/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #include #include #include #include #include "file_browser.h" #include "../console/rom_ext.h" #include "xdk360_video.h" #include "menu.h" #include "shared.h" #include "../general.h" CSSNES app; filebrowser_t browser; filebrowser_t tmp_browser; char strbuffer[1024]; static void return_to_game (void) { g_console.frame_advance_enable = false; g_console.menu_enable = false; g_console.mode_switch = MODE_EMULATION; } static void return_to_dashboard (void) { g_console.menu_enable = false; g_console.mode_switch = MODE_EXIT; g_console.initialize_ssnes_enable = false; } /* Register custom classes */ HRESULT CSSNES::RegisterXuiClasses (void) { CSSNESMain::Register(); CSSNESFileBrowser::Register(); CSSNESCoreBrowser::Register(); CSSNESQuickMenu::Register(); CSSNESSettings::Register(); return S_OK; } /* Unregister custom classes */ HRESULT CSSNES::UnregisterXuiClasses (void) { CSSNESMain::Unregister(); CSSNESCoreBrowser::Unregister(); CSSNESFileBrowser::Unregister(); CSSNESQuickMenu::Register(); CSSNESSettings::Unregister(); return S_OK; } static void filebrowser_fetch_directory_entries(const char *path, filebrowser_t * browser, CXuiList * romlist, CXuiTextElement * rompath_title) { filebrowser_push_directory(browser, path, true); unsigned long dwNum_rompath = MultiByteToWideChar(CP_ACP, 0, path, -1, NULL, 0); wchar_t * rompath_name = new wchar_t[dwNum_rompath]; MultiByteToWideChar(CP_ACP, 0, path, -1, rompath_name, dwNum_rompath); rompath_title->SetText(rompath_name); romlist->DeleteItems(0, romlist->GetItemCount()); romlist->InsertItems(0, browser->file_count); for(unsigned i = 0; i < browser->file_count; i++) { unsigned long dwNum = MultiByteToWideChar(CP_ACP, 0, browser->cur[i].d_name, -1, NULL, 0); wchar_t * entry_name = new wchar_t[dwNum]; MultiByteToWideChar(CP_ACP, 0, browser->cur[i].d_name, -1, entry_name, dwNum); romlist->SetText(i, entry_name); delete []entry_name; } } HRESULT CSSNESFileBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiRomList", &m_romlist); GetChildById(L"XuiBackButton1", &m_back); GetChildById(L"XuiTxtRomPath", &m_rompathtitle); filebrowser_fetch_directory_entries(g_console.default_rom_startup_dir, &browser, &m_romlist, &m_rompathtitle); return S_OK; } HRESULT CSSNESCoreBrowser::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiRomList", &m_romlist); GetChildById(L"XuiBackButton1", &m_back); GetChildById(L"XuiTxtRomPath", &m_rompathtitle); filebrowser_new(&tmp_browser, "game:", "xex|XEX"); filebrowser_fetch_directory_entries("game:", &tmp_browser, &m_romlist, &m_rompathtitle); return S_OK; } static const wchar_t * set_filter_element(int index) { switch(index) { case FALSE: return L"Hardware filtering: Point filtering"; case TRUE: return L"Hardware filtering: Linear interpolation"; } return L""; } HRESULT CSSNESSettings::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiBtnRewind", &m_rewind); GetChildById(L"XuiCheckbox1", &m_rewind_cb); GetChildById(L"XuiBackButton1", &m_back); GetChildById(L"XuiBtnHWFilter", &m_hw_filter); m_hw_filter.SetText(set_filter_element(g_settings.video.smooth)); m_rewind_cb.SetCheck(g_settings.rewind_enable); return S_OK; } HRESULT CSSNESQuickMenu::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiQuickMenuList", &m_quickmenulist); GetChildById(L"XuiBackButton", &m_back); m_quickmenulist.SetText(MENU_ITEM_HARDWARE_FILTERING, set_filter_element(g_settings.video.smooth)); return S_OK; } HRESULT CSSNESQuickMenu::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ) { int current_index; if ( hObjPressed == m_quickmenulist) { current_index = m_quickmenulist.GetCurSel(); switch(current_index) { case MENU_ITEM_LOAD_STATE: if (g_console.emulator_initialized) { ssnes_load_state(); return_to_game(); } break; case MENU_ITEM_SAVE_STATE: if (g_console.emulator_initialized) { ssnes_save_state(); return_to_game(); } break; case