/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2012 - Hans-Kristian Arntzen * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "SDL.h" #include "../driver.h" #include #include #include "../general.h" #include "scaler/scaler.h" #include "gfx_common.h" #include "gfx_context.h" #ifdef HAVE_X11 #include "context/x11_common.h" #endif #ifdef HAVE_CONFIG_H #include "config.h" #endif #ifdef HAVE_FREETYPE #include "fonts/fonts.h" #endif #ifndef __APPLE__ // Broken on OSX. #include "SDL/SDL_syswm.h" #endif static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt); static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt); static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt); static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt); typedef struct sdl_video { SDL_Surface *screen, *buffer; bool quitting; bool rgb32; bool upsample; bool render32; void (*convert_16_func)(uint16_t*, unsigned, const uint16_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*); void (*convert_32_func)(uint32_t*, unsigned, const uint32_t*, unsigned, unsigned, unsigned, const SDL_PixelFormat*); #ifdef HAVE_FREETYPE font_renderer_t *font; uint8_t font_r; uint8_t font_g; uint8_t font_b; #endif struct scaler_ctx scaler; unsigned last_width; unsigned last_height; } sdl_video_t; static void sdl_gfx_free(void *data) { sdl_video_t *vid = (sdl_video_t*)data; if (!vid) return; if (vid->buffer) SDL_FreeSurface(vid->buffer); SDL_QuitSubSystem(SDL_INIT_VIDEO); #ifdef HAVE_FREETYPE if (vid->font) font_renderer_free(vid->font); #endif scaler_ctx_gen_reset(&vid->scaler); free(vid); } static void sdl_init_font(sdl_video_t *vid, const char *font_path, unsigned font_size) { #ifdef HAVE_FREETYPE if (!g_settings.video.font_enable) return; const char *path = font_path; if (!*path) path = font_renderer_get_default_font(); if (path) { vid->font = font_renderer_new(path, font_size); if (vid->font) { int r = g_settings.video.msg_color_r * 255; int g = g_settings.video.msg_color_g * 255; int b = g_settings.video.msg_color_b * 255; r = r < 0 ? 0 : (r > 255 ? 255 : r); g = g < 0 ? 0 : (g > 255 ? 255 : g); b = b < 0 ? 0 : (b > 255 ? 255 : b); // RGB888 -> RGB565 if (!vid->render32) { r >>= 3; g >>= 2; b >>= 3; } vid->font_r = r; vid->font_g = g; vid->font_b = b; } else RARCH_WARN("Failed to init font.\n"); } else RARCH_LOG("Did not find default font.\n"); #else (void)vid; (void)font_path; (void)font_size; #endif } // Not very optimized, but hey :D static void sdl_render_msg_16(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt) { #ifdef HAVE_FREETYPE if (!vid->font) return; struct font_output_list out; font_renderer_msg(vid->font, msg, &out); struct font_output *head = out.head; int msg_base_x = g_settings.video.msg_pos_x * width; int msg_base_y = (1.0 - g_settings.video.msg_pos_y) * height; unsigned rshift = fmt->Rshift; unsigned gshift = fmt->Gshift; unsigned bshift = fmt->Bshift; for (; head; head = head->next) { int base_x = msg_base_x + head->off_x; int base_y = msg_base_y - head->off_y - head->height; int glyph_width = head->width; int glyph_height = head->height; const uint8_t *src = head->output; if (base_x < 0) { src -= base_x; glyph_width += base_x; base_x = 0; } if (base_y < 0) { src -= base_y * (int)head->pitch; glyph_height += base_y; base_y = 0; } int max_width = width - base_x; int max_height = height - base_y; if (max_width <= 0 || max_height <= 0) continue; if (glyph_width > max_width) glyph_width = max_width; if (glyph_height > max_height) glyph_height = max_height; uint16_t *out = (uint16_t*)buffer->pixels + base_y * (buffer->pitch >> 1) + base_x; for (int y = 0; y < glyph_height; y++, src += head->pitch, out += buffer->pitch >> 1) { for (int x = 0; x < glyph_width; x++) { unsigned