/* SSNES - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #include #include #include #include #include #include "../boolean.h" #include "../compat/strl.h" #include "../libretro.h" #include "../general.h" #include "../compat/strl.h" #include "main_wrap.h" #include "console_ext.h" #include "../file.h" #ifdef HAVE_ZLIB #include "szlib/zlib.h" #define WRITEBUFFERSIZE (1024 * 512) #endif #ifdef _WIN32 #include "../compat/posix_string.h" #endif #define MAX_ARGS 32 /*============================================================ ROM EXTENSIONS ============================================================ */ const char *ssnes_console_get_rom_ext(void) { const char *retval = NULL; struct retro_system_info info; retro_get_system_info(&info); if (info.valid_extensions) retval = info.valid_extensions; else retval = "ZIP|zip"; return retval; } void ssnes_console_name_from_id(char *name, size_t size) { if (size == 0) return; struct retro_system_info info; retro_get_system_info(&info); const char *id = info.library_name ? info.library_name : "Unknown"; if (!id || strlen(id) >= size) { name[0] = '\0'; return; } name[strlen(id)] = '\0'; for (size_t i = 0; id[i] != '\0'; i++) { char c = id[i]; if (isspace(c) || isblank(c)) name[i] = '_'; else name[i] = tolower(c); } } #ifdef HAVE_ZLIB static int ssnes_extract_currentfile_in_zip(unzFile uf) { char filename_inzip[PATH_MAX]; FILE *fout = NULL; unz_file_info file_info; int err = unzGetCurrentFileInfo(uf, &file_info, filename_inzip, sizeof(filename_inzip), NULL, 0, NULL, 0); if (err != UNZ_OK) { SSNES_ERR("Error %d with zipfile in unzGetCurrentFileInfo.\n", err); return err; } size_t size_buf = WRITEBUFFERSIZE; void *buf = malloc(size_buf); if (!buf) { SSNES_ERR("Error allocating memory\n"); return UNZ_INTERNALERROR; } char write_filename[PATH_MAX]; #if defined(__CELLOS_LV2__) snprintf(write_filename, sizeof(write_filename), "/dev_hdd1/%s", filename_inzip); #elif defined(_XBOX) snprintf(write_filename, sizeof(write_filename), "cache:\\%s", filename_inzip); #endif err = unzOpenCurrentFile(uf); if (err != UNZ_OK) SSNES_ERR("Error %d with zipfile in unzOpenCurrentFile.\n", err); else { /* success */ fout = fopen(write_filename, "wb"); if (!fout) SSNES_ERR("Error opening %s.\n", write_filename); } if (fout) { SSNES_LOG("Extracting: %s\n", write_filename); do { err = unzReadCurrentFile(uf, buf, size_buf); if (err < 0) { SSNES_ERR("error %d with zipfile in unzReadCurrentFile.\n", err); break; } if (err > 0) { if (fwrite(buf, err, 1, fout) != 1) { SSNES_ERR("Error in writing extracted file.\n"); err = UNZ_ERRNO; break; } } } while (err > 0); if (fout) fclose(fout); } if (err == UNZ_OK) { err = unzCloseCurrentFile (uf); if (err != UNZ_OK) SSNES_ERR("Error %d with zipfile in unzCloseCurrentFile.\n", err); } else unzCloseCurrentFile(uf); free(buf); return err; } int ssnes_extract_zipfile(const char *zip_path) { unzFile uf = unzOpen(zip_path); unz_global_info gi; int err = unzGetGlobalInfo(uf, &gi); if (err != UNZ_OK) SSNES_ERR("error %d with zipfile in unzGetGlobalInfo \n",err); for (unsigned i = 0; i < gi.number_entry; i++) { if (ssnes_extract_currentfile_in_zip(uf) != UNZ_OK) break; if ((i + 1) < gi.number_entry) { err = unzGoToNextFile(uf); if (err != UNZ_OK) { SSNES_ERR("error %d with zipfile in unzGoToNextFile\n",err); break; } } } return 0; } #endif int ssnes_main_init_wrap(const struct ssnes_main_wrap *args) { int