/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "driver.h" #include "general.h" #include "retroarch.h" #include #include #include "compat/posix_string.h" #include "gfx/video_thread_wrapper.h" #include "gfx/gfx_common.h" #ifdef HAVE_X11 #include "gfx/drivers_context/x11_common.h" #endif #ifdef HAVE_MENU #include "menu/menu.h" #endif #ifdef HAVE_CONFIG_H #include "config.h" #endif driver_t driver; /** * find_driver_nonempty: * @label : string of driver type to be found. * @i : index of driver. * @str : identifier name of the found driver * gets written to this string. * @sizeof_str : size of @str. * * Find driver based on @label. * * Returns: NULL if no driver based on @label found, otherwise * pointer to driver. **/ static const void *find_driver_nonempty(const char *label, int i, char *str, size_t sizeof_str) { const void *drv = NULL; if (!strcmp(label, "camera_driver")) { drv = camera_driver_find_handle(i); if (drv) strlcpy(str, camera_driver_find_ident(i), sizeof_str); } else if (!strcmp(label, "location_driver")) { drv = location_driver_find_handle(i); if (drv) strlcpy(str, location_driver_find_ident(i), sizeof_str); } else if (!strcmp(label, "osk_driver")) { drv = osk_driver_find_handle(i); if (drv) strlcpy(str, osk_driver_find_ident(i), sizeof_str); } #ifdef HAVE_MENU else if (!strcmp(label, "menu_driver")) { drv = menu_driver_find_handle(i); if (drv) strlcpy(str, menu_driver_find_ident(i), sizeof_str); } #endif else if (!strcmp(label, "input_driver")) { drv = input_driver_find_handle(i); if (drv) strlcpy(str, input_driver_find_ident(i), sizeof_str); } else if (!strcmp(label, "input_joypad_driver")) { drv = joypad_driver_find_handle(i); if (drv) strlcpy(str, joypad_driver_find_ident(i), sizeof_str); } else if (!strcmp(label, "video_driver")) { drv = video_driver_find_handle(i); if (drv) strlcpy(str, video_driver_find_ident(i), sizeof_str); } else if (!strcmp(label, "audio_driver")) { drv = audio_driver_find_handle(i); if (drv) strlcpy(str, audio_driver_find_ident(i), sizeof_str); } else if (!strcmp(label, "audio_resampler_driver")) { drv = audio_resampler_driver_find_handle(i); if (drv) strlcpy(str, audio_resampler_driver_find_ident(i), sizeof_str); } return drv; } /** * find_driver_index: * @label : string of driver type to be found. * @drv : identifier of driver to be found. * * Find index of the driver, based on @label. * * Returns: -1 if no driver based on @label and @drv found, otherwise * index number of the driver found in the array. **/ int find_driver_index(const char * label, const char *drv) { unsigned i; char str[PATH_MAX_LENGTH]; const void *obj = NULL; for (i = 0; (obj = (const void*) find_driver_nonempty(label, i, str, sizeof(str))) != NULL; i++) { if (!obj) return -1; if (str[0] == '\0') break; if (!strcasecmp(drv, str)) return i; } return -1; } /** * find_prev_driver: * @label : string of driver type to be found. * @str : identifier of driver to be found. * @sizeof_str : size of @str. * * Find previous driver in driver array. **/ void find_prev_driver(const char *label, char *str, size_t sizeof_str) { int i = find_driver_index(label, str); if (i > 0) find_driver_nonempty(label, i - 1, str, sizeof_str); else RARCH_WARN( "Couldn't find any previous driver (current one: \"%s\").\n", str); } /** * find_next_driver: * @label : string of driver type to be found. * @str : identifier of driver to be found. * @sizeof_str : size of @str. * * Find next driver in driver array. **/ void find_next_driver(const char *label, char *str, size_t sizeof_str) { int i = find_driver_index(label, str); if (i >= 0) find_driver_nonempty(label, i + 1, str, sizeof_str); else RARCH_WARN("Couldn't find any next driver (current one: \"%s\").