blend = src[x]; unsigned out_pix = out[x]; unsigned r = (out_pix >> rshift) & 0x1f; unsigned g = (out_pix >> gshift) & 0x3f; unsigned b = (out_pix >> bshift) & 0x1f; unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8; unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8; unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8; out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift); } } } font_renderer_free_output(&out); #else (void)vid; (void)buffer; (void)msg; (void)width; (void)height; #endif } static void sdl_render_msg_32(sdl_video_t *vid, SDL_Surface *buffer, const char *msg, unsigned width, unsigned height, const SDL_PixelFormat *fmt) { #ifdef HAVE_FREETYPE if (!vid->font) return; struct font_output_list out; font_renderer_msg(vid->font, msg, &out); struct font_output *head = out.head; int msg_base_x = g_settings.video.msg_pos_x * width; int msg_base_y = (1.0 - g_settings.video.msg_pos_y) * height; unsigned rshift = fmt->Rshift; unsigned gshift = fmt->Gshift; unsigned bshift = fmt->Bshift; for (; head; head = head->next) { int base_x = msg_base_x + head->off_x; int base_y = msg_base_y - head->off_y - head->height; int glyph_width = head->width; int glyph_height = head->height; const uint8_t *src = head->output; if (base_x < 0) { src -= base_x; glyph_width += base_x; base_x = 0; } if (base_y < 0) { src -= base_y * (int)head->pitch; glyph_height += base_y; base_y = 0; } int max_width = width - base_x; int max_height = height - base_y; if (max_width <= 0 || max_height <= 0) continue; if (glyph_width > max_width) glyph_width = max_width; if (glyph_height > max_height) glyph_height = max_height; uint32_t *out = (uint32_t*)buffer->pixels + base_y * (buffer->pitch >> 2) + base_x; for (int y = 0; y < glyph_height; y++, src += head->pitch, out += buffer->pitch >> 2) { for (int x = 0; x < glyph_width; x++) { unsigned blend = src[x]; unsigned out_pix = out[x]; unsigned r = (out_pix >> rshift) & 0xff; unsigned g = (out_pix >> gshift) & 0xff; unsigned b = (out_pix >> bshift) & 0xff; unsigned out_r = (r * (256 - blend) + vid->font_r * blend) >> 8; unsigned out_g = (g * (256 - blend) + vid->font_g * blend) >> 8; unsigned out_b = (b * (256 - blend) + vid->font_b * blend) >> 8; out[x] = (out_r << rshift) | (out_g << gshift) | (out_b << bshift); } } } font_renderer_free_output(&out); #else (void)vid; (void)buffer; (void)msg; (void)width; (void)height; #endif } static void sdl_gfx_set_handles(void) { // SysWMinfo headers are broken on OSX. :( #if defined(_WIN32) SDL_SysWMinfo info; SDL_VERSION(&info.version); if (SDL_GetWMInfo(&info) == 1) { driver.display_type = RARCH_DISPLAY_WIN32; driver.video_display = 0; driver.video_window = (uintptr_t)info.window; } #elif defined(HAVE_X11) SDL_SysWMinfo info; SDL_VERSION(&info.version); if (SDL_GetWMInfo(&info) == 1) { driver.display_type = RARCH_DISPLAY_X11; driver.video_display = (uintptr_t)info.info.x11.display; driver.video_window = (uintptr_t)info.info.x11.window; } #endif } static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **input, void **input_data) { #ifdef _WIN32 gfx_set_dwm(); #endif SDL_InitSubSystem(SDL_INIT_VIDEO); sdl_video_t *vid = (sdl_video_t*)calloc(1, sizeof(*vid)); if (!vid) return NULL; const SDL_VideoInfo *video_info = SDL_GetVideoInfo(); rarch_assert(video_info); unsigned full_x = video_info->current_w; unsigned full_y = video_info->current_h; RARCH_LOG("Detecting desktop resolution %ux%u.\n", full_x, full_y); void *sdl_input = NULL; const SDL_PixelFormat *fmt = NULL; if (!video->fullscreen) RARCH_LOG("Creating window @ %ux%u\n", video->width, video->height); vid->render32 = !g_settings.video.force_16bit; vid->screen = SDL_SetVideoMode(video->width, video->height, vid->render32 ? 