Debug
Win32
Debug
x64
Release
Win32
Release
x64
{27FF7CE1-4059-4AA1-8062-FD529560FA54}
Win32Proj
RetroArchmsvc2010
Application
true
NotSet
Application
true
NotSet
Application
false
true
NotSet
Application
false
true
NotSet
true
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath)
AllRules.ruleset
true
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath)
AllRules.ruleset
false
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x86;$(CG_LIB_PATH);$(LibraryPath)
AllRules.ruleset
false
$(DXSDK_DIR)Include;$(CG_INC_PATH);$(IncludePath)
$(DXSDK_DIR)Lib\x64;$(CG_LIB64_PATH);$(LibraryPath)
AllRules.ruleset
Level3
Disabled
WIN32;RARCH_INTERNAL;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_RPNG;HAVE_XMB;WANT_ZLIB;HAVE_GRIFFIN;HAVE_FBO;HAVE_XMB;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\gfx\inc;%(AdditionalIncludeDirectories)
MultiThreadedDebug
CompileAsCpp
Fast
StreamingSIMDExtensions
Console
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
$(CG_LIB_PATH)
Level3
Disabled
WIN32;RARCH_INTERNAL;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_ZLIB;HAVE_FBO;HAVE_RPNG;WANT_ZLIB;_DEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\gfx\inc;%(AdditionalIncludeDirectories)
MultiThreadedDebug
CompileAsCpp
Fast
StreamingSIMDExtensions2
Console
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
$(CG_LIB64_PATH)
Level3
MaxSpeed
true
true
WIN32;RARCH_INTERNAL;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_ZLIB;HAVE_GRIFFIN;HAVE_FBO;HAVE_RPNG;HAVE_XMB;WANT_ZLIB;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;__SSE__;__i686__;HAVE_OVERLAY;HAVE_MENU;HAVE_RGUI;HAVE_GL_SYNC;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\gfx\inc;%(AdditionalIncludeDirectories)
MultiThreaded
CompileAsCpp
Fast
StreamingSIMDExtensions
true
Console
true
true
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
$(CG_LIB_PATH)
Level3
MaxSpeed
true
true
WIN32;RARCH_INTERNAL;HAVE_D3D;HAVE_D3D9;HAVE_CG;HAVE_GLSL;HAVE_GRIFFIN;HAVE_FBO;HAVE_ZLIB;HAVE_XMB;WANT_ZLIB;HAVE_FBO;NDEBUG;_WINDOWS;%(PreprocessorDefinitions);HAVE_BUILTIN_AUTOCONFIG;HAVE_DINPUT;HAVE_XINPUT;HAVE_XAUDIO;HAVE_DSOUND;HAVE_OPENGL;HAVE_DYLIB;HAVE_NETPLAY;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_RPNG;WANT_ZLIB;_CRT_SECURE_NO_WARNINGS;__SSE__;__SSE2__;__x86_64__;HAVE_OVERLAY;HAVE_RGUI;HAVE_GL_SYNC;HAVE_MENU;HAVE_7ZIP;HAVE_GLUI;HAVE_LIBRETRODB
$(MSBuildProjectDirectory);$(MSBuildProjectDirectory)\..\..\;$(CG_INC_PATH);$(MSBuildProjectDirectory)\..\..\deps\zlib;$(MSBuildProjectDirectory)\..\..\libretro-common\include;$(MSBuildProjectDirectory)\..\..\gfx\inc;%(AdditionalIncludeDirectories)
MultiThreaded
CompileAsCpp
Fast
StreamingSIMDExtensions2
true
Console
true
true
true
winmm.lib;Dinput8.lib;dxguid.lib;%(AdditionalDependencies)
$(CG_LIB64_PATH)