name(unsigned pad) { return NULL; } static void ps3_joypad_destroy(void) { } const rarch_joypad_driver_t ps3_joypad = { ps3_joypad_init, ps3_joypad_query_pad, ps3_joypad_destroy, ps3_joypad_button, ps3_joypad_axis, ps3_joypad_poll, NULL, ps3_joypad_name, "ps3", };