/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * Some code herein may be based on code found in BSNES. * * SSNES is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with SSNES. * If not, see . */ #define MAX_PATH_LENGTH 1024 enum { MODE_EMULATION, MODE_MENU, MODE_EXIT }; enum { MENU_ITEM_LOAD_STATE = 0, MENU_ITEM_SAVE_STATE, MENU_ITEM_HARDWARE_FILTERING, MENU_ITEM_KEEP_ASPECT_RATIO, MENU_ITEM_OVERSCAN_AMOUNT, MENU_ITEM_ORIENTATION, MENU_ITEM_RESIZE_MODE, MENU_ITEM_FRAME_ADVANCE, MENU_ITEM_SCREENSHOT_MODE, MENU_ITEM_RESET, MENU_ITEM_RETURN_TO_GAME, MENU_ITEM_RETURN_TO_DASHBOARD }; #define MENU_ITEM_LAST MENU_ITEM_RETURN_TO_DASHBOARD+1