/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
* * You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see .
*/
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#ifdef HAVE_MENU
#include "../../menu/menu_driver.h"
#endif
#include "../frontend_driver.h"
#include "../../configuration.h"
#include "../../defaults.h"
#include "../../runloop.h"
#include "../../verbosity.h"
/* We only load this library once, so we let it be
* unloaded at application shutdown, since unloading
* it early seems to cause issues on some systems.
*/
static dylib_t dwmlib;
static bool dwm_composition_disabled;
static void gfx_dwm_shutdown(void)
{
if (dwmlib)
dylib_close(dwmlib);
dwmlib = NULL;
}
static bool gfx_init_dwm(void)
{
static bool inited = false;
if (inited)
return true;
dwmlib = dylib_load("dwmapi.dll");
if (!dwmlib)
{
RARCH_LOG("Did not find dwmapi.dll.\n");
return false;
}
atexit(gfx_dwm_shutdown);
HRESULT (WINAPI *mmcss)(BOOL) =
(HRESULT (WINAPI*)(BOOL))dylib_proc(dwmlib, "DwmEnableMMCSS");
if (mmcss)
{
RARCH_LOG("Setting multimedia scheduling for DWM.\n");
mmcss(TRUE);
}
inited = true;
return true;
}
static void gfx_set_dwm(void)
{
HRESULT ret;
settings_t *settings = config_get_ptr();
if (!gfx_init_dwm())
return;
if (settings->video.disable_composition == dwm_composition_disabled)
return;
HRESULT (WINAPI *composition_enable)(UINT) =
(HRESULT (WINAPI*)(UINT))dylib_proc(dwmlib, "DwmEnableComposition");
if (!composition_enable)
{
RARCH_ERR("Did not find DwmEnableComposition ...\n");
return;
}
ret = composition_enable(!settings->video.disable_composition);
if (FAILED(ret))
RARCH_ERR("Failed to set composition state ...\n");
dwm_composition_disabled = settings->video.disable_composition;
}
static void frontend_win32_get_os(char *s, size_t len, int *major, int *minor)
{
uint32_t version = GetVersion();
*major = (DWORD)(LOBYTE(LOWORD(version)));
*minor = (DWORD)(HIBYTE(LOWORD(version)));
switch (*major)
{
case 10:
strlcpy(s, "Windows 10", len);
break;
case 6:
switch (*minor)
{
case 3:
strlcpy(s, "Windows 8.1", len);
break;
case 2:
strlcpy(s, "Windows 8", len);
break;
case 1:
strlcpy(s, "Windows 7/2008 R2", len);
break;
case 0:
strlcpy(s, "Windows Vista/2008", len);
break;
default:
break;
}
break;
case 5:
switch (*minor)
{
case 2:
strlcpy(s, "Windows 2003", len);
break;
case 1:
strlcpy(s, "Windows XP", len);
break;
case 0:
strlcpy(s, "Windows 2000", len);
break;
}
break;
case 4:
switch (*minor)
{
case 0:
strlcpy(s, "Windows NT 4.0", len);
break;
case 90:
strlcpy(s, "Windows ME", len);
break;
case 10:
strlcpy(s, "Windows 98", len);
break;
}
break;
default:
break;
}
}
static void frontend_win32_init(void *data)
{
typedef BOOL (WINAPI *isProcessDPIAwareProc)();
typedef BOOL (WINAPI *setProcessDPIAwareProc)();
HMODULE handle = GetModuleHandle(TEXT("User32.dll"));
isProcessDPIAwareProc isDPIAwareProc = (isProcessDPIAwareProc)dylib_proc(handle, "IsProcessDPIAware");
setProcessDPIAwareProc setDPIAwareProc = (setProcessDPIAwareProc)dylib_proc(handle, "SetProcessDPIAware");
if (isDPIAwareProc)
{
if (!isDPIAwareProc())
{
if (setDPIAwareProc)
setDPIAwareProc();
}
}
}
enum frontend_powerstate frontend_win32_get_powerstate(int *seconds, int *percent)
{
SYSTEM_POWER_STATUS status;
enum frontend_powerstate ret = FRONTEND_POWERSTATE_NONE;
if (!GetSystemPowerStatus(&status))
return ret;
if (status.BatteryFlag == 0xFF)
ret = FRONTEND_POWERSTATE_NONE;
if (status.BatteryFlag & (1 << 7))
ret = FRONTEND_POWERSTATE_NO_SOURCE;
else if (status.BatteryFlag & (1 << 3))
ret = FRONTEND_POWERSTATE_CHARGING;
else if (status.ACLineStatus == 1)
ret = FRONTEND_POWERSTATE_CHARGED;
else
ret = FRONTEND_POWERSTATE_ON_POWER_SOURCE;
*percent = (int)status.BatteryLifePercent;
*seconds = (int)status.BatteryLifeTime;
return ret;
}
enum frontend_architecture frontend_win32_get_architecture(void)
{
/* stub */
return FRONTEND_ARCH_NONE;
}
static int frontend_win32_parse_drive_list(void *data)
{
#ifdef HAVE_MENU
size_t i = 0;
unsigned drives = GetLogicalDrives();
char drive[] = " :\\";
file_list_t *list = (file_list_t*)data;
for (i = 0; i < 32; i++)
{
drive[0] = 'A' + i;
if (drives & (1 << i))
menu_entries_append_enum(list,
drive, "", MSG_UNKNOWN, FILE_TYPE_DIRECTORY, 0, 0);
}
#endif
return 0;
}
