/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "settings_data.h" #include "file_path.h" #include "input/input_common.h" #include "config.def.h" #define ENFORCE_RANGE(setting, type) \ { \ if (setting->flags & SD_FLAG_HAS_RANGE) \ { \ if (*setting->value.type < setting->min) \ *setting->value.type = setting->min; \ if (*setting->value.type > setting->max) \ *setting->value.type = setting->max; \ } \ } // HACK struct settings fake_settings; struct global fake_extern; void setting_data_load_current(void) { memcpy(&fake_settings, &g_settings, sizeof(struct settings)); memcpy(&fake_extern, &g_extern, sizeof(struct global)); } // Input static const char* get_input_config_prefix(const rarch_setting_t* setting) { static char buffer[32]; snprintf(buffer, 32, "input%cplayer%d", setting->index ? '_' : '\0', setting->index); return buffer; } static const char* get_input_config_key(const rarch_setting_t* setting, const char* type) { static char buffer[64]; snprintf(buffer, 64, "%s_%s%c%s", get_input_config_prefix(setting), setting->name, type ? '_' : '\0', type); return buffer; } //FIXME - make portable #ifdef APPLE static const char* get_key_name(const rarch_setting_t* setting) { if (BINDFOR(*setting).key == RETROK_UNKNOWN) return "nul"; uint32_t hidkey = input_translate_rk_to_keysym(BINDFOR(*setting).key); for (int i = 0; apple_key_name_map[i].hid_id; i ++) if (apple_key_name_map[i].hid_id == hidkey) return apple_key_name_map[i].keyname; return "nul"; } #endif static const char* get_button_name(const rarch_setting_t* setting) { static char buffer[32]; if (BINDFOR(*setting).joykey == NO_BTN) return "nul"; snprintf(buffer, 32, "%lld", (long long int)(BINDFOR(*setting).joykey)); return buffer; } static const char* get_axis_name(const rarch_setting_t* setting) { static char buffer[32]; uint32_t joyaxis = BINDFOR(*setting).joyaxis; if (AXIS_NEG_GET(joyaxis) != AXIS_DIR_NONE) snprintf(buffer, 8, "-%d", AXIS_NEG_GET(joyaxis)); else if (AXIS_POS_GET(joyaxis) != AXIS_DIR_NONE) snprintf(buffer, 8, "+%d", AXIS_POS_GET(joyaxis)); else return "nul"; return buffer; } void setting_data_reset_setting(const rarch_setting_t* setting) { switch (setting->type) { case ST_BOOL: *setting->value.boolean = setting->default_value.boolean; break; case ST_INT: *setting->value.integer = setting->default_value.integer; break; case ST_UINT: *setting->value.unsigned_integer = setting->default_value.unsigned_integer; break; case ST_FLOAT: *setting->value.fraction = setting->default_value.fraction; break; case ST_BIND: *setting->value.keybind = *setting->default_value.keybind; break; case ST_STRING: case ST_PATH: if (setting->default_value.string) { if (setting->type == ST_STRING) strlcpy(setting->value.string, setting->default_value.string, setting->size); else fill_pathname_expand_special(setting->value.string, setting->default_value.string, setting->size); } break; default: break; } if (setting->change_handler) setting->change_handler(setting); } void setting_data_reset(const rarch_setting_t* settings) { const rarch_setting_t *i; memset(&fake_settings, 0, sizeof(fake_settings)); memset(&fake_extern, 0, sizeof(fake_extern)); for (i = settings; i->type != ST_NONE; i ++) setting_data_reset_setting(i); } bool setting_data_load_config_path(const rarch_setting_t* settings, const