RetroArch/qb/config.params.sh
2013-11-10 17:25:47 +01:00

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HAVE_RGUI=yes # Disable RGUI
HAVE_DYNAMIC=yes # Disable dynamic loading of libretro library
HAVE_SDL=auto # SDL support
HAVE_UDEV=auto # Udev/Evdev gamepad support
HAVE_LIBRETRO= # libretro library used
HAVE_MAN_DIR= # Manpage install directory
HAVE_THREADS=auto # Threading support
HAVE_FFMPEG=auto # Enable FFmpeg recording support
HAVE_DYLIB=auto # Enable dynamic loading support
HAVE_NETPLAY=auto # Enable netplay support
HAVE_OPENGL=yes # Disable OpenGL support
HAVE_GLES=no # Use GLESv2 instead of desktop GL
HAVE_X11=auto # Disable everything X11.
HAVE_XINERAMA=auto # Disable Xinerama support.
HAVE_KMS=auto # Enable KMS context support
HAVE_EGL=auto # Enable EGL context support
HAVE_VG=auto # Enable OpenVG support
HAVE_CG=auto # Enable Cg shader support
HAVE_LIBXML2=auto # Enable libxml2 support
HAVE_ZLIB=auto # Enable zlib support (ZIP extract, PNG decoding/encoding)
HAVE_FBO=auto # Enable render-to-texture (FBO) support
HAVE_ALSA=auto # Enable ALSA support
HAVE_OSS=auto # Enable OSS support
HAVE_RSOUND=auto # Enable RSound support
HAVE_ROAR=auto # Enable RoarAudio support
HAVE_AL=auto # Enable OpenAL support
HAVE_JACK=auto # Enable JACK support
HAVE_COREAUDIO=auto # Enable CoreAudio support
HAVE_PULSE=auto # Enable PulseAudio support
HAVE_FREETYPE=auto # Enable FreeType support
HAVE_XVIDEO=auto # Enable XVideo support
HAVE_SDL_IMAGE=auto # Enable SDL_image support
HAVE_PYTHON=auto # Enable Python 3 support for shaders
HAVE_V4L2=auto # Enable video4linux2 support
HAVE_BSV_MOVIE=yes # Disable BSV movie support
HAVE_NEON=no # Forcefully enable ARM NEON optimizations
HAVE_SSE=no # Forcefully enable x86 SSE optimizations (SSE, SSE2)
HAVE_FLOATHARD=no # Force hard float ABI (for ARM)
HAVE_FLOATSOFTFP=no # Force soft float ABI (for ARM)