/* Copyright (C) 2010-2017 The RetroArch team * * --------------------------------------------------------------------------------------- * The following license statement only applies to this file (net_socket.c). * --------------------------------------------------------------------------------------- * * Permission is hereby granted, free of charge, * to any person obtaining a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include #include int socket_init(void **address, uint16_t port, const char *server, enum socket_type type) { char port_buf[16]; struct addrinfo hints = {0}; struct addrinfo **addrinfo = (struct addrinfo**)address; struct addrinfo *addr = NULL; if (!network_init()) goto error; switch (type) { case SOCKET_TYPE_DATAGRAM: hints.ai_socktype = SOCK_DGRAM; break; case SOCKET_TYPE_STREAM: hints.ai_socktype = SOCK_STREAM; break; case SOCKET_TYPE_SEQPACKET: /* TODO/FIXME - implement? */ break; } if (!server) hints.ai_flags = AI_PASSIVE; port_buf[0] = '\0'; snprintf(port_buf, sizeof(port_buf), "%hu", (unsigned short)port); if (getaddrinfo_retro(server, port_buf, &hints, addrinfo) < 0) goto error; addr = (struct addrinfo*)*addrinfo; if (!addr) goto error; return socket(addr->ai_family, addr->ai_socktype, addr->ai_protocol); error: return -1; } ssize_t socket_receive_all_nonblocking(int fd, bool *error, void *data_, size_t size) { const uint8_t *data = (const uint8_t*)data_; ssize_t ret = recv(fd, (char*)data, size, 0); if (ret > 0) return ret; if (ret == 0) { /* Socket closed */ *error = true; return -1; } if (isagain(ret)) return 0; *error = true; return -1; } int socket_receive_all_blocking(int fd, void *data_, size_t size) { const uint8_t *data = (const uint8_t*)data_; while (size) { ssize_t ret = recv(fd, (char*)data, size, 0); if (ret <= 0) return false; data += ret; size -= ret; } return true; } bool socket_nonblock(int fd) { #if defined(__CELLOS_LV2__) || defined(VITA) int i = 1; setsockopt(fd, SOL_SOCKET, SO_NBIO, &i, sizeof(int)); return true; #elif defined(_WIN32) u_long mode = 1; return ioctlsocket(fd, FIONBIO, &mode) == 0; #else return fcntl(fd, F_SETFL, fcntl(fd, F_GETFL) | O_NONBLOCK) == 0; #endif } int socket_close(int fd) { #if defined(_WIN32) && !defined(_XBOX360) /* WinSock has headers from the stone age. */ return closesocket(fd); #elif defined(__CELLOS_LV2__) return socketclose(fd); #elif defined(VITA) return sceNetSocketClose(fd); #else return close(fd); #endif } int socket_select(int nfds, fd_set *readfs, fd_set *writefds, fd_set *errorfds, struct timeval *timeout) { #if defined(__CELLOS_LV2__) return socketselect(nfds, readfs, writefds, errorfds, timeout); #elif defined(VITA) extern int retro_epoll_fd; SceNetEpollEvent ev = {0}; ev.events = SCE_NET_EPOLLIN | SCE_NET_EPOLLHUP; ev.data.fd = nfds; if((sceNetEpollControl(retro_epoll_fd, SCE_NET_EPOLL_CTL_ADD, nfds, &ev))) { int ret = sceNetEpollWait(retro_epoll_fd, &ev, 1, 0); sceNetEpollControl(retro_epoll_fd, SCE_NET_EPOLL_CTL_DEL, nfds, NULL); return ret; } return 0; #else return select(nfds, readfs, writefds, errorfds, timeout); #endif } int socket_send_all_blocking(int fd, const void *data_, size_t size, bool no_signal) { const uint8_t *data = (const uint8_t*)data_; while (size) { ssize_t ret = send(fd, (const char*)data, size, no_signal ? MSG_NOSIGNAL : 0); if (ret <= 0) { if (isagain(ret)) continue; return false; } data += ret; size -= ret; } return true; } ssize_t socket_send_all_nonblocking(int fd, const void *data_, size_t size, bool no_signal) { const uint8_t *data = (const uint8_t*)data_; ssize_t sent = 0; while (size) { ssize_t ret = send(fd, (const char*)data, size, no_signal ? MSG_NOSIGNAL : 0); if (ret < 0) { if (isagain(ret)) break; return -1; } else if (ret == 0) { break; } data += ret; size -= ret; sent += ret; } return sent; } bool socket_bind(int fd, void *data) { int yes = 1; struct addrinfo *res = (struct addrinfo*)data; setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, (const char*)&yes, sizeof(int)); if (bind(fd, res->ai_addr, res->ai_addrlen) < 0) return false; return true; } int socket_connect(int fd, void *data, bool timeout_enable) { struct addrinfo *addr = (struct addrinfo*)data; #ifndef _WIN32 #ifndef VITA if (timeout_enable) { struct timeval timeout; timeout.tv_sec = 4; timeout.tv_usec = 0; setsockopt(fd, SOL_SOCKET, SO_SNDTIMEO, (char*)&timeout, sizeof timeout); } #endif #endif return connect(fd, addr->ai_addr, addr->ai_addrlen); } static int domain_get(enum socket_domain type) { switch (type) { case SOCKET_DOMAIN_INET: #ifdef VITA return SCE_NET_AF_INET; #else return AF_INET; #endif default: break; } return 0; } int socket_create( const char *name, enum socket_domain domain_type, enum socket_type socket_type, enum socket_protocol protocol_type) { int type = 0; int protocol = 0; int domain = domain_get(domain_type); #ifdef VITA switch (socket_type) { case SOCKET_TYPE_DATAGRAM: type = SCE_NET_SOCK_DGRAM; break; case SOCKET_TYPE_STREAM: type = SCE_NET_SOCK_STREAM; break; case SOCKET_TYPE_SEQPACKET: /* TODO/FIXME - implement */ break; } switch (protocol_type) { case SOCKET_PROTOCOL_NONE: protocol = 0; break; case SOCKET_PROTOCOL_TCP: protocol = SCE_NET_IPPROTO_TCP; break; case SOCKET_PROTOCOL_UDP: protocol = SCE_NET_IPPROTO_UDP; break; } return sceNetSocket(name, domain, type, protocol); #else switch (socket_type) { case SOCKET_TYPE_DATAGRAM: type = SOCK_DGRAM; break; case SOCKET_TYPE_STREAM: type = SOCK_STREAM; break; case SOCKET_TYPE_SEQPACKET: /* TODO/FIXME - implement */ break; } switch (protocol_type) { case SOCKET_PROTOCOL_NONE: protocol = 0; break; case SOCKET_PROTOCOL_TCP: protocol = IPPROTO_TCP; break; case SOCKET_PROTOCOL_UDP: protocol = IPPROTO_UDP; break; } return socket(domain, type, protocol); #endif } void socket_set_target(void *data, socket_target_t *in_addr) { struct sockaddr_in *out_target = (struct sockaddr_in*)data; out_target->sin_port = inet_htons(in_addr->port); out_target->sin_family = domain_get(in_addr->domain); #ifdef VITA out_target->sin_addr = inet_aton(in_addr->server); #else #ifdef GEKKO out_target->sin_len = 8; #endif inet_ptrton(AF_INET, in_addr->server, &out_target->sin_addr); #endif }