char* path) { config_file_t* config = (config_file_t*)config_file_new(path); if (config) { setting_data_load_config(settings, config); config_file_free(config); } return config; } bool setting_data_load_config(const rarch_setting_t* settings, config_file_t* config) { const rarch_setting_t *i; if (!config) return false; for (i = settings; i->type != ST_NONE; i ++) { switch (i->type) { case ST_BOOL: config_get_bool (config, i->name, i->value.boolean); break; case ST_PATH: config_get_path (config, i->name, i->value.string, i->size); break; case ST_STRING: config_get_array (config, i->name, i->value.string, i->size); break; case ST_INT: config_get_int(config, i->name, i->value.integer); ENFORCE_RANGE(i, integer); break; case ST_UINT: config_get_uint(config, i->name, i->value.unsigned_integer); ENFORCE_RANGE(i, unsigned_integer); break; case ST_FLOAT: config_get_float(config, i->name, i->value.fraction); ENFORCE_RANGE(i, fraction); break; case ST_BIND: { const char *prefix = (const char *)get_input_config_prefix(i); input_config_parse_key (config, prefix, i->name, i->value.keybind); input_config_parse_joy_button(config, prefix, i->name, i->value.keybind); input_config_parse_joy_axis (config, prefix, i->name, i->value.keybind); } break; case ST_HEX: break; default: break; } } return true; } bool setting_data_save_config_path(const rarch_setting_t* settings, const char* path) { bool result = false; config_file_t* config = (config_file_t*)config_file_new(path); if (!config) config = config_file_new(0); setting_data_save_config(settings, config); result = config_file_write(config, path); config_file_free(config); return result; } bool setting_data_save_config(const rarch_setting_t* settings, config_file_t* config) { const rarch_setting_t *i; if (!config) return false; for (i = settings; i->type != ST_NONE; i ++) { switch (i->type) { case ST_BOOL: config_set_bool(config, i->name, *i->value.boolean); break; case ST_PATH: config_set_path(config, i->name, i->value.string); break; case ST_STRING: config_set_string(config, i->name, i->value.string); break; case ST_INT: ENFORCE_RANGE(i, integer); config_set_int(config, i->name, *i->value.integer); break; case ST_UINT: ENFORCE_RANGE(i, unsigned_integer); config_set_uint64(config, i->name, *i->value.unsigned_integer); break; case ST_FLOAT: ENFORCE_RANGE(i, fraction); config_set_float(config, i->name, *i->value.fraction); break; case ST_BIND: //FIXME: make portable #ifdef APPLE config_set_string(config, get_input_config_key(i, 0 ), get_key_name(i)); #endif config_set_string(config, get_input_config_key(i, "btn" ), get_button_name(i)); config_set_string(config, get_input_config_key(i, "axis"), get_axis_name(i)); break; case ST_HEX: break; default: break; } } return true; } const rarch_setting_t* setting_data_find_setting(const rarch_setting_t* settings, const char* name) { const rarch_setting_t *i; if (!name) return 0; for (i = settings; i->type != ST_NONE; i ++) if (i->type <= ST_GROUP && strcmp(i->name, name) == 0) return i; return 0; } void setting_data_set_with_string_representation(const rarch_setting_t* setting, const char* value) { if (!setting || !value) return; switch (setting->type) { case ST_INT: sscanf(value, "%d", setting->value.integer); ENFORCE_RANGE(setting, integer); break; case ST_UINT: