/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include "xaudio.h" #include "../../driver.h" #include "../../general.h" typedef struct xaudio2 xaudio2_t; #define MAX_BUFFERS 16 #define MAX_BUFFERS_MASK (MAX_BUFFERS - 1) #undef min #undef max #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) > (b) ? (a) : (b)) typedef struct { xaudio2_t *xa; bool nonblock; bool is_paused; size_t bufsize; } xa_t; struct xaudio2 : public IXAudio2VoiceCallback { xaudio2() : buf(0), pXAudio2(0), pMasterVoice(0), pSourceVoice(0), hEvent(0), buffers(0), bufsize(0), bufptr(0), write_buffer(0) {} virtual ~xaudio2() {} STDMETHOD_(void, OnBufferStart) (void *) {} STDMETHOD_(void, OnBufferEnd) (void *) { InterlockedDecrement(&buffers); SetEvent(hEvent); } STDMETHOD_(void, OnLoopEnd) (void *) {} STDMETHOD_(void, OnStreamEnd) () {} STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {} STDMETHOD_(void, OnVoiceProcessingPassEnd) () {} STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {} uint8_t *buf; IXAudio2 *pXAudio2; IXAudio2MasteringVoice *pMasterVoice; IXAudio2SourceVoice *pSourceVoice; HANDLE hEvent; unsigned long volatile buffers; unsigned bufsize; unsigned bufptr; unsigned write_buffer; }; #if 0 static void xaudio2_enumerate_devices(xaudio2_t *xa) { uint32_t dev_count = 0; unsigned i = 0; (void)xa; (void)i; (void)dev_count; #ifndef _XBOX xa->pXAudio2->GetDeviceCount(&dev_count); fprintf(stderr, "XAudio2 devices:\n"); for (i = 0; i < dev_count; i++) { XAUDIO2_DEVICE_DETAILS dev_detail; xa->pXAudio2->GetDeviceDetails(i, &dev_detail); fwprintf(stderr, L"\t%u: %s\n", i, dev_detail.DisplayName); } #endif } #endif static void xaudio2_set_wavefmt(WAVEFORMATEX *wfx, unsigned channels, unsigned samplerate) { wfx->wFormatTag = WAVE_FORMAT_IEEE_FLOAT; wfx->nBlockAlign = channels * sizeof(float); wfx->wBitsPerSample = sizeof(float) * 8; wfx->nChannels = channels; wfx->nSamplesPerSec = samplerate; wfx->nAvgBytesPerSec = wfx->nSamplesPerSec * wfx->nBlockAlign; wfx->cbSize = 0; } static void xaudio2_free(xaudio2_t *handle) { if (!handle) return; if (handle->pSourceVoice) { handle->pSourceVoice->Stop(0, XAUDIO2_COMMIT_NOW); handle->pSourceVoice->DestroyVoice(); } if (handle->pMasterVoice) handle->pMasterVoice->DestroyVoice(); if (handle->pXAudio2) handle->pXAudio2->Release(); if (handle->hEvent) CloseHandle(handle->hEvent); free(handle->buf); delete handle; } static xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels, size_t size, unsigned device) { xaudio2_t *handle; WAVEFORMATEX wfx = {0}; #ifndef _XBOX CoInitializeEx(0, COINIT_MULTITHREADED); #endif handle = new xaudio2; if (FAILED(XAudio2Create(&handle->pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR))) goto error; if (FAILED(handle->pXAudio2->CreateMasteringVoice(&handle->pMasterVoice, channels, samplerate, 0, device, NULL))) goto error; xaudio2_set_wavefmt(&wfx, channels, samplerate); if (FAILED(handle->pXAudio2->CreateSourceVoice(&handle->pSourceVoice, &wfx, XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, handle))) goto error; handle->hEvent = CreateEvent(0, FALSE, FALSE, 0); if (!handle->hEvent) goto error; handle->bufsize = size / MAX_BUFFERS; handle->buf = (uint8_t*)calloc(1, handle->bufsize * MAX_BUFFERS); if (!handle->buf) goto error; if (FAILED(handle->pSourceVoice->Start(0))) goto error; return handle; error: xaudio2_free(handle); return NULL; } static size_t xaudio2_write_avail(xaudio2_t *handle) { return handle->bufsize * (MAX_BUFFERS - handle->buffers - 1); } static size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes_) { unsigned bytes = bytes_; const uint8_t *buffer = (const uint8_t*)buf; while (bytes) { unsigned need = min(bytes, handle->bufsize - handle->bufptr); memcpy(handle->buf + handle->write_buffer * handle->bufsize + handle->bufptr, buffer, need); handle->bufptr += need; buffer += need; bytes -= need; if (handle->bufptr == handle->bufsize) { XAUDIO2_BUFFER xa2buffer = {0}; while (handle->buffers == MAX_BUFFERS - 1) WaitForSingleObject(handle->hEvent, INFINITE); xa2buffer.AudioBytes = handle->bufsize; xa2buffer.pAudioData = handle->buf + handle->write_buffer * handle->bufsize; if (FAILED(handle->pSourceVoice->SubmitSourceBuffer(&xa2buffer, NULL))) return 0; InterlockedIncrement(&handle->buffers); handle->bufptr = 0; handle->write_buffer = (handle->write_buffer + 1) & MAX_BUFFERS_MASK; } } return bytes_; } static void *xa_init(const char *device, unsigned rate, unsigned latency) { size_t bufsize; unsigned device_index = 0; xa_t *xa = (xa_t*)calloc(1, sizeof(*xa)); if (!xa) return NULL; if (latency < 8) latency = 8; /* Do not allow shenanigans. */ bufsize = latency * rate / 1000; RARCH_LOG("XAudio2: Requesting %u ms latency, using %d ms latency.\n", latency, (int)bufsize * 1000 / rate); xa->bufsize = bufsize * 2 * sizeof(float); if (device) device_index = strtoul(device, NULL, 0); xa->xa = xaudio2_new(rate, 2, xa->bufsize, device_index); if (!xa->xa) { RARCH_ERR("Failed to init XAudio2.\n"); free(xa); return NULL; } return xa; } static ssize_t xa_write(void *data, const void *buf, size_t size) { size_t ret; xa_t *xa = (xa_t*)data; if (xa->nonblock) { size_t avail = xaudio2_write_avail(xa->xa); if (avail == 0) return 0; if (avail < size) size = avail; } ret = xaudio2_write(xa->xa, buf, size); if (ret == 0 && size > 0) return -1; return ret; } static bool xa_stop(void *data) { xa_t *xa = (xa_t*)data; xa->is_paused = true; return true; } static bool xa_alive(void *data) { xa_t *xa = (xa_t*)data; if (!xa) return false; return !xa->is_paused; } static void xa_set_nonblock_state(void *data, bool state) { xa_t *xa = (xa_t*)data; if (xa) xa->nonblock = state; } static bool xa_start(void *data) { xa_t *xa = (xa_t*)data; xa->is_paused = false; return true; } static bool xa_use_float(void *data) { (void)data; return true; } static void xa_free(void *data) { xa_t *xa = (xa_t*)data; if (!xa) return; if (xa->xa) xaudio2_free(xa->xa); free(xa); } static size_t xa_write_avail(void *data) { xa_t *xa = (xa_t*)data; return xaudio2_write_avail(xa->xa); } static size_t xa_buffer_size(void *data) { xa_t *xa = (xa_t*)data; return xa->bufsize; } audio_driver_t audio_xa = { xa_init, xa_write, xa_stop, xa_start, xa_alive, xa_set_nonblock_state, xa_free, xa_use_float, "xaudio", xa_write_avail, xa_buffer_size, };