/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2014 - Chris Moeller
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#include "../driver.h"
#include "../general.h"
#include "../fifo_buffer.h"
#include
#include "../boolean.h"
#include
#ifdef OSX
#include
#else
#include
#endif
#include
#include
#include
typedef struct coreaudio
{
pthread_mutex_t lock;
pthread_cond_t cond;
#ifdef OSX_PPC
ComponentInstance dev;
#else
AudioComponentInstance dev;
#endif
bool dev_alive;
fifo_buffer_t *buffer;
bool nonblock;
size_t buffer_size;
} coreaudio_t;
static bool g_interrupted;
static void coreaudio_free(void *data)
{
coreaudio_t *dev = (coreaudio_t*)data;
if (!dev)
return;
if (dev->dev_alive)
{
AudioOutputUnitStop(dev->dev);
#ifdef OSX_PPC
CloseComponent(dev->dev);
#else
AudioComponentInstanceDispose(dev->dev);
#endif
}
if (dev->buffer)
fifo_free(dev->buffer);
pthread_mutex_destroy(&dev->lock);
pthread_cond_destroy(&dev->cond);
free(dev);
}
static OSStatus audio_write_cb(void *userdata, AudioUnitRenderActionFlags *action_flags,
const AudioTimeStamp *time_stamp, UInt32 bus_number,
UInt32 number_frames, AudioBufferList *io_data)
{
coreaudio_t *dev = (coreaudio_t*)userdata;
(void)time_stamp;
(void)bus_number;
(void)number_frames;
if (!io_data)
return noErr;
if (io_data->mNumberBuffers != 1)
return noErr;
unsigned write_avail = io_data->mBuffers[0].mDataByteSize;
void *outbuf = io_data->mBuffers[0].mData;
pthread_mutex_lock(&dev->lock);
if (fifo_read_avail(dev->buffer) < write_avail)
{
*action_flags = kAudioUnitRenderAction_OutputIsSilence;
memset(outbuf, 0, write_avail); // Seems to be needed.
pthread_mutex_unlock(&dev->lock);
pthread_cond_signal(&dev->cond); // Technically possible to deadlock without.
return noErr;
}
fifo_read(dev->buffer, outbuf, write_avail);
pthread_mutex_unlock(&dev->lock);
pthread_cond_signal(&dev->cond);
return noErr;
}
#ifdef OSX
static void choose_output_device(coreaudio_t *dev, const char* device)
{
AudioObjectPropertyAddress propaddr =
{
kAudioHardwarePropertyDevices,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
UInt32 size = 0;
if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &propaddr, 0, 0, &size) != noErr)
return;
UInt32 deviceCount = size / sizeof(AudioDeviceID);
AudioDeviceID *devices = malloc(size);
if (!devices || AudioObjectGetPropertyData(kAudioObjectSystemObject, &propaddr, 0, 0, &size, devices) != noErr)
goto done;
propaddr.mScope = kAudioDevicePropertyScopeOutput;
propaddr.mSelector = kAudioDevicePropertyDeviceName;
size = 1024;
for (unsigned i = 0; i < deviceCount; i ++)
{
char device_name[1024];
device_name[0] = 0;
if (AudioObjectGetPropertyData(devices[i], &propaddr, 0, 0, &size, device_name) == noErr && strcmp(device_name, device) == 0)
{
AudioUnitSetProperty(dev->dev, kAudioOutputUnitProperty_CurrentDevice, kAudioUnitScope_Global, 0, &devices[i], sizeof(AudioDeviceID));
goto done;
}
}
done:
free(devices);
}
#endif
#ifdef IOS
static void coreaudio_interrupt_listener(void *data, UInt32 interrupt_state)
{
(void)data;
g_interrupted = (interrupt_state == kAudioSessionBeginInterruption);
}
#endif
static void *coreaudio_init(const char *device, unsigned rate, unsigned latency)
{
(void)device;
coreaudio_t *dev = (coreaudio_t*)calloc(1, sizeof(*dev));
if (!dev)
return NULL;
pthread_mutex_init(&dev->lock, NULL);
pthread_cond_init(&dev->cond, NULL);
#ifdef IOS
static bool session_initialized = false;
if (!session_initialized)
{
session_initialized = true;
AudioSessionInitialize(0, 0, coreaudio_interrupt_listener, 0);
AudioSessionSetActive(true);
}
#endif
// Create AudioComponent
#ifdef OSX_PPC
ComponentDescription desc = {0};
#else
AudioComponentDescription desc = {0};
#endif
desc.componentType = kAudioUnitType_Output;
#ifdef IOS
desc.componentSubType = kAudioUnitSubType_RemoteIO;
#else
desc.componentSubType = kAudioUnitSubType_HALOutput;
#endif
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
#ifdef OSX_PPC
Component comp = FindNextComponent(NULL, &desc);
#else
AudioComponent comp = AudioComponentFindNext(NULL, &desc);
#endif
if (comp == NULL)
goto error;
#ifdef OSX_PPC
if (OpenAComponent(comp, &dev->dev) != noErr)
#else
if (AudioComponentInstanceNew(comp, &dev->dev) != noErr)
#endif
goto error;
#ifdef OSX
if (device)
choose_output_device(dev, device);
#endif
dev->dev_alive = true;
// Set audio format
AudioStreamBasicDescription stream_desc = {0};
