/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2013 - Hans-Kristian Arntzen * Copyright (C) 2011-2013 - Daniel De Matteis * Copyright (C) 2012 - Michael Lelli * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #include "../driver.h" #include "../general.h" #include "../gfx/fonts/bitmap.h" #include "../frontend/menu/menu_common.h" #include "../gfx/gfx_common.h" #ifdef HW_RVL #include "../wii/mem2_manager.h" #endif #include "gx_video.h" #include #include #include #include #include #define GX_OPTS #ifdef GX_OPTS #include "gx_video_inl.h" #endif #define SYSMEM1_SIZE 0x01800000 void *g_framebuf[2]; unsigned g_current_framebuf; bool g_vsync; lwpq_t g_video_cond; volatile bool g_draw_done; uint32_t g_orientation; static struct { uint32_t *data; // needs to be resizable GXTexObj obj; } g_tex; static struct { uint32_t data[240 * 200]; GXTexObj obj; } menu_tex ATTRIBUTE_ALIGN(32); uint8_t gx_fifo[256 * 1024] ATTRIBUTE_ALIGN(32); uint8_t display_list[1024] ATTRIBUTE_ALIGN(32); uint16_t gx_width, gx_height; size_t display_list_size; GXRModeObj gx_mode; unsigned gx_old_width, gx_old_height; float verts[16] ATTRIBUTE_ALIGN(32) = { -1, 1, -0.5, -1, -1, -0.5, 1, -1, -0.5, 1, 1, -0.5, }; float vertex_ptr[8] ATTRIBUTE_ALIGN(32) = { 0, 0, 0, 1, 1, 1, 1, 0, }; static void retrace_callback(u32 retrace_count) { (void)retrace_count; g_draw_done = true; LWP_ThreadSignal(g_video_cond); } extern rgui_handle_t *rgui; void gx_set_video_mode(void *data, unsigned fbWidth, unsigned lines) { unsigned modetype, level, viHeightMultiplier, viWidth, tvmode, max_width, max_height, i; bool progressive; gx_video_t *gx = (gx_video_t*)data; #ifdef GX_OPTS struct __gx_regdef *__gx = (struct __gx_regdef*)__gxregs; #endif _CPU_ISR_Disable(level); VIDEO_SetBlack(true); VIDEO_Flush(); viHeightMultiplier = 1; viWidth = 640; #if defined(HW_RVL) if (CONF_GetAspectRatio() == CONF_ASPECT_16_9) viWidth = 678; progressive = CONF_GetProgressiveScan() > 0 && VIDEO_HaveComponentCable(); switch (CONF_GetVideo()) { case CONF_VIDEO_PAL: if (CONF_GetEuRGB60() > 0) tvmode = VI_EURGB60; else tvmode = VI_PAL; break; case CONF_VIDEO_MPAL: tvmode = VI_MPAL; break; default: tvmode = VI_NTSC; break; } #else progressive = VIDEO_HaveComponentCable(); tvmode = VIDEO_GetCurrentTvMode(); #endif switch (tvmode) { case VI_PAL: max_width = VI_MAX_WIDTH_PAL; max_height = /* VI_MAX_HEIGHT_PAL */ 574; break; case VI_MPAL: max_width = VI_MAX_WIDTH_MPAL; max_height = VI_MAX_HEIGHT_MPAL; break; case VI_EURGB60: max_width = VI_MAX_WIDTH_NTSC; max_height = VI_MAX_HEIGHT_NTSC; break; default: tvmode = VI_NTSC; max_width = VI_MAX_WIDTH_EURGB60; max_height = VI_MAX_HEIGHT_EURGB60; break; } if (lines == 0 || fbWidth == 0) { GXRModeObj tmp_mode; VIDEO_GetPreferredMode(&tmp_mode); fbWidth = tmp_mode.fbWidth; lines = tmp_mode.xfbHeight; } if (lines <= max_height / 2) { modetype = VI_NON_INTERLACE; viHeightMultiplier = 2; } else { modetype = (progressive) ? VI_PROGRESSIVE : VI_INTERLACE; } if (lines > max_height) lines = max_height; if (fbWidth > max_width) fbWidth = max_width; gx_mode.viTVMode = VI_TVMODE(tvmode, modetype); gx_mode.fbWidth = fbWidth; gx_mode.efbHeight = min(lines, 