/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include #include #ifdef HAVE_RPNG #include #endif #include #include #include "../file_ops.h" #include "../general.h" bool video_texture_image_set_color_shifts( unsigned *r_shift, unsigned *g_shift, unsigned *b_shift, unsigned *a_shift) { bool use_rgba = video_driver_ctl( RARCH_DISPLAY_CTL_SUPPORTS_RGBA, NULL); *a_shift = 24; *r_shift = use_rgba ? 0 : 16; *g_shift = 8; *b_shift = use_rgba ? 16 : 0; return use_rgba; } bool video_texture_image_color_convert(unsigned r_shift, unsigned g_shift, unsigned b_shift, unsigned a_shift, struct texture_image *out_img) { /* This is quite uncommon. */ if (a_shift != 24 || r_shift != 16 || g_shift != 8 || b_shift != 0) { uint32_t i; uint32_t num_pixels = out_img->width * out_img->height; uint32_t *pixels = (uint32_t*)out_img->pixels; for (i = 0; i < num_pixels; i++) { uint32_t col = pixels[i]; uint8_t a = (uint8_t)(col >> 24); uint8_t r = (uint8_t)(col >> 16); uint8_t g = (uint8_t)(col >> 8); uint8_t b = (uint8_t)(col >> 0); pixels[i] = (a << a_shift) | (r << r_shift) | (g << g_shift) | (b << b_shift); } return true; } return false; } #ifdef HAVE_RPNG #ifdef GEKKO #define GX_BLIT_LINE_32(off) \ { \ unsigned x; \ const uint16_t *tmp_src = src; \ uint16_t *tmp_dst = dst; \ for (x = 0; x < width2 >> 3; x++, tmp_src += 8, tmp_dst += 32) \ { \ tmp_dst[ 0 + off] = tmp_src[0]; \ tmp_dst[ 16 + off] = tmp_src[1]; \ tmp_dst[ 1 + off] = tmp_src[2]; \ tmp_dst[ 17 + off] = tmp_src[3]; \ tmp_dst[ 2 + off] = tmp_src[4]; \ tmp_dst[ 18 + off] = tmp_src[5]; \ tmp_dst[ 3 + off] = tmp_src[6]; \ tmp_dst[ 19 + off] = tmp_src[7]; \ } \ src += tmp_pitch; \ } static bool video_texture_image_rpng_gx_convert_texture32( struct texture_image *image) { unsigned tmp_pitch, width2, i; const uint16_t *src = NULL; uint16_t *dst = NULL; /* Memory allocation in libogc is extremely primitive so try * to avoid gaps in memory when converting by copying over to * a temporary buffer first, then converting over into * main buffer again. */ void *tmp = malloc(image->width * image->height * sizeof(uint32_t)); if (!tmp) { RARCH_ERR("Failed to create temp buffer for conversion.\n"); return false; } memcpy(tmp, image->pixels, image->width * image->height * sizeof(uint32_t)); tmp_pitch = (image->width * sizeof(uint32_t)) >> 1; image->width &= ~3; image->height &= ~3; width2 = image->width << 1; src = (uint16_t*)tmp; dst = (uint16_t*)image->pixels; for (i = 0; i < image->height; i += 4, dst += 4 * width2) { GX_BLIT_LINE_32(0) GX_BLIT_LINE_32(4) GX_BLIT_LINE_32(8) GX_BLIT_LINE_32(12) } free(tmp); return true; } #endif static bool video_texture_image_load_png( const char *path, struct texture_image *out_img, unsigned a_shift, unsigned r_shift, unsigned g_shift, unsigned b_shift) { bool ret = rpng_load_image_argb(path, &out_img->pixels, &out_img->width, &out_img->height); if (!ret) { out_img->pixels = NULL; out_img->width = out_img->height = 0; return false; } video_texture_image_color_convert(r_shift, g_shift, b_shift, a_shift, out_img); #ifdef GEKKO if (ret) { if (!video_texture_image_rpng_gx_convert_texture32(out_img)) { video_texture_image_free(out_img); return false; } } #endif return true; } #endif void video_texture_image_free(struct texture_image *img) { if (!img) return; if (img->pixels) free(img->pixels); memset(img, 0, sizeof(*img)); } static bool video_texture_image_load_tga( const char *path, struct texture_image *out_img, unsigned a_shift, unsigned r_shift, unsigned g_shift, unsigned b_shift) { ssize_t len; void *raw_buf = NULL; uint8_t *buf = NULL; bool ret = retro_read_file(path, &raw_buf, &len); if (!ret || len < 0) { RARCH_ERR("Failed to read image: %s.\n", path); return false; } buf = (uint8_t*)raw_buf; ret = rtga_image_load_shift(buf, out_img, a_shift, r_shift, g_shift, b_shift); if (buf) free(buf); return ret; } bool video_texture_image_load(struct texture_image *out_img, const char *path) { unsigned r_shift, g_shift, b_shift, a_shift; video_texture_image_set_color_shifts(&r_shift, &g_shift, &b_shift, &a_shift); if (strstr(path, ".tga")) return video_texture_image_load_tga(path, out_img, a_shift, r_shift, g_shift, b_shift); #ifdef HAVE_RPNG if (strstr(path, ".png")) return video_texture_image_load_png(path, out_img, a_shift, r_shift, g_shift, b_shift); #endif return false; }