/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "overlay.h" #include "../general.h" #include "../driver.h" #include "../libretro.h" #include "../gfx/image.h" #include "../conf/config_file.h" #include "../compat/posix_string.h" #include "input_common.h" #include "../file.h" #include #include enum overlay_hitbox { OVERLAY_HITBOX_RADIAL = 0, OVERLAY_HITBOX_RECT }; enum overlay_type { OVERLAY_TYPE_BUTTONS = 0, OVERLAY_TYPE_ANALOG_LEFT, OVERLAY_TYPE_ANALOG_RIGHT }; struct overlay_desc { float x; float y; enum overlay_hitbox hitbox; float range_x, range_y; float range_x_mod, range_y_mod; float mod_x, mod_y, mod_w, mod_h; enum overlay_type type; uint64_t key_mask; float analog_saturate_pct; unsigned next_index; char next_index_name[64]; struct video_overlay_image image; unsigned image_index; float alpha_mod; float range_mod; bool updated; }; struct overlay { struct overlay_desc *descs; size_t size; struct video_overlay_image image; bool block_scale; float mod_x, mod_y, mod_w, mod_h; float x, y, w, h; float scale; float center_x, center_y; bool full_screen; char name[64]; struct video_overlay_image *load_images; unsigned load_images_size; }; struct input_overlay { void *iface_data; const video_overlay_interface_t *iface; bool enable; bool blocked; struct overlay *overlays; const struct overlay *active; size_t index; size_t size; unsigned next_index; char *overlay_path; }; struct str_to_bind_map { const char *str; unsigned bind; }; static const struct str_to_bind_map str_to_bind[] = { { "b", RETRO_DEVICE_ID_JOYPAD_B }, { "y", RETRO_DEVICE_ID_JOYPAD_Y }, { "select", RETRO_DEVICE_ID_JOYPAD_SELECT }, { "start", RETRO_DEVICE_ID_JOYPAD_START }, { "up", RETRO_DEVICE_ID_JOYPAD_UP }, { "down", RETRO_DEVICE_ID_JOYPAD_DOWN }, { "left", RETRO_DEVICE_ID_JOYPAD_LEFT }, { "right", RETRO_DEVICE_ID_JOYPAD_RIGHT }, { "a", RETRO_DEVICE_ID_JOYPAD_A }, { "x", RETRO_DEVICE_ID_JOYPAD_X }, { "l", RETRO_DEVICE_ID_JOYPAD_L }, { "r", RETRO_DEVICE_ID_JOYPAD_R }, { "l2", RETRO_DEVICE_ID_JOYPAD_L2 }, { "r2", RETRO_DEVICE_ID_JOYPAD_R2 }, { "l3", RETRO_DEVICE_ID_JOYPAD_L3 }, { "r3", RETRO_DEVICE_ID_JOYPAD_R3 }, { "turbo", RARCH_TURBO_ENABLE }, { "l_x_plus", RARCH_ANALOG_LEFT_X_PLUS }, { "l_x_minus", RARCH_ANALOG_LEFT_X_MINUS }, { "l_y_plus", RARCH_ANALOG_LEFT_Y_PLUS }, { "l_y_minus", RARCH_ANALOG_LEFT_Y_MINUS }, { "r_x_plus", RARCH_ANALOG_RIGHT_X_PLUS }, { "r_x_minus", RARCH_ANALOG_RIGHT_X_MINUS }, { "r_y_plus", RARCH_ANALOG_RIGHT_Y_PLUS }, { "r_y_minus", RARCH_ANALOG_RIGHT_Y_MINUS }, { "toggle_fast_forward", RARCH_FAST_FORWARD_KEY }, { "hold_fast_forward", RARCH_FAST_FORWARD_HOLD_KEY }, { "load_state", RARCH_LOAD_STATE_KEY }, { "save_state", RARCH_SAVE_STATE_KEY }, { "toggle_fullscreen", RARCH_FULLSCREEN_TOGGLE_KEY }, { "exit_emulator", RARCH_QUIT_KEY }, { "state_slot_increase", RARCH_STATE_SLOT_PLUS }, { "state_slot_decrease", RARCH_STATE_SLOT_MINUS }, { "rewind", RARCH_REWIND }, { "movie_record_toggle", RARCH_MOVIE_RECORD_TOGGLE }, { "pause_toggle", RARCH_PAUSE_TOGGLE }, { "frame_advance", RARCH_FRAMEADVANCE }, { "reset", RARCH_RESET }, { "shader_next", RARCH_SHADER_NEXT }, { "shader_prev", RARCH_SHADER_PREV }, { "cheat_index_plus", RARCH_CHEAT_INDEX_PLUS }, { "cheat_index_minus", RARCH_CHEAT_INDEX_MINUS }, { "cheat_toggle", RARCH_CHEAT_TOGGLE }, { "screenshot", RARCH_SCREENSHOT }, { "dsp_config", RARCH_DSP_CONFIG }, { "audio_mute", RARCH_MUTE }, { "netplay_flip_players", RARCH_NETPLAY_FLIP }, { "slowmotion", RARCH_SLOWMOTION }, { "enable_hotkey", RARCH_ENABLE_HOTKEY }, { "volume_up", RARCH_VOLUME_UP }, { "volume_down", RARCH_VOLUME_DOWN }, { "overlay_next", RARCH_OVERLAY_NEXT }, { "disk_eject_toggle", RARCH_DISK_EJECT_TOGGLE }, { "disk_next", RARCH_DISK_NEXT }, { "grab_mouse_toggle", RARCH_GRAB_MOUSE_TOGGLE }, { "menu_toggle", RARCH_MENU_TOGGLE }, }; static unsigned input_str_to_bind(const char *str) { unsigned i; for (i = 0; i < ARRAY_SIZE(str_to_bind); i++) { if (!strcmp(str_to_bind[i].str, str)) return str_to_bind[i].bind; } return RARCH_BIND_LIST_END; } static void input_overlay_scale(struct overlay *overlay, float scale) { size_t i; if (overlay->block_scale) scale = 1.0f; overlay->scale = scale; overlay->mod_w = overlay->w * scale; overlay->mod_h = overlay->h * scale; overlay->mod_x = overlay->center_x + (overlay->x - overlay->center_x) * scale; overlay->mod_y = overlay->center_y + (overlay->y - overlay->center_y) * scale; for (i = 0; i < overlay->size; i++) { struct overlay_desc *desc = &overlay->descs[i]; float scale_w = overlay->mod_w * desc->range_x; float scale_h = overlay->mod_h * desc->range_y; desc->mod_w = 2.0f * scale_w; desc->mod_h = 2.0f * scale_h; float adj_center_x = overlay->mod_x + desc->x * overlay->mod_w; float adj_center_y = overlay->mod_y + desc->y * overlay->mod_h; desc->mod_x = adj_center_x - scale_w; desc->mod_y = adj_center_y - scale_h; } } static void input_overlay_set_vertex_geom(input_overlay_t *ol) { size_t i; if (ol->active->image.image) ol->iface->vertex_geom(ol->iface_data, 0, ol->active->mod_x, ol->active->mod_y, ol->active->mod_w, ol->active->mod_h); for (i = 0; i < ol->active->size; i++) { struct overlay_desc *desc = &ol->active->descs[i]; if (desc->image.image) ol->iface->vertex_geom(ol->iface_data, desc->image_index, desc->mod_x, desc->mod_y, desc->mod_w, desc->mod_h); } } void input_overlay_set_scale_factor(input_overlay_t *ol, float scale) { size_t i; for (i = 0; i < ol->size; i++) input_overlay_scale(&ol->overlays[i], scale); input_overlay_set_vertex_geom(ol); } static void input_overlay_free_overlay(struct overlay *overlay) { size_t i; for (i = 0; i < overlay->size; i++) free((void*)overlay->descs[i].image.image); free(overlay->load_images); free(overlay->descs); free((void*)overlay->image.image); } static void input_overlay_free_overlays(input_overlay_t *ol) { size_t i; for (i = 0; i < ol->size; i++) input_overlay_free_overlay(&ol->overlays[i]); free(ol->overlays); } static bool input_overlay_load_desc(input_overlay_t *ol, config_file_t *conf, struct overlay_desc *desc, unsigned ol_index, unsigned desc_index, unsigned width, unsigned height, bool normalized, float alpha_mod, float range_mod) { bool ret = true; char overlay_desc_key[64]; snprintf(overlay_desc_key, sizeof(overlay_desc_key), "overlay%u_desc%u", ol_index, desc_index); char overlay_desc_image_key[64]; snprintf(overlay_desc_image_key, sizeof(overlay_desc_image_key), "overlay%u_desc%u_overlay", ol_index, desc_index); char image_path[PATH_MAX]; if (config_get_path(conf, overlay_desc_image_key, image_path, sizeof(image_path))) { char path[PATH_MAX]; fill_pathname_resolve_relative(path, ol->overlay_path, image_path, sizeof(path)); struct texture_image img = {0}; if (texture_image_load(path, &img)) { desc->image.image = img.pixels; desc->image.width = img.width; desc->image.height = img.height; } } char overlay_desc_normalized_key[64]; snprintf(overlay_desc_normalized_key, sizeof(overlay_desc_normalized_key), "overlay%u_desc%u_normalized", ol_index, desc_index); config_get_bool(conf, overlay_desc_normalized_key, &normalized); bool by_pixel = !normalized; if (by_pixel && (width == 0 || height == 0)) { RARCH_ERR("[Overlay]: Base overlay is not set and not using normalized coordinates.