/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * Copyright (C) 2014-2015 - Jean-André Santoni * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _VIDEO_TEXTURE_H #define _VIDEO_TEXTURE_H #include "video_driver.h" enum texture_backend_type { TEXTURE_BACKEND_DEFAULT = 0, TEXTURE_BACKEND_OPENGL, TEXTURE_BACKEND_DIRECT3D }; #ifdef __cplusplus extern "C" { #endif #ifdef HAVE_OPENGL #include "common/gl_common.h" void gl_load_texture_data(GLuint id, enum gfx_wrap_type wrap_type, enum texture_filter_type filter_type, unsigned alignment, unsigned width, unsigned height, const void *frame, unsigned base_size); #endif unsigned video_texture_load(void *data, enum texture_backend_type type, enum texture_filter_type filter_type); void video_texture_unload(enum texture_backend_type type, uintptr_t *id); #ifdef __cplusplus } #endif #endif