\n", str); } /** * init_drivers_pre: * * Attempts to find a default driver for * all driver types. * * Should be run before init_drivers(). **/ void init_drivers_pre(void) { find_audio_driver(); find_video_driver(); find_input_driver(); find_camera_driver(); find_location_driver(); find_osk_driver(); #ifdef HAVE_MENU find_menu_driver(); #endif } static void adjust_system_rates(void) { float timing_skew; const struct retro_system_timing *info = (const struct retro_system_timing*)&g_extern.system.av_info.timing; g_extern.system.force_nonblock = false; if (info->fps <= 0.0 || info->sample_rate <= 0.0) return; timing_skew = fabs(1.0f - info->fps / g_settings.video.refresh_rate); if (timing_skew > g_settings.audio.max_timing_skew) { /* We don't want to adjust pitch too much. If we have extreme cases, * just don't readjust at all. */ RARCH_LOG("Timings deviate too much. Will not adjust. (Display = %.2f Hz, Game = %.2f Hz)\n", g_settings.video.refresh_rate, (float)info->fps); /* We won't be able to do VSync reliably as game FPS > monitor FPS. */ if (info->fps > g_settings.video.refresh_rate) { g_extern.system.force_nonblock = true; RARCH_LOG("Game FPS > Monitor FPS. Cannot rely on VSync.\n"); } g_extern.audio_data.in_rate = info->sample_rate; } else g_extern.audio_data.in_rate = info->sample_rate * (g_settings.video.refresh_rate / info->fps); RARCH_LOG("Set audio input rate to: %.2f Hz.\n", g_extern.audio_data.in_rate); if (driver.video_data) { if (g_extern.system.force_nonblock) rarch_main_command(RARCH_CMD_VIDEO_SET_NONBLOCKING_STATE); else driver_set_nonblock_state(driver.nonblock_state); } } /** * driver_set_monitor_refresh_rate: * @hz : New refresh rate for monitor. * * Sets monitor refresh rate to new value. **/ void driver_set_monitor_refresh_rate(float hz) { char msg[PATH_MAX_LENGTH]; snprintf(msg, sizeof(msg), "Setting refresh rate to: %.3f Hz.", hz); msg_queue_push(g_extern.msg_queue, msg, 1, 180); RARCH_LOG("%s\n", msg); g_settings.video.refresh_rate = hz; adjust_system_rates(); g_extern.audio_data.orig_src_ratio = g_extern.audio_data.src_ratio = (double)g_settings.audio.out_rate / g_extern.audio_data.in_rate; } /** * driver_set_nonblock_state: * @enable : Enable nonblock state? * * Sets audio and video drivers to nonblock state. * * If @enable is false, sets blocking state for both * audio and video drivers instead. **/ void driver_set_nonblock_state(bool enable) { /* Only apply non-block-state for video if we're using vsync. */ if (driver.video_active && driver.video_data) { bool video_nonblock = enable; if (!g_settings.video.vsync || g_extern.system.force_nonblock) video_nonblock = true; driver.video->set_nonblock_state(driver.video_data, video_nonblock); } if (driver.audio_active && driver.audio_data) driver.audio->set_nonblock_state(driver.audio_data, g_settings.audio.sync ? enable : true); g_extern.audio_data.chunk_size = enable ? g_extern.audio_data.nonblock_chunk_size : g_extern.audio_data.block_chunk_size; } /** * driver_set_rumble_state: * @port : User number. * @effect : Rumble effect. * @strength : Strength of rumble effect. * * Sets the rumble state. * Used by RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE. **/ bool driver_set_rumble_state(unsigned port, enum retro_rumble_effect effect, uint16_t strength) { if (driver.input && driver.input_data && driver.input->set_rumble) return driver.input->set_rumble(driver.input_data, port, effect, strength); return false; } /** * driver_set_sensor_state: * @port : User number. * @effect : Sensor action. * @rate : Sensor rate update. * * Sets the sensor state. * Used by RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE. **/ bool driver_set_sensor_state(unsigned port, enum retro_sensor_action action, unsigned rate) { if (driver.input && driver.input_data && driver.input->set_sensor_state) return driver.input->set_sensor_state(driver.input_data, port, action, rate); return