/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef COMMAND_EVENT_H__ #define COMMAND_EVENT_H__ #include #include #ifdef __cplusplus extern "C" { #endif enum event_command { EVENT_CMD_NONE = 0, /* Resets RetroArch. */ EVENT_CMD_RESET, /* Loads content file. */ EVENT_CMD_LOAD_CONTENT, EVENT_CMD_LOAD_CONTENT_PERSIST, #ifdef HAVE_FFMPEG EVENT_CMD_LOAD_CONTENT_FFMPEG, #endif EVENT_CMD_LOAD_CONTENT_IMAGEVIEWER, /* Loads core. */ EVENT_CMD_LOAD_CORE_DEINIT, EVENT_CMD_LOAD_CORE, EVENT_CMD_LOAD_CORE_PERSIST, EVENT_CMD_UNLOAD_CORE, EVENT_CMD_LOAD_STATE, EVENT_CMD_SAVE_STATE, /* Takes screenshot. */ EVENT_CMD_TAKE_SCREENSHOT, /* Initializes dummy core. */ EVENT_CMD_PREPARE_DUMMY, /* Quits RetroArch. */ EVENT_CMD_QUIT, /* Reinitialize all drivers. */ EVENT_CMD_REINIT, /* Deinitialize rewind. */ EVENT_CMD_REWIND_DEINIT, /* Initializes rewind. */ EVENT_CMD_REWIND_INIT, /* Toggles rewind. */ EVENT_CMD_REWIND_TOGGLE, /* Deinitializes autosave. */ EVENT_CMD_AUTOSAVE_DEINIT, /* Initializes autosave. */ EVENT_CMD_AUTOSAVE_INIT, EVENT_CMD_AUTOSAVE_STATE, /* Stops audio. */ EVENT_CMD_AUDIO_STOP, /* Starts audio. */ EVENT_CMD_AUDIO_START, /* Mutes audio. */ EVENT_CMD_AUDIO_MUTE_TOGGLE, /* Initializes overlay. */ EVENT_CMD_OVERLAY_INIT, /* Deinitializes overlay. */ EVENT_CMD_OVERLAY_DEINIT, /* Sets current scale factor for overlay. */ EVENT_CMD_OVERLAY_SET_SCALE_FACTOR, /* Sets current alpha modulation for overlay. */ EVENT_CMD_OVERLAY_SET_ALPHA_MOD, /* Cycle to next overlay. */ EVENT_CMD_OVERLAY_NEXT, /* Deinitializes overlay. */ EVENT_CMD_DSP_FILTER_INIT, /* Deinitializes graphics filter. */ EVENT_CMD_DSP_FILTER_DEINIT, /* Deinitializes GPU recoring. */ EVENT_CMD_GPU_RECORD_DEINIT, /* Initializes recording system. */ EVENT_CMD_RECORD_INIT, /* Deinitializes recording system. */ EVENT_CMD_RECORD_DEINIT, /* Deinitializes history playlist. */ EVENT_CMD_HISTORY_DEINIT, /* Initializes history playlist. */ EVENT_CMD_HISTORY_INIT, /* Deinitializes core information. */ EVENT_CMD_CORE_INFO_DEINIT, /* Initializes core information. */ EVENT_CMD_CORE_INFO_INIT, /* Deinitializes core. */ EVENT_CMD_CORE_DEINIT, /* Initializes core. */ EVENT_CMD_CORE_INIT, /* Set audio blocking state. */ EVENT_CMD_AUDIO_SET_BLOCKING_STATE, /* Set audio nonblocking state. */ EVENT_CMD_AUDIO_SET_NONBLOCKING_STATE, /* Apply video state changes. */ EVENT_CMD_VIDEO_APPLY_STATE_CHANGES, /* Set video blocking state. */ EVENT_CMD_VIDEO_SET_BLOCKING_STATE, /* Set video nonblocking state. */ EVENT_CMD_VIDEO_SET_NONBLOCKING_STATE, /* Sets current aspect ratio index. */ EVENT_CMD_VIDEO_SET_ASPECT_RATIO, EVENT_CMD_RESET_CONTEXT, /* Restarts RetroArch. */ EVENT_CMD_RESTART_RETROARCH, /* Force-quit RetroArch. */ EVENT_CMD_QUIT_RETROARCH, /* Resume RetroArch when in menu. */ EVENT_CMD_RESUME, /* Toggles pause. */ EVENT_CMD_PAUSE_TOGGLE, /* Pauses RetroArch. */ EVENT_CMD_UNPAUSE, /* Unpauses retroArch. */ EVENT_CMD_PAUSE, EVENT_CMD_PAUSE_CHECKS, EVENT_CMD_MENU_SAVE_CONFIG, EVENT_CMD_MENU_PAUSE_LIBRETRO, /* Toggles menu on/off. */ EVENT_CMD_MENU_TOGGLE, /* Applies shader changes. */ EVENT_CMD_SHADERS_APPLY_CHANGES, /* Initializes shader directory. */ EVENT_CMD_SHADER_DIR_INIT, /* Deinitializes shader directory. */ EVENT_CMD_SHADER_DIR_DEINIT, /* Initializes controllers. */ EVENT_CMD_CONTROLLERS_INIT, EVENT_CMD_SAVEFILES, /* Initializes savefiles. */ EVENT_CMD_SAVEFILES_INIT, /* Deinitializes savefiles. */ EVENT_CMD_SAVEFILES_DEINIT, /* Initializes message queue. */ EVENT_CMD_MSG_QUEUE_INIT, /* Deinitializes message queue. */ EVENT_CMD_MSG_QUEUE_DEINIT, /* Initializes cheats. */ EVENT_CMD_CHEATS_INIT, /* Deinitializes cheats. */ EVENT_CMD_CHEATS_DEINIT, /* Deinitializes network system. */ EVENT_CMD_NETWORK_DEINIT, /* Initializes network system. */ EVENT_CMD_NETWORK_INIT, /* Initializes netplay system. */ EVENT_CMD_NETPLAY_INIT, /* Deinitializes netplay system. */ EVENT_CMD_NETPLAY_DEINIT, /* Flip netplay players. */ EVENT_CMD_NETPLAY_FLIP_PLAYERS, /* Initializes BSV movie. */ EVENT_CMD_BSV_MOVIE_INIT, /* Deinitializes BSV movie. */ EVENT_CMD_BSV_MOVIE_DEINIT, /* Initializes command interface. */ EVENT_CMD_COMMAND_INIT, /* Deinitialize command interface. */ EVENT_CMD_COMMAND_DEINIT, /* Deinitializes drivers. */ EVENT_CMD_DRIVERS_DEINIT, /* Initializes drivers. */ EVENT_CMD_DRIVERS_INIT, /* Reinitializes audio driver. */ EVENT_CMD_AUDIO_REINIT, /* Resizes windowed scale. Will reinitialize video driver. */ EVENT_CMD_RESIZE_WINDOWED_SCALE, /* Deinitializes temporary content. */ EVENT_CMD_TEMPORARY_CONTENT_DEINIT, EVENT_CMD_SUBSYSTEM_FULLPATHS_DEINIT, EVENT_CMD_LOG_FILE_DEINIT, /* Toggles disk eject. */ EVENT_CMD_DISK_EJECT_TOGGLE, /* Cycle to next disk. */ EVENT_CMD_DISK_NEXT, /* Cycle to previous disk. */ EVENT_CMD_DISK_PREV, /* Stops rumbling. */ EVENT_CMD_RUMBLE_STOP, /* Toggles mouse grab. */ EVENT_CMD_GRAB_MOUSE_TOGGLE, /* Toggles fullscreen mode. */ EVENT_CMD_FULLSCREEN_TOGGLE, EVENT_CMD_PERFCNT_REPORT_FRONTEND_LOG, EVENT_CMD_REMAPPING_INIT, EVENT_CMD_REMAPPING_DEINIT, EVENT_CMD_VOLUME_UP, EVENT_CMD_VOLUME_DOWN, EVENT_CMD_DATA_RUNLOOP_FREE }; typedef struct event_cmd_state { bool fullscreen_toggle; bool overlay_next_pressed; bool grab_mouse_pressed; bool menu_pressed; bool quit_key_pressed; bool screenshot_pressed; bool mute_pressed; bool osk_pressed; bool volume_up_pressed; bool volume_down_pressed; bool reset_pressed; bool disk_prev_pressed; bool disk_next_pressed; bool disk_eject_pressed; bool movie_record; bool save_state_pressed; bool load_state_pressed; bool slowmotion_pressed; bool shader_next_pressed; bool shader_prev_pressed; bool fastforward_pressed; bool hold_pressed; bool old_hold_pressed; bool state_slot_increase; bool state_slot_decrease; bool pause_pressed; bool frameadvance_pressed; bool rewind_pressed; bool netplay_flip_pressed; bool cheat_index_plus_pressed; bool cheat_index_minus_pressed; bool cheat_toggle_pressed; } event_cmd_state_t; /** * event_disk_control_append_image: * @path : Path to disk image. * * Appends disk image to disk image list. **/ void event_disk_control_append_image(const char *path); /** * event_command: * @cmd : Command index. * * Performs RetroArch command with index @cmd. * * Returns: true (1) on success, otherwise false (0). **/ bool event_command(enum event_command action); #ifdef __cplusplus } #endif #endif