/* RetroArch - A frontend for libretro. * Copyright (C) 2011-2015 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "menu.h" #include "menu_entries_cbs.h" #include "menu_setting.h" #include "menu_entries.h" #include "menu_shader.h" #include "../retroarch.h" #include "../performance.h" #include "../input/input_remapping.h" static int action_start_remap_file_load(unsigned type, const char *label, unsigned action) { settings_t *settings = config_get_ptr(); settings->input.remapping_path[0] = '\0'; input_remapping_set_defaults(); return 0; } static int action_start_video_filter_file_load(unsigned type, const char *label, unsigned action) { settings_t *settings = config_get_ptr(); settings->video.softfilter_plugin[0] = '\0'; rarch_main_command(RARCH_CMD_REINIT); return 0; } static int action_start_performance_counters_core(unsigned type, const char *label, unsigned action) { struct retro_perf_counter **counters = (struct retro_perf_counter**) perf_counters_libretro; unsigned offset = type - MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN; (void)label; (void)action; if (counters[offset]) { counters[offset]->total = 0; counters[offset]->call_cnt = 0; } return 0; } static int action_start_input_desc(unsigned type, const char *label, unsigned action) { settings_t *settings = config_get_ptr(); unsigned inp_desc_index_offset = type - MENU_SETTINGS_INPUT_DESC_BEGIN; unsigned inp_desc_user = inp_desc_index_offset / RARCH_FIRST_CUSTOM_BIND; unsigned inp_desc_button_index_offset = inp_desc_index_offset - (inp_desc_user * RARCH_FIRST_CUSTOM_BIND); (void)label; (void)action; settings->input.remap_ids[inp_desc_user][inp_desc_button_index_offset] = settings->input.binds[inp_desc_user][inp_desc_button_index_offset].id; return 0; } static int action_start_shader_action_parameter(unsigned type, const char *label, unsigned action) { #ifdef HAVE_SHADER_MANAGER struct video_shader_parameter *param = NULL; struct video_shader *shader = video_shader_driver_get_current_shader(); if (!shader) return 0; param = &shader->parameters[type - MENU_SETTINGS_SHADER_PARAMETER_0]; param->current = param->initial; param->current = min(max(param->minimum, param->current), param->maximum); #endif return 0; } static int action_start_shader_action_preset_parameter(unsigned type, const char *label, unsigned action) { #ifdef HAVE_SHADER_MANAGER struct video_shader *shader = NULL; struct video_shader_parameter *param = NULL; menu_handle_t *menu = menu_driver_get_ptr(); if (!menu) return -1; if (!(shader = menu->shader)) return 0; param = &shader->parameters[type - MENU_SETTINGS_SHADER_PRESET_PARAMETER_0]; param->current = param->initial; param->current = min(max(param->minimum, param->current), param->maximum); #endif return 0; } static int action_start_shader_pass(unsigned type, const char *label, unsigned action) { #ifdef HAVE_SHADER_MANAGER hack_shader_pass = type - MENU_SETTINGS_SHADER_PASS_0; struct video_shader *shader = NULL; struct video_shader_pass *shader_pass = NULL; menu_handle_t *menu = menu_driver_get_ptr(); if (!menu) return -1; shader = menu->shader; if (shader) shader_pass = &shader->pass[hack_shader_pass]; if (shader_pass) *shader_pass->source.path = '\0'; #endif return 0; } static int action_start_shader_scale_pass(unsigned type, const char *label, unsigned action) { #ifdef HAVE_SHADER_MANAGER struct video_shader *shader = NULL; struct video_shader_pass *shader_pass = NULL; unsigned pass = type - MENU_SETTINGS_SHADER_PASS_SCALE_0; menu_handle_t *menu = menu_driver_get_ptr(); if (!menu) return -1; shader = menu->shader; if (shader) { shader_pass = &shader->pass[pass]; if (shader_pass) { shader_pass->fbo.scale_x = shader_pass->fbo.scale_y = 0; shader_pass->fbo.valid = false; } } #endif return 0; } static int action_start_shader_filter_pass(unsigned type, const char *label, unsigned action) { #ifdef