argc = 0; char *argv[MAX_ARGS] = {NULL}; argv[argc++] = strdup("ssnes"); if (args->rom_path) argv[argc++] = strdup(args->rom_path); if (args->sram_path) { argv[argc++] = strdup("-s"); argv[argc++] = strdup(args->sram_path); } if (args->state_path) { argv[argc++] = strdup("-S"); argv[argc++] = strdup(args->state_path); } if (args->config_path) { argv[argc++] = strdup("-c"); argv[argc++] = strdup(args->config_path); } if (args->verbose) argv[argc++] = strdup("-v"); int ret = ssnes_main_init(argc, argv); char **tmp = argv; while (*tmp) { free(*tmp); tmp++; } return ret; } /*============================================================ INPUT EXTENSIONS ============================================================ */ #include "console_ext_input.h" struct platform_bind { uint64_t joykey; const char *label; }; uint64_t ssnes_default_keybind_lut[SSNES_FIRST_META_KEY]; char ssnes_default_libretro_keybind_name_lut[SSNES_FIRST_META_KEY][256] = { "B Button", /* RETRO_DEVICE_ID_JOYPAD_B */ "Y Button", /* RETRO_DEVICE_ID_JOYPAD_Y */ "Select button", /* RETRO_DEVICE_ID_JOYPAD_SELECT */ "Start button", /* RETRO_DEVICE_ID_JOYPAD_START */ "D-Pad Up", /* RETRO_DEVICE_ID_JOYPAD_UP */ "D-Pad Down", /* RETRO_DEVICE_ID_JOYPAD_DOWN */ "D-Pad Left", /* RETRO_DEVICE_ID_JOYPAD_LEFT */ "D-Pad Right", /* RETRO_DEVICE_ID_JOYPAD_RIGHT */ "A Button", /* RETRO_DEVICE_ID_JOYPAD_A */ "X Button", /* RETRO_DEVICE_ID_JOYPAD_X */ "L Button", /* RETRO_DEVICE_ID_JOYPAD_L */ "R Button", /* RETRO_DEVICE_ID_JOYPAD_R */ }; #if defined(__CELLOS_LV2__) static const struct platform_bind platform_keys[] = { { CTRL_CIRCLE_MASK, "Circle button" }, { CTRL_CROSS_MASK, "Cross button" }, { CTRL_TRIANGLE_MASK, "Triangle button" }, { CTRL_SQUARE_MASK, "Square button" }, { CTRL_UP_MASK, "D-Pad Up" }, { CTRL_DOWN_MASK, "D-Pad Down" }, { CTRL_LEFT_MASK, "D-Pad Left" }, { CTRL_RIGHT_MASK, "D-Pad Right" }, { CTRL_SELECT_MASK, "Select button" }, { CTRL_START_MASK, "Start button" }, { CTRL_L1_MASK, "L1 button" }, { CTRL_L2_MASK, "L2 button" }, { CTRL_L3_MASK, "L3 button" }, { CTRL_R1_MASK, "R1 button" }, { CTRL_R2_MASK, "R2 button" }, { CTRL_R3_MASK, "R3 button" }, { CTRL_LSTICK_LEFT_MASK, "LStick Left" }, { CTRL_LSTICK_RIGHT_MASK, "LStick Right" }, { CTRL_LSTICK_UP_MASK, "LStick Up" }, { CTRL_LSTICK_DOWN_MASK, "LStick Down" }, { CTRL_LEFT_MASK | CTRL_LSTICK_LEFT_MASK, "LStick D-Pad Left" }, { CTRL_RIGHT_MASK | CTRL_LSTICK_RIGHT_MASK, "LStick D-Pad Right" }, { CTRL_UP_MASK | CTRL_LSTICK_UP_MASK, "LStick D-Pad Up" }, { CTRL_DOWN_MASK | CTRL_LSTICK_DOWN_MASK, "LStick D-Pad Down" }, { CTRL_RSTICK_LEFT_MASK, "RStick Left" }, { CTRL_RSTICK_RIGHT_MASK, "RStick Right" }, { CTRL_RSTICK_UP_MASK, "RStick Up" }, { CTRL_RSTICK_DOWN_MASK, "RStick Down" }, { CTRL_LEFT_MASK | CTRL_RSTICK_LEFT_MASK, "RStick D-Pad Left" }, { CTRL_RIGHT_MASK | CTRL_RSTICK_RIGHT_MASK, "RStick D-Pad Right" }, { CTRL_UP_MASK | CTRL_RSTICK_UP_MASK, "RStick D-Pad Up" }, { CTRL_DOWN_MASK | CTRL_RSTICK_DOWN_MASK, "RStick D-Pad Down" }, }; #elif defined(_XBOX) static const struct platform_bind platform_keys[] = { { XINPUT_GAMEPAD_B, "B button" }, { XINPUT_GAMEPAD_A, "A button" }, { XINPUT_GAMEPAD_Y, "Y button" }, { XINPUT_GAMEPAD_X, "X button" }, { XINPUT_GAMEPAD_DPAD_UP, "D-Pad Up" }, { XINPUT_GAMEPAD_DPAD_DOWN, "D-Pad Down" }, { XINPUT_GAMEPAD_DPAD_LEFT, "D-Pad Left" }, { XINPUT_GAMEPAD_DPAD_RIGHT, "D-Pad Right" }, { XINPUT_GAMEPAD_BACK, "Back