false; } float driver_sensor_get_input(unsigned port, unsigned id) { if (driver.input && driver.input_data && driver.input->get_sensor_input) return driver.input->get_sensor_input(driver.input_data, port, id); return 0.0f; } /** * driver_get_current_framebuffer: * * Gets pointer to current hardware renderer framebuffer object. * Used by RETRO_ENVIRONMENT_SET_HW_RENDER. * * Returns: pointer to hardware framebuffer object, otherwise 0. **/ uintptr_t driver_get_current_framebuffer(void) { #ifdef HAVE_FBO if (driver.video_poke && driver.video_poke->get_current_framebuffer) return driver.video_poke->get_current_framebuffer(driver.video_data); #endif return 0; } retro_proc_address_t driver_get_proc_address(const char *sym) { #ifdef HAVE_FBO if (driver.video_poke && driver.video_poke->get_proc_address) return driver.video_poke->get_proc_address(driver.video_data, sym); #endif return NULL; } /** * driver_update_system_av_info: * @info : pointer to new A/V info * * Update the system Audio/Video information. * Will reinitialize audio/video drivers. * Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO. * * Returns: true (1) if successful, otherwise false (0). **/ bool driver_update_system_av_info(const struct retro_system_av_info *info) { g_extern.system.av_info = *info; rarch_main_command(RARCH_CMD_REINIT); /* Cannot continue recording with different parameters. * Take the easiest route out and just restart the recording. */ if (driver.recording_data) { static const char *msg = "Restarting recording due to driver reinit."; msg_queue_push(g_extern.msg_queue, msg, 2, 180); RARCH_WARN("%s\n", msg); rarch_main_command(RARCH_CMD_RECORD_DEINIT); rarch_main_command(RARCH_CMD_RECORD_INIT); } return true; } static void deinit_pixel_converter(void) { scaler_ctx_gen_reset(&driver.scaler); memset(&driver.scaler, 0, sizeof(driver.scaler)); free(driver.scaler_out); driver.scaler_out = NULL; } static bool init_video_pixel_converter(unsigned size) { /* This function can be called multiple times * without deiniting first on consoles. */ deinit_pixel_converter(); if (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_0RGB1555) { RARCH_WARN("0RGB1555 pixel format is deprecated, and will be slower. For 15/16-bit, RGB565 format is preferred.\n"); driver.scaler.scaler_type = SCALER_TYPE_POINT; driver.scaler.in_fmt = SCALER_FMT_0RGB1555; /* TODO: Pick either ARGB8888 or RGB565 depending on driver. */ driver.scaler.out_fmt = SCALER_FMT_RGB565; if (!scaler_ctx_gen_filter(&driver.scaler)) return false; driver.scaler_out = calloc(sizeof(uint16_t), size * size); } return true; } static void deinit_video_filter(void) { rarch_softfilter_free(g_extern.filter.filter); free(g_extern.filter.buffer); memset(&g_extern.filter, 0, sizeof(g_extern.filter)); } static void init_video_filter(enum retro_pixel_format colfmt) { unsigned width, height, pow2_x, pow2_y, maxsize; struct retro_game_geometry *geom = NULL; deinit_video_filter(); if (!*g_settings.video.softfilter_plugin) return; /* Deprecated format. Gets pre-converted. */ if (colfmt == RETRO_PIXEL_FORMAT_0RGB1555) colfmt = RETRO_PIXEL_FORMAT_RGB565; if (g_extern.system.hw_render_callback.context_type) { RARCH_WARN("Cannot use CPU filters when hardware rendering is used.\n"); return; } geom = (struct retro_game_geometry*)&g_extern.system.av_info.geometry; width = geom->max_width; height = geom->max_height; g_extern.filter.filter = rarch_softfilter_new( g_settings.video.softfilter_plugin, RARCH_SOFTFILTER_THREADS_AUTO, colfmt, width, height); if (!g_extern.filter.filter) { RARCH_ERR("Failed to load filter.