/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "font_driver.h" #include "video_thread_wrapper.h" #include "../configuration.h" #include "../verbosity.h" #ifdef HAVE_CONFIG_H #include "../config.h" #endif #include static const font_renderer_driver_t *font_backends[] = { #ifdef HAVE_FREETYPE &freetype_font_renderer, #endif #if defined(__APPLE__) && defined(HAVE_CORETEXT) &coretext_font_renderer, #endif #ifdef HAVE_STB_FONT #if defined(VITA) || defined(WIIU) || defined(ANDROID) || defined(_WIN32) && !defined(_XBOX) && !defined(_MSC_VER) || defined(_WIN32) && !defined(_XBOX) && defined(_MSC_VER) && _MSC_VER > 1400 &stb_unicode_font_renderer, #else &stb_font_renderer, #endif #endif &bitmap_font_renderer, NULL }; static void *video_font_driver = NULL; int font_renderer_create_default(const void **data, void **handle, const char *font_path, unsigned font_size) { unsigned i; const font_renderer_driver_t **drv = (const font_renderer_driver_t**)data; for (i = 0; font_backends[i]; i++) { const char *path = font_path; if (!path) path = font_backends[i]->get_default_font(); if (!path) continue; *handle = font_backends[i]->init(path, font_size); if (*handle) { RARCH_LOG("[Font]: Using font rendering backend: %s.\n", font_backends[i]->ident); *drv = font_backends[i]; return 1; } else RARCH_ERR("Failed to create rendering backend: %s.\n", font_backends[i]->ident); } *drv = NULL; *handle = NULL; return 0; } #ifdef HAVE_D3D static const font_renderer_t *d3d_font_backends[] = { #if defined(_XBOX1) &d3d_xdk1_font, #elif defined(_XBOX360) &d3d_xbox360_font, #elif defined(_WIN32) && defined(HAVE_D3D9) &d3d_win32_font, #endif NULL }; static bool d3d_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; i < ARRAY_SIZE(d3d_font_backends); i++) { void *data = d3d_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = d3d_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef HAVE_OPENGL static const font_renderer_t *gl_font_backends[] = { &gl_raster_font, #if defined(HAVE_LIBDBGFONT) &libdbg_font, #endif NULL, }; static bool gl_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; gl_font_backends[i]; i++) { void *data = gl_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = gl_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef HAVE_CACA static const font_renderer_t *caca_font_backends[] = { &caca_font, NULL, }; static bool caca_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; caca_font_backends[i]; i++) { void *data = caca_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = caca_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef DJGPP static const font_renderer_t *vga_font_backends[] = { &vga_font, NULL, }; static bool vga_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; vga_font_backends[i]; i++) { void *data = vga_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = vga_font_backends[i]; *font_handle = data; return true; } return false; } #endif #if defined(_WIN32) && !defined(_XBOX) static const font_renderer_t *gdi_font_backends[] = { &gdi_font, NULL, }; static bool gdi_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; gdi_font_backends[i]; i++) { void *data = gdi_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = gdi_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef HAVE_VULKAN static const font_renderer_t *vulkan_font_backends[] = { &vulkan_raster_font, NULL, }; static bool vulkan_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; vulkan_font_backends[i]; i++) { void *data = vulkan_font_backends[i]->init(video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = vulkan_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef HAVE_VITA2D static const font_renderer_t *vita2d_font_backends[] = { &vita2d_vita_font }; static bool vita2d_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; vita2d_font_backends[i]; i++) { void *data = vita2d_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = vita2d_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef _3DS static const font_renderer_t *ctr_font_backends[] = { &ctr_font }; static bool ctr_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; ctr_font_backends[i]; i++) { void *data = ctr_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = ctr_font_backends[i]; *font_handle = data; return true; } return false; } #endif #ifdef WIIU static const font_renderer_t *wiiu_font_backends[] = { &wiiu_font, NULL }; static bool wiiu_font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, bool is_threaded) { unsigned i; for (i = 0; wiiu_font_backends[i]; i++) { void *data = wiiu_font_backends[i]->init( video_data, font_path, font_size, is_threaded); if (!data) continue; *font_driver = wiiu_font_backends[i]; *font_handle = data; return true; } return false; } #endif static bool font_init_first( const void **font_driver, void **font_handle, void *video_data, const char *font_path, float font_size, enum font_driver_render_api api, bool is_threaded) { if (font_path && !font_path[0]) font_path = NULL; switch (api) { #ifdef HAVE_D3D case FONT_DRIVER_RENDER_DIRECT3D_API: return d3d_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #ifdef HAVE_OPENGL case FONT_DRIVER_RENDER_OPENGL_API: return gl_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #ifdef HAVE_VULKAN case FONT_DRIVER_RENDER_VULKAN_API: return vulkan_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #ifdef HAVE_VITA2D case FONT_DRIVER_RENDER_VITA2D: return vita2d_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #ifdef _3DS case FONT_DRIVER_RENDER_CTR: return ctr_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #ifdef WIIU case FONT_DRIVER_RENDER_WIIU: return wiiu_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #ifdef HAVE_CACA case FONT_DRIVER_RENDER_CACA: return caca_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #if defined(_WIN32) && !defined(_XBOX) case FONT_DRIVER_RENDER_GDI: return gdi_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif #ifdef DJGPP case FONT_DRIVER_RENDER_VGA: return vga_font_init_first(font_driver, font_handle, video_data, font_path, font_size, is_threaded); #endif case FONT_DRIVER_RENDER_DONT_CARE: /* TODO/FIXME - lookup graphics driver's 'API' */ break; default: break; } return false; } void font_driver_render_msg( video_frame_info_t *video_info, void *font_data, const char *msg, const void *params) { font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver); if (font && font->renderer && font->renderer->render_msg) font->renderer->render_msg(video_info, font->renderer_data, msg, params); } void font_driver_bind_block(void *font_data, void *block) { font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver); if (font && font->renderer && font->renderer->bind_block) font->renderer->bind_block(font->renderer_data, block); } void font_driver_flush(unsigned width, unsigned height, void *font_data) { font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver); if (font && font->renderer && font->renderer->flush) font->renderer->flush(width, height, font->renderer_data); } int font_driver_get_message_width(void *font_data, const char *msg, unsigned len, float scale) { font_data_t *font = (font_data_t*)(font_data ? font_data : video_font_driver); if (font && font->renderer && font->renderer->get_message_width) return font->renderer->get_message_width(font->renderer_data, msg, len, scale); return -1; } void font_driver_free(void *font_data) { font_data_t *font = (font_data_t*)font_data; if (font) { bool is_threaded = false; #ifdef HAVE_THREADS bool *is_threaded_tmp = video_driver_get_threaded(); is_threaded = *is_threaded_tmp; #endif if (font->renderer && font->renderer->free) font->renderer->free(font->renderer_data, is_threaded); font->renderer = NULL; font->renderer_data = NULL; free(font); } } font_data_t *font_driver_init_first( void *video_data, const char *font_path, float font_size, bool threading_hint, bool is_threaded, enum font_driver_render_api api) { const void *font_driver = NULL; void *font_handle = NULL; bool ok = false; #ifdef HAVE_THREADS if ( threading_hint && is_threaded && !video_driver_is_hw_context()) ok = video_thread_font_init(&font_driver, &font_handle, video_data, font_path, font_size, api, font_init_first, is_threaded); else #endif ok = font_init_first(&font_driver, &font_handle, video_data, font_path, font_size, api, is_threaded); if (ok) { font_data_t *font = (font_data_t*)calloc(1, sizeof(*font)); font->renderer = (const font_renderer_t*)font_driver; font->renderer_data = font_handle; font->size = font_size; return font; } return NULL; } void font_driver_init_osd( void *video_data, bool threading_hint, bool is_threaded, enum font_driver_render_api api) { settings_t *settings = config_get_ptr(); if (video_font_driver) return; video_font_driver = font_driver_init_first(video_data, *settings->paths.path_font ? settings->paths.path_font : NULL, settings->floats.video_font_size, threading_hint, is_threaded, api); if (!video_font_driver) RARCH_ERR("[font]: Failed to initialize OSD font.\n"); } void font_driver_free_osd(void) { if (video_font_driver) font_driver_free(video_font_driver); video_font_driver = NULL; }