/* RetroArch - A frontend for libretro. * Copyright (C) 2013-2014 - Jason Fetters * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef _JOYPAD_CONNECTION_H #define _JOYPAD_CONNECTION_H #include #include #include typedef void (*send_control_t)(void *data, uint8_t *buf, size_t size); struct joypad_connection { bool connected; struct pad_connection_interface *iface; void* data; }; typedef struct pad_connection_interface { void* (*init)(void *data, uint32_t slot, send_control_t ptr); void (*deinit)(void* device); void (*packet_handler)(void* device, uint8_t *packet, uint16_t size); void (*set_rumble)(void* device, enum retro_rumble_effect effect, uint16_t strength); uint64_t (*get_buttons)(void *data); int16_t (*get_axis)(void *data, unsigned axis); const char* (*get_name)(void *data); } pad_connection_interface_t; typedef struct joypad_connection joypad_connection_t; extern pad_connection_interface_t pad_connection_wii; extern pad_connection_interface_t pad_connection_wiiupro; extern pad_connection_interface_t pad_connection_ps3; extern pad_connection_interface_t pad_connection_ps4; extern pad_connection_interface_t pad_connection_snesusb; extern pad_connection_interface_t pad_connection_nesusb; extern pad_connection_interface_t pad_connection_wiiugca; extern pad_connection_interface_t pad_connection_ps2adapter; int32_t pad_connection_pad_init(joypad_connection_t *joyconn, const char* name, uint16_t vid, uint16_t pid, void *data, send_control_t ptr); joypad_connection_t *pad_connection_init(unsigned pads); void pad_connection_destroy(joypad_connection_t *joyconn); void pad_connection_pad_deinit(joypad_connection_t *joyconn, unsigned idx); void pad_connection_packet(joypad_connection_t *joyconn, unsigned idx, uint8_t* data, uint32_t length); uint64_t pad_connection_get_buttons(joypad_connection_t *joyconn, unsigned idx); int16_t pad_connection_get_axis(joypad_connection_t *joyconn, unsigned idx, unsigned i); /* Determine if connected joypad is a hidpad backed device. * If false, pad_connection_packet cannot be used */ bool pad_connection_has_interface(joypad_connection_t *joyconn, unsigned idx); int pad_connection_find_vacant_pad(joypad_connection_t *joyconn); bool pad_connection_rumble(joypad_connection_t *s, unsigned pad, enum retro_rumble_effect effect, uint16_t strength); const char* pad_connection_get_name(joypad_connection_t *joyconn, unsigned idx); #endif