\n"); return; } rarch_softfilter_get_max_output_size(g_extern.filter.filter, &width, &height); pow2_x = next_pow2(width); pow2_y = next_pow2(height); maxsize = max(pow2_x, pow2_y); g_extern.filter.scale = maxsize / RARCH_SCALE_BASE; g_extern.filter.out_rgb32 = rarch_softfilter_get_output_format( g_extern.filter.filter) == RETRO_PIXEL_FORMAT_XRGB8888; g_extern.filter.out_bpp = g_extern.filter.out_rgb32 ? sizeof(uint32_t) : sizeof(uint16_t); /* TODO: Aligned output. */ g_extern.filter.buffer = malloc(width * height * g_extern.filter.out_bpp); if (!g_extern.filter.buffer) goto error; return; error: RARCH_ERR("Softfilter initialization failed.\n"); deinit_video_filter(); } static void init_video_input(void) { unsigned max_dim, scale, width, height; rarch_viewport_t *custom_vp; const input_driver_t *tmp = NULL; const struct retro_game_geometry *geom = NULL; video_info_t video = {0}; static uint16_t dummy_pixels[32] = {0}; init_video_filter(g_extern.system.pix_fmt); rarch_main_command(RARCH_CMD_SHADER_DIR_INIT); geom = (const struct retro_game_geometry*)&g_extern.system.av_info.geometry; max_dim = max(geom->max_width, geom->max_height); scale = next_pow2(max_dim) / RARCH_SCALE_BASE; scale = max(scale, 1); if (g_extern.filter.filter) scale = g_extern.filter.scale; /* Update core-dependent aspect ratio values. */ gfx_set_square_pixel_viewport(geom->base_width, geom->base_height); gfx_set_core_viewport(); gfx_set_config_viewport(); /* Update CUSTOM viewport. */ custom_vp = (rarch_viewport_t*)&g_extern.console.screen.viewports.custom_vp; if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM) { float default_aspect = aspectratio_lut[ASPECT_RATIO_CORE].value; aspectratio_lut[ASPECT_RATIO_CUSTOM].value = (custom_vp->width && custom_vp->height) ? (float)custom_vp->width / custom_vp->height : default_aspect; } g_extern.system.aspect_ratio = aspectratio_lut[g_settings.video.aspect_ratio_idx].value; if (g_settings.video.fullscreen) { width = g_settings.video.fullscreen_x; height = g_settings.video.fullscreen_y; } else { if (g_settings.video.force_aspect) { /* Do rounding here to simplify integer scale correctness. */ unsigned base_width = roundf(geom->base_height * g_extern.system.aspect_ratio); width = roundf(base_width * g_settings.video.scale); height = roundf(geom->base_height * g_settings.video.scale); } else { width = roundf(geom->base_width * g_settings.video.scale); height = roundf(geom->base_height * g_settings.video.scale); } } if (width && height) RARCH_LOG("Video @ %ux%u\n", width, height); else RARCH_LOG("Video @ fullscreen\n"); driver.display_type = RARCH_DISPLAY_NONE; driver.video_display = 0; driver.video_window = 0; if (!init_video_pixel_converter(RARCH_SCALE_BASE * scale)) { RARCH_ERR("Failed to initialize pixel converter.\n"); rarch_fail(1, "init_video_input()"); } video.width = width; video.height = height; video.fullscreen = g_settings.video.fullscreen; video.vsync = g_settings.video.vsync && !g_extern.system.force_nonblock; video.force_aspect = g_settings.video.force_aspect; #ifdef GEKKO video.viwidth = g_settings.video.viwidth; video.vfilter = g_settings.video.vfilter; #endif video.smooth = g_settings.video.smooth; video.input_scale = scale; video.rgb32 = g_extern.filter.filter ? g_extern.filter.out_rgb32 : (g_extern.system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888); tmp = (const input_driver_t*)driver.input; /* Need to grab the "real" video driver interface on a reinit. */ find_video_driver(); #ifdef HAVE_THREADS if (g_settings.video.threaded && !g_extern.system.hw_render_callback.context_type) { /* Can't do hardware rendering with threaded driver currently. */ RARCH_LOG("Starting threaded video driver ...\n"); if (!rarch_threaded_video_init(&driver.video, &driver.video_data, &driver.input, &driver.input_data, driver.video, &video)) { RARCH_ERR("Cannot open threaded video driver ... Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } else #endif driver.video_data = driver.video->init(&video, &driver.input, &driver.input_data); if (!driver.video_data) { RARCH_ERR("Cannot open video driver ... Exiting ...\n"); rarch_fail(1, "init_video_input()"); } driver.video_poke = NULL; if (driver.video->poke_interface) driver.video->poke_interface(driver.video_data, &driver.video_poke); if (driver.video->viewport_info && (!custom_vp->width || !custom_vp->height)) { /* Force custom viewport to have sane parameters. */ custom_vp->width = width; custom_vp->height = height; driver.video->viewport_info(driver.video_data, custom_vp); } if (driver.video->set_rotation) driver.video->set_rotation(driver.video_data, (g_settings.video.rotation + g_extern.system.rotation) % 4); #ifdef HAVE_X11 if (driver.display_type == RARCH_DISPLAY_X11) { RARCH_LOG("Suspending screensaver (X11).\n"); x11_suspend_screensaver(driver.video_window); } #endif if (!driver.input) { /* Video driver didn't provide an input driver, * so we use configured one. */ RARCH_LOG("Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.\n"); if (tmp) driver.input = tmp; else find_input_driver(); if (!driver.input) { /* This should never really happen as tmp (driver.input) is always * found before this in find_driver_input(), or we have aborted * in a similar fashion anyways. */ rarch_fail(1, "init_video_input()"); } driver.input_data = driver.input->init(); if (!driver.input_data) { RARCH_ERR("Cannot initialize input driver. Exiting ...\n"); rarch_fail(1, "init_video_input()"); } } rarch_main_command(RARCH_CMD_OVERLAY_DEINIT); rarch_main_command(RARCH_CMD_OVERLAY_INIT); g_extern.measure_data.frame_time_samples_count = 0; g_extern.frame_cache.width = 4; g_extern.frame_cache.height = 4; g_extern.frame_cache.pitch = 8; g_extern.frame_cache.data = &dummy_pixels; if (driver.video_poke && driver.video_poke->set_texture_frame) driver.video_poke->set_texture_frame(driver.video_data, &dummy_pixels, false, 1, 1, 1.0f); } /** * init_drivers: * @flags : Bitmask of drivers to initialize. * * Initializes drivers. * @flags determines which drivers get initialized. **/ void init_drivers(int flags) { if (flags & DRIVER_VIDEO) driver.video_data_own = false; if (flags & DRIVER_AUDIO) driver.audio_data_own = false; if (flags & DRIVER_INPUT) driver.input_data_own = false; if (flags & DRIVER_CAMERA) driver.camera_data_own = false; if (flags & DRIVER_LOCATION) driver.location_data_own = false; if (flags & DRIVER_OSK) driver.osk_data_own = false; #ifdef HAVE_MENU /* By default, we want the menu to persist through driver reinits. */ driver.menu_data_own = true; #endif if (flags & (DRIVER_VIDEO | DRIVER_AUDIO)) adjust_system_rates(); if (flags & DRIVER_VIDEO) { g_extern.frame_count = 0; init_video_input(); if (!driver.video_cache_context_ack && g_extern.system.hw_render_callback.context_reset) g_extern.system.hw_render_callback.context_reset(); driver.video_cache_context_ack = false; g_extern.system.frame_time_last = 0; } if (flags & DRIVER_AUDIO) init_audio(); /* Only initialize camera driver if we're ever going to use it. */ if ((flags & DRIVER_CAMERA) && driver.camera_active) init_camera(); /* Only initialize location driver if we're ever going to use it. */ if ((flags & DRIVER_LOCATION) && driver.location_active) init_location(); if (flags & DRIVER_OSK) init_osk(); #ifdef HAVE_MENU if (flags & DRIVER_MENU) { init_menu(); if (driver.menu && driver.menu_ctx && driver.menu_ctx->context_reset) driver.menu_ctx->context_reset(driver.menu); } #endif if (flags & (DRIVER_VIDEO | DRIVER_AUDIO)) { /* Keep non-throttled state as good as possible. */ if (driver.nonblock_state) driver_set_nonblock_state(driver.nonblock_state); } } /** * compute_monitor_fps_statistics: * * Computes monitor FPS statistics. **/ static void compute_monitor_fps_statistics(void) { double avg_fps = 0.0, stddev = 0.0; unsigned samples = 0; if (g_settings.video.threaded) { RARCH_LOG("Monitor FPS estimation is disabled for threaded video.