/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "thread.h" #include #if defined(_WIN32) && !defined(_XBOX) #define WIN32_LEAN_AND_MEAN #include #elif defined(_XBOX) #include #else #include #include #endif #ifdef __MACH__ #include #include #endif struct thread_data { void (*func)(void*); void *userdata; }; #ifdef _WIN32 struct sthread { HANDLE thread; }; static DWORD CALLBACK thread_wrap(void *data_) { struct thread_data *data = (struct thread_data*)data_; data->func(data->userdata); free(data); return 0; } sthread_t *sthread_create(void (*thread_func)(void*), void *userdata) { sthread_t *thread = (sthread_t*)calloc(1, sizeof(*thread)); if (!thread) return NULL; struct thread_data *data = (struct thread_data*)calloc(1, sizeof(*data)); if (!data) { free(thread); return NULL; } data->func = thread_func; data->userdata = userdata; thread->thread = CreateThread(NULL, 0, thread_wrap, data, 0, NULL); if (!thread->thread) { free(data); free(thread); return NULL; } return thread; } void sthread_join(sthread_t *thread) { WaitForSingleObject(thread->thread, INFINITE); CloseHandle(thread->thread); free(thread); } struct slock { CRITICAL_SECTION lock; }; slock_t *slock_new(void) { slock_t *lock = (slock_t*)calloc(1, sizeof(*lock)); if (!lock) return NULL; InitializeCriticalSection(&lock->lock); return lock; } void slock_free(slock_t *lock) { DeleteCriticalSection(&lock->lock); free(lock); } void slock_lock(slock_t *lock) { EnterCriticalSection(&lock->lock); } void slock_unlock(slock_t *lock) { LeaveCriticalSection(&lock->lock); } struct scond { HANDLE event; }; scond_t *scond_new(void) { scond_t *cond = (scond_t*)calloc(1, sizeof(*cond)); if (!cond) return NULL; cond->event = CreateEvent(NULL, FALSE, FALSE, NULL); if (!cond->event) { free(cond); return NULL; } return cond; } void scond_wait(scond_t *cond, slock_t *lock) { WaitForSingleObject(cond->event, 0); slock_unlock(lock); WaitForSingleObject(cond->event, INFINITE); slock_lock(lock); } bool scond_wait_timeout(scond_t *cond, slock_t *lock, unsigned timeout_ms) { WaitForSingleObject(cond->event, 0); slock_unlock(lock); DWORD res = WaitForSingleObject(cond->event, timeout_ms); slock_lock(lock); return res == WAIT_OBJECT_0; } void scond_signal(scond_t *cond) { SetEvent(cond->event); } void scond_free(scond_t *cond) { CloseHandle(cond->event); free(cond); } #else struct sthread { pthread_t id; }; static void *thread_wrap(void *data_) { struct thread_data *data = (struct thread_data*)data_; data->func(data->userdata); free(data); return NULL; } sthread_t *sthread_create(void (*thread_func)(void*), void *userdata) { sthread_t *thr = (sthread_t*)calloc(1, sizeof(*thr)); if (!thr) return NULL; struct thread_data *data = (struct thread_data*)calloc(1, sizeof(*data)); if (!data) { free(thr); return NULL; } data->func = thread_func; data->userdata = userdata; if (pthread_create(&thr->id, NULL, thread_wrap, data) < 0) { free(data); free(thr); return NULL; } return thr; } void sthread_join(sthread_t *thread) { pthread_join(thread->id, NULL); free(thread); } struct slock { pthread_mutex_t lock; }; slock_t *slock_new(void) { slock_t *lock = (slock_t*)calloc(1, sizeof(*lock)); if (!lock) return NULL; if (pthread_mutex_init(&lock->lock, NULL) < 0) { free(lock); return NULL; } return lock; } void slock_free(slock_t *lock) { pthread_mutex_destroy(&lock->lock); free(lock); } void slock_lock(slock_t *lock) { pthread_mutex_lock(&lock->lock); } void slock_unlock(slock_t *lock) { pthread_mutex_unlock(&lock->lock); } struct scond { pthread_cond_t cond; }; scond_t *scond_new(void) { scond_t *cond = (scond_t*)calloc(1, sizeof(*cond)); if (!cond) return NULL; if (pthread_cond_init(&cond->cond, NULL) < 0) { free(cond); return NULL; } return cond; } void scond_free(scond_t *cond) { pthread_cond_destroy(&cond->cond); free(cond); } void scond_wait(scond_t *cond, slock_t *lock) { pthread_cond_wait(&cond->cond, &lock->lock); } #ifndef RARCH_CONSOLE bool scond_wait_timeout(scond_t *cond, slock_t *lock, unsigned timeout_ms) { struct timespec now; #ifdef __MACH__ // OSX doesn't have clock_gettime ... :( clock_serv_t cclock; mach_timespec_t mts; host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, &cclock); clock_get_time(cclock, &mts); mach_port_deallocate(mach_task_self(), cclock); now.tv_sec = mts.tv_sec; now.tv_nsec = mts.tv_nsec; #else clock_gettime(CLOCK_REALTIME, &now); #endif now.tv_sec += timeout_ms / 1000; now.tv_nsec += timeout_ms * 1000000L; now.tv_sec += now.tv_nsec / 1000000000L; now.tv_nsec = now.tv_nsec % 1000000000L; int ret = pthread_cond_timedwait(&cond->cond, &lock->lock, &now); return ret == 0; } #endif void scond_signal(scond_t *cond) { pthread_cond_signal(&cond->cond); } #endif