/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef INPUT_JOYPAD_H__ #define INPUT_JOYPAD_H__ #ifdef __cplusplus extern "C" { #endif #include #include "../driver.h" #include /** * input_conv_analog_id_to_bind_id: * @idx : Analog key index. * E.g.: * - RETRO_DEVICE_INDEX_ANALOG_LEFT * - RETRO_DEVICE_INDEX_ANALOG_RIGHT * @ident : Analog key identifier. * E.g.: * - RETRO_DEVICE_ID_ANALOG_X * - RETRO_DEVICE_ID_ANALOG_Y * @ident_minus : Bind ID minus, will be set by function. * @ident_plus : Bind ID plus, will be set by function. * * Takes as input analog key identifiers and converts * them to corresponding bind IDs @ident_minus and @ident_plus. **/ static INLINE void input_conv_analog_id_to_bind_id(unsigned idx, unsigned ident, unsigned *ident_minus, unsigned *ident_plus) { switch ((idx << 1) | ident) { case (RETRO_DEVICE_INDEX_ANALOG_LEFT << 1) | RETRO_DEVICE_ID_ANALOG_X: *ident_minus = RARCH_ANALOG_LEFT_X_MINUS; *ident_plus = RARCH_ANALOG_LEFT_X_PLUS; break; case (RETRO_DEVICE_INDEX_ANALOG_LEFT << 1) | RETRO_DEVICE_ID_ANALOG_Y: *ident_minus = RARCH_ANALOG_LEFT_Y_MINUS; *ident_plus = RARCH_ANALOG_LEFT_Y_PLUS; break; case (RETRO_DEVICE_INDEX_ANALOG_RIGHT << 1) | RETRO_DEVICE_ID_ANALOG_X: *ident_minus = RARCH_ANALOG_RIGHT_X_MINUS; *ident_plus = RARCH_ANALOG_RIGHT_X_PLUS; break; case (RETRO_DEVICE_INDEX_ANALOG_RIGHT << 1) | RETRO_DEVICE_ID_ANALOG_Y: *ident_minus = RARCH_ANALOG_RIGHT_Y_MINUS; *ident_plus = RARCH_ANALOG_RIGHT_Y_PLUS; break; } } /** * input_joypad_pressed: * @drv : Input device driver handle. * @port : User number. * @binds : Binds of user. * @key : Identifier of key. * * Checks if key (@key) was being pressed by user * with number @port with provided keybinds (@binds). * * Returns: true (1) if key was pressed, otherwise * false (0). **/ bool input_joypad_pressed(const input_device_driver_t *driver, unsigned port, const struct retro_keybind *binds, unsigned key); /** * input_joypad_analog: * @drv : Input device driver handle. * @port : User number. * @idx : Analog key index. * E.g.: * - RETRO_DEVICE_INDEX_ANALOG_LEFT * - RETRO_DEVICE_INDEX_ANALOG_RIGHT * @ident : Analog key identifier. * E.g.: * - RETRO_DEVICE_ID_ANALOG_X * - RETRO_DEVICE_ID_ANALOG_Y * @binds : Binds of user. * * Gets analog value of analog key identifiers @idx and @ident * from user with number @port with provided keybinds (@binds). * * Returns: analog value on success, otherwise 0. **/ int16_t input_joypad_analog(const input_device_driver_t *driver, unsigned port, unsigned idx, unsigned ident, const struct retro_keybind *binds); /** * input_joypad_set_rumble: * @drv : Input device driver handle. * @port : User number. * @effect : Rumble effect to set. * @strength : Strength of rumble effect. * * Sets rumble effect @effect with strength @strength. * * Returns: true (1) if successful, otherwise false (0). **/ bool input_joypad_set_rumble(const input_device_driver_t *driver, unsigned port, enum retro_rumble_effect effect, uint16_t strength); /** * input_joypad_axis_raw: * @drv : Input device driver handle. * @port : Joystick number. * @axis : Identifier of axis. * * Checks if axis (@axis) was being pressed by user * with joystick number @port. * * Returns: true (1) if axis was pressed, otherwise * false (0). **/ int16_t input_joypad_axis_raw(const input_device_driver_t *driver, unsigned port, unsigned axis); /** * input_joypad_button_raw: * @drv : Input device driver handle. * @port : Joystick number. * @button : Identifier of key. * * Checks if key (@button) was being pressed by user * with joystick number @port. * * Returns: true (1) if key was pressed, otherwise * false (0). **/ bool input_joypad_button_raw(const input_device_driver_t *driver, unsigned port, unsigned button); bool input_joypad_hat_raw(const input_device_driver_t *driver, unsigned joypad, unsigned hat_dir, unsigned hat); /** * input_joypad_name: * @drv : Input device driver handle. * @port : Joystick number. * * Gets name of the joystick (@port). * * Returns: name of joystick #port. **/ const char *input_joypad_name(const input_device_driver_t *driver, unsigned port); #ifdef __cplusplus } #endif #endif