button" }, { XINPUT_GAMEPAD_START, "Start button" }, { XINPUT_GAMEPAD_LEFT_SHOULDER, "Left Shoulder" }, { XINPUT_GAMEPAD_LEFT_TRIGGER, "Left Trigger" }, { XINPUT_GAMEPAD_LEFT_THUMB, "Left Thumb" }, { XINPUT_GAMEPAD_RIGHT_SHOULDER, "Right Shoulder" }, { XINPUT_GAMEPAD_RIGHT_TRIGGER, "Right Trigger" }, { XINPUT_GAMEPAD_RIGHT_THUMB, "Right Thumb" }, { XINPUT_GAMEPAD_LSTICK_LEFT_MASK, "LStick Left" }, { XINPUT_GAMEPAD_LSTICK_RIGHT_MASK, "LStick Right" }, { XINPUT_GAMEPAD_LSTICK_UP_MASK, "LStick Up" }, { XINPUT_GAMEPAD_LSTICK_DOWN_MASK, "LStick Down" }, { XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_LSTICK_LEFT_MASK, "LStick D-Pad Left" }, { XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_LSTICK_RIGHT_MASK, "LStick D-Pad Right" }, { XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_LSTICK_UP_MASK, "LStick D-Pad Up" }, { XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_LSTICK_DOWN_MASK, "LStick D-Pad Down" }, { XINPUT_GAMEPAD_RSTICK_LEFT_MASK, "RStick Left" }, { XINPUT_GAMEPAD_RSTICK_RIGHT_MASK, "RStick Right" }, { XINPUT_GAMEPAD_RSTICK_UP_MASK, "RStick Up" }, { XINPUT_GAMEPAD_RSTICK_DOWN_MASK, "RStick Down" }, { XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_RSTICK_LEFT_MASK, "RStick D-Pad Left" }, { XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_RSTICK_RIGHT_MASK, "RStick D-Pad Right" }, { XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_RSTICK_UP_MASK, "RStick D-Pad Up" }, { XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_RSTICK_DOWN_MASK, "RStick D-Pad Down" }, }; #elif defined(GEKKO) static const struct platform_bind platform_keys[] = { { PAD_BUTTON_B, "(NGC) B button" }, { PAD_BUTTON_A, "(NGC) A button" }, { PAD_BUTTON_Y, "(NGC) Y button" }, { PAD_BUTTON_X, "(NGC) X button" }, { PAD_BUTTON_UP, "(NGC) D-Pad Up" }, { PAD_BUTTON_DOWN, "(NGC) D-Pad Down" }, { PAD_BUTTON_LEFT, "(NGC) D-Pad Left" }, { PAD_BUTTON_RIGHT, "(NGC) D-Pad Right" }, { PAD_TRIGGER_Z, "(NGC) Z trigger" }, { PAD_BUTTON_START, "(NGC) Start button" }, { PAD_TRIGGER_L, "(NGC) Left Trigger" }, { PAD_TRIGGER_R, "(NGC) Right Trigger" }, //{ XINPUT_GAMEPAD_LSTICK_LEFT_MASK, "LStick Left" }, //{ XINPUT_GAMEPAD_LSTICK_RIGHT_MASK, "LStick Right" }, //{ XINPUT_GAMEPAD_LSTICK_UP_MASK, "LStick Up" }, //{ XINPUT_GAMEPAD_LSTICK_DOWN_MASK, "LStick Down" }, //{ XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_LSTICK_LEFT_MASK, "LStick D-Pad Left" }, //{ XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_LSTICK_RIGHT_MASK, "LStick D-Pad Right" }, //{ XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_LSTICK_UP_MASK, "LStick D-Pad Up" }, //{ XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_LSTICK_DOWN_MASK, "LStick D-Pad Down" }, //{ XINPUT_GAMEPAD_RSTICK_LEFT_MASK, "RStick Left" }, //{ XINPUT_GAMEPAD_RSTICK_RIGHT_MASK, "RStick Right" }, //{ XINPUT_GAMEPAD_RSTICK_UP_MASK, "RStick Up" }, //{ XINPUT_GAMEPAD_RSTICK_DOWN_MASK, "RStick Down" }, //{ XINPUT_GAMEPAD_DPAD_LEFT | XINPUT_GAMEPAD_RSTICK_LEFT_MASK, "RStick D-Pad Left" }, //{ XINPUT_GAMEPAD_DPAD_RIGHT | XINPUT_GAMEPAD_RSTICK_RIGHT_MASK, "RStick D-Pad Right" }, //{ XINPUT_GAMEPAD_DPAD_UP | XINPUT_GAMEPAD_RSTICK_UP_MASK, "RStick D-Pad Up" }, //{ XINPUT_GAMEPAD_DPAD_DOWN | XINPUT_GAMEPAD_RSTICK_DOWN_MASK, "RStick D-Pad Down" }, #ifdef HW_RVL { WPAD_CLASSIC_BUTTON_B, "(Wii Classici) B button" }, { WPAD_CLASSIC_BUTTON_A, "(Wii Classic) A button" }, { WPAD_CLASSIC_BUTTON_Y, "(Wii