/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2017 - Daniel De Matteis * Copyright (C) 2013-2014 - CatalystG * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include #include #include #include #include #include #ifdef HAVE_CONFIG_H #include "../../config.h" #endif #include "../input_driver.h" #include "../../gfx/video_driver.h" #include "../../tasks/tasks_internal.h" #include "../../command.h" #define MAX_PADS 8 #ifdef HAVE_BB10 #define MAX_TOUCH 16 #else #define MAX_TOUCH 4 #endif typedef struct { #ifdef HAVE_BB10 screen_device_t handle; #endif int type; int analogCount; int buttonCount; char id[64]; char vid[64]; char pid[64]; int device; int port; int index; /* Current state. */ int buttons; int analog0[3]; int analog1[3]; } qnx_input_device_t; struct input_pointer { int16_t x, y; int16_t full_x, full_y; int contact_id; int map; }; typedef struct qnx_input { bool blocked; unsigned pads_connected; /* * The first pointer_count indices of touch_map will be a valid, * active index in pointer array. * Saves us from searching through pointer array when polling state. */ struct input_pointer pointer[MAX_TOUCH]; unsigned pointer_count; int touch_map[MAX_TOUCH]; qnx_input_device_t devices[MAX_PADS]; const input_device_driver_t *joypad; #define QNX_MAX_KEYS (65535 + 7) / 8 uint8_t keyboard_state[QNX_MAX_KEYS]; uint64_t pad_state[MAX_PADS]; #define TRACKPAD_CPI 500 #define TRACKPAD_THRESHOLD TRACKPAD_CPI / 2 int trackpad_acc[2]; } qnx_input_t; extern screen_context_t screen_ctx; static void qnx_init_controller(qnx_input_t *qnx, qnx_input_device_t* controller) { if (!qnx) return; /* Initialize controller values. */ #ifdef HAVE_BB10 controller->handle = 0; #endif controller->type = 0; controller->analogCount = 0; controller->buttonCount = 0; controller->buttons = 0; controller->analog0[0] = 0; controller->analog0[1] = 0; controller->analog0[2] = 0; controller->analog1[0] = 0; controller->analog1[1] = 0; controller->analog1[2] = 0; controller->port = -1; controller->device = -1; controller->index = -1; memset(controller->id, 0, sizeof(controller->id)); } #ifdef HAVE_BB10 bool prevMenu; static void qnx_process_gamepad_event( qnx_input_t *qnx, screen_event_t screen_event, int type) { int i; screen_device_t device; qnx_input_device_t* controller = NULL; uint64_t *state_cur = NULL; (void)type; screen_get_event_property_pv(screen_event, SCREEN_PROPERTY_DEVICE, (void**)&device); for (i = 0; i < MAX_PADS; ++i) { if (device == qnx->devices[i].handle) { controller = (qnx_input_device_t*)&qnx->devices[i]; break; } } if (!controller) return; /* Store the controller's new state. */ screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_BUTTONS, &controller->buttons); if (controller->analogCount > 0) { screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_ANALOG0, controller->analog0); controller->analog0[0] *= 256; controller->analog0[1] *= 256; if (controller->analogCount == 2) { screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_ANALOG1, controller->analog1); controller->analog1[0] *= 256; controller->analog1[1] *= 256; } } } static void qnx_process_joystick_event(qnx_input_t *qnx, screen_event_t screen_event, int type) { int displacement[2]; screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_DISPLACEMENT, displacement); if(displacement != 0) { qnx->trackpad_acc[0] += displacement[0]; if(abs(qnx->trackpad_acc[0]) > TRACKPAD_THRESHOLD) { if(qnx->trackpad_acc < 0) { input_keyboard_event(true, RETROK_LEFT, 0, 0, RETRO_DEVICE_KEYBOARD); input_keyboard_event(false, RETROK_LEFT, 0, 0, RETRO_DEVICE_KEYBOARD); } else if(qnx->trackpad_acc > 0) { input_keyboard_event(true, RETROK_RIGHT, 