32 : 16, SDL_HWSURFACE | SDL_HWACCEL | SDL_DOUBLEBUF | (video->fullscreen ? SDL_FULLSCREEN : 0)); if (!vid->screen) { RARCH_ERR("Failed to init SDL surface: %s\n", SDL_GetError()); goto error; } if (!video->rgb32 && vid->render32) vid->upsample = true; SDL_ShowCursor(SDL_DISABLE); fmt = vid->screen->format; if (vid->render32) { RARCH_LOG("SDL: Creating 32-bit buffer.\n"); vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale, RARCH_SCALE_BASE * video->input_scale, 32, fmt->Rmask, fmt->Bmask, fmt->Gmask, fmt->Amask); } else { RARCH_LOG("SDL: Creating 16-bit buffer.\n"); vid->buffer = SDL_CreateRGBSurface(SDL_SWSURFACE, RARCH_SCALE_BASE * video->input_scale, RARCH_SCALE_BASE * video->input_scale, 16, fmt->Rmask, fmt->Gmask, fmt->Bmask, fmt->Amask); } RARCH_LOG("[Debug]: SDL Pixel format: Rshift = %u, Gshift = %u, Bshift = %u\n", (unsigned)fmt->Rshift, (unsigned)fmt->Gshift, (unsigned)fmt->Bshift); if (!vid->buffer) { RARCH_ERR("SDL_CreateRGBSurface failed: %s\n", SDL_GetError()); goto error; } sdl_gfx_set_handles(); sdl_input = input_sdl.init(); if (sdl_input) { *input = &input_sdl; *input_data = sdl_input; } else { *input = NULL; *input_data = NULL; } vid->rgb32 = video->rgb32; sdl_init_font(vid, g_settings.video.font_path, g_settings.video.font_size); if (fmt->Rshift == 11 && fmt->Gshift == 5 && fmt->Bshift == 0) // RGB565 { RARCH_LOG("SDL: 16-bit format matches. Fast blit.\n"); vid->convert_16_func = convert_16bit_16bit_direct; } else { RARCH_LOG("SDL: 16-bit format does not match. Needs conversion.\n"); vid->convert_16_func = convert_16bit_16bit_shift; } if (fmt->Rshift == 16 && fmt->Gshift == 8 && fmt->Bshift == 0) // ARGB8888 { RARCH_LOG("SDL: 32-bit format matches. Fast blit.\n"); vid->convert_32_func = convert_32bit_32bit_direct; } else { RARCH_LOG("SDL: 32-bit format does not match. Needs conversion.\n"); vid->convert_32_func = convert_32bit_32bit_shift; } vid->scaler.scaler_type = video->smooth ? SCALER_TYPE_BILINEAR : SCALER_TYPE_POINT; vid->scaler.in_fmt = vid->render32 ? SCALER_FMT_ARGB8888 : SCALER_FMT_RGB565; vid->scaler.out_fmt = vid->scaler.in_fmt; return vid; error: sdl_gfx_free(vid); return NULL; } static inline uint16_t conv_pixel_32_16(uint32_t pix, const SDL_PixelFormat *fmt) { uint16_t r = ((pix & 0x00f80000) >> 18) << fmt->Rshift; uint16_t g = ((pix & 0x0000fc00) >> 10) << fmt->Gshift; uint16_t b = ((pix & 0x000000f8) >> 3) << fmt->Bshift; return r | g | b; } static inline uint32_t conv_pixel_16_32(uint16_t pix, const SDL_PixelFormat *fmt) { uint32_t r = (pix >> 11) & 0x1f; uint32_t g = (pix >> 5) & 0x3f; uint32_t b = (pix >> 0) & 0x1f; r = (r << 3) | (r >> 2); g = (g << 2) | (g >> 4); b = (b << 3) | (b >> 2); return (r << fmt->Rshift) | (g << fmt->Gshift) | (b << fmt->Bshift); } static void convert_32bit_16bit(uint16_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt) { for (unsigned y = 0; y < height; y++) { for (unsigned x = 0; x < width; x++) out[x] = conv_pixel_32_16(input[x], fmt); out += outpitch >> 1; input += pitch >> 2; } } static void convert_16bit_32bit(uint32_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt) { for (unsigned y = 0; y < height; y++) { for (unsigned x = 0; x < width; x++) out[x] = conv_pixel_16_32(input[x], fmt); out += outpitch >> 2; input += pitch >> 1; } } static void convert_16bit_16bit_direct(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt) { for (unsigned y = 0; y < height; y++) { uint16_t *dest = out + ((y * outpitch) >> 1); const uint16_t *src = input + ((y * pitch) >> 1); memcpy(dest, src, width * sizeof(uint16_t)); } (void)fmt; } static void convert_32bit_32bit_direct(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt) { for (unsigned y = 0; y < height; y++) { uint32_t *dest = out + ((y * outpitch) >> 2); const uint32_t *src = input + ((y * pitch) >> 2); memcpy(dest, src, width * sizeof(uint32_t)); } (void)fmt; } static void convert_16bit_16bit_shift(uint16_t *out, unsigned outpitch, const uint16_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt) { for (unsigned y = 0; y < height; y++) { uint16_t *dest = out + ((y * outpitch) >> 1); const uint16_t *src = input + ((y * pitch) >> 1); for (unsigned x = 0; x < width; x++) { uint16_t color = src[x]; uint16_t r = ((color >> 11) & 0x1f) << fmt->Rshift; uint16_t g = ((color >> 5) & 0x3f) << fmt->Gshift; uint16_t b = ((color >> 0) & 0x1f) << fmt->Bshift; dest[x] = r | g | b; } } } static void convert_32bit_32bit_shift(uint32_t *out, unsigned outpitch, const uint32_t *input, unsigned width, unsigned height, unsigned pitch, const SDL_PixelFormat *fmt) { for (unsigned y = 0; y < height; y++) { uint32_t *dest = out + ((y * outpitch) >> 2); const uint32_t *src = input + ((y * pitch) >> 2); for (unsigned x = 0; x < width; x++) { uint32_t color = src[x]; uint32_t r = ((color >> 16) & 0xff) << fmt->Rshift; uint32_t g = ((color >> 8) & 0xff) << fmt->Gshift; uint32_t b = ((color >> 0) & 0xff) << fmt->Bshift; dest[x] = r | g | b; } } } static void check_window(sdl_video_t *vid) { SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: vid->quitting = true; break; default: break; } } } static bool sdl_gfx_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg) { if (!frame) return true; sdl_video_t *vid = (sdl_video_t*)data; if (SDL_MUSTLOCK(vid->buffer)) SDL_LockSurface(vid->buffer); // 15-bit -> 32-bit. if (vid->upsample) convert_16bit_32bit((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format); // 15-bit -> 15-bit else if (!vid->rgb32) vid->convert_16_func((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint16_t*)frame, width, height, pitch, vid->screen->format); // 32-bit -> 15-bit else if (vid->rgb32 && !vid->render32) convert_32bit_16bit((uint16_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format); // 32-bit -> 32-bit else vid->convert_32_func((uint32_t*)vid->buffer->pixels, vid->buffer->pitch, (const uint32_t*)frame, width, height, pitch, vid->screen->format); if (width != vid->last_width || height != vid->last_height) { vid->scaler.in_width = width; vid->scaler.in_height = height; vid->scaler.in_stride = vid->buffer->pitch; vid->scaler.out_width = vid->screen->w; vid->scaler.out_height = vid->screen->h; vid->scaler.out_stride = vid->screen->pitch; scaler_ctx_gen_filter(&vid->scaler); vid->last_width = width; vid->last_height = height; } if (SDL_MUSTLOCK(vid->screen)) SDL_LockSurface(vid->screen); scaler_ctx_scale(&vid->scaler, vid->screen->pixels, vid->buffer->pixels); if (SDL_MUSTLOCK(vid->buffer)) SDL_UnlockSurface(vid->buffer); if (SDL_MUSTLOCK(vid->screen)) SDL_UnlockSurface(vid->screen); if (msg) { if (vid->render32) sdl_render_msg_32(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format); else sdl_render_msg_16(vid, vid->screen, msg, vid->screen->w, vid->screen->h, vid->screen->format); } char buf[128]; if (gfx_window_title(buf, sizeof(buf))) SDL_WM_SetCaption(buf, NULL); SDL_Flip(vid->screen); return true; } static void sdl_gfx_set_nonblock_state(void *data, bool state) { (void)data; // Can SDL even do this? (void)state; } static bool sdl_gfx_alive(void *data) { sdl_video_t *vid = (sdl_video_t*)data; check_window(vid); return !vid->quitting; } static bool sdl_gfx_focus(void *data) { (void)data; return (SDL_GetAppState() & (SDL_APPINPUTFOCUS | SDL_APPACTIVE)) == (SDL_APPINPUTFOCUS | SDL_APPACTIVE); } const video_driver_t video_sdl = { sdl_gfx_init, sdl_gfx_frame, sdl_gfx_set_nonblock_state, sdl_gfx_alive, sdl_gfx_focus, NULL, sdl_gfx_free, "sdl" };