sscanf(value, "%u", setting->value.unsigned_integer); ENFORCE_RANGE(setting, unsigned_integer); break; case ST_FLOAT: sscanf(value, "%f", setting->value.fraction); ENFORCE_RANGE(setting, fraction); break; case ST_PATH: strlcpy(setting->value.string, value, setting->size); break; case ST_STRING: strlcpy(setting->value.string, value, setting->size); break; default: return; } if (setting->change_handler) setting->change_handler(setting); } const char* setting_data_get_string_representation(const rarch_setting_t* setting, char* buffer, size_t length) { if (!setting || !buffer || !length) return ""; switch (setting->type) { case ST_BOOL: snprintf(buffer, length, "%s", *setting->value.boolean ? "True" : "False"); break; case ST_INT: snprintf(buffer, length, "%d", *setting->value.integer); break; case ST_UINT: snprintf(buffer, length, "%u", *setting->value.unsigned_integer); break; case ST_FLOAT: snprintf(buffer, length, "%f", *setting->value.fraction); break; case ST_PATH: strlcpy(buffer, setting->value.string, length); break; case ST_STRING: strlcpy(buffer, setting->value.string, length); break; case ST_BIND: #ifdef APPLE snprintf(buffer, length, "[KB:%s] [JS:%s] [AX:%s]", get_key_name(setting), get_button_name(setting), get_axis_name(setting)); #endif break; default: return ""; } return buffer; } rarch_setting_t setting_data_group_setting(enum setting_type type, const char* name) { rarch_setting_t result = { type, name }; return result; } #define DEFINE_BASIC_SETTING_TYPE(TAG, TYPE, VALUE, SETTING_TYPE) \ rarch_setting_t setting_data_##TAG##_setting(const char* name, const char* description, TYPE* target, TYPE default_value) \ { \ rarch_setting_t result = { SETTING_TYPE, name, sizeof(TYPE), description }; \ result.value.VALUE = target; \ result.default_value.VALUE = default_value; \ return result; \ } DEFINE_BASIC_SETTING_TYPE(bool, bool, boolean, ST_BOOL) DEFINE_BASIC_SETTING_TYPE(int, int, integer, ST_INT) DEFINE_BASIC_SETTING_TYPE(uint, unsigned int, unsigned_integer, ST_UINT) DEFINE_BASIC_SETTING_TYPE(float, float, fraction, ST_FLOAT) rarch_setting_t setting_data_string_setting(enum setting_type type, const char* name, const char* description, char* target, unsigned size, const char* default_value) { rarch_setting_t result = { type, name, size, description }; result.value.string = target; result.default_value.string = default_value; return result; } rarch_setting_t setting_data_bind_setting(const char* name, const char* description, struct retro_keybind* target, uint32_t index, const struct retro_keybind* default_value) { rarch_setting_t result = { ST_BIND, name, 0, description }; result.value.keybind = target; result.default_value.keybind = default_value; result.index = index; return result; } #ifdef IOS static const uint32_t features = SD_FEATURE_SHADERS; #elif defined(OSX) static const uint32_t features = SD_FEATURE_VIDEO_MODE | SD_FEATURE_SHADERS | SD_FEATURE_VSYNC | SD_FEATURE_AUDIO_DEVICE; #else static const uint32_t features = SD_FEATURE_VSYNC; #endif #define g_settings fake_settings #define g_extern fake_extern #define DEFAULT_ME_YO 0 #define NEXT (list[index++]) #define WITH_FEATURE(FTS) if (!FTS || features & FTS) #define START_GROUP(NAME) { NEXT = setting_data_group_setting (ST_GROUP, NAME); #define END_GROUP() NEXT = setting_data_group_setting (ST_END_GROUP, 0); } #define START_SUB_GROUP(NAME) { NEXT = setting_data_group_setting (ST_SUB_GROUP, NAME); #define END_SUB_GROUP() NEXT = setting_data_group_setting (ST_END_SUB_GROUP, 0); } #define CONFIG_BOOL(TARGET, NAME, SHORT, DEF) NEXT = setting_data_bool_setting (NAME, SHORT, &TARGET, DEF); #define CONFIG_INT(TARGET, NAME, SHORT, DEF) NEXT = setting_data_int_setting (NAME, SHORT, &TARGET, DEF); #define CONFIG_UINT(TARGET, NAME, SHORT, DEF) NEXT = setting_data_uint_setting (NAME, SHORT, &TARGET, DEF); #define CONFIG_FLOAT(TARGET, NAME, SHORT, DEF) NEXT = setting_data_float_setting (NAME, SHORT, &TARGET, DEF); #define CONFIG_PATH(TARGET, NAME, SHORT, DEF) NEXT = setting_data_string_setting(ST_PATH, NAME, SHORT, TARGET, sizeof(TARGET), DEF); #define CONFIG_STRING(TARGET, NAME, SHORT, DEF) NEXT = setting_data_string_setting(ST_STRING, NAME, SHORT, TARGET, sizeof(TARGET), DEF); #define CONFIG_HEX(TARGET, NAME, SHORT) #define CONFIG_BIND(TARGET, PLAYER, NAME, SHORT, DEF) \ NEXT = setting_data_bind_setting (NAME, SHORT, &TARGET, PLAYER, DEF); #define WITH_FLAGS(FLAGS) (list[index - 1]).flags |= FLAGS; #define WITH_RANGE(MIN, MAX) \ (list[index - 1]).min = MIN; \ (list[index - 1]).max = MAX; \ WITH_FLAGS(SD_FLAG_HAS_RANGE) #define WITH_VALUES(VALUES) (list[index -1]).values = VALUES; const rarch_setting_t* setting_data_get_list(void) { int i, player, index; static rarch_setting_t list[512]; static bool initialized = false; if (!initialized) { for (i = 0; i < 512; i++) { list[i].type = ST_NONE; list[i].name = NULL; list[i].size = 0; list[i].short_description = NULL; list[i].index = 0; list[i].min = 0; list[i].max = 0; list[i].values = NULL; list[i].flags = 0; } initialized = true; } if (list[0].type == ST_NONE) { index = 0; /***********/ /* DRIVERS */ /***********/ WITH_FEATURE(SD_FEATURE_MULTI_DRIVER) START_GROUP("Drivers") START_SUB_GROUP("Drivers") CONFIG_STRING(g_settings.video.driver, "video_driver", "Video Driver", config_get_default_video()) #ifdef HAVE_OPENGL CONFIG_STRING(g_settings.video.gl_context, "video_gl_context", "OpenGL Driver", "") #endif CONFIG_STRING(g_settings.audio.driver, "audio_driver", "Audio Driver", config_get_default_audio()) CONFIG_STRING(g_settings.input.driver, "input_driver", "Input Driver", config_get_default_input()) #ifdef HAVE_CAMERA CONFIG_STRING(g_settings.camera.device, "camera_device", "Camera Driver", config_get_default_camera()) #endif #ifdef HAVE_LOCATION CONFIG_STRING(g_settings.location.driver, "location_driver", "Location Driver", config_get_default_location()) #endif CONFIG_STRING(g_settings.input.joypad_driver, "input_joypad_driver", "Joypad Driver", "") CONFIG_STRING(g_settings.input.keyboard_layout, "input_keyboard_layout", "Keyboard Layout", DEFAULT_ME_YO) END_SUB_GROUP() END_GROUP() /*********/ /* PATHS */ /*********/ START_GROUP("Paths") START_SUB_GROUP("Paths") #ifdef HAVE_MENU CONFIG_PATH(g_settings.rgui_content_directory, "rgui_browser_directory", "Content Directory", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) CONFIG_PATH(g_settings.assets_directory, "assets_directory", "Assets Directory", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) CONFIG_PATH(g_settings.rgui_config_directory, "rgui_config_directory", "Config