#!/bin/sh make -C ../ -f Makefile.ps3.salamander clean || exit 1 make -C ../ -f Makefile.ps3.rgl clean || exit 1 make -C ../ -f Makefile.ps3 clean || exit 1 make -C ../ -f Makefile.ps3.salamander || exit 1 make -C ../ -f Makefile.ps3.rgl || exit 1 EXE_PATH=/usr/local/cell/host-win32/bin MAKE_FSELF_NPDRM=$EXE_PATH/make_fself_npdrm.exe MAKE_PACKAGE_NPDRM=$EXE_PATH/make_package_npdrm.exe for f in *_ps3.a ; do name=`echo "$f" | sed 's/\(_libretro\|\)_ps3.a$//'` whole_archive= if [ $name = "nxengine" ] ; then whole_archive="WHOLE_ARCHIVE_LINK=1" echo $name yes fi cp -f "$f" ../libretro_ps3.a make -C ../ -f Makefile.ps3 $whole_archive -j3 || exit 1 $MAKE_FSELF_NPDRM ../retroarch_ps3.elf ../CORE.SELF mv -f ../CORE.SELF ../ps3/pkg/USRDIR/cores/"$name.SELF" rm -f ../retroarch_ps3.elf ../retroarch_ps3.self ../CORE.SELF done cp -r ../media/rmenu/*.png ../ps3/pkg/USRDIR/cores/borders/Menu/ make -C ../ -f Makefile.shaders deploy-ps3 $MAKE_FSELF_NPDRM ../retroarch-salamander_ps3.elf ../ps3/pkg/USRDIR/EBOOT.BIN rm -rf ../retroarch-salamander_ps3.elf $MAKE_PACKAGE_NPDRM ../ps3/pkg/package.conf ../ps3/pkg