Classic) Y button" }, { WPAD_CLASSIC_BUTTON_X, "(Wii Classic) X button" }, { WPAD_CLASSIC_BUTTON_UP, "(Wii Classic) D-Pad Up" }, { WPAD_CLASSIC_BUTTON_DOWN, "(Wii Classic) D-Pad Down" }, { WPAD_CLASSIC_BUTTON_LEFT, "(Wii Classic) D-Pad Left" }, { WPAD_CLASSIC_BUTTON_RIGHT, "(Wii Classic) D-Pad Right" }, { WPAD_CLASSIC_BUTTON_MINUS, "(Wii Classic) Select/Minus button" }, { WPAD_CLASSIC_BUTTON_PLUS, "(Wii Classic) Start/Plus button" }, { WPAD_CLASSIC_BUTTON_HOME, "(Wii Classic) Home button" }, { WPAD_CLASSIC_BUTTON_FULL_L, "(Wii Classic) Left Trigger" }, { WPAD_CLASSIC_BUTTON_FULL_R, "(Wii Classic) Right Trigger" }, { WPAD_CLASSIC_BUTTON_ZL, "(Wii Classic) ZL button" }, { WPAD_CLASSIC_BUTTON_ZR, "(Wii Classic) ZR button" }, #endif }; #endif uint64_t ssnes_input_find_previous_platform_key(uint64_t joykey) { size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]); if (platform_keys[0].joykey == joykey) return joykey; for (size_t i = 1; i < arr_size; i++) { if (platform_keys[i].joykey == joykey) return platform_keys[i - 1].joykey; } return NO_BTN; } uint64_t ssnes_input_find_next_platform_key(uint64_t joykey) { size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]); if (platform_keys[arr_size - 1].joykey == joykey) return joykey; for (size_t i = 0; i < arr_size - 1; i++) { if (platform_keys[i].joykey == joykey) return platform_keys[i + 1].joykey; } return NO_BTN; } const char *ssnes_input_find_platform_key_label(uint64_t joykey) { if (joykey == NO_BTN) return "No button"; size_t arr_size = sizeof(platform_keys) / sizeof(platform_keys[0]); for (size_t i = 0; i < arr_size; i++) { if (platform_keys[i].joykey == joykey) return platform_keys[i].label; } return "Unknown"; } void ssnes_input_set_keybind(unsigned player, unsigned keybind_action, uint64_t default_retro_joypad_id) { uint64_t *key = &g_settings.input.binds[player][default_retro_joypad_id].joykey; switch (keybind_action) { case KEYBIND_DECREMENT: *key = ssnes_input_find_previous_platform_key(*key); break; case KEYBIND_INCREMENT: *key = ssnes_input_find_next_platform_key(*key); break; case KEYBIND_DEFAULT: *key = ssnes_default_keybind_lut[default_retro_joypad_id]; break; default: break; } } void ssnes_input_set_default_keybinds(unsigned player) { for (unsigned i = 0; i < SSNES_FIRST_META_KEY; i++) { g_settings.input.binds[player][i].id = i; g_settings.input.binds[player][i].joykey = ssnes_default_keybind_lut[i]; } g_settings.input.dpad_emulation[player] = DPAD_EMULATION_LSTICK; } void ssnes_input_set_default_keybind_names_for_emulator(void) { struct retro_system_info info; retro_get_system_info(&info); const char *id = info.library_name ? info.library_name : "Unknown"; // Genesis Plus GX/Next if (strstr(id, "Genesis Plus GX")) { strlcpy(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_B], "B button", sizeof(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_B])); strlcpy(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_A], "C button", sizeof(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_A])); strlcpy(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_X], "Y button", sizeof(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_X])); strlcpy(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_Y], "A button", sizeof(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_Y])); strlcpy(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_L], "X