MENU_ITEM_HARDWARE_FILTERING: g_settings.video.smooth = !g_settings.video.smooth; m_quickmenulist.SetText(MENU_ITEM_HARDWARE_FILTERING, set_filter_element(g_settings.video.smooth)); break; case MENU_ITEM_KEEP_ASPECT_RATIO: break; case MENU_ITEM_OVERSCAN_AMOUNT: break; case MENU_ITEM_ORIENTATION: break; case MENU_ITEM_RESIZE_MODE: break; case MENU_ITEM_FRAME_ADVANCE: if (g_console.emulator_initialized) { g_console.frame_advance_enable = true; g_console.menu_enable = false; g_console.mode_switch = MODE_EMULATION; } break; case MENU_ITEM_SCREENSHOT_MODE: break; case MENU_ITEM_RESET: if (g_console.emulator_initialized) { return_to_game(); ssnes_game_reset(); } break; case MENU_ITEM_RETURN_TO_GAME: if (g_console.emulator_initialized) return_to_game(); break; case MENU_ITEM_RETURN_TO_DASHBOARD: return_to_dashboard(); break; } } if ( hObjPressed == m_back ) NavigateBack(app.hMainScene); bHandled = TRUE; return S_OK; } HRESULT CSSNESMain::OnInit(XUIMessageInit * pInitData, BOOL& bHandled) { GetChildById(L"XuiBtnRomBrowser", &m_filebrowser); GetChildById(L"XuiBtnSettings", &m_settings); GetChildById(L"XuiBtnQuickMenu", &m_quick_menu); GetChildById(L"XuiBtnControls", &m_controls); GetChildById(L"XuiBtnQuit", &m_quit); GetChildById(L"XuiTxtTitle", &m_title); GetChildById(L"XuiTxtCoreText", &m_core); GetChildById(L"XuiBtnLibsnesCore", &m_change_libsnes_core); const char * core_text = snes_library_id(); char package_version[32]; sprintf(package_version, "SSNES %s", PACKAGE_VERSION); unsigned long dwNum = MultiByteToWideChar(CP_ACP, 0, core_text, -1, NULL, 0); unsigned long dwNum_package = MultiByteToWideChar(CP_ACP, 0, package_version, -1, NULL, 0); wchar_t * core_text_utf = new wchar_t[dwNum]; wchar_t * package_version_utf = new wchar_t[dwNum_package]; MultiByteToWideChar(CP_ACP, 0, core_text, -1, core_text_utf, dwNum); MultiByteToWideChar(CP_ACP, 0, package_version, -1, package_version_utf, dwNum_package); m_core.SetText(core_text_utf); m_title.SetText(package_version_utf); delete []core_text_utf; delete []package_version_utf; return S_OK; } HRESULT CSSNESFileBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled ) { char path[MAX_PATH_LENGTH]; if(hObjPressed == m_romlist) { int index = m_romlist.GetCurSel(); if(browser.cur[index].d_type != FILE_ATTRIBUTE_DIRECTORY) { memset(strbuffer, 0, sizeof(strbuffer)); wcstombs(strbuffer, (const wchar_t *)m_romlist.GetText(index), sizeof(strbuffer)); memset(g_console.rom_path, 0, sizeof(g_console.rom_path)); sprintf(g_console.rom_path, "%s%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), strbuffer); return_to_game(); g_console.initialize_ssnes_enable = 1; } else if(browser.cur[index].d_type == FILE_ATTRIBUTE_DIRECTORY) { memset(strbuffer, 0, sizeof(strbuffer)); wcstombs(strbuffer, (const wchar_t *)m_romlist.GetText(index), sizeof(strbuffer)); snprintf(path, sizeof(path), "%s%s\\", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(browser), strbuffer); filebrowser_fetch_directory_entries(path, &browser, &m_romlist, &m_rompathtitle); } } else if(hObjPressed == m_back) NavigateBack(app.hMainScene); bHandled = TRUE; return S_OK; } HRESULT CSSNESCoreBrowser::OnNotifyPress( HXUIOBJ hObjPressed, BOOL& bHandled ) { char path[MAX_PATH_LENGTH]; if(hObjPressed == m_romlist) { int index = m_romlist.GetCurSel(); if(browser.cur[index].d_type != FILE_ATTRIBUTE_DIRECTORY) { memset(strbuffer, 0, sizeof(strbuffer)); wcstombs(strbuffer, (const wchar_t *)m_romlist.GetText(index), sizeof(strbuffer)); sprintf(g_console.launch_app_on_exit, "%s\\%s", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer); g_console.return_to_launcher = true; g_console.menu_enable = false; g_console.mode_switch = MODE_EXIT; } else if(tmp_browser.cur[index].d_type == FILE_ATTRIBUTE_DIRECTORY) { memset(strbuffer, 0, sizeof(strbuffer)); wcstombs(strbuffer, (const wchar_t *)m_romlist.GetText(index), sizeof(strbuffer)); snprintf(path, sizeof(path), "%s%s\\", FILEBROWSER_GET_CURRENT_DIRECTORY_NAME(tmp_browser), strbuffer); filebrowser_fetch_directory_entries(path, &tmp_browser, &m_romlist, &m_rompathtitle); } } else if(hObjPressed == m_back) NavigateBack(app.hMainScene); bHandled = TRUE; return S_OK; } HRESULT CSSNESSettings::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ) { if ( hObjPressed == m_rewind) { g_settings.rewind_enable = !g_settings.rewind_enable; m_rewind_cb.SetCheck(g_settings.rewind_enable); } else if ( hObjPressed == m_hw_filter) { g_settings.video.smooth = !g_settings.video.smooth; m_hw_filter.SetText(set_filter_element(g_settings.video.smooth)); } else if ( hObjPressed == m_back ) NavigateBack(app.hMainScene); bHandled = TRUE; return S_OK; } HRESULT CSSNESMain::OnNotifyPress( HXUIOBJ hObjPressed, int & bHandled ) { HRESULT hr; if ( hObjPressed == m_filebrowser ) { hr = XuiSceneCreate(L"file://game:/media/", L"ssnes_filebrowser.xur", NULL, &app.hFileBrowser); if (FAILED(hr)) { SSNES_ERR("Failed to load scene.\n"); } NavigateForward(app.hFileBrowser); } else if ( hObjPressed == m_quick_menu) { hr = XuiSceneCreate(L"file://game:/media/", L"ssnes_quickmenu.xur", NULL, &app.hQuickMenu); if (FAILED(hr)) SSNES_ERR("Failed to load scene.\n"); NavigateForward(app.hQuickMenu); } else if ( hObjPressed == m_change_libsnes_core ) { hr = XuiSceneCreate(L"file://game:/media/", L"ssnes_libsnescore_browser.xur", NULL, &app.hCoreBrowser); if (FAILED(hr)) { SSNES_ERR("Failed to load scene.\n"); } NavigateForward(app.hCoreBrowser); } else if ( hObjPressed == m_settings ) { hr = XuiSceneCreate(L"file://game:/media/", L"ssnes_settings.xur", NULL, &app.hSSNESSettings); if (FAILED(hr)) SSNES_ERR("Failed to load scene.\n"); NavigateForward(app.hSSNESSettings); } else if ( hObjPressed == m_quit ) return_to_dashboard(); bHandled = TRUE; return S_OK; } int menu_init (void) { HRESULT hr; xdk360_video_t *vid = (xdk360_video_t*)g_d3d; hr = app.InitShared(vid->xdk360_render_device, &vid->d3dpp, XuiPNGTextureLoader); if (FAILED(hr)) { SSNES_ERR("Failed initializing XUI application.\n"); return 1; } /* Register font */ hr = app.RegisterDefaultTypeface(L"Arial Unicode MS", L"file://game:/media/ssnes.ttf" ); if (FAILED(hr)) { SSNES_ERR("Failed to register default typeface.\n"); return 1; } hr = app.LoadSkin( L"file://game:/media/ssnes_scene_skin.xur"); if (FAILED(hr)) { SSNES_ERR("Failed to load skin.\n"); return 1; } hr = XuiSceneCreate(L"file://game:/media/", L"ssnes_main.xur", NULL, &app.hMainScene); if (FAILED(hr)) { SSNES_ERR("Failed to create scene 'ssnes_main.xur'.\n"); return 1; } XuiSceneNavigateFirst(app.GetRootObj(), app.hMainScene, XUSER_INDEX_FOCUS); filebrowser_new(&browser, g_console.default_rom_startup_dir, ssnes_console_get_rom_ext()); return 0; } void menu_loop(void) { g_console.menu_enable = true; HRESULT hr; xdk360_video_t *vid = (xdk360_video_t*)g_d3d; if(g_console.emulator_initialized) video_xdk360.set_swap_block_state(NULL, true); do { g_frame_count++; if(g_console.emulator_initialized) ssnes_render_cached_frame(); else vid->xdk360_render_device->Clear(0, NULL, D3DCLEAR_TARGET | D3DCLEAR_STENCIL | D3DCLEAR_ZBUFFER, D3DCOLOR_ARGB(255, 32, 32, 64), 1.0, 0); XINPUT_STATE state; XInputGetState(0, &state); g_console.menu_enable = !((state.Gamepad.wButtons & XINPUT_GAMEPAD_LEFT_THUMB) && (state.Gamepad.wButtons & XINPUT_GAMEPAD_RIGHT_THUMB) && (g_console.emulator_initialized) && IS_TIMER_EXPIRED()); g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION; app.RunFrame(); /* Update XUI */ hr = app.Render(); /* Render XUI */ hr = XuiTimersRun(); /* Update XUI timers */ if(g_console.mode_switch == MODE_EMULATION && !g_console.frame_advance_enable) { SET_TIMER_EXPIRATION(30); } video_xdk360.swap(NULL); }while(g_console.menu_enable); if(g_console.emulator_initialized) video_xdk360.set_swap_block_state(NULL, false); g_console.ingame_menu_enable = false; }