/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include "general.h" #include "intl/intl.h" #include #include "gfx/scaler/scaler.h" #include "retroarch.h" #include "runloop.h" #include "retroarch_logger.h" #include "screenshot.h" #include "gfx/video_driver.h" #include "gfx/video_viewport.h" #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef _XBOX1 #include #include #endif #if defined(HAVE_ZLIB_DEFLATE) && defined(HAVE_RPNG) #include #define IMG_EXT "png" #else #define IMG_EXT "bmp" static bool write_header_bmp(FILE *file, unsigned width, unsigned height) { unsigned line_size = (width * 3 + 3) & ~3; unsigned size = line_size * height + 54; unsigned size_array = line_size * height; /* Generic BMP stuff. */ const uint8_t header[] = { 'B', 'M', (uint8_t)(size >> 0), (uint8_t)(size >> 8), (uint8_t)(size >> 16), (uint8_t)(size >> 24), 0, 0, 0, 0, 54, 0, 0, 0, 40, 0, 0, 0, (uint8_t)(width >> 0), (uint8_t)(width >> 8), (uint8_t)(width >> 16), (uint8_t)(width >> 24), (uint8_t)(height >> 0), (uint8_t)(height >> 8), (uint8_t)(height >> 16), (uint8_t)(height >> 24), 1, 0, 24, 0, 0, 0, 0, 0, (uint8_t)(size_array >> 0), (uint8_t)(size_array >> 8), (uint8_t)(size_array >> 16), (uint8_t)(size_array >> 24), 19, 11, 0, 0, 19, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; return fwrite(header, 1, sizeof(header), file) == sizeof(header); } static void dump_lines_file(FILE *file, uint8_t **lines, size_t line_size, unsigned height) { unsigned i; for (i = 0; i < height; i++) fwrite(lines[i], 1, line_size, file); } static void dump_line_bgr(uint8_t *line, const uint8_t *src, unsigned width) { memcpy(line, src, width * 3); } static void dump_line_16(uint8_t *line, const uint16_t *src, unsigned width) { unsigned i; for (i = 0; i < width; i++) { uint16_t pixel = *src++; uint8_t b = (pixel >> 0) & 0x1f; uint8_t g = (pixel >> 5) & 0x3f; uint8_t r = (pixel >> 11) & 0x1f; *line++ = (b << 3) | (b >> 2); *line++ = (g << 2) | (g >> 4); *line++ = (r << 3) | (r >> 2); } } static void dump_line_32(uint8_t *line, const uint32_t *src, unsigned width) { unsigned i; for (i = 0; i < width; i++) { uint32_t pixel = *src++; *line++ = (pixel >> 0) & 0xff; *line++ = (pixel >> 8) & 0xff; *line++ = (pixel >> 16) & 0xff; } } static void dump_content(FILE *file, const void *frame, int width, int height, int pitch, bool bgr24) { size_t line_size; int i, j; global_t *global = NULL; union { const uint8_t *u8; const uint16_t *u16; const uint32_t *u32; } u; uint8_t **lines = (uint8_t**)calloc(height, sizeof(uint8_t*)); if (!lines) return; u.u8 = (const uint8_t*)frame; line_size = (width * 3 + 3) & ~3; global = global_get_ptr(); for (i = 0; i < height; i++) { lines[i] = (uint8_t*)calloc(1, line_size); if (!lines[i]) goto end; } if (bgr24) /* BGR24 byte order. Can directly copy. */ { for (j = 0; j < height; j++, u.u8 += pitch) dump_line_bgr(lines[j], u.u8, width); } else if (global->system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888) { for (j = 0; j < height; j++, u.u8 += pitch) dump_line_32(lines[j], u.u32, width); } else /* RGB565 */ { for (j = 0; j < height; j++, u.u8 += pitch) dump_line_16(lines[j], u.u16, width); } dump_lines_file(file, lines, line_size, height); end: for (i = 0; i < height; i++) free(lines[i]); free(lines); } #endif static bool take_screenshot_viewport(void) { char screenshot_path[PATH_MAX_LENGTH]; const char *screenshot_dir = NULL; uint8_t *buffer = NULL; bool retval = false; struct video_viewport vp = {0}; settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); video_driver_viewport_info(&vp); if (!vp.width || !vp.height) return false; if (!(buffer = (uint8_t*)malloc(vp.width * vp.height * 3))) return false; if (!video_driver_read_viewport(buffer)) goto done; screenshot_dir = settings->screenshot_directory; if (!*settings->screenshot_directory) { fill_pathname_basedir(screenshot_path, global->basename, sizeof(screenshot_path)); screenshot_dir = screenshot_path; } /* Data read from viewport is in bottom-up order, suitable for BMP. */ if (!screenshot_dump(screenshot_dir, buffer, vp.width, vp.height, vp.width * 3, true)) goto done; retval = true; done: if (buffer) free(buffer); return retval; } static bool take_screenshot_raw(void) { char screenshot_path[PATH_MAX_LENGTH]; global_t *global = global_get_ptr(); const void *data = global->frame_cache.data; unsigned width = global->frame_cache.width; unsigned height = global->frame_cache.height; int pitch = global->frame_cache.pitch; settings_t *settings = config_get_ptr(); const char *screenshot_dir = NULL; screenshot_dir = settings->screenshot_directory; if (!