480); if (modetype == VI_NON_INTERLACE && lines > max_height / 2) gx_mode.xfbHeight = max_height / 2; else if (modetype != VI_NON_INTERLACE && lines > max_height) gx_mode.xfbHeight = max_height; else gx_mode.xfbHeight = lines; gx_mode.viWidth = viWidth; gx_mode.viHeight = gx_mode.xfbHeight * viHeightMultiplier; gx_mode.viXOrigin = (max_width - gx_mode.viWidth) / 2; gx_mode.viYOrigin = (max_height - gx_mode.viHeight) / (2 * viHeightMultiplier); gx_mode.xfbMode = modetype == VI_INTERLACE ? VI_XFBMODE_DF : VI_XFBMODE_SF; gx_mode.field_rendering = GX_FALSE; gx_mode.aa = GX_FALSE; for (i = 0; i < 12; i++) gx_mode.sample_pattern[i][0] = gx_mode.sample_pattern[i][1] = 6; if (modetype == VI_INTERLACE) { gx_mode.vfilter[0] = 8; gx_mode.vfilter[1] = 8; gx_mode.vfilter[2] = 10; gx_mode.vfilter[3] = 12; gx_mode.vfilter[4] = 10; gx_mode.vfilter[5] = 8; gx_mode.vfilter[6] = 8; } else { gx_mode.vfilter[0] = 0; gx_mode.vfilter[1] = 0; gx_mode.vfilter[2] = 21; gx_mode.vfilter[3] = 22; gx_mode.vfilter[4] = 21; gx_mode.vfilter[5] = 0; gx_mode.vfilter[6] = 0; } gx->vp.full_width = gx_mode.fbWidth; gx->vp.full_height = gx_mode.xfbHeight; gx->double_strike = (modetype == VI_NON_INTERLACE); gx->should_resize = true; VIDEO_Configure(&gx_mode); VIDEO_ClearFrameBuffer(&gx_mode, g_framebuf[0], COLOR_BLACK); VIDEO_ClearFrameBuffer(&gx_mode, g_framebuf[1], COLOR_BLACK); VIDEO_SetNextFramebuffer(g_framebuf[0]); VIDEO_SetPostRetraceCallback(retrace_callback); VIDEO_SetBlack(false); VIDEO_Flush(); GX_SetViewport(0, 0, gx_mode.fbWidth, gx_mode.efbHeight, 0, 1); GX_SetDispCopySrc(0, 0, gx_mode.fbWidth, gx_mode.efbHeight); f32 y_scale = GX_GetYScaleFactor(gx_mode.efbHeight, gx_mode.xfbHeight); u16 xfbWidth = VIDEO_PadFramebufferWidth(gx_mode.fbWidth); u16 xfbHeight = GX_SetDispCopyYScale(y_scale); GX_SetDispCopyDst(xfbWidth, xfbHeight); GX_SetCopyFilter(gx_mode.aa, gx_mode.sample_pattern, (gx_mode.xfbMode == VI_XFBMODE_SF) ? GX_FALSE : GX_TRUE, gx_mode.vfilter); GX_SetCopyClear((GXColor) { 0, 0, 0, 0xff }, GX_MAX_Z24); GX_SetFieldMode(gx_mode.field_rendering, (gx_mode.viHeight == 2 * gx_mode.xfbHeight) ? GX_ENABLE : GX_DISABLE); GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR); GX_InvalidateTexAll(); GX_Flush(); _CPU_ISR_Restore(level); RARCH_LOG("GX Resolution: %dx%d (%s)\n", gx_mode.fbWidth, gx_mode.efbHeight, (gx_mode.viTVMode & 3) == VI_INTERLACE ? "interlaced" : "progressive"); if (rgui) { rgui->height = gx_mode.efbHeight / (gx->double_strike ? 1 : 2); rgui->height &= ~3; if (rgui->height > 240) rgui->height = 240; rgui->width = gx_mode.fbWidth / (gx_mode.fbWidth < 400 ? 1 : 2); rgui->width &= ~3; if (rgui->width > 400) rgui->width = 400; } if (tvmode == VI_PAL) { if (modetype == VI_NON_INTERLACE) driver_set_monitor_refresh_rate(50.0801f); else driver_set_monitor_refresh_rate(50.0f); } else { if (modetype == VI_NON_INTERLACE) driver_set_monitor_refresh_rate(59.8261f); else driver_set_monitor_refresh_rate(59.94f); } // don't spam the queue when scrolling through resolutions msg_queue_clear(g_extern.msg_queue); g_current_framebuf = 0; } const char *gx_get_video_mode(void) { static char format[16]; snprintf(format, sizeof(format), "%.3ux%.3u%c", gx_mode.fbWidth, gx_mode.efbHeight, (gx_mode.viTVMode & 3) == VI_INTERLACE ? 