Directory", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) CONFIG_BOOL(g_settings.rgui_show_start_screen, "rgui_show_start_screen", "Show Start Screen", rgui_show_start_screen) #endif CONFIG_PATH(g_settings.libretro, "libretro_path", "Libretro Path", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) CONFIG_PATH(g_settings.libretro_info_path, "libretro_info_path", "Core Info Directory", default_libretro_info_path) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) CONFIG_PATH(g_settings.core_options_path, "core_options_path", "Core Options Path", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) CONFIG_PATH(g_settings.cheat_database, "cheat_database_path", "Cheat Database", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) CONFIG_PATH(g_settings.cheat_settings_path, "cheat_settings_path", "Cheat Settings", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) CONFIG_PATH(g_settings.game_history_path, "game_history_path", "Content History Path", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) CONFIG_UINT(g_settings.game_history_size, "game_history_size", "Content History Size", game_history_size) #ifdef HAVE_OVERLAY CONFIG_PATH(g_extern.overlay_dir, "overlay_directory", "Overlay Directory", default_overlay_dir) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) #endif CONFIG_PATH(g_settings.screenshot_directory, "screenshot_directory", "Screenshot Directory", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) // savefile_directory // savestate_directory // system_directory END_SUB_GROUP() END_GROUP() /*************/ /* EMULATION */ /*************/ START_GROUP("Emulation") START_SUB_GROUP("Emulation") CONFIG_BOOL(g_settings.pause_nonactive, "pause_nonactive", "Pause when inactive", pause_nonactive) CONFIG_BOOL(g_settings.rewind_enable, "rewind_enable", "Rewind", rewind_enable) //CONFIG_INT(g_settings.rewind_buffer_size, "rewind_buffer_size", "Rewind Buffer Size", rewind_buffer_size) WITH_SCALE(1000000) CONFIG_UINT(g_settings.rewind_granularity, "rewind_granularity", "Rewind Granularity", rewind_granularity) CONFIG_FLOAT(g_settings.slowmotion_ratio, "slowmotion_ratio", "Slow Motion Ratio", slowmotion_ratio) WITH_RANGE(0, 1) CONFIG_FLOAT(g_settings.fastforward_ratio, "fastforward_ratio", "Fast Forward Ratio", fastforward_ratio) CONFIG_BOOL(g_settings.fps_show, "fps_show", "Show Framerate", DEFAULT_ME_YO) END_SUB_GROUP() START_SUB_GROUP("Saves") CONFIG_UINT(g_settings.autosave_interval, "autosave_interval", "Autosave Interval", autosave_interval) CONFIG_BOOL(g_settings.block_sram_overwrite, "block_sram_overwrite", "Block SRAM overwrite", block_sram_overwrite) CONFIG_BOOL(g_settings.savestate_auto_index, "savestate_auto_index", "Save State Auto Index", savestate_auto_index) CONFIG_BOOL(g_settings.savestate_auto_save, "savestate_auto_save", "Auto Save State", savestate_auto_save) CONFIG_BOOL(g_settings.savestate_auto_load, "savestate_auto_load", "Auto Load State", savestate_auto_load) CONFIG_INT(g_extern.state_slot, "state_slot", "State Slot", 0) END_SUB_GROUP() END_GROUP() /*********/ /* VIDEO */ /*********/ START_GROUP("Video") WITH_FEATURE(SD_FEATURE_VIDEO_MODE) START_SUB_GROUP("Monitor") CONFIG_UINT(g_settings.video.monitor_index, "video_monitor_index", "Monitor Index", monitor_index) CONFIG_BOOL(g_settings.video.fullscreen, "video_fullscreen", "Use