\n"); return; } if (g_extern.measure_data.frame_time_samples_count < 2 * MEASURE_FRAME_TIME_SAMPLES_COUNT) { RARCH_LOG( "Does not have enough samples for monitor refresh rate estimation. Requires to run for at least %u frames.\n", 2 * MEASURE_FRAME_TIME_SAMPLES_COUNT); return; } if (driver_monitor_fps_statistics(&avg_fps, &stddev, &samples)) { RARCH_LOG("Average monitor Hz: %.6f Hz. (%.3f %% frame time deviation, based on %u last samples).\n", avg_fps, 100.0 * stddev, samples); } } static void uninit_video_input(void) { rarch_main_command(RARCH_CMD_OVERLAY_DEINIT); if ( !driver.input_data_own && (driver.input_data != driver.video_data) && driver.input && driver.input->free) driver.input->free(driver.input_data); if ( !driver.video_data_own && driver.video_data && driver.video && driver.video->free) driver.video->free(driver.video_data); deinit_pixel_converter(); deinit_video_filter(); rarch_main_command(RARCH_CMD_SHADER_DIR_DEINIT); compute_monitor_fps_statistics(); } /** * uninit_drivers: * @flags : Bitmask of drivers to deinitialize. * * Deinitializes drivers. * @flags determines which drivers get deinitialized. **/ void uninit_drivers(int flags) { if (flags & DRIVER_AUDIO) uninit_audio(); if (flags & DRIVER_VIDEO) { if (g_extern.system.hw_render_callback.context_destroy && !driver.video_cache_context) g_extern.system.hw_render_callback.context_destroy(); } #ifdef HAVE_MENU if (flags & DRIVER_MENU) { if (driver.menu && driver.menu_ctx && driver.menu_ctx->context_destroy) driver.menu_ctx->context_destroy(driver.menu); if (!driver.menu_data_own) { menu_free_list(driver.menu); menu_free(driver.menu); driver.menu = NULL; } } #endif if (flags & DRIVERS_VIDEO_INPUT) uninit_video_input(); if ((flags & DRIVER_VIDEO) && !driver.video_data_own) driver.video_data = NULL; if ((flags & DRIVER_CAMERA) && !driver.camera_data_own) { uninit_camera(); driver.camera_data = NULL; } if ((flags & DRIVER_LOCATION) && !driver.location_data_own) { uninit_location(); driver.location_data = NULL; } if ((flags & DRIVER_OSK) && !driver.osk_data_own) { uninit_osk(); driver.osk_data = NULL; } if ((flags & DRIVER_INPUT) && !driver.input_data_own) driver.input_data = NULL; if ((flags & DRIVER_AUDIO) && !driver.audio_data_own) driver.audio_data = NULL; } /** * driver_monitor_fps_statistics * @refresh_rate : Monitor refresh rate. * @deviation : Deviation from measured refresh rate. * @sample_points : Amount of sampled points. * * Gets the monitor FPS statistics based on the current * runtime. * * Returns: true (1) on success. * false (0) if: * a) threaded video mode is enabled * b) less than 2 frame time samples. * c) FPS monitor enable is off. **/ bool driver_monitor_fps_statistics(double *refresh_rate, double *deviation, unsigned *sample_points) { unsigned i; retro_time_t accum = 0, avg, accum_var = 0; unsigned samples = min(MEASURE_FRAME_TIME_SAMPLES_COUNT, g_extern.measure_data.frame_time_samples_count); if (!g_settings.fps_monitor_enable || g_settings.video.threaded || (samples < 2)) return false; /* Measure statistics on frame time (microsecs), *not* FPS. */ for (i = 0; i < samples; i++) accum += g_extern.measure_data.frame_time_samples[i]; #if 0 for (i = 0; i < samples; i++) RARCH_LOG("Interval #%u: %d usec / frame.\n", i, (int)g_extern.measure_data.frame_time_samples[i]); #endif avg = accum / samples; /* Drop first measurement. It is likely to be bad. */ for (i = 0; i < samples; i++) { retro_time_t diff = g_extern.measure_data.frame_time_samples[i] - avg; accum_var += diff * diff; } *deviation = sqrt((double)accum_var / (samples - 1)) / avg; *refresh_rate = 1000000.0 / avg; *sample_points = samples; return true; }