button", sizeof(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_L])); strlcpy(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_R], "Z button", sizeof(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_R])); strlcpy(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_SELECT], "Mode button", sizeof(ssnes_default_libretro_keybind_name_lut[RETRO_DEVICE_ID_JOYPAD_SELECT])); } } /*============================================================ VIDEO EXTENSIONS ============================================================ */ struct aspect_ratio_elem aspectratio_lut[ASPECT_RATIO_END] = { { "1:1", 1.0f }, { "2:1", 2.0f }, { "3:2", 1.5f }, { "3:4", 0.75f }, { "4:1", 4.0f }, { "4:3", 1.3333f }, { "4:4", 1.0f }, { "5:4", 1.25f }, { "6:5", 1.2f }, { "7:9", 0.7777f }, { "8:3", 2.6666f }, { "8:7", 1.1428f }, { "16:9", 1.7778f }, { "16:10", 1.6f }, { "16:15", 3.2f }, { "19:12", 1.5833f }, { "19:14", 1.3571f }, { "30:17", 1.7647f }, { "32:9", 3.5555f }, { "Auto", 0.0f }, { "Custom", 0.0f } }; /*============================================================ LIBRETRO ============================================================ */ #ifdef HAVE_LIBRETRO_MANAGEMENT bool ssnes_manage_libretro_core(const char *full_path, const char *path, const char *exe_ext) { g_extern.verbose = true; bool return_code; bool set_libretro_path = false; char tmp_path2[1024], tmp_pathnewfile[1024]; SSNES_LOG("Assumed path of CORE executable: [%s]\n", full_path); if (path_file_exists(full_path)) { // if CORE executable exists, this means we have just installed // a new libretro port and therefore we need to change it to a more // sane name. #if defined(__CELLOS_LV2__) CellFsErrno ret; #else int ret; #endif ssnes_console_name_from_id(tmp_path2, sizeof(tmp_path2)); strlcat(tmp_path2, exe_ext, sizeof(tmp_path2)); snprintf(tmp_pathnewfile, sizeof(tmp_pathnewfile), "%s%s", path, tmp_path2); if (path_file_exists(tmp_pathnewfile)) { // if libretro core already exists, this means we are // upgrading the libretro core - so delete pre-existing // file first. SSNES_LOG("Upgrading emulator core...\n"); #if defined(__CELLOS_LV2__) ret = cellFsUnlink(tmp_pathnewfile); if (ret == CELL_FS_SUCCEEDED) #elif defined(_XBOX) ret = DeleteFile(tmp_pathnewfile); if (ret != 0) #endif { SSNES_LOG("Succeeded in removing pre-existing libretro core: [%s].\n", tmp_pathnewfile); } else SSNES_LOG("Failed to remove pre-existing libretro core: [%s].\n", tmp_pathnewfile); } //now attempt the renaming. #if defined(__CELLOS_LV2__) ret = cellFsRename(full_path, tmp_pathnewfile); if (ret != CELL_FS_SUCCEEDED) #elif defined(_XBOX) ret = MoveFileExA(full_path, tmp_pathnewfile, NULL); if (ret == 0) #endif { SSNES_ERR("Failed to rename CORE executable.\n"); } else { SSNES_LOG("Libsnes core [%s] renamed to: [%s].\n", full_path, tmp_pathnewfile); set_libretro_path = true; } } else { SSNES_LOG("CORE executable was not found, libretro core path will be loaded from config file.\n"); } if (set_libretro_path) { // CORE executable has been renamed, libretro path will now be set to the recently // renamed new libretro core. strlcpy(g_settings.libretro, tmp_pathnewfile, sizeof(g_settings.libretro)); return_code = 0; } else { // There was no CORE executable present, or the CORE executable file was not renamed. // The libretro core path will still be loaded from the config file. return_code = 1; } g_extern.verbose = false; return return_code; } #endif