AudioStreamBasicDescription real_desc;
stream_desc.mSampleRate = rate;
stream_desc.mBitsPerChannel = sizeof(float) * CHAR_BIT;
stream_desc.mChannelsPerFrame = 2;
stream_desc.mBytesPerPacket = 2 * sizeof(float);
stream_desc.mBytesPerFrame = 2 * sizeof(float);
stream_desc.mFramesPerPacket = 1;
stream_desc.mFormatID = kAudioFormatLinearPCM;
stream_desc.mFormatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagIsPacked | (is_little_endian() ? 0 : kAudioFormatFlagIsBigEndian);
if (AudioUnitSetProperty(dev->dev, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &stream_desc, sizeof(stream_desc)) != noErr)
goto error;
// Check returned audio format
UInt32 i_size = sizeof(real_desc);;
if (AudioUnitGetProperty(dev->dev, kAudioUnitProperty_StreamFormat, kAudioUnitScope_Input, 0, &real_desc, &i_size) != noErr)
goto error;
if (real_desc.mChannelsPerFrame != stream_desc.mChannelsPerFrame)
goto error;
if (real_desc.mBitsPerChannel != stream_desc.mBitsPerChannel)
goto error;
if (real_desc.mFormatFlags != stream_desc.mFormatFlags)
goto error;
if (real_desc.mFormatID != stream_desc.mFormatID)
goto error;
RARCH_LOG("[CoreAudio]: Using output sample rate of %.1f Hz\n", (float)real_desc.mSampleRate);
g_settings.audio.out_rate = real_desc.mSampleRate;
// Set channel layout (fails on iOS)
#ifndef IOS
AudioChannelLayout layout = {0};
layout.mChannelLayoutTag = kAudioChannelLayoutTag_Stereo;
if (AudioUnitSetProperty(dev->dev, kAudioUnitProperty_AudioChannelLayout,
kAudioUnitScope_Input, 0, &layout, sizeof(layout)) != noErr)
goto error;
#endif
// Set callbacks and finish up
AURenderCallbackStruct cb = {0};
cb.inputProc = audio_write_cb;
cb.inputProcRefCon = dev;
if (AudioUnitSetProperty(dev->dev, kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input, 0, &cb, sizeof(cb)) != noErr)
goto error;
if (AudioUnitInitialize(dev->dev) != noErr)
goto error;
size_t fifo_size;
fifo_size = (latency * g_settings.audio.out_rate) / 1000;
fifo_size *= 2 * sizeof(float);
dev->buffer_size = fifo_size;
dev->buffer = fifo_new(fifo_size);
if (!dev->buffer)
goto error;
RARCH_LOG("[CoreAudio]: Using buffer size of %u bytes: (latency = %u ms)\n", (unsigned)fifo_size, latency);
if (AudioOutputUnitStart(dev->dev) != noErr)
goto error;
return dev;
error:
RARCH_ERR("[CoreAudio]: Failed to initialize driver ...\n");
coreaudio_free(dev);
return NULL;
}
static ssize_t coreaudio_write(void *data, const void *buf_, size_t size)
{
coreaudio_t *dev = (coreaudio_t*)data;
const uint8_t *buf = (const uint8_t*)buf_;
size_t written = 0;
#ifdef IOS
struct timeval time;
gettimeofday(&time, 0);
struct timespec timeout;
memset(&timeout, 0, sizeof(timeout));
timeout.tv_sec = time.tv_sec + 3;
timeout.tv_nsec = time.tv_usec * 1000;
#endif
while (!g_interrupted && size > 0)
{
pthread_mutex_lock(&dev->lock);
size_t write_avail = fifo_write_avail(dev->buffer);
if (write_avail > size)
write_avail = size;
fifo_write(dev->buffer, buf, write_avail);
buf += write_avail;
written += write_avail;
size -= write_avail;
if (dev->nonblock)
{
pthread_mutex_unlock(&dev->lock);
break;
}
#ifdef IOS
if (write_avail == 0 && pthread_cond_timedwait(&dev->cond, &dev->lock, &timeout) == ETIMEDOUT)
g_interrupted = true;
#else
if (write_avail == 0)
pthread_cond_wait(&dev->cond, &dev->lock);
#endif
pthread_mutex_unlock(&dev->lock);
}
return written;
}
static bool coreaudio_stop(void *data)
{
coreaudio_t *dev = (coreaudio_t*)data;
return AudioOutputUnitStop(dev->dev) == noErr;
}
static void coreaudio_set_nonblock_state(void *data, bool state)
{
coreaudio_t *dev = (coreaudio_t*)data;
dev->nonblock = state;
}
static bool coreaudio_start(void *data)
{
coreaudio_t *dev = (coreaudio_t*)data;
return AudioOutputUnitStart(dev->dev) == noErr;
}
static bool coreaudio_use_float(void *data)
{
(void)data;
return true;
}
static size_t coreaudio_write_avail(void *data)
{
coreaudio_t *dev = (coreaudio_t*)data;
pthread_mutex_lock(&dev->lock);
size_t avail = fifo_write_avail(dev->buffer);
pthread_mutex_unlock(&dev->lock);
return avail;
}
static size_t coreaudio_buffer_size(void *data)
{
coreaudio_t *dev = (coreaudio_t*)data;
return dev->buffer_size;
}
const audio_driver_t audio_coreaudio = {
coreaudio_init,
coreaudio_write,
coreaudio_stop,
coreaudio_start,
coreaudio_set_nonblock_state,
coreaudio_free,
coreaudio_use_float,
"coreaudio",
coreaudio_write_avail,
coreaudio_buffer_size,
};