/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __RARCH_HLSL_H #define __RARCH_HLSL_H #include "../boolean.h" #include bool hlsl_init(const char *path, IDirect3DDevice9 *device_ptr); void hlsl_deinit(void); void hlsl_set_proj_matrix(XMMATRIX rotation_value); void hlsl_set_params(unsigned width, unsigned height, unsigned tex_width, unsigned tex_height, unsigned out_width, unsigned out_height, unsigned frame_count); void hlsl_use(unsigned index); bool hlsl_load_shader(unsigned index, const char *path); unsigned d3d_hlsl_num(void); #define RARCH_HLSL_MAX_SHADERS 16 #endif