/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #ifdef _WIN32 #include "../compat/posix_string.h" #endif #include "../general.h" #include "../file.h" #include "rarch_console_settings.h" #include "rarch_console.h" #include "rarch_console_rom_ext.h" #ifdef HAVE_ZLIB #include "rarch_console_rzlib.h" #endif static void rarch_console_load_game(const char *path) { snprintf(g_console.rom_path, sizeof(g_console.rom_path), path); rarch_settings_change(S_START_RARCH); } void rarch_console_load_game_wrap(const char *path, unsigned extract_zip_mode, unsigned delay) { const char *game_to_load; #ifdef HAVE_ZLIB char first_file[PATH_MAX]; #endif char rom_path_temp[PATH_MAX]; char dir_path_temp[PATH_MAX]; struct retro_system_info info; bool block_zip_extract = false; retro_get_system_info(&info); block_zip_extract = info.block_extract; snprintf(rom_path_temp, sizeof(rom_path_temp), path); #ifdef HAVE_ZLIB bool extract_zip_cond = (strstr(rom_path_temp, ".zip") || strstr(rom_path_temp, ".ZIP")) && !block_zip_extract; #else bool extract_zip_cond = false; #endif #ifdef HAVE_ZLIB if(extract_zip_cond) { fill_pathname_basedir(dir_path_temp, rom_path_temp, sizeof(dir_path_temp)); rarch_extract_zipfile(rom_path_temp, dir_path_temp, first_file, sizeof(first_file), extract_zip_mode); #ifndef GEKKO if(g_console.info_msg_enable) #endif rarch_settings_msg(S_MSG_EXTRACTED_ZIPFILE, S_DELAY_180); } #endif #ifdef HAVE_ZLIB bool extract_zip_and_load_game_cond = (extract_zip_cond && g_console.zip_extract_mode == ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE); bool load_game = (extract_zip_and_load_game_cond) || (!extract_zip_cond); #else bool extract_zip_and_load_game_cond = false; bool load_game = !extract_zip_cond; #endif #ifdef HAVE_ZLIB if(extract_zip_and_load_game_cond) game_to_load = first_file; else #endif game_to_load = path; if(load_game) { rarch_console_load_game(game_to_load); #ifndef GEKKO if(g_console.info_msg_enable) #endif rarch_settings_msg(S_MSG_LOADING_ROM, delay); } } const char *rarch_console_get_rom_ext(void) { const char *retval = NULL; struct retro_system_info info; #ifdef ANDROID pretro_get_system_info(&info); #else retro_get_system_info(&info); #endif if (info.valid_extensions) retval = info.valid_extensions; else retval = "ZIP|zip"; return retval; }