'i' : 'p'); return format; } static void gx_set_aspect_ratio(void *data, unsigned aspect_ratio_idx) { gx_video_t *gx = (gx_video_t*)driver.video_data; if (aspect_ratio_idx == ASPECT_RATIO_SQUARE) gfx_set_square_pixel_viewport(g_extern.system.av_info.geometry.base_width, g_extern.system.av_info.geometry.base_height); else if (aspect_ratio_idx == ASPECT_RATIO_CORE) gfx_set_core_viewport(); else if (aspect_ratio_idx == ASPECT_RATIO_CONFIG) gfx_set_config_viewport(); g_extern.system.aspect_ratio = aspectratio_lut[aspect_ratio_idx].value; gx->keep_aspect = true; gx->should_resize = true; } static void setup_video_mode(void *data) { for (unsigned i = 0; i < 2; i++) g_framebuf[i] = MEM_K0_TO_K1(memalign(32, 640 * 576 * VI_DISPLAY_PIX_SZ)); g_current_framebuf = 0; g_draw_done = true; g_orientation = ORIENTATION_NORMAL; LWP_InitQueue(&g_video_cond); VIDEO_GetPreferredMode(&gx_mode); gx_set_video_mode(data, 0, 0); } static void init_texture(void *data, unsigned width, unsigned height) { #ifdef GX_OPTS struct __gx_regdef *__gx = (struct __gx_regdef*)__gxregs; #endif width &= ~3; height &= ~3; gx_video_t *gx = (gx_video_t*)data; unsigned g_filter = g_settings.video.smooth ? GX_LINEAR : GX_NEAR; unsigned rgui_w, rgui_h; if (rgui) { rgui_w = rgui->width; rgui_h = rgui->height; } else { rgui_w = 320; rgui_h = 240; } GX_InitTexObj(&g_tex.obj, g_tex.data, width, height, (gx->rgb32) ? GX_TF_RGBA8 : gx->rgui_texture_enable ? GX_TF_RGB5A3 : GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE); GX_InitTexObjFilterMode(&g_tex.obj, g_filter, g_filter); GX_InitTexObj(&menu_tex.obj, menu_tex.data, rgui_w, rgui_h, GX_TF_RGB5A3, GX_CLAMP, GX_CLAMP, GX_FALSE); GX_InitTexObjFilterMode(&menu_tex.obj, g_filter, g_filter); GX_InvalidateTexAll(); } static void init_vtx(void *data) { GX_SetCullMode(GX_CULL_NONE); GX_SetClipMode(GX_CLIP_DISABLE); GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR); GX_SetZMode(GX_ENABLE, GX_ALWAYS, GX_ENABLE); GX_SetColorUpdate(GX_TRUE); GX_SetAlphaUpdate(GX_FALSE); Mtx44 m; guOrtho(m, 1, -1, -1, 1, 0.4, 0.6); GX_LoadProjectionMtx(m, GX_ORTHOGRAPHIC); GX_ClearVtxDesc(); GX_SetVtxDesc(GX_VA_POS, GX_INDEX8); GX_SetVtxDesc(GX_VA_TEX0, GX_INDEX8); GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0); GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0); GX_SetArray(GX_VA_POS, verts, 3 * sizeof(float)); GX_SetArray(GX_VA_TEX0, vertex_ptr, 2 * sizeof(float)); GX_SetNumTexGens(1); GX_SetNumChans(0); GX_SetTevOp(GX_TEVSTAGE0, GX_REPLACE); GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL); GX_InvVtxCache(); GX_SetBlendMode(GX_BM_BLEND, GX_BL_ONE, GX_BL_INVSRCALPHA, 0); g_tex.data = memalign(32, 4 * 4 * 4); memset(g_tex.data, 0, 4 * 4 * 4); DCFlushRange(g_tex.data, 4 * 4 * 4); init_texture(data, 4, 4); // for menu texture GX_Flush(); } static void build_disp_list(void) { DCInvalidateRange(display_list, sizeof(display_list)); GX_BeginDispList(display_list, sizeof(display_list)); GX_Begin(GX_QUADS, GX_VTXFMT0, 4); for (unsigned i = 0; i < 4; i++) { GX_Position1x8(i); GX_TexCoord1x8(i); } GX_End(); display_list_size = GX_EndDispList(); } //#define TAKE_EFB_SCREENSHOT_ON_EXIT #ifdef TAKE_EFB_SCREENSHOT_ON_EXIT // Adapted from code by Crayon for GRRLIB (http://code.google.com/p/grrlib) static void gx_efb_screenshot(void) { int x, y; uint8_t tga_header[] = {0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x02, 0xE0, 0x01, 0x18, 0x00}; FILE *out = fopen("/screenshot.tga", "wb"); if (!out) return; fwrite(tga_header, 1, sizeof(tga_header), out); for (y = 479; y >= 0; --y) { uint8_t line[640 * 3]; unsigned i = 0; for (x = 0; x < 640; x++) { GXColor color; GX_PeekARGB(x, y, &color); line[i++] = color.b; line[i++] = color.g; line[i++] = color.r; } fwrite(line, 1, sizeof(line), out); } fclose(out); } #endif static void gx_restart(void) { } static void *gx_init(const video_info_t *video, const input_driver_t **input, void **input_data) { g_vsync = video->vsync; if (driver.video_data) { gx_video_t *gx = (gx_video_t*)driver.video_data; if (gx->scale != video->input_scale || gx->rgb32 != video->rgb32) { RARCH_LOG("[GX] reallocate texture\n"); free(g_tex.data); g_tex.data = memalign(32, RARCH_SCALE_BASE * RARCH_SCALE_BASE * video->input_scale * video->input_scale * (video->rgb32 ? 4 : 2)); if (!g_tex.data) { RARCH_ERR("[GX] Error allocating video texture\n"); exit(1); } } gx->rgb32 = video->rgb32; gx->scale = video->input_scale; gx->should_resize = true; return driver.video_data; } gx_video_t *gx = (gx_video_t*)calloc(1, sizeof(gx_video_t)); if (!gx) return NULL; void *gxinput = input_gx.init(); *input = gxinput ? &input_gx : NULL; *input_data = gxinput; VIDEO_Init(); GX_Init(gx_fifo, sizeof(gx_fifo)); setup_video_mode(gx); init_vtx(gx); build_disp_list(); gx->vp.full_width = gx_mode.fbWidth; gx->vp.full_height = gx_mode.xfbHeight; gx->should_resize = true; gx_old_width = gx_old_height = 0; return gx; } #define ASM_BLITTER #ifdef ASM_BLITTER static void update_texture_asm(const uint32_t *src, const uint32_t *dst, unsigned width, unsigned height, unsigned pitch) { register uint32_t tmp0, tmp1, tmp2, tmp3, line2, line2b, line3, line3b, line4, line4b, line5; asm volatile ( " srwi %[width], %[width], 2 \n" " srwi %[height], %[height], 2 \n" " subi %[tmp3], %[dst], 4 \n" " mr %[dst], %[tmp3] \n" " subi %[dst], %[dst], 4 \n" " mr %[line2], %[pitch] \n" " addi %[line2b], %[line2], 4 \n" " mulli %[line3], %[pitch], 2 \n" " addi %[line3b], %[line3], 4 \n" " mulli %[line4], %[pitch], 3 \n" " addi %[line4b], %[line4], 4 \n" " mulli %[line5], %[pitch], 4 \n" "2: mtctr %[width] \n" " mr %[tmp0], %[src] \n" "1: lwz %[tmp1], 0(%[src]) \n" " stwu %[tmp1], 8(%[dst]) \n" " lwz %[tmp2], 4(%[src]) \n" " stwu %[tmp2], 8(%[tmp3]) \n" " lwzx %[tmp1], %[line2], %[src] \n" " stwu %[tmp1], 8(%[dst]) \n" " lwzx %[tmp2], %[line2b], %[src] \n" " stwu %[tmp2], 8(%[tmp3]) \n" " lwzx %[tmp1], %[line3], %[src] \n" " stwu %[tmp1], 8(%[dst]) \n" " lwzx %[tmp2], %[line3b], %[src] \n" " stwu %[tmp2], 8(%[tmp3]) \n" " lwzx %[tmp1], %[line4], %[src] \n" " stwu %[tmp1], 8(%[dst]) \n" " lwzx %[tmp2], %[line4b], %[src] \n" " stwu %[tmp2], 8(%[tmp3]) \n" " addi %[src], %[src], 8 \n" " bdnz 1b \n" " add %[src], %[tmp0], %[line5] \n" " subic. %[height], %[height], 