/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
*
* Some code herein may be based on code found in BSNES.
*
* SSNES is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with SSNES.
* If not, see .
*/
#ifndef __SSNES_GENERAL_H
#define __SSNES_GENERAL_H
#include
#include "driver.h"
#include
#include "record/ffemu.h"
#include "message.h"
#include "rewind.h"
#include "movie.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifdef HAVE_SRC
#include
#endif
#define MAX_PLAYERS 5
#define MAX_BINDS 24 // Needs to be increased every time there are new binds added.
#define SSNES_NO_JOYPAD 0xFFFF
struct settings
{
struct
{
char driver[32];
float xscale;
float yscale;
bool fullscreen;
unsigned fullscreen_x;
unsigned fullscreen_y;
bool vsync;
bool smooth;
bool force_aspect;
float aspect_ratio;
char cg_shader_path[256];
char bsnes_shader_path[256];
unsigned filter;
char font_path[256];
unsigned font_size;
float msg_pos_x;
float msg_pos_y;
} video;
struct
{
char driver[32];
bool enable;
unsigned out_rate;
float in_rate;
float rate_step;
char device[256];
unsigned latency;
bool sync;
int src_quality;
} audio;
struct
{
char driver[32];
struct snes_keybind binds[MAX_PLAYERS][MAX_BINDS];
float axis_threshold;
unsigned joypad_map[MAX_PLAYERS];
} input;
char libsnes[256];
bool rewind_enable;
unsigned rewind_buffer_size;
unsigned rewind_granularity;
};
enum ssnes_game_type
{
SSNES_CART_NORMAL = 0,
SSNES_CART_SGB,
SSNES_CART_BSX,
SSNES_CART_BSX_SLOTTED,
SSNES_CART_SUFAMI,
};
struct global
{
bool verbose;
SRC_STATE *source;
bool audio_active;
bool video_active;
bool has_mouse[2];
bool has_scope[2];
bool has_justifier;
bool has_justifiers;
bool has_multitap;
FILE *rom_file;
enum ssnes_game_type game_type;
uint32_t cart_crc;
char gb_rom_path[256];
char bsx_rom_path[256];
char sufami_rom_path[2][256];
#ifdef HAVE_CONFIGFILE
char config_path[256];
#endif
char basename[256];
char savefile_name_srm[256];
char savefile_name_rtc[512]; // Make sure that fill_pathname has space.
char savefile_name_psrm[512];
char savefile_name_asrm[512];
char savefile_name_bsrm[512];
char savestate_name[256];
unsigned state_slot;
struct
{
float *data;
size_t data_ptr;
size_t chunk_size;
size_t nonblock_chunk_size;
size_t block_chunk_size;
bool use_float;
float *outsamples;
int16_t *conv_outsamples;
} audio_data;
msg_queue_t *msg_queue;
state_manager_t *state_manager;
void *state_buf;
bool frame_is_reverse;
bsv_movie_t *bsv_movie;
char bsv_movie_path[256];
bool bsv_movie_end;
bool bsv_movie_playback;
#ifdef HAVE_FFMPEG
ffemu_t *rec;
char record_path[256];
bool recording;
#endif
};
void parse_config(void);
extern struct settings g_settings;
extern struct global g_extern;
#define SSNES_LOG(msg, args...) do { \
if (g_extern.verbose) \
fprintf(stderr, "SSNES: " msg, ##args); \
fflush(stderr); \
} while(0)
#define SSNES_ERR(msg, args...) do { \
fprintf(stderr, "SSNES [ERROR] :: " msg, ##args); \
fflush(stderr); \
} while(0)
#define SSNES_WARN(msg, args...) do { \
fprintf(stderr, "SSNES [WARN] :: " msg, ##args); \
fflush(stderr); \
} while(0)
#endif