/* RetroArch - A frontend for libretro. * Copyright (c) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __EGL_COMMON_H #define __EGL_COMMON_H #include #ifdef HAVE_GBM /* presense or absense of this include makes egl.h change NativeWindowType between gbm_device* and _XDisplay* */ #include #endif #include #include #include #include #include "../video_context_driver.h" RETRO_BEGIN_DECLS /* Put this structure as the first member of egl-based contexts * like this: * typedef struct * { * egl_ctx_data_t egl; * int member0; * char member1; * .... * } my_ctx_data_t; * * You can call egl functions passing the data pointer you receive * or using &ctx_data->egl. It's up to you. */ typedef struct { EGLContext ctx; EGLContext hw_ctx; EGLSurface surf; EGLDisplay dpy; EGLConfig config; unsigned interval; unsigned major; unsigned minor; /* egl "private" */ bool use_hw_ctx; } egl_ctx_data_t; extern volatile sig_atomic_t g_egl_quit; extern bool g_egl_inited; /* bind_api is called before init so we need these, please * try no to use them outside of bind_api() and init() */ extern unsigned g_egl_major; extern unsigned g_egl_minor; void egl_report_error(void); void egl_destroy(egl_ctx_data_t *egl); gfx_ctx_proc_t egl_get_proc_address(const char *symbol); void egl_bind_hw_render(egl_ctx_data_t *egl, bool enable); void egl_swap_buffers(void *data); void egl_set_swap_interval(egl_ctx_data_t *egl, unsigned interval); void egl_get_video_size(egl_ctx_data_t *egl, unsigned *width, unsigned *height); void egl_install_sighandlers(void); bool egl_init_context(egl_ctx_data_t *egl, void *display_data, EGLint *major, EGLint *minor, EGLint *n, const EGLint *attrib_ptr); bool egl_create_context(egl_ctx_data_t *egl, const EGLint *egl_attribs); bool egl_create_surface(egl_ctx_data_t *egl, void *native_window); bool egl_get_native_visual_id(egl_ctx_data_t *egl, EGLint *value); bool egl_has_config(egl_ctx_data_t *egl); RETRO_END_DECLS #endif