1 \n" " bne 2b \n" : [tmp0] "=&b" (tmp0), [tmp1] "=&b" (tmp1), [tmp2] "=&b" (tmp2), [tmp3] "=&b" (tmp3), [line2] "=&b" (line2), [line2b] "=&b" (line2b), [line3] "=&b" (line3), [line3b] "=&b" (line3b), [line4] "=&b" (line4), [line4b] "=&b" (line4b), [line5] "=&b" (line5), [dst] "+&b" (dst) : [src] "b" (src), [width] "b" (width), [height] "b" (height), [pitch] "b" (pitch) : "cc" ); } #endif #define BLIT_LINE_16(off) \ { \ const uint32_t *tmp_src = src; \ uint32_t *tmp_dst = dst; \ for (unsigned x = 0; x < width2; x += 8, tmp_src += 8, tmp_dst += 32) \ { \ tmp_dst[ 0 + off] = BLIT_LINE_16_CONV(tmp_src[0]); \ tmp_dst[ 1 + off] = BLIT_LINE_16_CONV(tmp_src[1]); \ tmp_dst[ 8 + off] = BLIT_LINE_16_CONV(tmp_src[2]); \ tmp_dst[ 9 + off] = BLIT_LINE_16_CONV(tmp_src[3]); \ tmp_dst[16 + off] = BLIT_LINE_16_CONV(tmp_src[4]); \ tmp_dst[17 + off] = BLIT_LINE_16_CONV(tmp_src[5]); \ tmp_dst[24 + off] = BLIT_LINE_16_CONV(tmp_src[6]); \ tmp_dst[25 + off] = BLIT_LINE_16_CONV(tmp_src[7]); \ } \ src += tmp_pitch; \ } #define BLIT_LINE_32(off) \ { \ const uint16_t *tmp_src = src; \ uint16_t *tmp_dst = dst; \ for (unsigned x = 0; x < width2 >> 2; x += 8, tmp_src += 32, tmp_dst += 128) \ { \ tmp_dst[ 0 + off] = tmp_src[0] | 0xFF00; \ tmp_dst[ 16 + off] = tmp_src[1]; \ tmp_dst[ 1 + off] = tmp_src[2] | 0xFF00; \ tmp_dst[ 17 + off] = tmp_src[3]; \ tmp_dst[ 2 + off] = tmp_src[4] | 0xFF00; \ tmp_dst[ 18 + off] = tmp_src[5]; \ tmp_dst[ 3 + off] = tmp_src[6] | 0xFF00; \ tmp_dst[ 19 + off] = tmp_src[7]; \ tmp_dst[ 32 + off] = tmp_src[8] | 0xFF00; \ tmp_dst[ 48 + off] = tmp_src[9]; \ tmp_dst[ 33 + off] = tmp_src[10] | 0xFF00; \ tmp_dst[ 49 + off] = tmp_src[11]; \ tmp_dst[ 34 + off] = tmp_src[12] | 0xFF00; \ tmp_dst[ 50 + off] = tmp_src[13]; \ tmp_dst[ 35 + off] = tmp_src[14] | 0xFF00; \ tmp_dst[ 51 + off] = tmp_src[15]; \ tmp_dst[ 64 + off] = tmp_src[16] | 0xFF00; \ tmp_dst[ 80 + off] = tmp_src[17]; \ tmp_dst[ 65 + off] = tmp_src[18] | 0xFF00; \ tmp_dst[ 81 + off] = tmp_src[19]; \ tmp_dst[ 66 + off] = tmp_src[20] | 0xFF00; \ tmp_dst[ 82 + off] = tmp_src[21]; \ tmp_dst[ 67 + off] = tmp_src[22] | 0xFF00; \ tmp_dst[ 83 + off] = tmp_src[23]; \ tmp_dst[ 96 + off] = tmp_src[24] | 0xFF00; \ tmp_dst[112 + off] = tmp_src[25]; \ tmp_dst[ 97 + off] = tmp_src[26] | 0xFF00; \ tmp_dst[113 + off] = tmp_src[27]; \ tmp_dst[ 98 + off] = tmp_src[28] | 0xFF00; \ tmp_dst[114 + off] = tmp_src[29]; \ tmp_dst[ 99 + off] = tmp_src[30] | 0xFF00; \ tmp_dst[115 + off] = tmp_src[31]; \ } \ src += tmp_pitch; \ } static void convert_texture16(const uint32_t *_src, uint32_t *_dst, unsigned width, unsigned height, unsigned pitch) { #ifdef ASM_BLITTER width &= ~3; height &= ~3; update_texture_asm(_src, _dst, width, height, pitch); #else width &= ~3; height &= ~3; unsigned tmp_pitch = pitch >> 2; unsigned width2 = width >> 1; // Texture data is 4x4 tiled @ 16bpp. // Use 32-bit to transfer more data per cycle. const uint32_t *src = _src; uint32_t *dst = _dst; for (unsigned i = 0; i < height; i += 4, dst += 4 * width2) { #define BLIT_LINE_16_CONV(x) x BLIT_LINE_16(0) BLIT_LINE_16(2) BLIT_LINE_16(4) BLIT_LINE_16(6) #undef BLIT_LINE_16_CONV } #endif } static void convert_texture16_conv(const