0, 0, RETRO_DEVICE_KEYBOARD); input_keyboard_event(false, RETROK_RIGHT, 0, 0, RETRO_DEVICE_KEYBOARD); } qnx->trackpad_acc[0] = 0; } qnx->trackpad_acc[1] += displacement[1]; if(abs(qnx->trackpad_acc[1]) > TRACKPAD_THRESHOLD) { if(qnx->trackpad_acc < 0) { input_keyboard_event(true, RETROK_UP, 0, 0, RETRO_DEVICE_KEYBOARD); input_keyboard_event(false, RETROK_UP, 0, 0, RETRO_DEVICE_KEYBOARD); } else if(qnx->trackpad_acc > 0) { input_keyboard_event(true, RETROK_DOWN, 0, 0, RETRO_DEVICE_KEYBOARD); input_keyboard_event(false, RETROK_DOWN, 0, 0, RETRO_DEVICE_KEYBOARD); } qnx->trackpad_acc[1] = 0; } } int buttons = 0; screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_BUTTONS, &buttons); input_keyboard_event(buttons != 0, RETROK_RETURN, 0, 0, RETRO_DEVICE_KEYBOARD); } static void qnx_input_autodetect_gamepad(qnx_input_t *qnx, qnx_input_device_t* controller) { char name_buf[256]; if (!qnx) return; name_buf[0] = '\0'; if(controller && controller->type == SCREEN_EVENT_GAMEPAD) { if(strstr(controller->id, "0-054C-05C4-1.0")) strlcpy(name_buf, "DS4 Controller", sizeof(name_buf)); else strlcpy(name_buf, "QNX Gamepad", sizeof(name_buf)); } if (!string_is_empty(name_buf)) { controller->port = qnx->pads_connected; input_autoconfigure_connect( name_buf, NULL, qnx->joypad->ident, controller->port, *controller->vid, *controller->pid); qnx->pads_connected++; } } static void qnx_handle_device(qnx_input_t *qnx, qnx_input_device_t* controller) { if (!qnx) return; /* Query libscreen for information about this device. */ screen_get_device_property_iv(controller->handle, SCREEN_PROPERTY_TYPE, &controller->type); screen_get_device_property_cv(controller->handle, SCREEN_PROPERTY_ID_STRING, sizeof(controller->id), controller->id); screen_get_device_property_cv(controller->handle, SCREEN_PROPERTY_VENDOR, sizeof(controller->vid), controller->vid); screen_get_device_property_cv(controller->handle, SCREEN_PROPERTY_PRODUCT, sizeof(controller->pid), controller->pid); if (controller->type == SCREEN_EVENT_GAMEPAD) { screen_get_device_property_iv(controller->handle, SCREEN_PROPERTY_BUTTON_COUNT, &controller->buttonCount); /* Check for the existence of analog sticks. */ if (!screen_get_device_property_iv(controller->handle, SCREEN_PROPERTY_ANALOG0, controller->analog0)) ++controller->analogCount; if (!screen_get_device_property_iv(controller->handle, SCREEN_PROPERTY_ANALOG1, controller->analog1)) ++controller->analogCount; } /* Screen service will map supported controllers, * we still might need to adjust. */ qnx_input_autodetect_gamepad(qnx, controller); if (controller->type == SCREEN_EVENT_GAMEPAD) RARCH_LOG("Gamepad Device Connected:\n"); else if (controller->type == SCREEN_EVENT_JOYSTICK) RARCH_LOG("Joystick Device Connected:\n"); else if (controller->type == SCREEN_EVENT_KEYBOARD) RARCH_LOG("Keyboard Device Connected:\n"); RARCH_LOG("\tID: %s\n", controller->id); RARCH_LOG("\tVendor ID: %s\n", controller->vid); RARCH_LOG("\tProduct ID: %s\n", controller->pid); RARCH_LOG("\tButton Count: %d\n", controller->buttonCount); RARCH_LOG("\tAnalog Count: %d\n", controller->analogCount); } /* Find currently connected gamepads. */ static void qnx_discover_controllers(qnx_input_t *qnx) { /* Get an array of all available devices. */ int deviceCount; unsigned i; screen_get_context_property_iv(screen_ctx, SCREEN_PROPERTY_DEVICE_COUNT, &deviceCount); screen_device_t* devices_found = (screen_device_t*) calloc(deviceCount, sizeof(screen_device_t)); screen_get_context_property_pv(screen_ctx, SCREEN_PROPERTY_DEVICES, (void**)devices_found); /* Scan the list for gamepad and joystick devices. */ for(i = 0; i < qnx->pads_connected; ++i) { qnx_init_controller(qnx, &qnx->devices[i]); } qnx->pads_connected = 0; for (i = 0; i < deviceCount; i++) { int type; screen_get_device_property_iv( devices_found[i], SCREEN_PROPERTY_TYPE, &type); if (type == SCREEN_EVENT_GAMEPAD || type == SCREEN_EVENT_JOYSTICK || type == SCREEN_EVENT_KEYBOARD) { qnx->devices[qnx->pads_connected].handle = devices_found[i]; qnx->devices[qnx->pads_connected].index = qnx->pads_connected; qnx_handle_device(qnx, &qnx->devices[qnx->pads_connected]); if (qnx->pads_connected == MAX_PADS) break; } } free(devices_found); } #endif static void qnx_process_keyboard_event( qnx_input_t *qnx, screen_event_t event, int type) { // Get key properties from screen event int flags = 0; screen_get_event_property_iv(event, SCREEN_PROPERTY_KEY_FLAGS, &flags); int cap = 0; screen_get_event_property_iv(event, SCREEN_PROPERTY_KEY_CAP, &cap); int mod = 0; screen_get_event_property_iv(event, SCREEN_PROPERTY_KEY_MODIFIERS, &mod); // Calculate state unsigned keycode = input_keymaps_translate_keysym_to_rk(cap); bool keydown = flags & KEY_DOWN; bool keyrepeat = flags & KEY_REPEAT; // Fire keyboard event if(!keyrepeat) { input_keyboard_event(keydown, keycode, 0, mod, RETRO_DEVICE_KEYBOARD); } // Apply keyboard state if(keydown && !keyrepeat) { BIT_SET(qnx->keyboard_state, cap); } else if(!keydown && !keyrepeat) { BIT_CLEAR(qnx->keyboard_state, cap); } } static void qnx_process_touch_event( qnx_input_t *qnx, screen_event_t event, int type) { int contact_id, pos[2]; unsigned i, j; screen_get_event_property_iv(event, SCREEN_PROPERTY_TOUCH_ID, (int*)&contact_id); screen_get_event_property_iv(event, SCREEN_PROPERTY_SOURCE_POSITION, pos); switch(type) { case SCREEN_EVENT_MTOUCH_TOUCH: /* Find a free touch struct. */ for(i = 0; i < MAX_TOUCH; ++i) { if(qnx->pointer[i].contact_id == -1) { struct video_viewport vp; vp.x = 0; vp.y = 0; vp.width = 0; vp.height = 0; vp.full_width = 0; vp.full_height = 0; qnx->pointer[i].contact_id = contact_id; video_driver_translate_coord_viewport_wrap( &vp, pos[0], pos[1], &qnx->pointer[i].x, &qnx->pointer[i].y, &qnx->pointer[i].full_x, &qnx->pointer[i].full_y); /* Add this pointer to the map to signal it's valid. */ qnx->pointer[i].map = qnx->pointer_count; qnx->touch_map[qnx->pointer_count] = i; qnx->pointer_count++; break; } } #if 0 RARCH_LOG("New Touch: x:%d, y:%d, id:%d\n", pos[0], pos[1], contact_id); RARCH_LOG("Map: %d %d %d %d %d %d\n", qnx->touch_map[0], qnx->touch_map[1], qnx->touch_map[2], qnx->touch_map[3], qnx->touch_map[4], qnx->touch_map[5]); #endif break; case SCREEN_EVENT_MTOUCH_RELEASE: for(i = 0; i < MAX_TOUCH; ++i) { if(qnx->pointer[i].contact_id == contact_id) { /* Invalidate the finger. */ qnx->pointer[i].contact_id = -1; /* Remove pointer from map and shift * remaining valid ones to the front. */ qnx->touch_map[qnx->pointer[i].map] = -1; for(j = qnx->pointer[i].map; j < qnx->pointer_count; ++j) { qnx->touch_map[j] = qnx->touch_map[j+1]; qnx->pointer[qnx->touch_map[j+1]].map = j; qnx->touch_map[j+1] = -1; } qnx->pointer_count--; break; } } #if 0 RARCH_LOG("Release: x:%d, y:%d, id:%d\n", pos[0], pos[1], contact_id); RARCH_LOG("Map: %d %d %d %d %d %d\n", qnx->touch_map[0], qnx->touch_map[1], qnx->touch_map[2], qnx->touch_map[3], qnx->touch_map[4], qnx->touch_map[5]); #endif break; case SCREEN_EVENT_MTOUCH_MOVE: /* Find the finger we're tracking and update. */ for(i = 0; i < qnx->pointer_count; ++i) { if(qnx->pointer[i].contact_id == contact_id) { struct video_viewport vp; vp.x = 0; vp.y = 0; vp.width = 0; vp.height = 0; vp.full_width = 0; vp.full_height = 0; #if 0 gl_t *gl = (gl_t*)video_driver_get_ptr(false); /*During a move, we can go ~30 pixel into