Fullscreen mode", fullscreen) CONFIG_BOOL(g_settings.video.windowed_fullscreen, "video_windowed_fullscreen", "Windowed Fullscreen Mode", windowed_fullscreen) CONFIG_UINT(g_settings.video.fullscreen_x, "video_fullscreen_x", "Fullscreen Width", fullscreen_x) CONFIG_UINT(g_settings.video.fullscreen_y, "video_fullscreen_y", "Fullscreen Height", fullscreen_y) CONFIG_FLOAT(g_settings.video.refresh_rate, "video_refresh_rate", "Refresh Rate", refresh_rate) END_SUB_GROUP() /* Video: Window Manager */ WITH_FEATURE(SD_FEATURE_WINDOW_MANAGER) START_SUB_GROUP("Window Manager") CONFIG_BOOL(g_settings.video.disable_composition, "video_disable_composition", "Disable Window Composition", disable_composition) END_SUB_GROUP() START_SUB_GROUP("Aspect") CONFIG_BOOL(g_settings.video.force_aspect, "video_force_aspect", "Force aspect ratio", force_aspect) CONFIG_FLOAT(g_settings.video.aspect_ratio, "video_aspect_ratio", "Aspect Ratio", aspect_ratio) CONFIG_BOOL(g_settings.video.aspect_ratio_auto, "video_aspect_ratio_auto", "Use Auto Aspect Ratio", aspect_ratio_auto) CONFIG_UINT(g_settings.video.aspect_ratio_idx, "aspect_ratio_index", "Aspect Ratio Index", aspect_ratio_idx) END_SUB_GROUP() START_SUB_GROUP("Scaling") CONFIG_FLOAT(g_settings.video.xscale, "video_xscale", "X Scale", xscale) CONFIG_FLOAT(g_settings.video.yscale, "video_yscale", "Y Scale", yscale) CONFIG_BOOL(g_settings.video.scale_integer, "video_scale_integer", "Integer Scale", scale_integer) CONFIG_INT(g_extern.console.screen.viewports.custom_vp.x, "custom_viewport_x", "Custom Viewport X", 0) CONFIG_INT(g_extern.console.screen.viewports.custom_vp.y, "custom_viewport_y", "Custom Viewport Y", 0) CONFIG_UINT(g_extern.console.screen.viewports.custom_vp.width, "custom_viewport_width", "Custom Viewport Width", 0) CONFIG_UINT(g_extern.console.screen.viewports.custom_vp.height, "custom_viewport_height", "Custom Viewport Height", 0) CONFIG_BOOL(g_settings.video.smooth, "video_smooth", "Use bilinear filtering", video_smooth) CONFIG_UINT(g_settings.video.rotation, "video_rotation", "Rotation", DEFAULT_ME_YO) END_SUB_GROUP() WITH_FEATURE(SD_FEATURE_SHADERS) START_SUB_GROUP("Shader") CONFIG_BOOL(g_settings.video.shader_enable, "video_shader_enable", "Enable Shaders", shader_enable) CONFIG_PATH(g_settings.video.shader_dir, "video_shader_dir", "Shader Directory", default_shader_dir) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) CONFIG_PATH(g_settings.video.shader_path, "video_shader", "Shader", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) END_SUB_GROUP() WITH_FEATURE(SD_FEATURE_VSYNC) START_SUB_GROUP("Sync") CONFIG_BOOL(g_settings.video.threaded, "video_threaded", "Threaded Video", video_threaded) CONFIG_BOOL(g_settings.video.vsync, "video_vsync", "VSync", vsync) CONFIG_UINT(g_settings.video.swap_interval, "video_swap_interval", "VSync Swap Interval", swap_interval) WITH_RANGE(1, 4) CONFIG_BOOL(g_settings.video.hard_sync, "video_hard_sync", "Hard GPU Sync", hard_sync) CONFIG_UINT(g_settings.video.hard_sync_frames, "video_hard_sync_frames", "Hard GPU Sync Frames", hard_sync_frames) WITH_RANGE(0, 3) CONFIG_BOOL(g_settings.video.black_frame_insertion,"video_black_frame_insertion","Black Frame Insertion", black_frame_insertion) END_SUB_GROUP() START_SUB_GROUP("Misc") CONFIG_BOOL(g_settings.video.post_filter_record, "video_post_filter_record", "Post