*settings->screenshot_directory) { fill_pathname_basedir(screenshot_path, global->basename, sizeof(screenshot_path)); screenshot_dir = screenshot_path; } /* Negative pitch is needed as screenshot takes bottom-up, * but we use top-down. */ return screenshot_dump(screenshot_dir, (const uint8_t*)data + (height - 1) * pitch, width, height, -pitch, false); } /** * take_screenshot: * * Returns: true (1) if successful, otherwise false (0). **/ bool take_screenshot(void) { bool viewport_read = false; bool ret = true; const char *msg = NULL; runloop_t *runloop = rarch_main_get_ptr(); driver_t *driver = driver_get_ptr(); settings_t *settings = config_get_ptr(); global_t *global = global_get_ptr(); /* No way to infer screenshot directory. */ if ((!*settings->screenshot_directory) && (!*global->basename)) return false; viewport_read = (settings->video.gpu_screenshot || ((global->system.hw_render_callback.context_type != RETRO_HW_CONTEXT_NONE) && !driver->video->read_frame_raw)) && driver->video->read_viewport && driver->video->viewport_info; if (viewport_read) { /* Avoid taking screenshot of GUI overlays. */ video_driver_set_texture_enable(false, false); if (driver->video) rarch_render_cached_frame(); } if (viewport_read) ret = take_screenshot_viewport(); else if (global->frame_cache.data && (global->frame_cache.data != RETRO_HW_FRAME_BUFFER_VALID)) ret = take_screenshot_raw(); else if (driver->video->read_frame_raw) { const void* old_data = global->frame_cache.data; unsigned old_width = global->frame_cache.width; unsigned old_height = global->frame_cache.height; size_t old_pitch = global->frame_cache.pitch; void* frame_data = video_driver_read_frame_raw( &global->frame_cache.width, &global->frame_cache.height, &global->frame_cache.pitch); if (frame_data) { global->frame_cache.data = frame_data; ret = take_screenshot_raw(); free(frame_data); } else ret = false; global->frame_cache.data = old_data; global->frame_cache.width = old_width; global->frame_cache.height = old_height; global->frame_cache.pitch = old_pitch; } else { RARCH_ERR(RETRO_LOG_TAKE_SCREENSHOT_ERROR); ret = false; } if (ret) { RARCH_LOG(RETRO_LOG_TAKE_SCREENSHOT); msg = RETRO_MSG_TAKE_SCREENSHOT; } else { RARCH_WARN(RETRO_LOG_TAKE_SCREENSHOT_FAILED); msg = RETRO_MSG_TAKE_SCREENSHOT_FAILED; } rarch_main_msg_queue_push(msg, 1, runloop->is_paused ? 1 : 180, true); if (runloop->is_paused) rarch_render_cached_frame(); return ret; } /* Take frame bottom-up. */ bool screenshot_dump(const char *folder, const void *frame, unsigned width, unsigned height, int pitch, bool bgr24) { char filename[PATH_MAX_LENGTH]; char shotname[PATH_MAX_LENGTH]; struct scaler_ctx scaler = {0}; FILE *file = NULL; uint8_t *out_buffer = NULL; bool ret = false; global_t *global = global_get_ptr(); driver_t *driver = driver_get_ptr(); (void)file; (void)out_buffer; (void)scaler; (void)global; (void)driver; fill_dated_filename(shotname, IMG_EXT, sizeof(shotname)); fill_pathname_join(filename, folder, shotname, sizeof(filename)); #ifdef _XBOX1 d3d_video_t *d3d = (d3d_video_t*)driver->video_data; settings_t *settings = config_get_ptr(); D3DSurface *surf = NULL; d3d->dev->GetBackBuffer(-1, D3DBACKBUFFER_TYPE_MONO, &surf); ret = XGWriteSurfaceToFile(surf, filename); surf->Release(); if(ret == S_OK) { RARCH_LOG("Screenshot saved: %s.\n", filename); rarch_main_msg_queue_push("Screenshot saved.", 1, 30, false); return true; } ret = false; #elif defined(HAVE_ZLIB_DEFLATE) && defined(HAVE_RPNG) out_buffer = (uint8_t*)malloc(width * height * 3); if (!out_buffer) return false; scaler.in_width = width; scaler.in_height = height; scaler.out_width = width; scaler.out_height = height; scaler.in_stride = -pitch; scaler.out_stride = width * 3; scaler.out_fmt = SCALER_FMT_BGR24; scaler.scaler_type = SCALER_TYPE_POINT; if (bgr24) scaler.in_fmt = SCALER_FMT_BGR24; else if (global->system.pix_fmt == RETRO_PIXEL_FORMAT_XRGB8888) scaler.in_fmt = SCALER_FMT_ARGB8888; else scaler.in_fmt = SCALER_FMT_RGB565; scaler_ctx_gen_filter(&scaler); scaler_ctx_scale(&scaler, out_buffer, (const uint8_t*)frame + ((int)height - 1) * pitch); scaler_ctx_gen_reset(&scaler); RARCH_LOG("Using RPNG for PNG screenshots.\n"); ret = rpng_save_image_bgr24(filename, out_buffer, width, height, width * 3); if (!ret) RARCH_ERR("Failed to take screenshot.\n"); free(out_buffer); #else file = fopen(filename, "wb"); if (!file) { RARCH_ERR("Failed to open file \"%s\" for screenshot.\n", filename); return false; } ret = write_header_bmp(file, width, height); if (ret) dump_content(file, frame, width, height, pitch, bgr24); else RARCH_ERR("Failed to write image header.\n"); fclose(file); #endif return ret; }