/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "input_common.h" #include "../driver.h" #include "../boolean.h" #include "../general.h" #include #include #include #include #include typedef struct x11_input { const rarch_joypad_driver_t *joypad; Display *display; Window win; char state[32]; bool mouse_l, mouse_r, mouse_m; int mouse_x, mouse_y; int mouse_last_x, mouse_last_y; bool grab_mouse; } x11_input_t; static void *x_input_init(void) { if (driver.display_type != RARCH_DISPLAY_X11) { RARCH_ERR("Currently active window is not an X11 window. Cannot use this driver.\n"); return NULL; } x11_input_t *x11 = (x11_input_t*)calloc(1, sizeof(*x11)); if (!x11) return NULL; // Borrow the active X window ... x11->display = (Display*)driver.video_display; x11->win = (Window)driver.video_window; x11->joypad = input_joypad_init_driver(g_settings.input.joypad_driver); input_init_keyboard_lut(rarch_key_map_x11); return x11; } static bool x_key_pressed(x11_input_t *x11, int key) { if (key >= RETROK_LAST) return false; unsigned sym = input_translate_rk_to_keysym((enum retro_key)key); int keycode = XKeysymToKeycode(x11->display, sym); bool ret = x11->state[keycode >> 3] & (1 << (keycode & 7)); return ret; } static bool x_is_pressed(x11_input_t *x11, const struct retro_keybind *binds, unsigned id) { if (id < RARCH_BIND_LIST_END) { const struct retro_keybind *bind = &binds[id]; return bind->valid && x_key_pressed(x11, binds[id].key); } else return false; } static int16_t x_pressed_analog(x11_input_t *x11, const struct retro_keybind *binds, unsigned index, unsigned id) { unsigned id_minus = 0; unsigned id_plus = 0; input_conv_analog_id_to_bind_id(index, id, &id_minus, &id_plus); int16_t pressed_minus = x_is_pressed(x11, binds, id_minus) ? -0x7fff : 0; int16_t pressed_plus = x_is_pressed(x11, binds, id_plus) ? 0x7fff : 0; return pressed_plus + pressed_minus; } static bool x_bind_button_pressed(void *data, int key) { x11_input_t *x11 = (x11_input_t*)data; return x_is_pressed(x11, g_settings.input.binds[0], key) || input_joypad_pressed(x11->joypad, 0, g_settings.input.binds[0], key); } static int16_t x_mouse_state(x11_input_t *x11, unsigned id) { switch (id) { case RETRO_DEVICE_ID_MOUSE_X: return x11->mouse_x - x11->mouse_last_x; case RETRO_DEVICE_ID_MOUSE_Y: return x11->mouse_y - x11->mouse_last_y; case RETRO_DEVICE_ID_MOUSE_LEFT: return x11->mouse_l; case RETRO_DEVICE_ID_MOUSE_RIGHT: return x11->mouse_r; default: return 0; } } static int16_t x_pointer_state(x11_input_t *x11, unsigned index, unsigned id, bool screen) { if (index != 0) return 0; int16_t res_x = 0, res_y = 0, res_screen_x = 0, res_screen_y = 0; bool valid = input_translate_coord_viewport(x11->mouse_x, x11->mouse_y, &res_x, &res_y, &res_screen_x, &res_screen_y); if (!valid) return 0; if (screen) { res_x = res_screen_x; res_y = res_screen_y; } bool inside = (res_x >= -0x7fff) && (res_y >= -0x7fff); if (!inside) return 0; switch (id) { case RETRO_DEVICE_ID_POINTER_X: return res_x; case RETRO_DEVICE_ID_POINTER_Y: return res_y; case RETRO_DEVICE_ID_POINTER_PRESSED: return x11->mouse_l; default: return 0; } } static int16_t x_lightgun_state(x11_input_t *x11, unsigned id) { switch (id) { case RETRO_DEVICE_ID_LIGHTGUN_X: return x11->mouse_x - x11->mouse_last_x; case RETRO_DEVICE_ID_LIGHTGUN_Y: return x11->mouse_y - x11->mouse_last_y; case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER: return x11->mouse_l; case RETRO_DEVICE_ID_LIGHTGUN_CURSOR: return x11->mouse_m; case RETRO_DEVICE_ID_LIGHTGUN_TURBO: return x11->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_START: return x11->mouse_m && x11->mouse_r; case RETRO_DEVICE_ID_LIGHTGUN_PAUSE: return x11->mouse_m && x11->mouse_l; default: return 0; } } static int16_t x_input_state(void *data, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { x11_input_t *x11 = (x11_input_t*)data; int16_t ret; switch (device) { case RETRO_DEVICE_JOYPAD: return x_is_pressed(x11, binds[port], id) || input_joypad_pressed(x11->joypad, port, binds[port], id); case RETRO_DEVICE_KEYBOARD: return x_key_pressed(x11, id); case RETRO_DEVICE_ANALOG: ret = x_pressed_analog(x11, binds[port], index, id); if (!ret) ret = input_joypad_analog(x11->joypad, port, index, id, binds[port]); return ret; case RETRO_DEVICE_MOUSE: return x_mouse_state(x11, id); case RETRO_DEVICE_POINTER: case RARCH_DEVICE_POINTER_SCREEN: return x_pointer_state(x11, index, id, device == RARCH_DEVICE_POINTER_SCREEN); case RETRO_DEVICE_LIGHTGUN: return x_lightgun_state(x11, id); default: return 0; } } static void x_input_free(void *data) { x11_input_t *x11 = (x11_input_t*)data; if (x11->joypad) x11->joypad->destroy(); free(data); } static void x_input_poll_mouse(x11_input_t *x11) { Window root_win, child_win; int root_x, root_y, win_x, win_y; unsigned mask; x11->mouse_last_x = x11->mouse_x; x11->mouse_last_y = x11->mouse_y; XQueryPointer(x11->display, x11->win, &root_win, &child_win, &root_x, &root_y, &win_x, &win_y, &mask); x11->mouse_x = win_x; x11->mouse_y = win_y; x11->mouse_l = mask & Button1Mask; x11->mouse_m = mask & Button2Mask; x11->mouse_r = mask & Button3Mask; // Somewhat hacky, but seem to do the job. if (x11->grab_mouse && video_focus_func()) { struct rarch_viewport vp = {0}; video_viewport_info_func(&vp); int mid_w = vp.full_width >> 1; int mid_h = vp.full_height >> 1; if (x11->mouse_x != mid_w || x11->mouse_y != mid_h) { XWarpPointer(x11->display, None, x11->win, 0, 0, 0, 0, mid_w, mid_h); } x11->mouse_last_x = mid_w; x11->mouse_last_y = mid_h; } } static void x_input_poll(void *data) { x11_input_t *x11 = (x11_input_t*)data; if (video_focus_func()) XQueryKeymap(x11->display, x11->state); else memset(x11->state, 0, sizeof(x11->state)); x_input_poll_mouse(x11); input_joypad_poll(x11->joypad); } static void x_grab_mouse(void *data, bool state) { x11_input_t *x11 = (x11_input_t*)data; x11->grab_mouse = state; } static bool x_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength) { x11_input_t *x11 = (x11_input_t*)data; return input_joypad_set_rumble(x11->joypad, port, effect, strength); } static const rarch_joypad_driver_t *x_get_joypad_driver(void *data) { x11_input_t *x11 = (x11_input_t*)data; return x11->joypad; } static uint64_t x_input_get_capabilities(void *data) { uint64_t caps = 0; caps |= (1 << RETRO_DEVICE_JOYPAD); caps |= (1 << RETRO_DEVICE_MOUSE); caps |= (1 << RETRO_DEVICE_KEYBOARD); caps |= (1 << RETRO_DEVICE_LIGHTGUN); caps |= (1 << RETRO_DEVICE_POINTER); caps |= (1 << RETRO_DEVICE_ANALOG); return caps; } const input_driver_t input_x = { x_input_init, x_input_poll, x_input_state, x_bind_button_pressed, x_input_free, NULL, NULL, x_input_get_capabilities, "x", x_grab_mouse, x_set_rumble, x_get_joypad_driver, };