/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * Copyright (C) 2011-2012 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #include #include "ps3_input.h" #include "ps3_video_psgl.h" #include "../driver.h" #include "../console/console_ext_input.h" #include "../libretro.h" #include "../general.h" #include "shared.h" /*============================================================ PS3 PAD ============================================================ */ #define MAP(x) (x & 0xFF) static uint64_t state[MAX_PADS]; static unsigned pads_connected; void cell_pad_input_deinit(void) { cellPadEnd(); } uint32_t cell_pad_input_pads_connected(void) { #if(CELL_SDK_VERSION > 0x340000) CellPadInfo2 pad_info; cellPadGetInfo2(&pad_info); #else CellPadInfo pad_info; cellPadGetInfo(&pad_info); #endif return pad_info.now_connect; } uint64_t cell_pad_input_poll_device(uint32_t id) { CellPadData pad_data; static uint64_t ret[MAX_PADS]; // Get new pad data cellPadGetData(id, &pad_data); if (pad_data.len == 0) return ret[id]; else { ret[id] = 0; // Build the return value. ret[id] |= (uint64_t)MAP(pad_data.button[LOWER_BUTTONS]); ret[id] |= (uint64_t)MAP(pad_data.button[HIGHER_BUTTONS]) << 8; ret[id] |= (uint64_t)MAP(pad_data.button[RSTICK_X]) << 32; ret[id] |= (uint64_t)MAP(pad_data.button[RSTICK_Y]) << 40; ret[id] |= (uint64_t)MAP(pad_data.button[LSTICK_X]) << 16; ret[id] |= (uint64_t)MAP(pad_data.button[LSTICK_Y]) << 24; ret[id] |= (uint64_t)(PRESSED_LEFT_LSTICK(ret[id])) << LSTICK_LEFT_SHIFT; ret[id] |= (uint64_t)(PRESSED_RIGHT_LSTICK(ret[id])) << LSTICK_RIGHT_SHIFT; ret[id] |= (uint64_t)(PRESSED_UP_LSTICK(ret[id])) << LSTICK_UP_SHIFT; ret[id] |= (uint64_t)(PRESSED_DOWN_LSTICK(ret[id])) << LSTICK_DOWN_SHIFT; ret[id] |= (uint64_t)(PRESSED_LEFT_RSTICK(ret[id])) << RSTICK_LEFT_SHIFT; ret[id] |= (uint64_t)(PRESSED_RIGHT_RSTICK(ret[id])) << RSTICK_RIGHT_SHIFT; ret[id] |= (uint64_t)(PRESSED_UP_RSTICK(ret[id])) << RSTICK_UP_SHIFT; ret[id] |= (uint64_t)(PRESSED_DOWN_RSTICK(ret[id])) << RSTICK_DOWN_SHIFT; return ret[id]; } } static void ps3_input_poll(void *data) { (void)data; for (unsigned i = 0; i < MAX_PADS; i++) state[i] = cell_pad_input_poll_device(i); pads_connected = cell_pad_input_pads_connected(); } static int16_t ps3_input_state(void *data, const struct snes_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id) { (void)data; unsigned player = port; uint64_t button = binds[player][id].joykey; int16_t retval = CTRL_MASK(state[player], button) ? 1 : 0; if(player >= pads_connected || device != RETRO_DEVICE_JOYPAD) retval = 0; return retval; } /*============================================================ ON-SCREEN KEYBOARD UTILITY ============================================================ */ #define OSK_IN_USE 1 void oskutil_init(oskutil_params *params, unsigned int containersize) { params->flags = 0; params->is_running = false; if(containersize) params->osk_memorycontainer = containersize; else params->osk_memorycontainer = 1024*1024*7; } static bool oskutil_enable_key_layout (void) { int ret = cellOskDialogSetKeyLayoutOption(CELL_OSKDIALOG_10KEY_PANEL | \ CELL_OSKDIALOG_FULLKEY_PANEL); if (ret < 0) return (false); else return (true); } static void oskutil_create_activation_parameters(oskutil_params *params) { params->dialogParam.controlPoint.x = 0.0; params->dialogParam.controlPoint.y = 0.0; int32_t LayoutMode = CELL_OSKDIALOG_LAYOUTMODE_X_ALIGN_CENTER | CELL_OSKDIALOG_LAYOUTMODE_Y_ALIGN_TOP; cellOskDialogSetLayoutMode(LayoutMode); params->dialogParam.allowOskPanelFlg = CELL_OSKDIALOG_PANELMODE_ALPHABET | CELL_OSKDIALOG_PANELMODE_NUMERAL | CELL_OSKDIALOG_PANELMODE_NUMERAL_FULL_WIDTH | CELL_OSKDIALOG_PANELMODE_ENGLISH; params->dialogParam.firstViewPanel = CELL_OSKDIALOG_PANELMODE_ENGLISH; params->dialogParam.prohibitFlgs = 0; } void oskutil_write_message(oskutil_params *params, const wchar_t* msg) { params->inputFieldInfo.message = (uint16_t*)msg; } void oskutil_write_initial_message(oskutil_params *params, const wchar_t* msg) { params->inputFieldInfo.init_text = (uint16_t*)msg; } bool oskutil_start(oskutil_params *params) { memset(params->osk_text_buffer, 0, sizeof(*params->osk_text_buffer)); memset(params->osk_text_buffer_char, 0, 256); params->text_can_be_fetched = false; if (params->flags & OSK_IN_USE) return (true); int ret = sys_memory_container_create(¶ms->containerid, params->osk_memorycontainer); if(ret < 0) return (false); params->inputFieldInfo.limit_length = CELL_OSKDIALOG_STRING_SIZE; oskutil_create_activation_parameters(params); if(!oskutil_enable_key_layout()) return (false); ret = cellOskDialogLoadAsync(params->containerid, ¶ms->dialogParam, ¶ms->inputFieldInfo); if(ret < 0) return (false); params->flags |= OSK_IN_USE; params->is_running = true; return (true); } void oskutil_close(oskutil_params *params) { cellOskDialogAbort(); } void oskutil_finished(oskutil_params *params) { int num; params->outputInfo.result = CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK; params->outputInfo.numCharsResultString = 256; params->outputInfo.pResultString = (uint16_t *)params->osk_text_buffer; cellOskDialogUnloadAsync(¶ms->outputInfo); switch (params->outputInfo.result) { case CELL_OSKDIALOG_INPUT_FIELD_RESULT_OK: num = wcstombs(params->osk_text_buffer_char, params->osk_text_buffer, 256); params->osk_text_buffer_char[num]=0; params->text_can_be_fetched = true; break; case CELL_OSKDIALOG_INPUT_FIELD_RESULT_CANCELED: case CELL_OSKDIALOG_INPUT_FIELD_RESULT_ABORT: case CELL_OSKDIALOG_INPUT_FIELD_RESULT_NO_INPUT_TEXT: default: params->osk_text_buffer_char[0]=0; params->text_can_be_fetched = false; break; } params->flags &= ~OSK_IN_USE; } void oskutil_unload(oskutil_params *params) { sys_memory_container_destroy(params->containerid); params->is_running = false; } /*============================================================ RetroArch PS3 INPUT DRIVER ============================================================ */ static void ps3_free_input(void *data) { (void)data; } static void* ps3_input_initialize(void) { return (void*)-1; } void ps3_input_init(void) { cellPadInit(MAX_PADS); for(unsigned i = 0; i < MAX_PADS; i++) ps3_input_map_dpad_to_stick(g_settings.input.dpad_emulation[i], i); } void ps3_input_map_dpad_to_stick(uint32_t map_dpad_enum, uint32_t controller_id) { switch(map_dpad_enum) { case DPAD_EMULATION_NONE: g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[PS3_DEVICE_ID_JOYPAD_UP].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[PS3_DEVICE_ID_JOYPAD_DOWN].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[PS3_DEVICE_ID_JOYPAD_LEFT].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[PS3_DEVICE_ID_JOYPAD_RIGHT].joykey; break; case DPAD_EMULATION_LSTICK: g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[PS3_DEVICE_ID_LSTICK_UP_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[PS3_DEVICE_ID_LSTICK_DOWN_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[PS3_DEVICE_ID_LSTICK_LEFT_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[PS3_DEVICE_ID_LSTICK_RIGHT_DPAD].joykey; break; case DPAD_EMULATION_RSTICK: g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_UP].joykey = platform_keys[PS3_DEVICE_ID_RSTICK_UP_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_DOWN].joykey = platform_keys[PS3_DEVICE_ID_RSTICK_DOWN_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_LEFT].joykey = platform_keys[PS3_DEVICE_ID_RSTICK_LEFT_DPAD].joykey; g_settings.input.binds[controller_id][RETRO_DEVICE_ID_JOYPAD_RIGHT].joykey = platform_keys[PS3_DEVICE_ID_RSTICK_RIGHT_DPAD].joykey; break; } } static bool ps3_key_pressed(void *data, int key) { (void)data; switch (key) { case RARCH_FAST_FORWARD_HOLD_KEY: return CTRL_RSTICK_DOWN(state[0]) && CTRL_R2(~state[0]); case RARCH_LOAD_STATE_KEY: return (CTRL_RSTICK_UP(state[0]) && CTRL_R2(state[0])); case RARCH_SAVE_STATE_KEY: return (CTRL_RSTICK_DOWN(state[0]) && CTRL_R2(state[0])); case RARCH_STATE_SLOT_PLUS: return (CTRL_RSTICK_RIGHT(state[0]) && CTRL_R2(state[0])); case RARCH_STATE_SLOT_MINUS: return (CTRL_RSTICK_LEFT(state[0]) && CTRL_R2(state[0])); case RARCH_FRAMEADVANCE: if(g_console.frame_advance_enable) { g_console.menu_enable = true; g_console.ingame_menu_enable = true; g_console.mode_switch = MODE_MENU; } return false; case RARCH_REWIND: return CTRL_RSTICK_UP(state[0]) && CTRL_R2(~state[0]); case RARCH_QUIT_KEY: if(IS_TIMER_EXPIRED(g_console.timer_expiration_frame_count)) { uint32_t r3_pressed = CTRL_R3(state[0]); uint32_t l3_pressed = CTRL_L3(state[0]); bool retval = false; g_console.menu_enable = (r3_pressed && l3_pressed && IS_TIMER_EXPIRED(g_console.timer_expiration_frame_count)); g_console.ingame_menu_enable = r3_pressed && !l3_pressed; if(g_console.menu_enable || (g_console.ingame_menu_enable && !g_console.menu_enable)) { g_console.mode_switch = MODE_MENU; SET_TIMER_EXPIRATION(g_console.control_timer_expiration_frame_count, 30); retval = g_console.menu_enable; } retval = g_console.ingame_menu_enable ? g_console.ingame_menu_enable : g_console.menu_enable; return retval; } default: return false; } } const input_driver_t input_ps3 = { .init = ps3_input_initialize, .poll = ps3_input_poll, .input_state = ps3_input_state, .key_pressed = ps3_key_pressed, .free = ps3_free_input, .ident = "ps3", };