uint32_t *_src, uint32_t *_dst, unsigned width, unsigned height, unsigned pitch) { width &= ~3; height &= ~3; unsigned tmp_pitch = pitch >> 2; unsigned width2 = width >> 1; const uint32_t *src = _src; uint32_t *dst = _dst; for (unsigned i = 0; i < height; i += 4, dst += 4 * width2) { #define BLIT_LINE_16_CONV(x) (0x80008000 | (((x) & 0xFFC0FFC0) >> 1) | ((x) & 0x001F001F)) BLIT_LINE_16(0) BLIT_LINE_16(2) BLIT_LINE_16(4) BLIT_LINE_16(6) #undef BLIT_LINE_16_CONV } } static void convert_texture32(const uint32_t *_src, uint32_t *_dst, unsigned width, unsigned height, unsigned pitch) { width &= ~3; height &= ~3; unsigned tmp_pitch = pitch >> 1; unsigned width2 = width << 1; const uint16_t *src = (uint16_t *) _src; uint16_t *dst = (uint16_t *) _dst; for (unsigned i = 0; i < height; i += 4, dst += 4 * width2) { BLIT_LINE_32(0) BLIT_LINE_32(4) BLIT_LINE_32(8) BLIT_LINE_32(12) } } static void gx_resize(void *data) { gx_video_t *gx = (gx_video_t*)data; int x = 0, y = 0; unsigned width = gx->vp.full_width, height = gx->vp.full_height; #ifdef HW_RVL VIDEO_SetTrapFilter(g_extern.lifecycle_state & (1ULL << MODE_VIDEO_SOFT_FILTER_ENABLE)); #endif GX_SetDispCopyGamma(g_extern.console.screen.gamma_correction); if (gx->keep_aspect && gx_mode.efbHeight >= 480) // ingore this for custom resolutions { float desired_aspect = g_extern.system.aspect_ratio; if (desired_aspect == 0.0) desired_aspect = 1.0; #ifdef HW_RVL float device_aspect = CONF_GetAspectRatio() == CONF_ASPECT_4_3 ? 4.0 / 3.0 : 16.0 / 9.0; #else float device_aspect = 4.0 / 3.0; #endif if (g_orientation == ORIENTATION_VERTICAL || g_orientation == ORIENTATION_FLIPPED_ROTATED) desired_aspect = 1.0 / desired_aspect; float delta; #ifdef RARCH_CONSOLE if (g_settings.video.aspect_ratio_idx == ASPECT_RATIO_CUSTOM) { if (!g_extern.console.screen.viewports.custom_vp.width || !g_extern.console.screen.viewports.custom_vp.height) { g_extern.console.screen.viewports.custom_vp.x = 0; g_extern.console.screen.viewports.custom_vp.y = 0; g_extern.console.screen.viewports.custom_vp.width = gx->vp.full_width; g_extern.console.screen.viewports.custom_vp.height = gx->vp.full_height; } x = g_extern.console.screen.viewports.custom_vp.x; y = g_extern.console.screen.viewports.custom_vp.y; width = g_extern.console.screen.viewports.custom_vp.width; height = g_extern.console.screen.viewports.custom_vp.height; } else #endif { if (fabs(device_aspect - desired_aspect) < 0.0001) { // If the aspect ratios of screen and desired aspect ratio are sufficiently equal (floating point stuff), // assume they are actually equal. } else if (device_aspect > desired_aspect) { delta = (desired_aspect / device_aspect - 1.0) / 2.0 + 0.5; x = (unsigned)(width * (0.5 - delta)); width = (unsigned)(2.0 * width * delta); } else { delta = (device_aspect / desired_aspect - 1.0) / 2.0 + 0.5; y = (unsigned)(height * (0.5 - delta)); height = (unsigned)(2.0 * height * delta); } } } gx->vp.x = x; gx->vp.y = y; gx->vp.width = width; gx->vp.height = height; GX_SetViewport(x, y, width, height, 0, 1); Mtx44 m1, m2; float top = 1, bottom = -1, left = -1, right = 1; guOrtho(m1, top, bottom, left, right, 0, 