\n"); return false; } char overlay[256]; if (!config_get_array(conf, overlay_desc_key, overlay, sizeof(overlay))) { RARCH_ERR("[Overlay]: Didn't find key: %s.\n", overlay_desc_key); return false; } struct string_list *list = string_split(overlay, ", "); if (!list) { RARCH_ERR("[Overlay]: Failed to split overlay desc.\n"); return false; } if (list->size < 6) { string_list_free(list); RARCH_ERR("[Overlay]: Overlay desc is invalid. Requires at least 6 tokens.\n"); return false; } const char *x = list->elems[1].data; const char *y = list->elems[2].data; const char *box = list->elems[3].data; char *key = list->elems[0].data; char *save; desc->key_mask = 0; if (strcmp(key, "analog_left") == 0) desc->type = OVERLAY_TYPE_ANALOG_LEFT; else if (strcmp(key, "analog_right") == 0) desc->type = OVERLAY_TYPE_ANALOG_RIGHT; else { const char *tmp; desc->type = OVERLAY_TYPE_BUTTONS; for (tmp = strtok_r(key, "|", &save); tmp; tmp = strtok_r(NULL, "|", &save)) { if (strcmp(tmp, "nul") != 0) desc->key_mask |= UINT64_C(1) << input_str_to_bind(tmp); } if (desc->key_mask & (UINT64_C(1) << RARCH_OVERLAY_NEXT)) { char overlay_target_key[64]; snprintf(overlay_target_key, sizeof(overlay_target_key), "overlay%u_desc%u_next_target", ol_index, desc_index); config_get_array(conf, overlay_target_key, desc->next_index_name, sizeof(desc->next_index_name)); } } float width_mod = by_pixel ? (1.0f / width) : 1.0f; float height_mod = by_pixel ? (1.0f / height) : 1.0f; desc->x = (float)strtod(x, NULL) * width_mod; desc->y = (float)strtod(y, NULL) * height_mod; if (!strcmp(box, "radial")) desc->hitbox = OVERLAY_HITBOX_RADIAL; else if (!strcmp(box, "rect")) desc->hitbox = OVERLAY_HITBOX_RECT; else { RARCH_ERR("[Overlay]: Hitbox type (%s) is invalid. Use \"radial\" or \"rect\".\n", box); ret = false; goto end; } if (desc->type != OVERLAY_TYPE_BUTTONS) { if (desc->hitbox != OVERLAY_HITBOX_RADIAL) { RARCH_ERR("[Overlay]: Analog hitbox type must be \"radial\".\n"); ret = false; goto end; } char overlay_analog_saturate_key[64]; snprintf(overlay_analog_saturate_key, sizeof(overlay_analog_saturate_key), "overlay%u_desc%u_saturate_pct", ol_index, desc_index); if (!config_get_float(conf, overlay_analog_saturate_key, &desc->analog_saturate_pct)) desc->analog_saturate_pct = 1.0f; } desc->range_x = (float)strtod(list->elems[4].data, NULL) * width_mod; desc->range_y = (float)strtod(list->elems[5].data, NULL) * height_mod; desc->mod_x = desc->x - desc->range_x; desc->mod_w = 2.0f * desc->range_x; desc->mod_y = desc->y - desc->range_y; desc->mod_h = 2.0f * desc->range_y; char conf_key[64]; snprintf(conf_key, sizeof(conf_key), "overlay%u_desc%u_alpha_mod", ol_index, desc_index); desc->alpha_mod = alpha_mod; config_get_float(conf, conf_key, &desc->alpha_mod); snprintf(conf_key, sizeof(conf_key), "overlay%u_desc%u_range_mod", ol_index, desc_index); desc->range_mod = range_mod; config_get_float(conf, conf_key, &desc->range_mod); desc->range_x_mod = desc->range_x; desc->range_y_mod = desc->range_y; end: if (list) string_list_free(list); return ret; } static bool input_overlay_load_overlay(input_overlay_t *ol, config_file_t *conf, const char *config_path, struct overlay *overlay, unsigned index) { size_t i; char overlay_path_key[64]; char