static void frontend_win32_environment_get(int *argc, char *argv[],
void *args, void *params_data)
{
gfx_set_dwm();
fill_pathname_expand_special(g_defaults.dir.assets,
":/assets", sizeof(g_defaults.dir.assets));
fill_pathname_expand_special(g_defaults.dir.audio_filter,
":/filters/audio", sizeof(g_defaults.dir.audio_filter));
fill_pathname_expand_special(g_defaults.dir.video_filter,
":/filters/video", sizeof(g_defaults.dir.video_filter));
fill_pathname_expand_special(g_defaults.dir.cheats,
":/cheats", sizeof(g_defaults.dir.cheats));
fill_pathname_expand_special(g_defaults.dir.database,
":/database/rdb", sizeof(g_defaults.dir.database));
fill_pathname_expand_special(g_defaults.dir.cursor,
":/database/cursors", sizeof(g_defaults.dir.cursor));
fill_pathname_expand_special(g_defaults.dir.playlist,
":/playlists", sizeof(g_defaults.dir.assets));
fill_pathname_expand_special(g_defaults.dir.menu_config,
":/config", sizeof(g_defaults.dir.menu_config));
fill_pathname_expand_special(g_defaults.dir.remap,
":/config/remaps", sizeof(g_defaults.dir.remap));
fill_pathname_expand_special(g_defaults.dir.wallpapers,
":/assets/wallpapers", sizeof(g_defaults.dir.wallpapers));
fill_pathname_expand_special(g_defaults.dir.thumbnails,
":/thumbnails", sizeof(g_defaults.dir.thumbnails));
fill_pathname_expand_special(g_defaults.dir.overlay,
":/overlays", sizeof(g_defaults.dir.overlay));
fill_pathname_expand_special(g_defaults.dir.osk_overlay,
":/overlays", sizeof(g_defaults.dir.osk_overlay));
fill_pathname_expand_special(g_defaults.dir.osk_overlay,
":/overlays", sizeof(g_defaults.dir.osk_overlay));
fill_pathname_expand_special(g_defaults.dir.core,
":/cores", sizeof(g_defaults.dir.core));
fill_pathname_expand_special(g_defaults.dir.core_info,
":/info", sizeof(g_defaults.dir.core_info));
fill_pathname_expand_special(g_defaults.dir.autoconfig,
":/autoconfig", sizeof(g_defaults.dir.autoconfig));
fill_pathname_expand_special(g_defaults.dir.shader,
":/shaders", sizeof(g_defaults.dir.shader));
fill_pathname_expand_special(g_defaults.dir.core_assets,
":/downloads", sizeof(g_defaults.dir.core_assets));
fill_pathname_expand_special(g_defaults.dir.screenshot,
":/screenshots", sizeof(g_defaults.dir.screenshot));
/* don't force this in the driver anymore, these will be handled by
a dummy config file so they can be reset to content dir
fill_pathname_expand_special(g_defaults.dir.sram,
":/saves", sizeof(g_defaults.dir.sram));
fill_pathname_expand_special(g_defaults.dir.savestate,
":/states", sizeof(g_defaults.dir.savestate));
fill_pathname_expand_special(g_defaults.dir.system,
":/system", sizeof(g_defaults.dir.system));
*/
#ifdef HAVE_MENU
#if defined(HAVE_OPENGL) || defined(HAVE_OPENGLES)
snprintf(g_defaults.settings.menu, sizeof(g_defaults.settings.menu), "xmb");
#endif
#endif
}
static uint64_t frontend_win32_get_mem_total(void)
{
MEMORYSTATUSEX mem_info;
mem_info.dwLength = sizeof(MEMORYSTATUSEX);
GlobalMemoryStatusEx(&mem_info);
return mem_info.ullTotalPhys;
}
static uint64_t frontend_win32_get_mem_used(void)
{
MEMORYSTATUSEX mem_info;
mem_info.dwLength = sizeof(MEMORYSTATUSEX);
GlobalMemoryStatusEx(&mem_info);
return ((frontend_win32_get_mem_total() - mem_info.ullAvailPhys));
}
static void frontend_win32_attach_console(void)
{
#ifdef _WIN32
if (!AttachConsole(ATTACH_PARENT_PROCESS))
{
AllocConsole();
AttachConsole( GetCurrentProcessId()) ;
}
freopen( "CON", "w", stdout );
freopen( "CON", "w", stderr );
#endif
}
static void frontend_win32_detach_console(void)
{
#if defined(_WIN32) && !defined(_XBOX)
HWND wnd = GetConsoleWindow();
FreeConsole();
PostMessage(wnd, WM_CLOSE, 0, 0);
#endif
}
frontend_ctx_driver_t frontend_ctx_win32 = {
frontend_win32_environment_get,
frontend_win32_init,
NULL, /* deinit */
NULL, /* exitspawn */
NULL, /* process_args */
NULL, /* exec */
NULL, /* set_fork */
NULL, /* shutdown */
NULL, /* get_name */
frontend_win32_get_os,
NULL, /* get_rating */
NULL, /* load_content */
frontend_win32_get_architecture,
frontend_win32_get_powerstate,
frontend_win32_parse_drive_list,
frontend_win32_get_mem_total,
frontend_win32_get_mem_used,
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_sighandler_state */
frontend_win32_attach_console, /* attach_console */
frontend_win32_detach_console, /* detach_console */
"win32"
};