filter record", post_filter_record) CONFIG_BOOL(g_settings.video.gpu_record, "video_gpu_record", "GPU Record", gpu_record) CONFIG_BOOL(g_settings.video.gpu_screenshot, "video_gpu_screenshot", "GPU Screenshot", gpu_screenshot) CONFIG_BOOL(g_settings.video.allow_rotate, "video_allow_rotate", "Allow rotation", allow_rotate) CONFIG_BOOL(g_settings.video.crop_overscan, "video_crop_overscan", "Crop Overscan (reload)", crop_overscan) CONFIG_PATH(g_settings.video.filter_path, "video_filter", "Software filter", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) END_SUB_GROUP() START_SUB_GROUP("Messages") CONFIG_PATH(g_settings.video.font_path, "video_font_path", "Font Path", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) CONFIG_FLOAT(g_settings.video.font_size, "video_font_size", "OSD Font Size", font_size) CONFIG_BOOL(g_settings.video.font_enable, "video_font_enable", "OSD Font Enable", font_enable) CONFIG_FLOAT(g_settings.video.msg_pos_x, "video_message_pos_x", "Message X Position", message_pos_offset_x) CONFIG_FLOAT(g_settings.video.msg_pos_y, "video_message_pos_y", "Message Y Position", message_pos_offset_y) /* message color */ END_SUB_GROUP() END_GROUP() /*********/ /* AUDIO */ /*********/ START_GROUP("Audio") START_SUB_GROUP("State") CONFIG_BOOL(g_settings.audio.enable, "audio_enable", "Audio Enable", audio_enable) CONFIG_BOOL(g_extern.audio_data.mute, "audio_mute", "Audio Mute", DEFAULT_ME_YO) CONFIG_FLOAT(g_settings.audio.volume, "audio_volume", "Volume Level", audio_volume) END_SUB_GROUP() START_SUB_GROUP("Sync") CONFIG_BOOL(g_settings.audio.sync, "audio_sync", "Enable Sync", audio_sync) CONFIG_UINT(g_settings.audio.latency, "audio_latency", "Latency", out_latency) CONFIG_BOOL(g_settings.audio.rate_control, "audio_rate_control", "Enable Rate Control", rate_control) CONFIG_FLOAT(g_settings.audio.rate_control_delta, "audio_rate_control_delta", "Rate Control Delta", rate_control_delta) CONFIG_UINT(g_settings.audio.block_frames, "audio_block_frames", "Block Frames", DEFAULT_ME_YO) END_SUB_GROUP() WITH_FEATURE(SD_FEATURE_AUDIO_DEVICE) START_SUB_GROUP("Misc") CONFIG_STRING(g_settings.audio.device, "audio_device", "Device", DEFAULT_ME_YO) CONFIG_UINT(g_settings.audio.out_rate, "audio_out_rate", "Ouput Rate", out_rate) CONFIG_PATH(g_settings.audio.dsp_plugin, "audio_dsp_plugin", "DSP Plugin", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) END_SUB_GROUP() END_GROUP() /*********/ /* INPUT */ /*********/ START_GROUP("Input") START_SUB_GROUP("Input") CONFIG_BOOL(g_settings.input.autodetect_enable, "input_autodetect_enable", "Autodetect Enable", input_autodetect_enable) CONFIG_PATH(g_settings.input.autoconfig_dir, "joypad_autoconfig_dir", "Joypad Autoconfig Directory",DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY | SD_FLAG_PATH_DIR) END_SUB_GROUP() START_SUB_GROUP("Joypad Mapping") //TODO: input_libretro_device_p%u CONFIG_INT(g_settings.input.joypad_map[0], "input_player1_joypad_index", "Player 1 Pad Index", 0) CONFIG_INT(g_settings.input.joypad_map[1], "input_player2_joypad_index", "Player 2 Pad Index", 1) CONFIG_INT(g_settings.input.joypad_map[2], "input_player3_joypad_index", "Player 3 Pad Index", 2) CONFIG_INT(g_settings.input.joypad_map[3], "input_player4_joypad_index", "Player 