overlay_name_key[64]; char overlay_path[PATH_MAX]; char overlay_resolved_path[PATH_MAX]; snprintf(overlay_path_key, sizeof(overlay_path_key), "overlay%u_overlay", index); if (config_get_path(conf, overlay_path_key, overlay_path, sizeof(overlay_path))) { fill_pathname_resolve_relative(overlay_resolved_path, config_path, overlay_path, sizeof(overlay_resolved_path)); struct texture_image img = {0}; if (texture_image_load(overlay_resolved_path, &img)) { overlay->image.image = img.pixels; overlay->image.width = img.width; overlay->image.height = img.height; } else { RARCH_ERR("[Overlay]: Failed to load image: %s.\n", overlay_resolved_path); return false; } } snprintf(overlay_name_key, sizeof(overlay_name_key), "overlay%u_name", index); config_get_array(conf, overlay_name_key, overlay->name, sizeof(overlay->name)); // By default, we stretch the overlay out in full. overlay->x = overlay->y = 0.0f; overlay->w = overlay->h = 1.0f; char overlay_rect_key[64]; snprintf(overlay_rect_key, sizeof(overlay_rect_key), "overlay%u_rect", index); char overlay_rect[256]; if (config_get_array(conf, overlay_rect_key, overlay_rect, sizeof(overlay_rect))) { struct string_list *list = string_split(overlay_rect, ", "); if (list->size < 4) { RARCH_ERR("[Overlay]: Failed to split rect \"%s\" into at least four tokens.\n", overlay_rect); return false; } overlay->x = (float)strtod(list->elems[0].data, NULL); overlay->y = (float)strtod(list->elems[1].data, NULL); overlay->w = (float)strtod(list->elems[2].data, NULL); overlay->h = (float)strtod(list->elems[3].data, NULL); string_list_free(list); } char overlay_full_screen_key[64]; snprintf(overlay_full_screen_key, sizeof(overlay_full_screen_key), "overlay%u_full_screen", index); overlay->full_screen = false; config_get_bool(conf, overlay_full_screen_key, &overlay->full_screen); char overlay_descs_key[64]; snprintf(overlay_descs_key, sizeof(overlay_descs_key), "overlay%u_descs", index); unsigned descs = 0; if (!config_get_uint(conf, overlay_descs_key, &descs)) { RARCH_ERR("[Overlay]: Failed to read number of descs from config key: %s.\n", overlay_descs_key); return false; } overlay->descs = (struct overlay_desc*)calloc(descs, sizeof(*overlay->descs)); if (!overlay->descs) { RARCH_ERR("[Overlay]: Failed to allocate descs.\n"); return false; } overlay->size = descs; char conf_key[64]; bool normalized = false; snprintf(conf_key, sizeof(conf_key), "overlay%u_normalized", index); config_get_bool(conf, conf_key, &normalized); float alpha_mod = 1.0f; snprintf(conf_key, sizeof(conf_key), "overlay%u_alpha_mod", index); config_get_float(conf, conf_key, &alpha_mod); float range_mod = 1.0f; snprintf(conf_key, sizeof(conf_key), "overlay%u_range_mod", index); config_get_float(conf, conf_key, &range_mod); for (i = 0; i < overlay->size; i++) { if (!input_overlay_load_desc(ol, conf, &overlay->descs[i], index, i, overlay->image.width, overlay->image.height, normalized, alpha_mod, range_mod)) { RARCH_ERR("[Overlay]: Failed to load overlay descs for overlay #%u.\n", (unsigned)i); return false; } } // Precache load image array for simplicity. overlay->load_images = (struct video_overlay_image*)calloc(1 + overlay->size, sizeof(struct overlay_desc)); if (!overlay->load_images) { RARCH_ERR("[Overlay]: Failed to allocate load_images.