1); GX_LoadPosMtxImm(m1, GX_PNMTX1); unsigned degrees; switch(g_orientation) { case ORIENTATION_VERTICAL: degrees = 90; break; case ORIENTATION_FLIPPED: degrees = 180; break; case ORIENTATION_FLIPPED_ROTATED: degrees = 270; break; default: degrees = 0; break; } guMtxIdentity(m2); guMtxRotDeg(m2, 'Z', degrees); guMtxConcat(m1, m2, m1); GX_LoadPosMtxImm(m1, GX_PNMTX0); init_texture(data, 4, 4); gx_old_width = gx_old_height = 0; gx->should_resize = false; } static void gx_blit_line(unsigned x, unsigned y, const char *message) { gx_video_t *gx = (gx_video_t*)driver.video_data; const GXColor b = { .r = 0x00, .g = 0x00, .b = 0x00, .a = 0xff }; const GXColor w = { .r = 0xff, .g = 0xff, .b = 0xff, .a = 0xff }; unsigned h; if (!*message) return; bool double_width = gx_mode.fbWidth > 400; unsigned width = (double_width ? 2 : 1); unsigned height = FONT_HEIGHT * (gx->double_strike ? 1 : 2); for (h = 0; h < height; h++) { GX_PokeARGB(x, y + h, b); if (double_width) GX_PokeARGB(x + 1, y + h, b); } x += (double_width ? 2 : 1); while (*message) { for (unsigned j = 0; j < FONT_HEIGHT; j++) { for (unsigned i = 0; i < FONT_WIDTH; i++) { GXColor c; uint8_t rem = 1 << ((i + j * FONT_WIDTH) & 7); unsigned offset = (i + j * FONT_WIDTH) >> 3; bool col = (bitmap_bin[FONT_OFFSET((unsigned char) *message) + offset] & rem); if (col) c = w; else c = b; if (!gx->double_strike) { GX_PokeARGB(x + (i * width), y + (j * 2), c); if (double_width) { GX_PokeARGB(x + (i * width) + 1, y + (j * 2), c); GX_PokeARGB(x + (i * width) + 1, y + (j * 2) + 1, c); } GX_PokeARGB(x + (i * width), y + (j * 2) + 1, c); } else { GX_PokeARGB(x + (i * width), y + j, c); if (double_width) GX_PokeARGB(x + (i * width) + 1, y + j, c); } } } for (unsigned h = 0; h < height; h++) { GX_PokeARGB(x + (FONT_WIDTH * width), y + h, b); if (double_width) GX_PokeARGB(x + (FONT_WIDTH * width) + 1, y + h, b); } x += FONT_WIDTH_STRIDE * (double_width ? 2 : 1); message++; } } static bool gx_frame(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg) { gx_video_t *gx = (gx_video_t*)driver.video_data; #ifdef GX_OPTS struct __gx_regdef *__gx = (struct __gx_regdef*)__gxregs; #endif u8 clear_efb = GX_FALSE; (void)data; if(!frame && !gx->rgui_texture_enable) return true; if (!frame) width = height = 4; // draw a black square in the background if(gx->should_resize) { gx_resize(gx); clear_efb = GX_TRUE; } while (((g_vsync || gx->rgui_texture_enable)) && !g_draw_done) { LWP_ThreadSleep(g_video_cond); } if (width != gx_old_width || height != gx_old_height) { init_texture(data, width, height); gx_old_width = width; gx_old_height = height; } g_draw_done = false; g_current_framebuf ^= 1; if (frame) { if (gx->rgb32) convert_texture32(frame, g_tex.data, width, height, pitch); else if (gx->rgui_texture_enable) convert_texture16_conv(frame, g_tex.data, width, height, pitch); else convert_texture16(frame, g_tex.data, width, height, pitch); DCFlushRange(g_tex.data, height * (width << (gx->rgb32 ? 