4 Pad Index", 3) CONFIG_INT(g_settings.input.joypad_map[4], "input_player5_joypad_index", "Player 5 Pad Index", 4) END_SUB_GROUP() START_SUB_GROUP("Turbo/Deadzone") CONFIG_FLOAT(g_settings.input.axis_threshold, "input_axis_threshold", "Axis Deadzone", axis_threshold) CONFIG_UINT(g_settings.input.turbo_period, "input_turbo_period", "Turbo Period", turbo_period) CONFIG_UINT(g_settings.input.turbo_duty_cycle, "input_duty_cycle", "Duty Cycle", turbo_duty_cycle) END_SUB_GROUP() START_SUB_GROUP("Misc") CONFIG_BOOL(g_settings.input.netplay_client_swap_input, "netplay_client_swap_input", "Swap Netplay Input", netplay_client_swap_input) CONFIG_BOOL(g_settings.input.debug_enable, "input_debug_enable", "Enable Input Debugging", input_debug_enable) END_SUB_GROUP() #ifdef HAVE_OVERLAY START_SUB_GROUP("Overlay") CONFIG_PATH(g_settings.input.overlay, "input_overlay", "Input Overlay", DEFAULT_ME_YO) WITH_FLAGS(SD_FLAG_ALLOW_EMPTY) WITH_VALUES("cfg") CONFIG_FLOAT(g_settings.input.overlay_opacity, "input_overlay_opacity", "Overlay Opacity", 0.7f) WITH_RANGE(0, 1) CONFIG_FLOAT(g_settings.input.overlay_scale, "input_overlay_scale", "Overlay Scale", 1.0f) END_SUB_GROUP() #endif #ifdef ANDROID START_SUB_GROUP("Android") CONFIG_UINT(g_settings.input.back_behavior, "input_back_behavior", "Back Behavior", BACK_BUTTON_QUIT) CONFIG_UINT(g_settings.input.icade_profile[0], "input_autodetect_icade_profile_pad1", "iCade 1", DEFAULT_ME_YO) CONFIG_UINT(g_settings.input.icade_profile[1], "input_autodetect_icade_profile_pad2", "iCade 2", DEFAULT_ME_YO) CONFIG_UINT(g_settings.input.icade_profile[2], "input_autodetect_icade_profile_pad3", "iCade 3", DEFAULT_ME_YO) CONFIG_UINT(g_settings.input.icade_profile[3], "input_autodetect_icade_profile_pad4", "iCade 4", DEFAULT_ME_YO) END_SUB_GROUP() #endif // The second argument to config bind is 1 based for players and 0 only for meta keys START_SUB_GROUP("Meta Keys") for (i = 0; i != RARCH_BIND_LIST_END; i ++) if (input_config_bind_map[i].meta) { const struct input_bind_map* bind = &input_config_bind_map[i]; CONFIG_BIND(g_settings.input.binds[0][i], 0, bind->base, bind->desc, &retro_keybinds_1[i]) } END_SUB_GROUP() for (player = 0; player < MAX_PLAYERS; player ++) { char buffer[32]; const struct retro_keybind* const defaults = (player == 0) ? retro_keybinds_1 : retro_keybinds_rest; snprintf(buffer, 32, "Player %d", player + 1); START_SUB_GROUP(strdup(buffer)) for (i = 0; i != RARCH_BIND_LIST_END; i ++) { if (!input_config_bind_map[i].meta) { const struct input_bind_map* bind = (const struct input_bind_map*)&input_config_bind_map[i]; CONFIG_BIND(g_settings.input.binds[player][i], player + 1, bind->base, bind->desc, &defaults[i]) } } END_SUB_GROUP() } END_GROUP() /********/ /* Misc */ /********/ START_GROUP("Misc") START_SUB_GROUP("Misc") CONFIG_BOOL(g_extern.config_save_on_exit, "config_save_on_exit", "Configuration Save On Exit", config_save_on_exit) CONFIG_BOOL(g_settings.network_cmd_enable, "network_cmd_enable", "Network Commands", network_cmd_enable) //CONFIG_INT(g_settings.network_cmd_port, "network_cmd_port", "Network Command Port", network_cmd_port) CONFIG_BOOL(g_settings.stdin_cmd_enable, "stdin_cmd_enable", "stdin command", stdin_cmd_enable) END_SUB_GROUP() END_GROUP() } return list; }