\n"); return false; } if (overlay->image.image) overlay->load_images[overlay->load_images_size++] = overlay->image; for (i = 0; i < overlay->size; i++) { if (overlay->descs[i].image.image) { overlay->descs[i].image_index = overlay->load_images_size; overlay->load_images[overlay->load_images_size++] = overlay->descs[i].image; } } // Assume for now that scaling center is in the middle. // TODO: Make this configurable. overlay->block_scale = false; overlay->center_x = overlay->x + 0.5f * overlay->w; overlay->center_y = overlay->y + 0.5f * overlay->h; return true; } static ssize_t input_overlay_find_index(const struct overlay *ol, const char *name, size_t size) { size_t i; for (i = 0; i < size; i++) { if (strcmp(ol[i].name, name) == 0) return i; } return -1; } static bool input_overlay_resolve_targets(struct overlay *ol, size_t index, size_t size) { size_t i; struct overlay *current = &ol[index]; for (i = 0; i < current->size; i++) { const char *next = current->descs[i].next_index_name; if (*next) { ssize_t index = input_overlay_find_index(ol, next, size); if (index < 0) { RARCH_ERR("[Overlay]: Couldn't find overlay called: \"%s\".\n", next); return false; } current->descs[i].next_index = index; } else current->descs[i].next_index = (index + 1) % size; } return true; } static bool input_overlay_load_overlays(input_overlay_t *ol, const char *path) { size_t i; bool ret = true; config_file_t *conf = config_file_new(path); if (!conf) { RARCH_ERR("Failed to load config file: %s.\n", path); return false; } unsigned overlays = 0; if (!config_get_uint(conf, "overlays", &overlays)) { RARCH_ERR("overlays variable not defined in config.\n"); ret = false; goto end; } if (!overlays) { ret = false; goto end; } ol->overlays = (struct overlay*)calloc(overlays, sizeof(*ol->overlays)); if (!ol->overlays) { ret = false; goto end; } ol->size = overlays; for (i = 0; i < ol->size; i++) { if (!input_overlay_load_overlay(ol, conf, path, &ol->overlays[i], i)) { RARCH_ERR("[Overlay]: Failed to load overlay #%u.\n", (unsigned)i); ret = false; goto end; } } for (i = 0; i < ol->size; i++) { if (!input_overlay_resolve_targets(ol->overlays, i, ol->size)) { RARCH_ERR("[Overlay]: Failed to resolve next targets.\n"); ret = false; goto end; } } end: config_file_free(conf); return ret; } static void input_overlay_load_active(input_overlay_t *ol) { ol->iface->load(ol->iface_data, ol->active->load_images, ol->active->load_images_size); input_overlay_set_alpha_mod(ol, g_settings.input.overlay_opacity); input_overlay_set_vertex_geom(ol); ol->iface->full_screen(ol->iface_data, ol->active->full_screen); } input_overlay_t *input_overlay_new(const char *overlay) { input_overlay_t *ol = (input_overlay_t*)calloc(1, sizeof(*ol)); if (!ol) goto error; ol->overlay_path = strdup(overlay); if (!ol->overlay_path) { free(ol); return NULL; } if (!driver.video->overlay_interface) { RARCH_ERR("Overlay interface is not present in video driver.\n"); goto error; } video_overlay_interface_func(&ol->iface); ol->iface_data = driver.video_data; if (!ol->iface) goto error; if (!input_overlay_load_overlays(ol, overlay)) goto error; ol->active = &ol->overlays[0]; input_overlay_load_active(ol); ol->iface->enable(ol->iface_data, true); ol->enable = true; input_overlay_set_alpha_mod(ol, g_settings.input.overlay_opacity); input_overlay_set_scale_factor(ol, g_settings.input.overlay_scale); ol->next_index = (ol->index + 1) % ol->size; return ol; error: input_overlay_free(ol); return NULL; } void input_overlay_enable(input_overlay_t *ol, bool enable) { ol->enable = enable; ol->iface->enable(ol->iface_data, enable); } static bool inside_hitbox(const struct overlay_desc *desc, float