TARGET = retroarch.js OBJ = frontend/platform/platform_emscripten.o \ frontend/platform/platform_null.o \ frontend/frontend.o \ retroarch.o \ file.o \ file_path.o \ driver.o \ conf/config_file.o \ settings.o \ settings_data.o \ hash.o \ dynamic.o \ dynamic_dummy.o \ message_queue.o \ rewind.o \ movie.o \ gfx/gfx_common.o \ input/input_common.o \ input/rwebinput_input.o \ core_options.o \ patch.o \ compat/compat.o \ compat/rxml/rxml.o \ screenshot.o \ cheats.o \ audio/utils.o \ audio/rwebaudio.o \ input/overlay.o \ fifo_buffer.o \ gfx/scaler/scaler.o \ gfx/shader_common.o \ gfx/scaler/pixconv.o \ gfx/scaler/scaler_int.o \ gfx/scaler/scaler_filter.o \ gfx/state_tracker.o \ gfx/shader_parse.o \ gfx/fonts/fonts.o \ gfx/fonts/bitmapfont.o \ gfx/image/image_rpng.o \ gfx/image_context.o \ audio/resampler.o \ audio/sinc.o \ audio/cc_resampler.o \ audio/null.o \ performance.o \ frontend/info/core_info.o \ camera/rwebcam.o HAVE_OPENGL = 1 HAVE_RGUI = 1 HAVE_SDL = 0 HAVE_ZLIB = 1 HAVE_FBO = 1 WANT_MINIZ = 1 MEMORY = 67108864 LTO = 0 # XXX: setting this to 1/2 currently crashes Firefox nightly PRECISE_F32 = 0 ifneq ($(NATIVE_ZLIB),) WANT_MINIZ = 0 endif libretro = libretro_emscripten.bc LIBS = DEFINES = -DHAVE_SCREENSHOTS -DHAVE_CAMERA -DHAVE_NULLAUDIO -DHAVE_BSV_MOVIE -DRARCH_INTERNAL -DHAVE_CC_RESAMPLER LDFLAGS = -L. -s TOTAL_MEMORY=$(MEMORY) -s OUTLINING_LIMIT=50000 --js-library emscripten/library_rwebaudio.js --js-library emscripten/library_rwebinput.js --js-library emscripten/library_rwebcam.js --no-heap-copy ifeq ($(PERF_TEST), 1) DEFINES += -DPERF_TEST endif ifeq ($(HAVE_RGUI), 1) DEFINES += -DHAVE_MENU -DHAVE_RGUI OBJ += frontend/menu/menu_input_line_cb.o frontend/menu/menu_common.o frontend/menu/menu_navigation.o frontend/menu/file_list.o frontend/menu/disp/rgui.o frontend/menu/history.o HAVE_MENU_COMMON = 1 endif ifeq ($(HAVE_MENU_COMMON), 1) OBJ += frontend/menu/backend/menu_common_backend.o endif ifeq ($(HAVE_SDL), 1) OBJ += input/sdl_input.o LIBS += -lSDL DEFINES += -ISDL -DHAVE_SDL endif ifeq ($(HAVE_OPENGL), 1) OBJ += gfx/gl.o gfx/math/matrix.o gfx/fonts/gl_font.o gfx/fonts/gl_raster_font.o gfx/gfx_context.o gfx/context/emscriptenegl_ctx.o gfx/shader_glsl.o gfx/glsym/rglgen.o gfx/glsym/glsym_es2.o DEFINES += -DHAVE_OPENGL -DHAVE_OPENGLES -DHAVE_OPENGLES2 -DHAVE_EGL -DHAVE_OVERLAY -DHAVE_GLSL endif ifeq ($(HAVE_ZLIB), 1) OBJ += gfx/rpng/rpng.o file_extract.o DEFINES += -DHAVE_ZLIB ifeq ($(WANT_MINIZ), 1) OBJ += deps/miniz/miniz.o DEFINES += -DWANT_MINIZ else LIBS += -lz DEFINES += -DHAVE_ZLIB_DEFLATE endif endif ifeq ($(HAVE_FBO), 1) DEFINES += -DHAVE_FBO endif ifneq ($(V), 1) Q := @ endif ifeq ($(DEBUG), 1) LDFLAGS += -O0 -g CFLAGS += -O0 -g else LDFLAGS += -O2 # WARNING: some optimizations can break some cores (ex: LTO breaks tyrquake) LDFLAGS += -s PRECISE_F32=$(PRECISE_F32) ifeq ($(LTO), 1) LDFLAGS += --llvm-lto 3 endif CFLAGS += -O2 endif CFLAGS += -Wall -Wno-unused-result -Wno-unused-variable -I. -std=gnu99 all: $(TARGET) $(TARGET): $(OBJ) @$(if $(Q), $(shell echo echo LD $@),) $(Q)$(LD) -o $@ $(OBJ) $(libretro) $(LIBS) $(LDFLAGS) %.o: %.c @$(if $(Q), $(shell echo echo CC $<),) $(Q)$(CC) $(CFLAGS) $(DEFINES) -c -o $@ $< %.o: %.cpp @$(if $(Q), $(shell echo echo CXX $<),) $(Q)$(CXX) $(CXXFLAGS) $(DEFINES) -c -o $@ $< clean: rm -f *.o rm -f deps/miniz/*.o rm -f frontend/*.o rm -f frontend/menu/*.o rm -f frontend/menu/disp/*.o rm -f audio/*.o rm -f audio/xaudio-c/*.o rm -f compat/*.o rm -f compat/rxml/*.o rm -f conf/*.o rm -f gfx/scaler/*.o rm -f gfx/*.o rm -f gfx/d3d9/*.o rm -f gfx/context/*.o rm -f gfx/math/*.o rm -f gfx/fonts/*.o rm -f gfx/py_state/*.o rm -f gfx/rpng/*.o rm -f gfx/glsym/*.o rm -f record/*.o rm -f input/*.o rm -f tools/*.o rm -f $(TARGET) .PHONY: all clean