HAVE_SHADER_MANAGER unsigned pass = type - MENU_SETTINGS_SHADER_PASS_FILTER_0; struct video_shader *shader = NULL; struct video_shader_pass *shader_pass = NULL; menu_handle_t *menu = menu_driver_get_ptr(); if (!menu) return -1; shader = menu->shader; if (!shader) return -1; shader_pass = &shader->pass[pass]; if (!shader_pass) return -1; shader_pass->filter = RARCH_FILTER_UNSPEC; #endif return 0; } static int action_start_shader_num_passes(unsigned type, const char *label, unsigned action) { #ifdef HAVE_SHADER_MANAGER struct video_shader *shader = NULL; menu_handle_t *menu = menu_driver_get_ptr(); if (!menu) return -1; shader = menu->shader; if (!shader) return -1; if (shader->passes) shader->passes = 0; menu->need_refresh = true; video_shader_resolve_parameters(NULL, menu->shader); #endif return 0; } static int action_start_cheat_num_passes(unsigned type, const char *label, unsigned action) { global_t *global = global_get_ptr(); cheat_manager_t *cheat = global->cheat; menu_handle_t *menu = menu_driver_get_ptr(); if (!menu) return -1; if (!cheat) return -1; if (cheat->size) { cheat_manager_realloc(cheat, 0); menu->need_refresh = true; } return 0; } static int action_start_performance_counters_frontend(unsigned type, const char *label, unsigned action) { struct retro_perf_counter **counters = (struct retro_perf_counter**) perf_counters_rarch; unsigned offset = type - MENU_SETTINGS_PERF_COUNTERS_BEGIN; (void)label; if (counters[offset]) { counters[offset]->total = 0; counters[offset]->call_cnt = 0; } return 0; } static int action_start_core_setting(unsigned type, const char *label, unsigned action) { global_t *global = global_get_ptr(); unsigned idx = type - MENU_SETTINGS_CORE_OPTION_START; (void)label; core_option_set_default(global->system.core_options, idx); return 0; } static int action_start_lookup_setting(unsigned type, const char *label, unsigned action) { int ret = menu_setting_set(type, label, MENU_ACTION_START, false); return ret; } void menu_entries_cbs_init_bind_start(menu_file_list_cbs_t *cbs, const char *path, const char *label, unsigned type, size_t idx, const char *elem0, const char *elem1) { if (!cbs) return; cbs->action_start = action_start_lookup_setting; if (!strcmp(label, "remap_file_load")) cbs->action_start = action_start_remap_file_load; if (!strcmp(label, "video_filter")) cbs->action_start = action_start_video_filter_file_load; else if (!strcmp(label, "video_shader_pass")) cbs->action_start = action_start_shader_pass; else if (!strcmp(label, "video_shader_scale_pass")) cbs->action_start = action_start_shader_scale_pass; else if (!strcmp(label, "video_shader_filter_pass")) cbs->action_start = action_start_shader_filter_pass; else if (!strcmp(label, "video_shader_num_passes")) cbs->action_start = action_start_shader_num_passes; else if (!strcmp(label, "cheat_num_passes")) cbs->action_start = action_start_cheat_num_passes; else if (type >= MENU_SETTINGS_SHADER_PARAMETER_0 && type <= MENU_SETTINGS_SHADER_PARAMETER_LAST) cbs->action_start = action_start_shader_action_parameter; else if (type >= MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 && type <= MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST) cbs->action_start = action_start_shader_action_preset_parameter; else if (type >= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN && type <= MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END) cbs->action_start = action_start_performance_counters_core; else if (type >= MENU_SETTINGS_INPUT_DESC_BEGIN && type <= MENU_SETTINGS_INPUT_DESC_END) cbs->action_start = action_start_input_desc; else if (type >= MENU_SETTINGS_PERF_COUNTERS_BEGIN && type <= MENU_SETTINGS_PERF_COUNTERS_END) cbs->action_start = action_start_performance_counters_frontend; else if ((type >= MENU_SETTINGS_CORE_OPTION_START)) cbs->action_start = action_start_core_setting; }