/* RetroArch - A frontend for libretro. * Copyright (C) 2010-2014 - Hans-Kristian Arntzen * Copyright (C) 2011-2016 - Daniel De Matteis * * RetroArch is free software: you can redistribute it and/or modify it under the terms * of the GNU General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with RetroArch. * If not, see . */ #ifndef __INPUT_DEFINES__H #define __INPUT_DEFINES__H #include #include RETRO_BEGIN_DECLS #define MAX_USERS 16 #define RARCH_FIRST_CUSTOM_BIND 16 #define RARCH_FIRST_META_KEY RARCH_CUSTOM_BIND_LIST_END /* RetroArch specific bind IDs. */ enum { /* Custom binds that extend the scope of RETRO_DEVICE_JOYPAD for * RetroArch specifically. * Analogs (RETRO_DEVICE_ANALOG) */ RARCH_ANALOG_LEFT_X_PLUS = RARCH_FIRST_CUSTOM_BIND, RARCH_ANALOG_LEFT_X_MINUS, RARCH_ANALOG_LEFT_Y_PLUS, RARCH_ANALOG_LEFT_Y_MINUS, RARCH_ANALOG_RIGHT_X_PLUS, RARCH_ANALOG_RIGHT_X_MINUS, RARCH_ANALOG_RIGHT_Y_PLUS, RARCH_ANALOG_RIGHT_Y_MINUS, /* Turbo */ RARCH_TURBO_ENABLE, RARCH_CUSTOM_BIND_LIST_END, /* Command binds. Not related to game input, * only usable for port 0. */ RARCH_FAST_FORWARD_KEY = RARCH_FIRST_META_KEY, RARCH_FAST_FORWARD_HOLD_KEY, RARCH_LOAD_STATE_KEY, RARCH_SAVE_STATE_KEY, RARCH_FULLSCREEN_TOGGLE_KEY, RARCH_QUIT_KEY, RARCH_STATE_SLOT_PLUS, RARCH_STATE_SLOT_MINUS, RARCH_REWIND, RARCH_MOVIE_RECORD_TOGGLE, RARCH_PAUSE_TOGGLE, RARCH_FRAMEADVANCE, RARCH_RESET, RARCH_SHADER_NEXT, RARCH_SHADER_PREV, RARCH_CHEAT_INDEX_PLUS, RARCH_CHEAT_INDEX_MINUS, RARCH_CHEAT_TOGGLE, RARCH_SCREENSHOT, RARCH_MUTE, RARCH_OSK, RARCH_NETPLAY_FLIP, RARCH_SLOWMOTION, RARCH_ENABLE_HOTKEY, RARCH_VOLUME_UP, RARCH_VOLUME_DOWN, RARCH_OVERLAY_NEXT, RARCH_DISK_EJECT_TOGGLE, RARCH_DISK_NEXT, RARCH_DISK_PREV, RARCH_GRAB_MOUSE_TOGGLE, RARCH_GAME_FOCUS_TOGGLE, RARCH_MENU_TOGGLE, RARCH_BIND_LIST_END, RARCH_BIND_LIST_END_NULL }; enum analog_dpad_mode { ANALOG_DPAD_NONE = 0, ANALOG_DPAD_LSTICK, ANALOG_DPAD_RSTICK, ANALOG_DPAD_LAST }; /* Specialized _MOUSE that targets the full screen regardless of viewport. */ #define RARCH_DEVICE_MOUSE_SCREEN (RETRO_DEVICE_MOUSE | 0x10000) /* Specialized _POINTER that targets the full screen regardless of viewport. * Should not be used by a libretro implementation as coordinates returned * make no sense. * * It is only used internally for overlays. */ #define RARCH_DEVICE_POINTER_SCREEN (RETRO_DEVICE_POINTER | 0x10000) #define RARCH_DEVICE_ID_POINTER_BACK (RETRO_DEVICE_ID_POINTER_PRESSED | 0x10000) /* libretro has 16 buttons from 0-15 (libretro.h) * Analog binds use RETRO_DEVICE_ANALOG, but we follow the same scheme * internally in RetroArch for simplicity, so they are mapped into [16, 23]. */ #define AXIS_NEG(x) (((uint32_t)(x) << 16) | UINT16_C(0xFFFF)) #define AXIS_POS(x) ((uint32_t)(x) | UINT32_C(0xFFFF0000)) #define AXIS_NONE UINT32_C(0xFFFFFFFF) #define AXIS_DIR_NONE UINT16_C(0xFFFF) #define AXIS_NEG_GET(x) (((uint32_t)(x) >> 16) & UINT16_C(0xFFFF)) #define AXIS_POS_GET(x) ((uint32_t)(x) & UINT16_C(0xFFFF)) #define NO_BTN UINT16_C(0xFFFF) #define HAT_UP_SHIFT 15 #define HAT_DOWN_SHIFT 14 #define HAT_LEFT_SHIFT 13 #define HAT_RIGHT_SHIFT 12 #define HAT_UP_MASK (1 << HAT_UP_SHIFT) #define HAT_DOWN_MASK (1 << HAT_DOWN_SHIFT) #define HAT_LEFT_MASK (1 << HAT_LEFT_SHIFT) #define HAT_RIGHT_MASK (1 << HAT_RIGHT_SHIFT) #define HAT_MAP(x, hat) ((x & ((1 << 12) - 1)) | hat) #define HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | HAT_LEFT_MASK | HAT_RIGHT_MASK) #define GET_HAT_DIR(x) (x & HAT_MASK) #define GET_HAT(x) (x & (~HAT_MASK)) RETRO_END_DECLS #endif