the * bezel which gives negative numbers or * numbers larger than the screen resolution. * * Normalize. */ if(pos[0] < 0) pos[0] = 0; if(pos[0] > gl->full_x) pos[0] = gl->full_x; if(pos[1] < 0) pos[1] = 0; if(pos[1] > gl->full_y) pos[1] = gl->full_y; #endif video_driver_translate_coord_viewport_wrap(&vp, pos[0], pos[1], &qnx->pointer[i].x, &qnx->pointer[i].y, &qnx->pointer[i].full_x, &qnx->pointer[i].full_y); #if 0 RARCH_LOG("Move: x:%d, y:%d, id:%d\n", pos[0], pos[1], contact_id); #endif break; } } break; } } static void qnx_handle_screen_event(qnx_input_t *qnx, bps_event_t *event) { int type; screen_event_t screen_event = screen_event_get_event(event); screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_TYPE, &type); switch(type) { case SCREEN_EVENT_MTOUCH_TOUCH: case SCREEN_EVENT_MTOUCH_RELEASE: case SCREEN_EVENT_MTOUCH_MOVE: qnx_process_touch_event(qnx, screen_event, type); break; case SCREEN_EVENT_KEYBOARD: qnx_process_keyboard_event(qnx, screen_event, type); break; #ifdef HAVE_BB10 case SCREEN_EVENT_GAMEPAD: qnx_process_gamepad_event(qnx, screen_event, type); break; case SCREEN_EVENT_JOYSTICK: qnx_process_joystick_event(qnx, screen_event, type); break; case SCREEN_EVENT_DEVICE: { /* A device was attached or removed. */ screen_device_t device; int attached, type, i; screen_get_event_property_pv(screen_event, SCREEN_PROPERTY_DEVICE, (void**)&device); screen_get_event_property_iv(screen_event, SCREEN_PROPERTY_ATTACHED, &attached); if (attached) screen_get_device_property_iv(device, SCREEN_PROPERTY_TYPE, &type); if (attached && ( type == SCREEN_EVENT_GAMEPAD || type == SCREEN_EVENT_JOYSTICK || type == SCREEN_EVENT_KEYBOARD) ) { for (i = 0; i < MAX_PADS; ++i) { if (!qnx->devices[i].handle) { qnx->devices[i].handle = device; qnx_handle_device(qnx, &qnx->devices[i]); break; } } } else { for (i = 0; i < MAX_PADS; ++i) { if (device == qnx->devices[i].handle) { RARCH_LOG("Device %s: Disconnected.\n", qnx->devices[i].id); qnx_init_controller(qnx, &qnx->devices[i]); break; } } } } break; #endif default: break; } } static void qnx_handle_navigator_event( qnx_input_t *qnx, bps_event_t *event) { navigator_window_state_t state; bps_event_t *event_pause = NULL; switch (bps_event_get_code(event)) { case NAVIGATOR_SYSKEY_PRESS: switch(navigator_event_get_syskey_key(event)) { case NAVIGATOR_SYSKEY_BACK: input_keyboard_event(true, RETROK_BACKSPACE, 0, 0, RETRO_DEVICE_KEYBOARD); input_keyboard_event(false, RETROK_BACKSPACE, 0, 0, RETRO_DEVICE_KEYBOARD); break; case NAVIGATOR_SYSKEY_SEND: case NAVIGATOR_SYSKEY_END: break; default: break; } break; case NAVIGATOR_SWIPE_DOWN: command_event(CMD_EVENT_MENU_TOGGLE, NULL); break; case NAVIGATOR_WINDOW_STATE: switch(navigator_event_get_window_state(event)) { case NAVIGATOR_WINDOW_THUMBNAIL: case NAVIGATOR_WINDOW_INVISIBLE: while(true) { unsigned event_code; /* Block until we get a resume or exit event. */ bps_get_event(&event_pause, -1); event_code = bps_event_get_code(event_pause); if(event_code == NAVIGATOR_WINDOW_STATE) { if(navigator_event_get_window_state(event_pause) == NAVIGATOR_WINDOW_FULLSCREEN) break; } else if(event_code == NAVIGATOR_EXIT) goto shutdown; } break; case NAVIGATOR_WINDOW_FULLSCREEN: break; } break; case NAVIGATOR_EXIT: goto shutdown; default: break; } return; togglemenu: command_event(CMD_EVENT_MENU_TOGGLE, NULL); return; shutdown: rarch_ctl(RARCH_CTL_SET_SHUTDOWN, NULL); return; } static void *qnx_input_init(const char *joypad_driver) { int i; qnx_input_t *qnx = (qnx_input_t*)calloc(1, sizeof(*qnx)); if (!qnx) return NULL; input_keymaps_init_keyboard_lut(rarch_key_map_qnx); for (i = 0; i < MAX_TOUCH; ++i) { qnx->pointer[i].contact_id = -1; qnx->touch_map[i] = -1; } qnx->joypad = input_joypad_init_driver(joypad_driver, qnx); for (i = 0; i < MAX_PADS; ++i) { qnx_init_controller(qnx, &qnx->devices[i]); } #ifdef HAVE_BB10 qnx_discover_controllers(qnx); #else /* Initialize Playbook keyboard. */ strlcpy(qnx->devices[0].id, "0A5C-8502", sizeof(qnx->devices[0].id)); qnx_input_autodetect_gamepad(qnx, &qnx->devices[0]); qnx->pads_connected = 1; #endif return qnx; } static void qnx_input_poll(void *data) { qnx_input_t *qnx = (qnx_input_t*)data; /* Request and process all available BPS events. */ while(true) { bps_event_t *event = NULL; int rc = bps_get_event(&event, 0); if(rc == BPS_SUCCESS) { int domain; if (!event) break; domain = bps_event_get_domain(event); if (domain == navigator_get_domain()) qnx_handle_navigator_event(qnx, event); else if (domain == screen_get_domain()) qnx_handle_screen_event(qnx, event); } } } static bool qnx_keyboard_pressed(qnx_input_t *qnx, unsigned id) { unsigned bit = rarch_keysym_lut[(enum retro_key)id]; return id < RETROK_LAST && BIT_GET(qnx->keyboard_state, bit); } static bool qnx_is_pressed(qnx_input_t *qnx, rarch_joypad_info_t joypad_info, const struct retro_keybind *binds, unsigned port, unsigned id) { const struct retro_keybind *bind = &binds[id]; if (id >= RARCH_BIND_LIST_END) return false; if (!qnx->blocked && qnx_keyboard_pressed(qnx, bind->key)) return true; if (binds && binds[id].valid && input_joypad_pressed(qnx->joypad, joypad_info, port, binds, id)) return true; return false; } static int16_t qnx_pointer_input_state(qnx_input_t *qnx, unsigned idx, unsigned id, bool screen) { int16_t x; int16_t y; if(screen) { x = qnx->pointer[idx].full_x; y = qnx->pointer[idx].full_y; } else { x = qnx->pointer[idx].x; y = qnx->pointer[idx].y; } switch (id) { case RETRO_DEVICE_ID_POINTER_X: return x; case RETRO_DEVICE_ID_POINTER_Y: return y; case RETRO_DEVICE_ID_POINTER_PRESSED: return (idx < qnx->pointer_count) && (x != -0x8000) && (y != -0x8000); } return 0; } static int16_t qnx_input_state(void *data, rarch_joypad_info_t joypad_info, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned idx, unsigned id) { qnx_input_t *qnx = (qnx_input_t*)data; switch (device) { case RETRO_DEVICE_JOYPAD: return qnx_is_pressed(qnx, joypad_info, binds[port], port, id); case RETRO_DEVICE_KEYBOARD: return qnx_keyboard_pressed(qnx, id); case RETRO_DEVICE_POINTER: case RARCH_DEVICE_POINTER_SCREEN: return qnx_pointer_input_state(qnx, idx, id, device == RARCH_DEVICE_POINTER_SCREEN); default: break; } return 0; } static bool qnx_input_meta_key_pressed(void *data, int key) { return false; } static void qnx_input_free_input(void *data) { if (data) free(data); } static uint64_t qnx_input_get_capabilities(void *data) { (void)data; return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_POINTER) | #ifdef HAVE_BB10 (1 << RETRO_DEVICE_ANALOG) | #endif (1 << RETRO_DEVICE_KEYBOARD); } static const input_device_driver_t *qnx_input_get_joypad_driver(void *data) { qnx_input_t *qnx = (qnx_input_t*)data; return qnx->joypad; } static bool qnx_input_keyboard_mapping_is_blocked(void *data) { qnx_input_t *qnx = (qnx_input_t*)data; if (!qnx) return false; return qnx->blocked; } static void qnx_input_keyboard_mapping_set_block(void *data, bool value) { qnx_input_t *qnx = (qnx_input_t*)data; if (!qnx) return; qnx->blocked = value; } input_driver_t input_qnx = { qnx_input_init, qnx_input_poll, qnx_input_state, qnx_input_meta_key_pressed, qnx_input_free_input, NULL, NULL, qnx_input_get_capabilities, "qnx_input", NULL, NULL, NULL, qnx_input_get_joypad_driver, NULL, qnx_input_keyboard_mapping_is_blocked, qnx_input_keyboard_mapping_set_block, };