2 : 1))); } if (gx->rgui_texture_enable && gx->menu_data) { convert_texture16(gx->menu_data, menu_tex.data, rgui->width, rgui->height, rgui->width * 2); DCFlushRange(menu_tex.data, rgui->width * rgui->height * 2); } GX_InvalidateTexAll(); GX_SetCurrentMtx(GX_PNMTX0); GX_LoadTexObj(&g_tex.obj, GX_TEXMAP0); GX_CallDispList(display_list, display_list_size); GX_DrawDone(); if (gx->rgui_texture_enable) { GX_SetCurrentMtx(GX_PNMTX1); GX_LoadTexObj(&menu_tex.obj, GX_TEXMAP0); GX_CallDispList(display_list, display_list_size); GX_DrawDone(); } char fps_txt[128], fps_text_buf[128]; bool fps_draw = g_settings.fps_show; gfx_get_fps(fps_txt, sizeof(fps_txt), fps_draw ? fps_text_buf : NULL, sizeof(fps_text_buf)); if (fps_draw) { char mem1_txt[128]; unsigned x = 15; unsigned y = 35; gx_blit_line(x, y, fps_text_buf); y += FONT_HEIGHT * (gx->double_strike ? 1 : 2); snprintf(mem1_txt, sizeof(mem1_txt), "MEM1: %8d / %8d", SYSMEM1_SIZE - SYS_GetArena1Size(), SYSMEM1_SIZE); gx_blit_line(x, y, mem1_txt); #ifdef HW_RVL y += FONT_HEIGHT * (gx->double_strike ? 1 : 2); char mem2_txt[128]; snprintf(mem2_txt, sizeof(mem2_txt), "MEM2: %8d / %8d", gx_mem2_used(), gx_mem2_total()); gx_blit_line(x, y, mem2_txt); #endif } if (msg && !gx->rgui_texture_enable) { unsigned x = 7 * (gx->double_strike ? 1 : 2); unsigned y = gx->vp.full_height - (35 * (gx->double_strike ? 1 : 2)); gx_blit_line(x, y, msg); clear_efb = GX_TRUE; } GX_CopyDisp(g_framebuf[g_current_framebuf], clear_efb); GX_Flush(); VIDEO_SetNextFramebuffer(g_framebuf[g_current_framebuf]); VIDEO_Flush(); g_extern.frame_count++; return true; } static void gx_set_nonblock_state(void *data, bool state) { (void)data; g_vsync = !state; } static bool gx_alive(void *data) { (void)data; return true; } static bool gx_focus(void *data) { (void)data; return true; } static void gx_free(void *data) { (void)data; } static void gx_set_rotation(void *data, unsigned orientation) { gx_video_t *gx = (gx_video_t*)data; g_orientation = orientation; gx->should_resize = true; } static void gx_set_texture_frame(void *data, const void *frame, bool rgb32, unsigned width, unsigned height, float alpha) { (void)rgb32; (void)width; (void)height; (void)alpha; gx_video_t *gx = (gx_video_t*)data; gx->menu_data = (uint32_t*)frame; } static void gx_set_texture_enable(void *data, bool enable, bool full_screen) { (void)full_screen; gx_video_t *gx = (gx_video_t*)data; gx->rgui_texture_enable = enable; // need to make sure the game texture is the right pixel format for menu overlay gx->should_resize = true; } static void gx_apply_state_changes(void *data) { gx_video_t *gx = (gx_video_t*)data; gx->should_resize = true; } static void gx_viewport_info(void *data, struct rarch_viewport *vp) { gx_video_t *gx = (gx_video_t*)data; *vp = gx->vp; } static const video_poke_interface_t gx_poke_interface = { NULL, gx_set_aspect_ratio, gx_apply_state_changes, gx_set_texture_frame, gx_set_texture_enable, }; static void gx_get_poke_interface(void *data, const video_poke_interface_t **iface) { (void)data; *iface = &gx_poke_interface; } const video_driver_t video_gx = { .init = gx_init, .frame = gx_frame, .alive = gx_alive, .set_nonblock_state = gx_set_nonblock_state, .focus = gx_focus, .free = gx_free, .ident = "gx", .set_rotation = gx_set_rotation, .viewport_info = gx_viewport_info, .restart = gx_restart, .poke_interface = gx_get_poke_interface, };