x, float y) { switch (desc->hitbox) { case OVERLAY_HITBOX_RADIAL: { // Ellipsis. float x_dist = (x - desc->x) / desc->range_x_mod; float y_dist = (y - desc->y) / desc->range_y_mod; float sq_dist = x_dist * x_dist + y_dist * y_dist; return sq_dist <= 1.0f; } case OVERLAY_HITBOX_RECT: return (fabs(x - desc->x) <= desc->range_x_mod) && (fabs(y - desc->y) <= desc->range_y_mod); default: return false; } } static inline float clamp(float val, float lower, float upper) { if (val < lower) return lower; else if (val > upper) return upper; else return val; } void input_overlay_poll(input_overlay_t *ol, input_overlay_state_t *out, int16_t norm_x, int16_t norm_y) { size_t i; memset(out, 0, sizeof(*out)); if (!ol->enable) { ol->blocked = false; return; } // norm_x and norm_y is in [-0x7fff, 0x7fff] range, like RETRO_DEVICE_POINTER. float x = (float)(norm_x + 0x7fff) / 0xffff; float y = (float)(norm_y + 0x7fff) / 0xffff; x -= ol->active->mod_x; y -= ol->active->mod_y; x /= ol->active->mod_w; y /= ol->active->mod_h; for (i = 0; i < ol->active->size; i++) { struct overlay_desc *desc = &ol->active->descs[i]; if (!inside_hitbox(desc, x, y)) continue; desc->updated = true; if (desc->type == OVERLAY_TYPE_BUTTONS) { uint64_t mask = desc->key_mask; out->buttons |= mask; if (mask & (UINT64_C(1) << RARCH_OVERLAY_NEXT)) ol->next_index = desc->next_index; } else { float x_val = (x - desc->x) / desc->range_x_mod / desc->analog_saturate_pct; float y_val = (y - desc->y) / desc->range_y_mod / desc->analog_saturate_pct; unsigned int base = (desc->type == OVERLAY_TYPE_ANALOG_RIGHT) ? 2 : 0; out->analog[base + 0] = clamp(x_val, -1.0f, 1.0f) * 32767.0f; out->analog[base + 1] = clamp(y_val, -1.0f, 1.0f) * 32767.0f; } } if (!out->buttons) ol->blocked = false; else if (ol->blocked) memset(out, 0, sizeof(*out)); } void input_overlay_post_poll(input_overlay_t *ol) { size_t i; input_overlay_set_alpha_mod(ol, g_settings.input.overlay_opacity); for (i = 0; i < ol->active->size; i++) { struct overlay_desc *desc = &ol->active->descs[i]; if (desc->updated) { // If pressed this frame, change the hitbox. desc->range_x_mod = desc->range_x * desc->range_mod; desc->range_y_mod = desc->range_y * desc->range_mod; if (desc->image.image) ol->iface->set_alpha(ol->iface_data, desc->image_index, desc->alpha_mod * g_settings.input.overlay_opacity); } else { desc->range_x_mod = desc->range_x; desc->range_y_mod = desc->range_y; } desc->updated = false; } } void input_overlay_poll_clear(input_overlay_t *ol) { size_t i; ol->blocked = false; input_overlay_set_alpha_mod(ol, g_settings.input.overlay_opacity); for (i = 0; i < ol->active->size; i++) { struct overlay_desc *desc = &ol->active->descs[i]; desc->range_x_mod = desc->range_x; desc->range_y_mod = desc->range_y; desc->updated = false; } } void input_overlay_next(input_overlay_t *ol) { ol->index = ol->next_index; ol->active = &ol->overlays[ol->index]; input_overlay_load_active(ol); ol->blocked = true; ol->next_index = (ol->index + 1) % ol->size; } bool input_overlay_full_screen(input_overlay_t *ol) { return ol->active->full_screen; } void input_overlay_free(input_overlay_t *ol) { if (!ol) return; input_overlay_free_overlays(ol); if (ol->iface) ol->iface->enable(ol->iface_data, false); free(ol->overlay_path); free(ol); } void input_overlay_set_alpha_mod(input_overlay_t *ol, float mod) { unsigned i; for (i = 0; i < ol->active->load_images_size; i++) ol->iface->set_alpha(ol->iface_data, i, g_settings.input.overlay_opacity); }