/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #ifdef HAVE_CONFIG_H #include "../config.h" #endif #ifdef HAVE_PYTHON #include "drivers_tracker/video_state_python.h" #endif #include "video_state_tracker.h" #include "../input/input_config.h" #include "../verbosity.h" struct state_tracker_internal { char id[64]; bool is_input; const uint16_t *input_ptr; const uint8_t *ptr; #ifdef HAVE_PYTHON py_state_t *py; #endif uint32_t addr; uint16_t mask; uint16_t equal; enum state_tracker_type type; uint32_t prev[2]; int frame_count; int frame_count_prev; uint32_t old_value; int transition_count; }; struct state_tracker { struct state_tracker_internal *info; unsigned info_elem; uint16_t input_state[2]; #ifdef HAVE_PYTHON py_state_t *py; #endif }; /** * state_tracker_init: * @info : State tracker info handle. * * Creates and initializes graphics state tracker. * * Returns: new state tracker handle if successful, otherwise NULL. **/ state_tracker_t* state_tracker_init(const struct state_tracker_info *info) { unsigned i; struct state_tracker_internal *tracker_info = NULL; state_tracker_t *tracker = (state_tracker_t*) calloc(1, sizeof(*tracker)); if (!tracker) return NULL; #ifdef HAVE_PYTHON if (info->script) { tracker->py = py_state_new(info->script, info->script_is_file, info->script_class ? info->script_class : "GameAware"); if (!tracker->py) { RARCH_ERR("Failed to initialize Python script.\n"); goto error; } } #endif tracker_info = (struct state_tracker_internal*) calloc(info->info_elem, sizeof(struct state_tracker_internal)); if (!tracker_info) goto error; tracker->info = tracker_info; tracker->info_elem = info->info_elem; for (i = 0; i < info->info_elem; i++) { /* If we don't have a valid pointer. */ static const uint8_t empty = 0; strlcpy(tracker->info[i].id, info->info[i].id, sizeof(tracker->info[i].id)); tracker->info[i].addr = info->info[i].addr; tracker->info[i].type = info->info[i].type; tracker->info[i].mask = (info->info[i].mask == 0) ? 0xffff : info->info[i].mask; tracker->info[i].equal = info->info[i].equal; #ifdef HAVE_PYTHON if (info->info[i].type == RARCH_STATE_PYTHON) { if (!tracker->py) { RARCH_ERR("Python semantic was requested, but Python tracker is not loaded.\n"); free(tracker->info); goto error; } tracker->info[i].py = tracker->py; } #endif switch (info->info[i].ram_type) { case RARCH_STATE_WRAM: tracker->info[i].ptr = info->wram ? info->wram : ∅ break; case RARCH_STATE_INPUT_SLOT1: tracker->info[i].input_ptr = &tracker->input_state[0]; tracker->info[i].is_input = true; break; case RARCH_STATE_INPUT_SLOT2: tracker->info[i].input_ptr = &tracker->input_state[1]; tracker->info[i].is_input = true; break; default: tracker->info[i].ptr = ∅ } } return tracker; error: RARCH_ERR("Allocation of state tracker info failed.\n"); free(tracker); return NULL; } /** * state_tracker_free: * @tracker : State tracker handle. * * Frees a state tracker handle. **/ void state_tracker_free(state_tracker_t *tracker) { if (tracker) { free(tracker->info); #ifdef HAVE_PYTHON py_state_free(tracker->py); #endif } free(tracker); } static INLINE uint16_t state_tracker_fetch( const struct state_tracker_internal *info) { uint16_t val = info->ptr[info->addr]; if (info->is_input) val = *info->input_ptr; val &= info->mask; if (info->equal && val != info->equal) val = 0; return val; } static void state_tracker_update_element( struct state_tracker_uniform *uniform, struct state_tracker_internal *info, unsigned frame_count) { uniform->id = info->id; switch (info->type) { case RARCH_STATE_CAPTURE: uniform->value = state_tracker_fetch(info); break; case RARCH_STATE_CAPTURE_PREV: if (info->prev[0] != state_tracker_fetch(info)) { info->prev[1] = info->prev[0]; info->prev[0] = state_tracker_fetch(info); } uniform->value = info->prev[1]; break; case RARCH_STATE_TRANSITION: if (info->old_value != state_tracker_fetch(info)) { info->old_value = state_tracker_fetch(info); info->frame_count = frame_count; } uniform->value = info->frame_count; break; case RARCH_STATE_TRANSITION_COUNT: if (info->old_value != state_tracker_fetch(info)) { info->old_value = state_tracker_fetch(info); info->transition_count++; } uniform->value = info->transition_count; break; case RARCH_STATE_TRANSITION_PREV: if (info->old_value != state_tracker_fetch(info)) { info->old_value = state_tracker_fetch(info); info->frame_count_prev = info->frame_count; info->frame_count = frame_count; } uniform->value = info->frame_count_prev; break; #ifdef HAVE_PYTHON case RARCH_STATE_PYTHON: uniform->value = py_state_get(info->py, info->id, frame_count); break; #endif default: break; } } void state_tracker_update_input(uint16_t *input1, uint16_t *input2); /** * state_tracker_get_uniform: * @tracker : State tracker handle. * @uniforms : State tracker uniforms. * @elem : Amount of uniform elements. * @frame_count : Frame count. * * Calls state_tracker_update_input(), and updates each uniform * element accordingly. * * Returns: Amount of state elements (either equal to @elem * or equal to @tracker->info_eleme). **/ unsigned state_tracker_get_uniform(state_tracker_t *tracker, struct state_tracker_uniform *uniforms, unsigned elem, unsigned frame_count) { unsigned i, elems = elem; if (tracker->info_elem < elem) elems = tracker->info_elem; state_tracker_update_input(&tracker->input_state[0], &tracker->input_state[1]); for (i = 0; i < elems; i++) state_tracker_update_element( &uniforms[i], &tracker->info[i], frame_count); return elems; }